mirror of
https://github.com/OpenDriver2/REDRIVER2.git
synced 2024-11-25 03:42:34 +01:00
1682 lines
37 KiB
C
1682 lines
37 KiB
C
#include "THISDUST.H"
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#include "WHEELFORCES.H"
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#include "CARS.H"
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#include "MAIN.H"
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#include "GAMESND.H"
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#include "DEBRIS.H"
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#include "HANDLING.H"
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#include "COSMETIC.H"
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#include "DR2ROADS.H"
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#include "MISSION.H"
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#include "PAD.H"
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#include "SOUND.H"
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#include "GLAUNCH.H"
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#include "SYSTEM.H"
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#include "INLINE_C.H"
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#include "GTEREG.H"
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#include "LIBMATH.H"
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_HANDLING_TYPE handlingType[7] =
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{
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// frictionScaleRatio, aggressiveBraking, fourWheelDrive, autoBrakeOn
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{ 32, 1, 0, 1 },
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{ 29, 0, 0, 0 },
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{ 45, 1, 1, 0 },
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{ 55, 1, 1, 0 },
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{ 68, 1, 1, 0 },
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{ 32, 1, 0, 1 },
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{ 29, 0, 0, 0 }
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};
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// decompiled code
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// original method signature:
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// void /*$ra*/ StepCars()
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// line 66, offset 0x00082bd0
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/* begin block 1 */
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// Start line: 68
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// Start offset: 0x00082BD0
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// Variables:
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// struct _CAR_DATA **ppCar; // $s0
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// struct _CAR_DATA **end; // $s1
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/* begin block 1.1 */
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// Start line: 73
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// Start offset: 0x00082C0C
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/* end block 1.1 */
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// End offset: 0x00082C0C
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// End Line: 76
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/* begin block 1.2 */
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// Start line: 80
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// Start offset: 0x00082C34
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/* end block 1.2 */
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// End offset: 0x00082C34
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// End Line: 81
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/* end block 1 */
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// End offset: 0x00082C64
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// End Line: 83
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/* begin block 2 */
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// Start line: 1357
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/* end block 2 */
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// End Line: 1358
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/* begin block 3 */
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// Start line: 132
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/* end block 3 */
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// End Line: 133
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/* begin block 4 */
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// Start line: 1358
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/* end block 4 */
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// End Line: 1359
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/* begin block 5 */
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// Start line: 1359
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/* end block 5 */
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// End Line: 1360
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/* WARNING: Unknown calling convention yet parameter storage is locked */
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// [D]
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void StepCars(void)
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{
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_CAR_DATA *cp;
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_CAR_DATA **pp_Var1;
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_CAR_DATA **pp_Var2;
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pp_Var2 = active_car_list + num_active_cars;
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pp_Var1 = active_car_list;
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while (pp_Var1 < pp_Var2)
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{
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cp = *pp_Var1;
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pp_Var1 = pp_Var1 + 1;
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StepOneCar(cp);
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}
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pp_Var1 = active_car_list;
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while (pp_Var1 < pp_Var2)
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{
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cp = *pp_Var1;
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pp_Var1 = pp_Var1 + 1;
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ControlCarRevs(cp);
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}
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}
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// decompiled code
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// original method signature:
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// void /*$ra*/ StepOneCar(struct _CAR_DATA *cp /*$s1*/)
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// line 98, offset 0x00081178
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/* begin block 1 */
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// Start line: 99
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// Start offset: 0x00081178
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// Variables:
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// struct CAR_LOCALS _cl; // stack offset -248
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// struct CAR_LOCALS *cl; // $s3
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// int i; // $s0
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// int speed; // $v1
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// struct _sdPlane *SurfacePtr; // stack offset -48
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/* begin block 1.1 */
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// Start line: 122
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// Start offset: 0x00081214
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// Variables:
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// int a; // $v1
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// int b; // $a0
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/* end block 1.1 */
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// End offset: 0x0008127C
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// End Line: 131
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/* begin block 1.2 */
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// Start line: 133
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// Start offset: 0x0008127C
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// Variables:
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// long deepestNormal[4]; // stack offset -208
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// long deepestLever[4]; // stack offset -192
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// long deepestPoint[4]; // stack offset -176
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// int lift; // $s5
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// int count; // $a0
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// int friToUse; // $s6
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// struct SVECTOR *carDisp; // $a1
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/* begin block 1.2.1 */
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// Start line: 156
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// Start offset: 0x00081314
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// Variables:
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// long pointPos[4]; // stack offset -160
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// long surfacePoint[4]; // stack offset -144
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// long surfaceNormal[4]; // stack offset -128
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// long lever[4]; // stack offset -112
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// int newLift; // $a0
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/* end block 1.2.1 */
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// End offset: 0x00081410
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// End Line: 196
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/* begin block 1.2.2 */
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// Start line: 201
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// Start offset: 0x00081428
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// Variables:
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// long pointVel[4]; // stack offset -112
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// long reaction[4]; // stack offset -96
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// int strikeVel; // $a2
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// int componant; // $t3
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// static int frictionLimit[6]; // offset 0x0
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/* begin block 1.2.2.1 */
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// Start line: 209
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// Start offset: 0x00081428
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// Variables:
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// int lever_dot_n; // $v1
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// int twistY; // $v0
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// int displacementsquared; // $a0
