Fireboyd78
cb13985162
Refactor: MRProcessTarget - improved code flow, removed gotos
2020-09-04 12:12:47 -07:00
Fireboyd78
02042d6b96
Refactor: PEDEST.C
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- Refactored ProcessTannerPad
- Refactored DrawAllPedestrians
- Added PedVisible, DrawPedestrian functions
2020-09-04 12:09:51 -07:00
Fireboyd78
08fd40ea1c
Added 'Jericho Mode' cheat code.
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- Havana palettes only load in correctly by the church (Tail Jericho)
- Las Vegas works fine all throughout
- Chicago/Rio don't have models for Jericho, and are omitted
2020-09-04 12:08:51 -07:00
Fireboyd78
d145ca2727
Refactor: InitPedestrians
2020-09-04 11:58:59 -07:00
Fireboyd78
8fd15c4e1f
Fixed a refactoring error in MRCommand.
2020-09-04 11:46:39 -07:00
Ilya Shurumov
a1906e9743
- refactor CAMERA.C
2020-09-04 23:40:56 +06:00
Ilya Shurumov
0a93bb83b8
- fix DrawFadePoly error
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- complete ExplosionCollisionCheck
2020-09-04 21:47:03 +06:00
Ilya Shurumov
5f360cf3bb
- tested BOMBERMAN.C
2020-09-04 21:43:00 +06:00
Ilya Shurumov
b43bfa243d
- refactor CarBuildingCollision
2020-09-04 20:56:25 +06:00
Ilya
822896189a
Merge pull request #22 from SoapyMan/develop-SoapyMan
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Develop soapy man
2020-09-04 11:48:37 +06:00
Fireboyd78
41182df6d3
Allocated some more room for cheat codes.
2020-09-03 12:51:32 -07:00
Fireboyd78
2249dc3f9a
Refactor: MISSION.C
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- Changed hex to decimal as needed
- Added switch cases where appropriate
- Improved code flow, replaced do/while's
- Better mission script logging
2020-09-03 12:23:13 -07:00
Fireboyd78
0d4f6fc9c5
Refactor: CalculatePedestrianInterest
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- Improved code flow
- Fixed a bug where head rotation would always be zero in some cases
2020-09-03 12:13:35 -07:00
Fireboyd78
d5b1533af1
Refactor: DoMissionSound - better code flow, removed gotos
2020-09-03 12:05:28 -07:00
Fireboyd78
9b5c9f12be
Refactor: RenderModel
2020-09-03 12:05:11 -07:00
Ilya Shurumov
d99419c374
- mostly refactored BCOLLIDE.C
2020-09-04 00:38:25 +06:00
Ilya Shurumov
a477cd853c
- refactor AI.C
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- fix MAP.C refactoring
2020-09-03 23:10:07 +06:00
Ilya Shurumov
90ae481120
- refactor BCOLL3D.C
2020-09-03 22:26:55 +06:00
Ilya Shurumov
3f49a8c525
- tested ASMTEST.C
2020-09-03 22:26:40 +06:00
Ilya Shurumov
39feda4840
- refactored MAP.C
2020-09-03 21:57:09 +06:00
Ilya Shurumov
40ee144b42
- refactored SPOOL.C
2020-09-03 21:03:36 +06:00
Ilya
40f9f43f1f
Merge pull request #20 from SoapyMan/develop-SoapyMan
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Develop soapy man
2020-09-03 13:20:22 +06:00
Ilya Shurumov
b70d73974b
- add_haze widescreen support
2020-09-03 13:17:39 +06:00
Ilya Shurumov
f6cf8fa548
- all fade screens to support widescreen
2020-09-03 13:06:23 +06:00
Ilya Shurumov
417e0aabda
- [EMU] proper widescreen support
2020-09-03 12:47:47 +06:00
Ilya Shurumov
05714f36b3
- replace all docop2(*) with proper macros
2020-09-03 11:32:12 +06:00
Ilya Shurumov
0848836377
- [EMU] rename all GTE register macros with C2_ prefix
2020-09-03 11:30:15 +06:00
Ilya
d43d0053f1
Merge pull request #19 from SoapyMan/develop-SoapyMan
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Develop soapy man
2020-09-02 23:05:51 +06:00
Ilya Shurumov
559edad04d
- pathfinding obstacle map debugged
2020-09-02 23:04:40 +06:00
Ilya Shurumov
141841c769
- implement TannerShadow
2020-09-02 23:03:58 +06:00
Ilya Shurumov
464b537550
- [EMU] stub SpuGetReverb, SpuSetReverbModeParam, SpuGetReverbModeParam, SpuSetReverbDepth, SpuReserveReverbWorkArea, SpuIsReverbWorkAreaReserved
2020-09-02 00:42:33 +06:00
Ilya Shurumov
10164d0754
- implement SetReverbInGameState, SetReverbChannelState, AllocateReverb
2020-09-02 00:30:42 +06:00
Ilya Shurumov
b6ac7fee49
- implement IdentifyZone, CalcEffPos, CalcEffPos2, UpdateEnvSnd
2020-09-02 00:21:21 +06:00
Ilya
b66643e9dc
Merge pull request #18 from SoapyMan/develop-SoapyMan
2020-09-01 22:46:27 +06:00
Ilya Shurumov
5ae3b0b710
- fix PVSDecode, GetPVSRegionCell2
2020-09-01 22:43:19 +06:00
Ilya Shurumov
7911f31f7b
- fix bug in GetVisSetAtPosition
2020-09-01 19:10:18 +06:00
Ilya Shurumov
69912175d9
- fix DoAutoDirect mistake
2020-09-01 10:14:57 +06:00
Ilya Shurumov
8d98fc084a
- van speed correction in Caine's Compound
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- fix silly mistake
2020-08-31 22:17:35 +06:00
Ilya Shurumov
55f9355052
- fix silly mistake
2020-08-31 20:57:04 +06:00
Ilya Shurumov
26fc89437c
- revision of ConvertTorqueToAngularAcceleration
2020-08-31 20:40:49 +06:00
Ilya Shurumov
cd6b56f8a7
- better version of AddWheelForces
2020-08-31 20:28:22 +06:00
Ilya Shurumov
76c24e7f7c
- better version of GlobalTimeStep
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- FIXED to use shifts again
2020-08-31 19:43:54 +06:00
Ilya Shurumov
c36137851b
- fix Tanner death handling
2020-08-31 17:16:03 +06:00
Ilya Shurumov
41aae19f80
- correct menu texts
2020-08-31 17:15:40 +06:00
Ilya Shurumov
4101299184
- fix Vegas train collision (again)
2020-08-31 17:14:47 +06:00
Ilya Shurumov
23c6a80fa3
- fix AddWheelForcesDriver1
2020-08-31 15:15:13 +06:00
Ilya Shurumov
7af575daec
- cutscene recorder subreplay selection
2020-08-31 15:14:48 +06:00
Ilya Shurumov
9c6ff3c594
- implement auto-save/auto-load
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- fix SwirlLeaves called only on car_data[0]
2020-08-31 13:13:20 +06:00
Ilya Shurumov
afcd73593e
- fix OK_To_Zoom reversing error
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- format ControlReplay
2020-08-31 13:11:59 +06:00
Ilya Shurumov
7097840d2f
- [EMU] fix crash caused by PGXP cache overflow with GPU disabled
2020-08-31 11:43:05 +06:00