#ifndef BCOLL3D_H #define BCOLL3D_H extern void PointFaceCheck(struct _CAR_DATA *cp0, struct _CAR_DATA *cp1, int i, struct TestResult *least, int nSign); // 0x0001C160 extern int collided3d(struct _CAR_DATA *cp0, struct _CAR_DATA *cp1, struct TestResult *least); // 0x0001C408 extern int CarCarCollision3(struct _CAR_DATA *c0, struct _CAR_DATA *c1, int *depth, struct VECTOR *where, struct VECTOR *normal); // 0x0001C380 #endif