Commit Graph

16 Commits

Author SHA1 Message Date
Ilya Shurumov
9061d775bb - replace some docop2* by corresponding gte_* macros 2020-05-24 00:25:48 +06:00
Ilya Shurumov
8f3c6156e6 - [EMU] PGXP fixes 2020-05-23 20:35:16 +06:00
Ilya Shurumov
cfe66fa34a - disable PGXP lookup for sky
- disable High Detail for tiles
2020-05-23 01:35:53 +06:00
Ilya Shurumov
ec980a8966 - don't use GTEREG.H 2020-05-22 16:25:45 +06:00
Ilya Shurumov
468e153672 - use GTE macros everywhere instead of direct register access 2020-05-22 16:25:24 +06:00
Ilya Shurumov
5dfc2e3f76 - pretty ProcessLowDetailTable 2020-05-13 12:19:09 +06:00
Ilya Shurumov
447a281220 - fix DrawTILES detail levels 2020-04-27 19:18:11 +06:00
Ilya Shurumov
a3ae25b518 - DrawTILES temporarily draws tiles as they are 2020-04-19 14:00:26 +06:00
Ilya Shurumov
43677d1cd8 - implement Tile1x1 2020-04-19 13:03:20 +06:00
Ilya Shurumov
8e69068c71 - improvements? 2020-04-19 08:20:39 +06:00
Ilya Shurumov
0bb37aadce - implement DrawSkyDome, PlotHorizonMDL 2020-04-17 00:19:33 +06:00
Ilya Shurumov
6418d4d88f - implement DrawTILES, TileNxN 2020-04-15 20:15:54 +06:00
Ilya Shurumov
da53db487b - implement lots of spooling sh*tcode 2020-04-10 05:29:12 +06:00
Ilya Shurumov
b4ac9d8240 - implement ProcessLowDetailTable 2020-04-09 22:11:35 +06:00
Ilya Shurumov
da176025ac - implement loadsectorsPC
- implement LoadGameLevel
- implement ProcessLumps
- implement SetCityType, ResetCityType
- implement sdGetBSP, FindRoadInBSP
- implement LoadCosmetics, ProcessCosmeticsLump
- fix wantedCar finally
2020-04-05 19:53:08 +06:00
Ilya Shurumov
c40d40bd22 - added sources rebuilt with TDR and partially decompiled intro sequence
- moved necessary data to new sources
- running intro with TOMB5 HLE emulator
2020-03-28 03:25:35 +06:00