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- enable PGXP-Z and bilinear filtering by default
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@ -101,8 +101,8 @@ windowWidth=1280
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windowHeight=720
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fullscreen=0 # enable full screen mode; it takes screen resolution
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pgxpTextureMapping=1
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bilinearFiltering=0 # "smooth" textures
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pgxpZbuffer=0 # full Z-buffer on PSX polygons
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bilinearFiltering=1 # "smooth" textures
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pgxpZbuffer=1 # full Z-buffer on PSX polygons
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[game]
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languageId=0 # 0 = ENGLISH; 1 = ITALIAN; 2 = GERMAN; 3 = FRENCH; 4 = SPANISH;
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