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- [Psy-X] move headers to psx folder
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@ -62,11 +62,12 @@
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# define TEXTURE_FORMAT GL_UNSIGNED_SHORT_5_5_5_1
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#endif
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#include "types.h"
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#include "psx/types.h"
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#include "common/pgxp_defs.h"
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#include "libgte.h"
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#include "libgpu.h"
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#include "psx/libgte.h"
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#include "psx/libgpu.h"
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#include <stdio.h>
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#include <stddef.h>
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7
src_rebuild/PsyX/include/psx/strings.h
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7
src_rebuild/PsyX/include/psx/strings.h
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@ -0,0 +1,7 @@
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#ifndef STRINGS_H
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#define STRINGS_H
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#include <string.h> // temp
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#include <ctype.h> // temp
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#endif
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@ -1,7 +0,0 @@
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#ifndef STRINGS_H
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#define STRINGS_H
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#include <string.h>//temp
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#include <ctype.h>//temp
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#endif
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@ -6,9 +6,9 @@
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#include "PsyX/util/timer.h"
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#include "util/crash_handler.h"
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#include "libetc.h"
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#include "libgte.h"
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#include "libgpu.h"
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#include "psx/libetc.h"
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#include "psx/libgte.h"
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#include "psx/libgpu.h"
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#include <assert.h>
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#include <ctype.h>
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@ -28,6 +28,8 @@ int strcasecmp(const char* _l, const char* _r)
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for (; *l && *r && (*l == *r || tolower(*l) == tolower(*r)); l++, r++);
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return tolower(*l) - tolower(*r);
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}
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#elif !defined(WIN32)
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#include <strings.h>
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#endif
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SDL_Window* g_window = NULL;
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@ -1,9 +1,10 @@
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#ifndef PSYX_GPU_H
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#define PSYX_GPU_H
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#include "libgte.h"
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#include "libgpu.h"
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#include "types.h"
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#include "psx/libgte.h"
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#include "psx/libgpu.h"
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#include "psx/types.h"
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#include "PsyX/common/pgxp_defs.h"
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extern OT_TAG prim_terminator; // P_TAG with zero length
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@ -1,5 +1,6 @@
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#include "libgte.h"
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#include "libgpu.h"
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#include "psx/libgte.h"
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#include "psx/libgpu.h"
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#include "psx/libetc.h"
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#include "../gpu/PsyX_GPU.h"
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#include "PsyX/PsyX_render.h"
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@ -7,8 +8,6 @@
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#include <stdint.h>
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#include "libetc.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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@ -1,14 +1,13 @@
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#include "libgte.h"
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#include "psx/libgte.h"
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#include "psx/inline_c.h"
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#include "psx/gtemac.h"
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#include "psx/gtereg.h"
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#include <stdio.h>
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#include "PsyX/PsyX_render.h"
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#include <assert.h>
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#include "inline_c.h"
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#include "gtemac.h"
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#include "gtereg.h"
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#include "../gte/PsyX_GTE.h"
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#include "../gte/rcossin_tbl.h"
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#include "../gte/ratan_tbl.h"
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@ -1,12 +1,12 @@
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#define HAVE_M_PI
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#include "libspu.h"
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#include "libetc.h"
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#include "psx/libspu.h"
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#include "psx/libetc.h"
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#include "psx/libmath.h"
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#include <stdio.h>
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#include "../PsyX_setup.h"
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#include "libmath.h"
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#include <string.h>
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@ -120,7 +120,8 @@ project "REDRIVER2"
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links { "Psy-X", "jpeg" }
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includedirs {
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"PsyX/include"
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"PsyX/include",
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"PsyX/include/psx"
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}
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files {
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