- check LOADSAVE.C

This commit is contained in:
Ilya Shurumov 2020-11-03 22:31:04 +06:00
parent 34a3462742
commit e6dd536be6

View File

@ -323,7 +323,7 @@ int LoadReplayFromFile(char* fileName)
/* WARNING: Unknown calling convention yet parameter storage is locked */
// [D]
// [D] [T]
int CalcReplayDataSize(void)
{
return SaveReplayToBuffer(NULL);
@ -362,7 +362,7 @@ int CalcReplayDataSize(void)
/* end block 5 */
// End Line: 305
// [D]
// [D] [T]
int SaveReplayData(char* buffer)
{
return SaveReplayToBuffer(buffer);
@ -389,7 +389,7 @@ int SaveReplayData(char* buffer)
/* end block 3 */
// End Line: 319
// [D]
// [D] [T]
int LoadReplayData(char* buffer)
{
return LoadReplayFromBuffer(buffer);
@ -413,7 +413,7 @@ int LoadReplayData(char* buffer)
/* WARNING: Unknown calling convention yet parameter storage is locked */
// [D]
// [D] [T]
int CalcGameDataSize(void)
{
return sizeof(GAME_SAVE_HEADER);
@ -437,7 +437,7 @@ int CalcGameDataSize(void)
/* end block 2 */
// End Line: 344
// [D]
// [D] [T]
int SaveGameData(char* buffer)
{
GAME_SAVE_HEADER* saveHeader;
@ -484,7 +484,7 @@ int SaveGameData(char* buffer)
/* end block 4 */
// End Line: 387
// [D]
// [D] [T]
int LoadGameData(char* buffer)
{
GAME_SAVE_HEADER* header;
@ -527,7 +527,7 @@ int LoadGameData(char* buffer)
/* WARNING: Unknown calling convention yet parameter storage is locked */
// [D]
// [D] [T]
int CalcConfigDataSize(void)
{
return sizeof(CONFIG_SAVE_HEADER);
@ -554,7 +554,7 @@ int CalcConfigDataSize(void)
/* end block 2 */
// End Line: 219
// [D]
// [D] [T]
int SaveConfigData(char* buffer)
{
CONFIG_SAVE_HEADER* header;
@ -618,6 +618,7 @@ int SaveConfigData(char* buffer)
/* end block 4 */
// End Line: 316
// [D] [T]
int LoadConfigData(char* buffer)
{
CONFIG_SAVE_HEADER* header;