REDRIVER2/src_rebuild/GAME/C/LOADVIEW.H
Ilya Shurumov 75d757a0b0 - implement ProcessMDSLump
- implement ProcessTextureInfo
- added version info print on frontend
- implement RenderGame
- implement FadeGameScreen
- implement SetupScreenFade
2020-04-06 02:04:37 +06:00

24 lines
564 B
C

#ifndef LOADVIEW_H
#define LOADVIEW_H
extern int FadingScreen;
extern void ShowLoading(); // 0x0005816C
extern void SetupScreenFade(int start, int end, int speed); // 0x000589B0
extern void FadeGameScreen(int flag, int speed); // 0x000582AC
extern void ShowLoadingScreen(char *screen_name, int effect, int loading_steps); // 0x000583F4
extern void CloseShutters(int speed, int width, int height); // 0x000589D0
extern void SetupFadePolys(); // 0x00058794
extern void DrawFadePoly(); // 0x00058824
extern void DisplayMissionTitle(); // 0x00058B08
#endif