mirror of
https://github.com/OpenDriver2/REDRIVER2.git
synced 2024-11-25 03:42:34 +01:00
81 lines
1.9 KiB
C
81 lines
1.9 KiB
C
#ifndef DRLIMITS_H
|
|
#define DRLIMITS_H
|
|
|
|
// DRIVER 2 game engine limits
|
|
// please populate this file only with engine limits during refactoring
|
|
|
|
#ifndef PSX
|
|
#define MAX_PLAYERS 16 // used for replay streams mostly
|
|
#else
|
|
#define MAX_PLAYERS 8 // used for replay streams mostly
|
|
#endif
|
|
|
|
#define MAX_MODEL_SLOTS 1536 // DO NOT CHANGE. No effect in upping it - limited by cell types
|
|
#define MAX_CARS 20
|
|
|
|
#define MAX_CAR_MODELS 5
|
|
#define MAX_PEDESTRIANS 28
|
|
#define MAX_SEATED_PEDS 20
|
|
#define MAX_PLACED_PEDS 15
|
|
#define MAX_EXPLOSION_OBJECTS 5
|
|
#define MAX_THROWN_BOMBS 5
|
|
#define MAX_MOTION_CAPTURE 24
|
|
|
|
// denting
|
|
#define MAX_DAMAGE_ZONE_VERTS 50
|
|
#define MAX_DAMAGE_ZONE_POLYS 70
|
|
#define MAX_DAMAGE_LEVELS 256
|
|
|
|
#ifndef PSX
|
|
#define MAX_DENTING_VERTS 256
|
|
#define MAX_DENTING_UVS 256
|
|
#define MAX_DENTING_LOD_UVS 256
|
|
#else
|
|
#define MAX_DENTING_VERTS 132
|
|
#define MAX_DENTING_UVS 255
|
|
#define MAX_DENTING_LOD_UVS 134
|
|
#endif
|
|
|
|
// Tyre track visuals
|
|
#define MAX_TYRE_PLAYERS 4
|
|
#ifndef PSX
|
|
#define MAX_TYRE_TRACK_WHEELS 4
|
|
#define MAX_TYRE_TRACK_PLAYERS 4
|
|
#else
|
|
#define MAX_TYRE_TRACK_WHEELS 2
|
|
#define MAX_TYRE_TRACK_PLAYERS 2
|
|
#endif
|
|
|
|
// Mission limits
|
|
// DO NOT EDIT, breaks compatibility!
|
|
#define MAX_MISSION_THREADS 16
|
|
#define MAX_MISSION_TARGETS 16
|
|
|
|
// replay definitions.
|
|
// DO NOT EDIT, breaks compatibility!
|
|
#define MAX_REPLAY_STREAMS MAX_PLAYERS
|
|
#define MAX_REPLAY_CAMERAS 60
|
|
#define MAX_REPLAY_WAYPOINTS 150
|
|
#define MAX_REPLAY_PINGS 400
|
|
|
|
// debris limits
|
|
#define MAX_SMOKE 80
|
|
#define MAX_LEAVES 50
|
|
#define MAX_DEBRIS 60
|
|
#define MAX_GROUND_DEBRIS 16
|
|
#define MAX_DAMAGED_LAMPS 5
|
|
#define MAX_SMASHED_OBJECTS 8
|
|
#define MAX_LAMP_STREAKS 21
|
|
#define MAX_RAIN_DROPS 180
|
|
|
|
// driving games limit
|
|
#define MAX_SMASHED_CONES 6
|
|
|
|
// sound limits
|
|
#define MAX_SFX_CHANNELS 16 // DON'T CHANGE unless you have more than 24 channels (no PSX code)
|
|
#define MAX_LEVEL_ENVSOUNDS 32
|
|
#define MAX_SIREN_NOISES 2
|
|
#define MAX_CAR_NOISES 4
|
|
|
|
|
|
#endif // DRLIMITS_H
|