Commit Graph

  • 850ba2c5fd [Game:mission] Cleanup and refactor code; improved mission script dumps Fireboyd78 2022-08-05 05:32:18 -0700
  • fb7d70e7e8 [Game:draw] Minor code cleanup and refactoring Fireboyd78 2022-08-05 05:29:28 -0700
  • f83cd21352 [Game:felony] Minor code cleanup and refactoring Fireboyd78 2022-08-05 05:27:27 -0700
  • d60f16971c Added GetPlayerFelonyData and UpdatePlayerFelonyData functions. Fireboyd78 2022-08-05 05:26:36 -0700
  • ddf78dde23 Added support for more profile/mission data overrides. Fireboyd78 2022-08-05 05:23:13 -0700
  • 80439d45e3 [Game:cars] Make use of gte_NormalColorCol macro Fireboyd78 2022-08-04 17:45:17 -0700
  • 04cdce56f1 [Game:cars] Draw cars unlit if no dynamic lights are available Fireboyd78 2022-08-04 17:43:33 -0700
  • 0538d277f1 Add missing MAX_PED_COLLISIONS define Fireboyd78 2022-08-04 17:41:36 -0700
  • 4a058c94bb [redriver2_psxpc] Fixed a bug where FreeRoamer debug test cars may have invalid palettes Fireboyd78 2022-08-04 17:40:51 -0700
  • 399cdba77f [Game:wheelforces] Minor code cleanup and refactoring Fireboyd78 2022-08-04 17:39:07 -0700
  • f878b961df [Game:tile] Draw models unlit if no dynamic lights are available Fireboyd78 2022-08-04 17:38:16 -0700
  • 320c0e54ed [Game:players] Minor code cleanup Fireboyd78 2022-08-04 17:36:44 -0700
  • fa65031708 [Game:pedest] Some code cleanup and refactoring Fireboyd78 2022-08-04 17:36:11 -0700
  • 26e947f8cd [Game:objanim] Fixed incorrect coordinates check for Vegas street lights Fireboyd78 2022-08-04 17:05:52 -0700
  • 3a93223282 [Game:motion_c] Fixed sprite shadow drawing bugs, cleaned up code Fireboyd78 2022-08-04 17:04:48 -0700
  • bd785cb30d [Game:mdraw] Minor code cleanup and refactoring Fireboyd78 2022-08-04 16:38:43 -0700
  • 09dd49dd33 [Game:mc_snd] Code cleanup and refactoring Fireboyd78 2022-08-04 16:37:59 -0700
  • a44a186704 [Game:main] Add missing reset value for Havana3DLevelMode Fireboyd78 2022-08-04 16:34:37 -0700
  • b8f6b19b99 [Game:main] Minor code cleanup and refactoring Fireboyd78 2022-08-04 16:33:44 -0700
  • 43007955ce [Game:leadai] Corrected DIFF_ANGLES macro usage Fireboyd78 2022-08-04 16:32:31 -0700
  • bcf089de70 [Game:job_fx] Cleaned up DrawExplosion, added reusable DrawGlobe function. Fireboyd78 2022-08-04 16:30:28 -0700
  • 0ae9be237c [Game:handling] Some code cleanup and refactoring Fireboyd78 2022-08-04 16:29:26 -0700
  • 959ab5241b [Game:glaunch] Minor code cleanup Fireboyd78 2022-08-04 16:26:26 -0700
  • b3efd1ef37 [Game:gamesnd] Some code cleanup and refactoring Fireboyd78 2022-08-04 16:25:44 -0700
  • 283da52b65 [Game:civ_ai] Minor code cleanup Fireboyd78 2022-08-04 16:22:40 -0700
  • 1733c23c1f Fix up some conditional operators for readability sake. Fireboyd78 2022-08-04 01:50:29 -0700
  • 12f2b8a48f - fix tyre tracks flipped Ilya Shurumov 2022-08-01 00:34:20 +0600
  • 45b90ef181 - fix Chicago bridge getting incorrectly rotated at west side at some angles Ilya Shurumov 2022-07-27 12:41:14 +0600
  • c5a67d4681 Cleanup ResidentModelsBodge, MapCarIndexToBank Fireboyd78 2022-07-26 01:25:08 -0700
  • c8ded05cff Fixed bugs + cleaned up code related to noisy car sounds. Fireboyd78 2022-07-24 17:17:13 -0700
  • b7a0bb4b71 - fix light trails bugs Ilya Shurumov 2022-07-12 23:16:01 +0600
  • d48420c5c6 - fix PSX compile errors Ilya Shurumov 2022-07-12 22:11:43 +0600
  • 7dd68b638e Merge branch 'develop-SoapyMan' into develop-Fireboyd78 Ilya Shurumov 2022-07-12 21:52:33 +0600
