mirror of
https://github.com/OpenDriver2/REDRIVER2.git
synced 2024-11-24 03:12:35 +01:00
162 lines
4.5 KiB
C
162 lines
4.5 KiB
C
#ifndef MISSION_H
|
|
#define MISSION_H
|
|
|
|
extern char* MissionName[37];
|
|
|
|
extern int GameLevel;
|
|
extern int gInvincibleCar;
|
|
extern int gPlayerImmune;
|
|
extern unsigned char NumPlayers;
|
|
extern char NewLevel;
|
|
extern GAMETYPE GameType;
|
|
extern GAMETYPE StoredGameType;
|
|
extern GAMEMODE CurrentGameMode;
|
|
extern GAMEMODE WantedGameMode;
|
|
extern int gCurrentMissionNumber;
|
|
extern _MISSION *MissionHeader;
|
|
extern STREAM_SOURCE* PlayerStartInfo[8];
|
|
extern int numPlayersToCreate;
|
|
extern int gStartOnFoot;
|
|
extern int gSinkingTimer;
|
|
extern int gTimeInWater;
|
|
extern char InWater;
|
|
extern int gBobIndex;
|
|
extern int gWeather;
|
|
extern int gTimeOfDay;
|
|
extern int gShowPlayerDamage;
|
|
extern int gDontPingInCops;
|
|
extern int gBatterPlayer;
|
|
extern int bMissionTitleFade;
|
|
extern int g321GoDelay;
|
|
extern int gTannerActionNeeded;
|
|
extern int gGotInStolenCar;
|
|
extern int gCopCarTheftAttempted;
|
|
extern int gLockPickingAttempted;
|
|
extern char lockAllTheDoors;
|
|
extern int bStopTanner;
|
|
extern int tannerDeathTimer;
|
|
extern int gCantDrive;
|
|
extern int gPlayerDamageFactor;
|
|
|
|
extern int requestStationaryCivCar;
|
|
extern int numCivCars;
|
|
extern int maxCivCars;
|
|
extern int numParkedCars;
|
|
extern int maxParkedCars;
|
|
|
|
extern int gCopDifficultyLevel;
|
|
extern int maxCopCars;
|
|
|
|
extern MR_MISSION Mission;
|
|
|
|
extern int wantedCar[2];
|
|
extern int multiplayerregions[4];
|
|
extern int MaxPlayerDamage[2];
|
|
|
|
extern COP_DATA gCopData;
|
|
|
|
extern _TARGET *MissionTargets;
|
|
extern unsigned long *MissionScript;
|
|
extern char *MissionStrings;
|
|
|
|
extern char *gMissionTitle;
|
|
|
|
extern int gMultiplayerLevels;
|
|
|
|
extern int TAIL_GETTINGCLOSE;
|
|
extern int TAIL_GETTINGFAR;
|
|
extern int TAIL_TOOCLOSE;
|
|
extern int TAIL_TOOFAR;
|
|
|
|
extern int numCopCars;
|
|
|
|
extern int gDontResetCarDamage;
|
|
|
|
extern void InitialiseMissionDefaults(); // 0x0006084C
|
|
|
|
extern void LoadMission(int missionnum); // 0x00060A74
|
|
|
|
extern void HandleMission(); // 0x00061274
|
|
|
|
extern void HandleTimer(struct MR_TIMER *timer); // 0x000614A4
|
|
|
|
extern void RegisterChaseHit(int car1, int car2); // 0x00061684
|
|
|
|
extern void PauseMissionTimer(int pause); // 0x00064268
|
|
|
|
extern void SetMissionMessage(char *message, int priority, int seconds); // 0x000642A8
|
|
|
|
extern void SetPlayerMessage(int player, char *message, int priority, int seconds); // 0x00064348
|
|
|
|
extern int TargetComplete(struct _TARGET *target, int player); // 0x000643C4
|
|
|
|
extern int TargetActive(struct _TARGET *target, int player); // 0x00064408
|
|
|
|
extern int Swap2Cars(int curslot, int newslot); // 0x00061784
|
|
|
|
extern void SetConfusedCar(int slot); // 0x0006444C
|
|
|
|
extern void HandleMissionThreads(); // 0x00061C5C
|
|
|
|
extern int MRCommand(struct MR_THREAD *thread, unsigned long cmd); // 0x00061E3C
|
|
|
|
extern int MROperator(struct MR_THREAD *thread, unsigned long op); // 0x00064498
|
|
|
|
extern int MRFunction(struct MR_THREAD *thread, unsigned long fnc); // 0x000645AC
|
|
|
|
extern void MRInitialiseThread(struct MR_THREAD *thread, unsigned long *pc, unsigned char player); // 0x00064614
|
|
|
|
extern void MRStartThread(struct MR_THREAD *callingthread, unsigned long addr, unsigned char player); // 0x00064630
|
|
|
|
extern int MRStopThread(struct MR_THREAD *thread); // 0x00064690
|
|
|
|
extern void MRCommitThreadGenocide(); // 0x0006469C
|
|
|
|
extern int MRJump(struct MR_THREAD *thread, long jump); // 0x000646E0
|
|
|
|
extern void MRPush(struct MR_THREAD *thread, long value); // 0x0006472C
|
|
|
|
extern long MRPop(struct MR_THREAD *thread); // 0x00064744
|
|
|
|
extern long MRGetParam(struct MR_THREAD *thread); // 0x00064760
|
|
|
|
extern long MRGetVariable(struct MR_THREAD *thread, unsigned long var); // 0x000647CC
|
|
|
|
extern void MRSetVariable(struct MR_THREAD *thread, unsigned long var, long value); // 0x000648B0
|
|
|
|
extern int MRProcessTarget(struct MR_THREAD *thread, struct _TARGET *target); // 0x00062470
|
|
|
|
extern int MRRequestCar(struct _TARGET *target); // 0x000649E4
|
|
|
|
extern void MRHandleCarRequests(); // 0x00064A24
|
|
|
|
extern int MRCreateCar(struct _TARGET *target); // 0x00063728
|
|
|
|
extern void MRCancelCarRequest(struct _TARGET *target); // 0x00064A50
|
|
|
|
extern void PreProcessTargets(); // 0x000639A0
|
|
|
|
extern int Handle321Go(); // 0x00064A74
|
|
|
|
extern int HandleGameOver(); // 0x00063B78
|
|
|
|
extern void CompleteAllActiveTargets(int player); // 0x00064AD0
|
|
|
|
extern void SetMissionComplete(); // 0x00063F84
|
|
|
|
extern void SetMissionFailed(enum FAIL_REASON reason); // 0x00064B38
|
|
|
|
extern void SetMissionOver(enum PAUSEMODE mode); // 0x00064BD8
|
|
|
|
extern void ActivateNextFlag(); // 0x000641A8
|
|
|
|
extern int CalcLapTime(int player, int time, int lap); // 0x00064C24
|
|
|
|
extern void SetCarToBeStolen(struct _TARGET *target, int player); // 0x00064C60
|
|
|
|
extern void MakePhantomCarEqualPlayerCar(); // 0x00064CD0
|
|
|
|
extern void DrawMission(void);
|
|
|
|
#endif
|