Ilya Shurumov
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8ac98618a6
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- fix DrawMultiplayerTarget logic
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2020-06-17 13:33:02 +06:00 |
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Ilya Shurumov
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69def522c2
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- command line options to start missions and specify players
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2020-06-17 03:02:31 +06:00 |
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Ilya Shurumov
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1ed924f95e
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- implement DrawMultiplayerTarget
- pretty some code
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2020-06-17 03:02:06 +06:00 |
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Ilya Shurumov
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0954ec019d
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- implement DrawInGameCutscene
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2020-06-17 00:20:03 +06:00 |
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Ilya Shurumov
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1826e715b4
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- fix some game sound bugs
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2020-06-17 00:19:40 +06:00 |
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Ilya Shurumov
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54278527ca
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- do not display light reflections if camera Y is under light
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2020-06-16 22:45:11 +06:00 |
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Ilya Shurumov
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d6c9d0f0d4
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- implement SetElTrainRotation, InitTrain, InitDoor, InitEvents, EventCollisions, GetBridgeRotation, MultiCarEvent
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2020-06-14 22:01:40 +06:00 |
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Ilya Shurumov
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c22a8bd91d
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- implement DoPoliceLoudhailer, InitializeCutsceneSound, JerichoSpeak, InitEnvSnd, AddEnvSound, AddEnvSounds, SetEnvSndVol, SetEnvSndPos, LeadHorn
- fix bug in DoDopplerSFX
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2020-06-14 01:03:59 +06:00 |
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Ilya Shurumov
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855e362305
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- implement Tunnels, RecordWaypoint
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2020-06-13 22:25:19 +06:00 |
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Ilya Shurumov
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d39edf92bc
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- implement DrawProximityBar
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2020-06-13 21:54:48 +06:00 |
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Ilya Shurumov
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94e840427a
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- correct DrawDrivingGameOverlays
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2020-06-13 20:19:18 +06:00 |
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Ilya Shurumov
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a59724208b
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- implement OnScoreTable, AddScoreToTable
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2020-06-13 20:17:27 +06:00 |
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Ilya Shurumov
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d6ce74ca7e
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- implement DrawDrivingGameOverlays, PrintScoreTableTime, InitialiseScoreTables, ResetTable
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2020-06-13 20:09:52 +06:00 |
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Ilya Shurumov
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600214a039
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- implement InitDopplerSFX
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2020-06-13 19:28:47 +06:00 |
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Ilya Shurumov
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40b68e12a8
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- implement CheckForCorrectDisc, DiscSwapped, ReInitSystem, PlayFMV, PlayRender, ReportMode
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2020-06-13 18:27:11 +06:00 |
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Ilya Shurumov
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d424ae16f7
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- implement HandleDrivingGames, SetSmashedCone
- fix DrawSmashedCones
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2020-06-13 16:13:01 +06:00 |
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Ilya Shurumov
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c89b4d0614
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- implement DrawSmashedCone, DrawCone
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2020-06-13 15:37:24 +06:00 |
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Ilya Shurumov
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7d19f51e03
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- implement DrawDrivingGames, CarConeCollision, MoveSmashedCones, DrawSmashedCones
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2020-06-13 15:28:42 +06:00 |
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Ilya Shurumov
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c0974eb768
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- implement InitDrivingGames
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2020-06-13 14:56:24 +06:00 |
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Ilya Shurumov
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e7eed7c668
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- implement WibbleDownTheRoad
- more road stuff
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2020-06-13 14:55:33 +06:00 |
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Ilya Shurumov
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2fe3dda796
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- implement CameraCollisionCheck, OK_To_Zoom
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2020-06-13 14:54:16 +06:00 |
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Ilya Shurumov
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43f14381c6
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- implement CreateNewNode
- fix CivFindPointOnPath, CivSteerAngle
- fix some other bugs
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2020-06-08 19:43:57 +06:00 |
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Ilya Shurumov
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919e6e9982
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- implement CivSteerAngle, CivFindStation, CivFindPointOnPath
- fix reversing bugs
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2020-06-08 03:36:47 +06:00 |
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Ilya Shurumov
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957c80bad1
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- implement CheckChangeLanes, fix GetNextRoadInfo
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2020-06-07 02:49:33 +06:00 |
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Ilya Shurumov
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5a2191dd53
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- implement GetNextRoadInfo