  • 38f53aca68 - treat the region without valid roadmap with non-sea plane as OG game did Ilya Shurumov 2022-07-07 18:12:01 +0600
  • 066f9c6a05 Flag cars with an ugly low LOD, increase some distances on PC. Fireboyd78 2022-06-18 23:47:20 -0700
  • d51d5bbf33 Haha oops Fireboyd78 2022-06-18 23:40:32 -0700
  • f1e2dfd198 Only load extra data if the header has correct magic. Fireboyd78 2022-06-18 22:21:12 -0700
  • 04ef491b08 Fix a bug where the extra data magic gets overwritten. Fireboyd78 2022-06-18 22:13:38 -0700
  • fa19818ec5 Refactor extra data structure and add some more features. Fireboyd78 2022-06-18 22:05:01 -0700
  • cde81af062
    Merge branch 'develop-SoapyMan' into develop-Fireboyd78 Ilya 2022-06-18 18:28:04 +0600
  • 5f64034b38 Added missing changes to remove bug regression stuff. Fireboyd78 2022-06-18 04:15:40 -0700
  • 353072c1cb Replaced some inline code with equivalent function/macro. Fireboyd78 2022-06-18 04:14:58 -0700
  • fb9443c9ef Such minor grammar mistake Fireboyd78 2022-06-18 04:11:40 -0700
  • 5ae9b7b793 Remove all bug regression checks per Soapy's request. Fireboyd78 2022-06-18 04:10:02 -0700
  • 4fb244521a Tried getting clippedPolygon working... at least it doesn't crash! xD Fireboyd78 2022-06-18 03:54:26 -0700
  • 8453251307 Add regression fix for Tanner phasing through cars on foot. Fireboyd78 2022-06-17 22:07:41 -0700
  • 48c60d7350 [Frontend] Fix incorrect density screen button selections. Fireboyd78 2022-06-17 19:31:45 -0700
  • 4ef7f98232 Add pedestrian density to debug information. Fireboyd78 2022-06-17 18:56:23 -0700
  • 081510670e Add support for fixing regressions w/ backwards compatibility. Fireboyd78 2022-06-17 18:54:25 -0700
  • 7a99d9e477 Add support for custom traffic/pedestrian densities. Fireboyd78 2022-06-17 18:46:14 -0700
  • ec43cc620c [Frontend] Add Traffic/Pedestrian Density screens. Fireboyd78 2022-06-17 18:40:11 -0700
  • 88fea59365 [Frontend] Refactor code + misc. improvements Fireboyd78 2022-06-17 18:38:21 -0700
  • 55430ff2a1 Improve draw performance of many cars at once. Fireboyd78 2022-06-17 18:00:47 -0700
  • 362a52f1b2 Add full support for more than 32 cars on non-PSX builds. Fireboyd78 2022-06-17 17:54:55 -0700
  • 045e429cbf Initial support for extra configuration data in profiles + replays/cutscenes. Fireboyd78 2022-06-17 14:06:18 -0700
  • 5c2a9ce299 - revert EVENT_CAR_SPEED - fix expression regression in PingInCivCar Ilya Shurumov 2022-06-17 20:48:56 +0600
  • e6a4dbc720 - fix parked car wobbling introduced in ff7af5c Ilya Shurumov 2022-06-16 11:40:52 +0600
  • b11bbb1cd0 - imrpove HQ font rendering Ilya Shurumov 2022-06-15 20:00:33 +0600
  • 87c1acda6a Fixed incorrect debris color bug. Fireboyd78 2022-05-26 15:11:27 -0700
  • d64948a273 [Frontend] Add helper macros/defines for user functions Fireboyd78 2022-05-16 14:12:52 -0700
  • b90b7118e2 - tweak view draw distance to fix car lights repetition Ilya Shurumov 2022-05-13 21:08:32 +0600
  • 7737225ee8 - improve PVS and draw distance - add view distance constants - move PositionVisible to draw.c and use newPositionVisible for it Ilya Shurumov 2022-05-13 20:57:30 +0600
  • 0789505b7a
    Merge branch 'OpenDriver2:develop-SoapyMan' into develop-SoapyMan NikkiChan92 2022-05-05 06:47:36 -0400
  • 60f962d4eb - added few defines for compile-time choosing game fixes and enchancements Ilya Shurumov 2022-05-05 11:54:09 +0600
