PSYQ_DIR ?= X:/PsyQ NPSYQ_DIR ?= X:/NPsyQ OBJDIR = obj BINDIR ?= CDSrc/0_CD_DATA/ TARGET = DRIVER2 TYPE = ps-exe BUILD = Release SOURCES = GameSRC/Game OVERLAYSCRIPT ?= redriver2_overlays.ld OVERLAYSECTION ?= .frnt .path .lead # Main sources SRCS = \ $(SOURCES)/ASM/asmtest.c\ $(SOURCES)/ASM/compres.c\ $(SOURCES)/ASM/d2mapasm.c\ $(SOURCES)/ASM/rnc_2.c\ $(SOURCES)/ASM/rndrasm.c\ $(SOURCES)/C/E3stuff.c\ $(SOURCES)/C/ai.c\ $(SOURCES)/C/bcoll3d.c\ $(SOURCES)/C/bcollide.c\ $(SOURCES)/C/bomberman.c\ $(SOURCES)/C/camera.c\ $(SOURCES)/C/cars.c\ $(SOURCES)/C/cell.c\ $(SOURCES)/C/civ_ai.c\ $(SOURCES)/C/convert.c\ $(SOURCES)/C/cop_ai.c\ $(SOURCES)/C/cosmetic.c\ $(SOURCES)/C/cutscene.c\ $(SOURCES)/C/debris.c\ $(SOURCES)/C/denting.c\ $(SOURCES)/C/director.c\ $(SOURCES)/C/dr2roads.c\ $(SOURCES)/C/draw.c\ $(SOURCES)/C/drivinggames.c\ $(SOURCES)/C/envsound.c\ $(SOURCES)/C/event.c\ $(SOURCES)/C/felony.c\ $(SOURCES)/C/fmvplay.c\ $(SOURCES)/C/gamesnd.c\ $(SOURCES)/C/glaunch.c\ $(SOURCES)/C/handling.c\ $(SOURCES)/C/job_fx.c\ $(SOURCES)/C/loadsave.c\ $(SOURCES)/C/loadview.c\ $(SOURCES)/C/main.c\ $(SOURCES)/C/map.c\ $(SOURCES)/C/mc_snd.c\ $(SOURCES)/C/mdraw.c\ $(SOURCES)/C/mgeneric.c\ $(SOURCES)/C/mission.c\ $(SOURCES)/C/models.c\ $(SOURCES)/C/motion_c.c\ $(SOURCES)/C/objanim.c\ $(SOURCES)/C/objcoll.c\ $(SOURCES)/C/overlay.c\ $(SOURCES)/C/overmap.c\ $(SOURCES)/C/pad.c\ $(SOURCES)/C/pause.c\ $(SOURCES)/C/pedest.c\ $(SOURCES)/C/players.c\ $(SOURCES)/C/pres.c\ $(SOURCES)/C/replays.c\ $(SOURCES)/C/roadbits.c\ $(SOURCES)/C/scores.c\ $(SOURCES)/C/search.c\ $(SOURCES)/C/shadow.c\ $(SOURCES)/C/sky.c\ $(SOURCES)/C/sound.c\ $(SOURCES)/C/spool.c\ $(SOURCES)/C/state.c\ $(SOURCES)/C/system.c\ $(SOURCES)/C/targets.c\ $(SOURCES)/C/texture.c\ $(SOURCES)/C/tile.c\ $(SOURCES)/C/time.c\ $(SOURCES)/C/sysclock.c\ $(SOURCES)/C/wheelforces.c\ $(SOURCES)/C/xaplay.c\ $(SOURCES)/C/xmplay.c # overlay sources SRCS += \ $(SOURCES)/Frontend/FEmain.c\ $(SOURCES)/C/pathfind.c\ $(SOURCES)/C/leadai.c SRCS += $(PSYQ_DIR)/common/crt0/crt0.s INCL = $(SOURCES) $(PSYQ_DIR)/include $(PSYQ_DIR)/include/sys $(NPSYQ_DIR)/include DEFS = PSX NTSC_VERSION RELOC DEBUG_OPTIONS NOWARNS = write-strings narrowing CPPFLAGS += -x c++ -fno-threadsafe-statics $(addprefix -D,$(DEFS)) $(addprefix -I,$(INCL)) $(addprefix -Wno-,$(NOWARNS)) # Psy-Q libraries LIBS = api c card etc gpu gte math mcrd pad snd spu cd LDFLAGS += -L$(PSYQ_DIR)/lib LDFLAGS += -Wl,--start-group LDFLAGS += $(addprefix -l,$(LIBS)) LDFLAGS += -Wl,--end-group include NPsyQ/common.mk