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2020-06-07 02:10:04 +06:00 |
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Ilya Shurumov
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c8b1d055fa
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- pretty some code
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2020-06-06 20:39:09 +06:00 |
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Ilya Shurumov
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3e875daf3c
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- car bug fixes and improvements for two player mode
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2020-06-06 18:19:55 +06:00 |
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Ilya Shurumov
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96731534e7
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- fix frontend ReInitScreens
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2020-06-06 17:35:10 +06:00 |
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Ilya Shurumov
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3c30e3d67f
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- fix PlacePoolForCar
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2020-06-06 17:34:53 +06:00 |
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Ilya Shurumov
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9e4a16e09a
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- allow civilian cars in Cops'n'Robbers mode
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2020-06-06 16:29:51 +06:00 |
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Ilya Shurumov
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ec19210618
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- support for multiple players leaving car
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2020-06-06 16:29:36 +06:00 |
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Ilya Shurumov
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28bccb1d0e
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- fix screen fade on two player
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2020-06-06 16:29:13 +06:00 |
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Ilya Shurumov
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b7189f99f7
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- allow cop cars to be selected in MP after game completion
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2020-06-06 16:27:18 +06:00 |
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Ilya Shurumov
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eaa1306d84
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- allow two player camera to have outside mode
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2020-06-06 16:26:59 +06:00 |
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Ilya Shurumov
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c2e2aee952
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- modify TannerStuckInCar to check player id
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2020-06-06 16:24:46 +06:00 |
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Ilya Shurumov
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01271f3fa6
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- [EMU] make keyboard controllers switch
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2020-06-06 16:20:22 +06:00 |
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Ilya Shurumov
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6c14702b24
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- [EMU] make GPU DR_* commands properly parsed
- [EMU] use ptag length instead of primitive_size
- [EMU] drawing area offset support
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2020-06-06 13:51:27 +06:00 |
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Ilya Shurumov
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8c202856ef
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- fix SetupDrawBuffers, SetupDrawBufferData, InitaliseDrawEnv
- handle EndScene manually
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2020-06-06 02:50:57 +06:00 |
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Ilya Shurumov
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4f776dd131
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- implement ExplosionSound, GetMissionSound, InitExObjects, AddExplosion, HandleExplosion, DrawAllExplosions
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2020-06-05 23:51:17 +06:00 |
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Ilya Shurumov
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cf2fc3cd92
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- [EMU] LibGPU DrawPrim drawing always in front with polygon offset (and Z buffer)
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2020-06-05 23:50:29 +06:00 |
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Ilya Shurumov
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31c78a6912
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- implement BombThePlayerToHellAndBack, ExplosionCollisionCheck
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2020-06-05 22:31:38 +06:00 |
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Ilya Shurumov
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3e5c01d485
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- implement DrawThrownBombs
- fix HandleThrownBombs
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2020-06-05 21:51:00 +06:00 |
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Ilya Shurumov
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64e2cbbbfd
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- implement InitThrownBombs, HandleThrownBombs, AddFlash
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2020-06-05 21:32:32 +06:00 |
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Ilya Shurumov
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b83db3b746
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- fix PlotBuildingModelSubdivNxN again
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2020-06-05 20:29:03 +06:00 |
|
Ilya Shurumov
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4dcd33e173
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- fix car light bugs
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2020-06-05 20:12:57 +06:00 |
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Ilya Shurumov
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68f7e38d17
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- implement DisplayLightReflections, ShowGroundLight
- fix AddNightLights
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2020-06-05 19:28:43 +06:00 |
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Ilya Shurumov
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b8e5a3fb6f
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- implement ShowLight
- fix AddNightLights
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2020-06-05 15:13:23 +06:00 |
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Ilya Shurumov
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70f759de29
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- implement PreLampStreak, find_lamp_streak
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2020-06-05 13:29:35 +06:00 |
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Ilya Shurumov
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abfc04da50
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- implement InitDebris
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2020-06-05 13:20:26 +06:00 |
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Ilya Shurumov
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b1471672c4
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- implement AddReverseLight, AddIndicatorLight, AddBrakeLight
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2020-06-05 03:11:48 +06:00 |
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