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Mirror of https://github.com/OpenDriver2/REDRIVER2
dump_music | ||
REDRIVER_2.rep | ||
src_rebuild | ||
.gitignore | ||
dump.bat | ||
dump.h | ||
README.md | ||
REDRIVER_2.gpr |
REDRIVER2
This project attempting to reverse-engineer PS1 game Driver 2;
This is probably NOT going to be a 1:1 recreation of the original source code as a lot of it missing and no one gives DEBUG version of the game
If you have one, please contact me.
Goals
- Understand what's going on with all of this and how it works
- Implement LEV file and other loaders as the game does
- Reverse-engineer basic gameplay stuff (core mechanics - car physics, pedestrians, etc)
- Build the game both for PSX and PSXPC targets
- OpenDriver2?
How done
- Ghidra project (based on Italian SYM) to deal with overlays and very simple logic
- IDB based on Spanish SYM when dealing with things Ghidra can't handle
Credits
- Soapy - lead programmer
- Gh0stBlade - HLE PSX Emulator
- Ben Lincoln - This Dust Remembers What It Once Was (TDR)
- Stohrendorf - Symdump tool