REDRIVER2/src_rebuild/premake5_psycross.lua
2022-01-21 21:04:45 +03:00

73 lines
1.4 KiB
Lua

-- if you want to build project with PsyCross - you have to include it to your workspace
-- Psy-Cross layer
project "PsyCross"
kind "StaticLib"
language "C++"
targetdir "bin/%{cfg.buildcfg}"
defines { GAME_REGION }
files {
"PsyCross/**.h",
"PsyCross/**.H",
"PsyCross/**.c",
"PsyCross/**.C",
"PsyCross/**.cpp",
"PsyCross/**.CPP",
}
defines { }
includedirs {
SDL2_DIR.."/include",
OPENAL_DIR.."/include",
"PsyCross/include"
}
filter "system:Windows"
defines { "_WINDOWS" }
links {
"opengl32",
"SDL2",
"OpenAL32"
}
filter {"system:Windows", "platforms:x86"}
libdirs {
SDL2_DIR.."/lib/x86",
OPENAL_DIR.."/libs/Win32",
}
filter {"system:Windows", "platforms:x86_64"}
libdirs {
SDL2_DIR.."/lib/x64",
OPENAL_DIR.."/libs/Win64",
}
filter "system:linux"
includedirs {
"/usr/include/SDL2"
}
links {
"GL",
"openal",
"SDL2",
}
filter "configurations:Release"
optimize "Speed"
filter "configurations:Release_dev"
optimize "Speed"
--filter { "files:**.c", "files:**.C" }
-- compileas "C++"
usage "PsyCross"
links "PsyCross"
includedirs {
"PsyCross/include",
"PsyCross/include/psx"
}