André Vicente Milack
ae85ecad2f
Merge commit '1fc045ca0bc7154da905042f5acef0b7121d0507' into linux
2020-10-07 23:42:55 -03:00
Ilya Shurumov
745495afe1
- adding cutscene/chase recorder to developer version
2020-10-06 00:42:09 +06:00
André Vicente Milack
94c066e445
Add 32-bit options to linux makefile
2020-10-03 17:12:31 -03:00
Ilya Shurumov
225249ca00
- prototype PSX project generation option for premake
2020-10-01 23:15:33 +06:00
Ilya Shurumov
0ab6c43413
- adjusting premake5.lua for future build for PSX
2020-09-30 11:09:06 +06:00
André Vicente Milack
05d47d6388
Make changes suggested in PR review
...
- Fix suggested settings on premake5.lua
- Fix SDL2 includes
- Fix typo on STRINGS.H include from PSY-Q
- Remove inserted _WINDOWS
- Move platform-related macro declarations to GAME/PLATFORM.H
2020-09-30 01:22:08 -03:00
André Vicente Milack
946607413f
Allow the project to be compiled on Linux
2020-09-26 20:31:08 -03:00
Ilya Shurumov
20d1a3738f
- AVI (MJPEG) video player prototype for FMV
2020-09-21 00:21:36 +06:00
Ilya Shurumov
758bb77dce
- update premake5.lua
2020-09-20 19:55:46 +06:00
Ilya Shurumov
1eee991e9c
- remove DEBUG_OPTIONS from release build
...
- fix premake5.lua
2020-09-06 00:20:21 +06:00
Ilya Shurumov
a5c54866dc
- update premake5.lua
2020-09-06 00:12:41 +06:00
Ilya Shurumov
f35711da52
- turn on Release optimization
2020-09-05 15:10:57 +06:00
Ilya Shurumov
dbab6de536
- ensure game physics consistency between debug and release by changing optimization options
2020-08-10 13:32:01 +06:00
Ilya Shurumov
b9ebb328ab
- fix emulator region
2020-07-24 23:44:42 +06:00
Ilya Shurumov
8e9ced69b0
- fix artifacts path, add cache
...
- fix region
2020-07-24 23:16:34 +06:00
Ilya Shurumov
f098ae74b2
- premake dependency folders overrides
2020-07-24 22:16:06 +06:00
Ilya Shurumov
14aaa76a12
- first version of premake5 script
...
- removed VCX project files
- fix build errors
2020-07-24 21:38:25 +06:00