Ilya Shurumov
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11d02e7bb0
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- fix cop cars playing music instead of siren
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2020-12-07 12:40:20 +06:00 |
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Ilya Shurumov
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d7e3ef0db7
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- don't give player a felony when he gets to own cop car
- misc changes
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2020-12-07 12:36:08 +06:00 |
|
Fireboyd78
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1a67d157ff
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Fixed pause menu bug in Multiplayer that crashed the game.
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2020-12-06 13:28:58 -08:00 |
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Ilya Shurumov
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fed9e6ff11
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- dirty fix for loading multi-palette textures
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2020-12-07 02:29:41 +06:00 |
|
Ilya Shurumov
|
9e9187e898
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- allow denting to be externally loaded
|
2020-12-06 17:29:38 +06:00 |
|
Ilya Shurumov
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378b9e9751
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- introduce limits on denting
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2020-12-06 16:12:06 +06:00 |
|
Ilya Shurumov
|
43324503ba
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- increase car denting buffers size
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2020-12-04 21:23:21 +06:00 |
|
Ilya Shurumov
|
7e9edaf999
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Merge branch 'refactor-LEADAI' into develop-SoapyMan
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2020-12-03 19:01:24 +06:00 |
|
Ilya Shurumov
|
e92fb3db7f
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- remove dump_music as it moved to OpenDriver2Tools
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2020-12-03 17:33:49 +06:00 |
|
Ilya Shurumov
|
c187a98658
|
- Retro: Press Select to toggle overlays + hide HUD when editing camera
|
2020-12-02 22:07:52 +06:00 |
|
Ilya Shurumov
|
463200b846
|
- fix Vegas event setup later causing crash in mission "Destroy the yard"
|
2020-12-02 21:38:57 +06:00 |
|
Ilya Shurumov
|
6acb68ed0c
|
- [Psy-X] switch for enabling swap interval
- disable swap interval during loading
|
2020-12-02 13:17:13 +06:00 |
|
Ilya Shurumov
|
69a868af07
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- use texture detail's position instead of TIMs
|
2020-12-02 13:12:54 +06:00 |
|
Ilya Shurumov
|
88b3a49eae
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- disable Civ AI debug view
|
2020-12-02 13:12:31 +06:00 |
|
Ilya Shurumov
|
865c2339be
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- fix Civ AI road selection on junction, yielding and parking problems
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2020-12-02 03:26:46 +06:00 |
|
Ilya Shurumov
|
824d1b6993
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- update config.ini
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2020-12-02 03:26:17 +06:00 |
|
Ilya Shurumov
|
ca6b59040d
|
- fix pedestrian LOD head drawing
|
2020-12-01 19:14:54 +06:00 |
|
Ilya Shurumov
|
fa6d4c6a82
|
- widescreen clipping on overlay map
- [Psy-X] double-buffer VRAM (for future purposes)
