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15 lines
393 B
C
15 lines
393 B
C
#ifndef BOMBERMAN_H
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#define BOMBERMAN_H
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extern MODEL* gBombModel;
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extern CAR_DATA *gBombTargetVehicle;
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extern void InitThrownBombs(); // 0x0001F570
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extern void HandleThrownBombs(); // 0x0001E3E8
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extern void DrawThrownBombs(); // 0x0001E810
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extern void BombThePlayerToHellAndBack(int car); // 0x0001EA00
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extern void ExplosionCollisionCheck(CAR_DATA *cp, EXOBJECT *pE); // 0x0001ED18
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#endif
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