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https://github.com/OpenDriver2/REDRIVER2.git
synced 2024-11-22 10:22:48 +01:00
- fix SaveGameDate skipping mission ladder step
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@ -367,7 +367,7 @@ void State_MissionLadder(void* param)
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quit = 0;
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RenderArgs.nRenders = 0;
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CurrentStep = MissionLadder + gMissionLadderPos;
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CurrentStep = &MissionLadder[gMissionLadderPos];
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if (newgame == 0 && CurrentStep->flags != 0)
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{
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@ -383,20 +383,15 @@ void State_MissionLadder(void* param)
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}
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do {
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if (CurrentStep->disc == 0)
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{
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CheckForCorrectDisc(0);
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}
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else
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{
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CheckForCorrectDisc(1);
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}
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CheckForCorrectDisc(CurrentStep->disc);
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if (RenderArgs.nRenders == 4)
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{
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SetPleaseWait(NULL);
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PlayRender(&RenderArgs);
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RenderArgs.nRenders = 0;
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SetPleaseWait(NULL);
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}
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@ -410,30 +405,20 @@ void State_MissionLadder(void* param)
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}
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SetPleaseWait(NULL);
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gCurrentMissionNumber = CurrentStep->data;
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SetState(STATE_GAMELAUNCH);
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quit = 1;
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/*
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if (WantedGameMode == GAMEMODE_NEXTMISSION)
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{
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if (gCurrentMissionNumber > gFurthestMission)
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gFurthestMission = gCurrentMissionNumber;
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}
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else
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{
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quit = 1;
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}*/
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}
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else if (CurrentStep->flags == 1)
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else if (CurrentStep->flags == 1) // any render
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{
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RenderArgs.Args[RenderArgs.nRenders].render = CurrentStep->data;
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RenderArgs.Args[RenderArgs.nRenders].recap = 0;
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RenderArgs.Args[RenderArgs.nRenders].credits = 0;
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RenderArgs.nRenders++;
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}
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else if (CurrentStep->flags == 4)
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else if (CurrentStep->flags == 4) // ending
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{
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SetPleaseWait(NULL);
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@ -445,14 +430,13 @@ void State_MissionLadder(void* param)
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PlayRender(&RenderArgs);
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SetPleaseWait(NULL);
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AvailableCheats.cheat5 = true;
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quit = 1;
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AvailableCheats.cheat5 = true;
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}
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CurrentStep++;
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gMissionLadderPos = CurrentStep - MissionLadder;
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} while (!quit);
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}
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@ -378,7 +378,7 @@ int SaveGameData(char* buffer)
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ClearMem((char*)saveHeader, sizeof(GAME_SAVE_HEADER));
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saveHeader->magic = 0x54876421;
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saveHeader->gMissionLadderPos = gMissionLadderPos + 1;
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saveHeader->gMissionLadderPos = gMissionLadderPos;
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saveHeader->SavedData = MissionEndData;
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