- [Psy-X] fix some headers
|
2020-12-01 19:03:03 +06:00 |
|
Ilya Shurumov
|
3ca3bdf1ae
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- fix fullscreen map UVs
|
2020-12-01 18:37:00 +06:00 |
|
Ilya Shurumov
|
60c070d745
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- change hubcap height
|
2020-12-01 18:06:24 +06:00 |
|
Ilya Shurumov
|
3b6a08b8ad
|
- PlotBuildingModelSubdivNxN to draw GT4 polys
|
2020-12-01 18:06:15 +06:00 |
|
Ilya Shurumov
|
951f38286d
|
- [Psy-X] re-enable OpenGL VSync
|
2020-12-01 18:01:32 +06:00 |
|
Ilya Shurumov
|
88b24e4709
|
- bringing Skip Cutscene to Release build
- fix compile error
|
2020-12-01 16:47:40 +06:00 |
|
Ilya Shurumov
|
ec633746d4
|
- fix spooled car texture override
|
2020-12-01 16:40:53 +06:00 |
|
Ilya Shurumov
|
aa4e0b9434
|
- added -exportxasubtitles command line parameter
|
2020-12-01 16:33:04 +06:00 |
|
Ilya Shurumov
|
b167528cdc
|
- comment printing CIV AI debug stuff
|
2020-12-01 16:25:09 +06:00 |
|
Ilya Shurumov
|
41f652487c
|
- don't put tyre tracks on event surfaces
|
2020-12-01 16:23:48 +06:00 |
|
Ilya Shurumov
|
926cc8ca4e
|
- fix CIV AI turning on narrow roads and lane fitting bug
|
2020-12-01 15:56:45 +06:00 |
|
Ilya Shurumov
|
66fd73237b
|
- restore Vegas event
|
2020-12-01 04:02:14 +06:00 |
|
Ilya Shurumov
|
f852f9bb1c
|
- fix crash when rendering tiles (if first started with LOD)
|
2020-11-30 22:17:51 +06:00 |
|
Ilya Shurumov
|
421a0e57cd
|
- driving game overlays are now aligned to widescreen
- "Out of tape" aligned to widescreen
|
2020-11-30 20:56:10 +06:00 |
|
Ilya Shurumov
|
3d800a6e56
|
- texture override based on City Type (Day/Night/Multi/MultiNight)
|
2020-11-30 16:11:08 +06:00 |
|
Ilya Shurumov
|
259a1b7ab2
|
- allow overriding spooled area textures
|
2020-11-30 15:54:47 +06:00 |
|
Ilya Shurumov
|
18464ba2db
|
- always load cosmetics from LCF
|
2020-11-30 04:32:05 +06:00 |
|
Ilya Shurumov
|
4ab66c1b06
|
- allow spooled models to be overriden
|
2020-11-30 04:22:00 +06:00 |
|
Ilya Shurumov
|
34595a57ca
|
- add spooled texture override
|
2020-11-30 03:51:20 +06:00 |
|
Ilya Shurumov
|
61fae9390a
|
- separate texture loading to LoadTPageFromTIMs
|
2020-11-30 03:51:10 +06:00 |
|
Ilya Shurumov
|
da834e3c42
|
- add detail number suffix to TIM filename
|
2020-11-30 03:03:57 +06:00 |
|
Ilya Shurumov
|
798972785c
|
- support for direct texture loading
|
2020-11-30 01:21:59 +06:00 |
|
Ilya Shurumov
|
a8ac1958ee
|
- support for direct model loading (overriding LEV files)
|
2020-11-30 01:21:33 +06:00 |
|
Ilya Shurumov
|
804a8db8a7
|
- move FindModel*WithName to MODELS.C
|
2020-11-29 20:23:31 +06:00 |
|
Ilya Shurumov
|
514d429bbd
|
- fix Frontend SetVariable of gWantNight
|
2020-11-29 20:20:00 +06:00 |
|
Ilya Shurumov
|
e1ca31d978
|
- fix Tanner not getting exploded
|
2020-11-29 20:04:36 +06:00 |
|
Ilya Shurumov
|
ec6c86a020
|
- [Psy-X] better PadInitDirect flow
|
2020-11-29 18:49:00 +06:00 |
|
Ilya Shurumov
|
0171e6f6fb
|
- bump version
|
2020-11-29 18:39:49 +06:00 |
|
Ilya Shurumov
|
65f2727bde
|
- little cleanup
|
2020-11-29 18:39:43 +06:00 |
|
Ilya Shurumov
|
ac010af3b0
|
- refactor forgotten FindModelPtrWithName
|
2020-11-29 03:39:05 +06:00 |
|
Ilya Shurumov
|
9aa151cd6a
|
- UpdateRoadPosition refactoring progress
|
2020-11-27 02:20:02 +06:00 |
|
Ilya Shurumov
|
e3f33cbe67
|
- fix up car slots after RestoreStartData
|
2020-11-27 01:42:35 +06:00 |
|
Ilya Shurumov
|
1f38ad48d8
|
- complete CheckCurrentRoad
- add angular velocity check in LeadPadResponse
|
2020-11-25 20:53:37 +06:00 |
|