#ifndef LOADVIEW_H #define LOADVIEW_H extern int FadingScreen; extern void ShowLoading(); // 0x0005816C extern void SetupScreenFade(int start, int end, int speed); // 0x000589B0 extern void FadeGameScreen(int flag, int speed); // 0x000582AC extern void ShowLoadingScreen(char *screen_name, int effect, int loading_steps); // 0x000583F4 extern void CloseShutters(int speed, int width, int height); // 0x000589D0 extern void SetupFadePolys(); // 0x00058794 extern void DrawFadePoly(); // 0x00058824 extern void DisplayMissionTitle(); // 0x00058B08 #endif