REDRIVER2/data/config.ini
2022-04-04 11:32:11 +06:00

103 lines
2.1 KiB
INI

[fs]
# dataFolder=REDRIVER2
# dataFolder=.
# Available controller binds (refer to SDL2 game controller)
#
# Axes:
# leftx lefty
# rightx righty
# lefttrigger righttrigger
#
# NOTE: adding `-` before axis names makes it inverse, so -leftx inverse left stick X axis
#
# Buttons:
# a, b, x, y
# back guide start
# leftstick rightstick
# leftshoulder rightshoulder
# dpup dpdown dpleft dpright
# Game keyboard controls (Psy-X layer PSX mapping)
[kbcontrols_game]
cross=Up
square=Down
circle=Right Shift
triangle=Space
up=
down=
left=Left
right=Right
start=Escape
select=C
l1=Right Ctrl
r1=H
l2=A
r2=D
l3=S
r3=Return
[controls_game]
cross=a
square=x
circle=b
triangle=y
up=dpup
down=dpdown
left=dpleft
right=dpright
start=start
select=back
l1=leftshoulder
r1=rightshoulder
l2=lefttrigger
r2=righttrigger
l3=leftstick
r3=rightstick
axis_left_x=leftx
axis_left_y=lefty
axis_right_x=rightx
axis_right_y=righty
[kbcontrols_menu]
cross=return
square=q
circle=right shift
triangle=escape
start=escape
up=up
down=down
left=left
right=right
start=w
select=H
[cdfs]
image=install/Driver2CD1.bin
mode=1,2,2352 # track, mode, sector size. DO NOT MODIFY
[pad]
pad1device=-1 # player 1 controller device; -1 for automatic assignment
pad2device=-1 # player 2 controller device; -1 for automatic assignment
[render]
windowWidth=1280
windowHeight=720
fullscreen=0 # enable full screen mode; it takes screen resolution
pgxpTextureMapping=1
bilinearFiltering=1 # "smooth" textures
pgxpZbuffer=1 # full Z-buffer on PSX polygons
vsync=1
[game]
languageId=0 # 0 = ENGLISH; 1 = ITALIAN; 2 = GERMAN; 3 = FRENCH; 4 = SPANISH;
drawDistance=1800 # 441..1800
dynamicLights=1 # set 1 to enable dynamic street lights
fieldOfView=256 # 128..384, 256 is default
disableChicagoBridges=0 # Experimental: also activate AI roads
freeCamera=1 # Press F7 in game to enable
fastLoadingScreens=1
widescreenOverlays=1 # set 1 to see map, bars and stats aligned to screen corners
driver1music=0 # put Driver 1's MUSIC.BIN as D1MUSIC.BIN to DRIVER2\SOUND folder
overrideContent=0 # this enables texture and car model modding
userChases=RacingFreak,Snoopi,Olanov,Vortex,Fireboyd78