  • f4145a0458 - fix Jones in trouble cutscene deviation Ilya Shurumov 2022-05-05 11:10:32 +0600
  • eafb6ffceb Defined config defaults. NikkiChan092 2022-05-05 00:34:23 -0400
  • e44503c283 texture update and sounds. NikkiChan092 2022-05-04 23:48:34 -0400
  • 5d190c7be6 Option for color coded cop triangle indicators. Check config. NikkiChan092 2022-05-04 23:14:37 -0400
  • 5ec55c7468 Updates from Mr.Sam. Player death effects, and horn in emergency vehicles. NikkiChan092 2022-05-04 22:43:45 -0400
  • ef3df0544e Back up NikkiChan092 2022-05-04 19:50:13 -0400
  • eb5e72aca3 Texture NikkiChan092 2022-05-04 16:34:14 -0400
  • e2877f1959 Added D1 PC reflection texture. NikkiChan092 2022-05-04 16:31:39 -0400
  • 5e7d550e06 Gang red map blip and reflections toggles. NikkiChan092 2022-05-04 15:04:05 -0400
  • ba3c4635f7 Reflection texture working! Needs to move though. NikkiChan092 2022-05-04 12:29:40 -0400
  • 5509d0e70a Reflection attempt NikkiChan092 2022-05-04 09:38:22 -0400
  • 3be595f8d9 More small updates. NikkiChan092 2022-05-03 22:03:14 -0400
  • 8c150cdae7 ComputeDoppler fix for multiplayer. NikkiChan092 2022-05-03 15:36:06 -0400
  • 8cca609576 More LOD and HUD stuff. Relflection is AAAAAAA NikkiChan092 2022-05-02 17:31:13 -0400
  • f2885e0a3e Config for Car LODS NikkiChan092 2022-05-01 23:45:04 -0400
  • 41c05c2105 Car LOD dist control and toggle. NikkiChan092 2022-05-01 23:41:22 -0400
  • c8725b1cf7 LOD Toggles (Car one needs config tho..) and overlay fixes (again). Car reflection still not working. NikkiChan092 2022-05-01 23:24:34 -0400
  • beb59a9c02 Pl1 and 2 timers working in Undercover. (Hopefully) NikkiChan092 2022-05-01 19:54:12 -0400
  • 97b0c89c49 Car Reflections Not Working aaa. NikkiChan092 2022-05-01 16:25:26 -0400
  • dab486668f More MP stuff and hud fixes. NikkiChan092 2022-05-01 01:46:07 -0400
  • 928639d2a0 Beginning of MP Sound fixes. NikkiChan092 2022-04-30 19:12:32 -0400
  • ca794f4c70 BigMap Multiplayer getting there. NikkiChan092 2022-04-30 16:58:37 -0400
  • 68cc0c5bb9 Fix TakeADrive reversed loading. Oops. NikkiChan092 2022-04-30 12:50:00 -0400
  • 85133935b3 Progress with multiplayer displays. NikkiChan092 2022-04-30 12:35:59 -0400
  • 914a0a9183 Some fixes so HUD can unload. NikkiChan092 2022-04-30 10:38:30 -0400
  • 63eb9e0fba More hud additions and fixes. NikkiChan092 2022-04-30 01:21:40 -0400
  • f63b56e451 More multiplayer extras and other fixes. NikkiChan092 2022-04-29 21:36:16 -0400
  • 95e54d62fc Adjust lighting and give a toggle in config. NikkiChan092 2022-04-29 17:25:44 -0400
  • def936f6d2 Enable pedestrians and traffic in multiplayer. NikkiChan092 2022-04-28 22:29:54 -0400
  • 659e1ed969 Fix messy solution in multiplayer NikkiChan092 2022-04-28 22:11:25 -0400
  • 11a11c50ce Added hud additions to multiplayer mode. NikkiChan092 2022-04-28 21:57:43 -0400
  • ab91b13d2e Added amber turn signals and changed the color of the rpm and gear displays. Config.ini updated as well. NikkiChan092 2022-04-28 16:46:40 -0400
  • 788e85f889 Changes to config.ini and added a extra HD truetype font style. NikkiChan092 2022-04-28 00:41:27 -0400
  • c6ca272b76 Lots of edits to overlays. NikkiChan092 2022-04-28 00:33:49 -0400
  • f65e1cec71 - fix trailblazer cones data position getting modified Ilya Shurumov 2022-04-20 16:57:27 +0600
  • db22ff2b59 - add HQ in-game font files Ilya Shurumov 2022-04-20 13:02:13 +0600