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// int denom; // $a0
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/* end block 1.2.2.1 */
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// End offset: 0x00081428
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// End Line: 209
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/* begin block 1.2.2.2 */
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// Start line: 226
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// Start offset: 0x00081630
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// Variables:
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// int loss; // $v1
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// int limit; // $a1
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/* end block 1.2.2.2 */
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// End offset: 0x0008166C
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// End Line: 230
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/* begin block 1.2.2.3 */
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// Start line: 235
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// Start offset: 0x000816B8
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/* begin block 1.2.2.3.1 */
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// Start line: 237
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// Start offset: 0x000816CC
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// Variables:
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// struct VECTOR direction; // stack offset -80
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/* end block 1.2.2.3.1 */
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// End offset: 0x000816CC
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// End Line: 237
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/* begin block 1.2.2.3.2 */
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// Start line: 242
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// Start offset: 0x0008170C
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// Variables:
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// struct VECTOR direction; // stack offset -64
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/* end block 1.2.2.3.2 */
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// End offset: 0x00081744
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// End Line: 244
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/* end block 1.2.2.3 */
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// End offset: 0x0008179C
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// End Line: 249
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/* end block 1.2.2 */
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// End offset: 0x0008179C
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// End Line: 250
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/* begin block 1.2.3 */
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// Start line: 256
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// Start offset: 0x0008186C
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// Variables:
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// struct VECTOR offset; // stack offset -112
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/* end block 1.2.3 */
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// End offset: 0x00081944
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// End Line: 269
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/* end block 1.2 */
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// End offset: 0x00081944
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// End Line: 270
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/* end block 1 */
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// End offset: 0x0008198C
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// End Line: 282
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/* begin block 2 */
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// Start line: 196
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/* end block 2 */
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// End Line: 197
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/* begin block 3 */
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// Start line: 211
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/* end block 3 */
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// End Line: 212
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int impulse;
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// [D]
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void StepOneCar(_CAR_DATA *cp)
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{
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static int frictionLimit[6] = {
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0x3ED000, 0x13A1000, 0x75C6000, 0x13A1000, 0x11F30, 0x11F14
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};
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int iVar1;
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CAR_COSMETICS *pCVar2;
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uint uVar3;
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int iVar4;
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long *puVar5;
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int iVar6;
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long *puVar7;
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long *piVar8;
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long *piVar9;
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long *piVar10;
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long *piVar11;
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int iVar12;
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int iVar13;
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SVECTOR *pSVar14;
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int unaff_s6;
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long *plVar15;
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CAR_LOCALS _cl;
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long deepestNormal[4];
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long deepestLever[4];
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long deepestPoint[4];
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long pointPos[4];
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long surfacePoint[4];
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long surfaceNormal[4];
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long lever[4];
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long reaction[4];
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VECTOR direction;
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VECTOR partdir;
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_sdPlane *SurfacePtr;
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iVar12 = 2;
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plVar15 = cp->hd.where.t;
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puVar7 = (long *)(_cl.vel + 2);
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puVar5 = (long *)(cp->st.v + 2);
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SurfacePtr = NULL;
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_cl.aggressive = handlingType[cp->hndType].aggressiveBraking;
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_cl.extraangulardamping = 0;
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_cl.vel[0] = cp->st.n.linearVelocity[0];
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_cl.vel[1] = cp->st.n.linearVelocity[1];
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_cl.vel[2] = cp->st.n.linearVelocity[2];
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_cl.vel[3] = cp->st.n.linearVelocity[3];
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_cl.avel[0] = cp->st.n.angularVelocity[0];
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_cl.avel[1] = cp->st.n.angularVelocity[1];
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_cl.avel[2] = cp->st.n.angularVelocity[2];
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_cl.avel[3] = cp->st.n.angularVelocity[3];
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cp->hd.acc[0] = 0;
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cp->hd.acc[1] = -7456; // apply gravity
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cp->hd.acc[2] = 0;
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iVar12 = _cl.vel[0] / 4096;
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iVar4 = _cl.vel[2] / 4096;
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if (iVar12 < 0) {
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iVar12 = -iVar12;
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}
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if (iVar4 < 0) {
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iVar4 = -iVar4;
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}
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if (iVar12 < iVar4) {
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iVar4 = iVar4 + iVar12 / 2;
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}
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else {
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iVar4 = iVar12 + iVar4 / 2;
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}
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pCVar2 = cp->ap.carCos;
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iVar12 = 0;
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cp->hd.speed = iVar4;
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gte_SetRotMatrix(&cp->hd.where);
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gte_SetTransMatrix(&cp->hd.where);
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iVar4 = 12;
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if ((0x800 < cp->hd.where.m[1][1]) && (iVar4 = 4, cp->controlType == 2))
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{
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iVar4 = (cp->totalDamage != 0) << 2;
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}
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iVar13 = iVar4-1;
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if (iVar4 != 0)
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{
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pSVar14 = pCVar2->cPoints + iVar13;
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do {
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gte_ldv0(pSVar14);
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//setCopReg(2, in_zero, *(undefined4 *)pSVar14);
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//setCopReg(2, in_at, *(undefined4 *)&pSVar14->vz);
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docop2(0x480012);
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pointPos[0] = MAC1; // getCopReg(2, 0x19);
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pointPos[1] = MAC2; // getCopReg(2, 0x1a);
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pointPos[2] = MAC3; // getCopReg(2, 0x1b);
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lever[0] = pointPos[0] - cp->hd.where.t[0];
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lever[1] = pointPos[1] - cp->hd.where.t[1];
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lever[2] = pointPos[2] - cp->hd.where.t[2];
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FindSurfaceD2((VECTOR *)pointPos, (VECTOR *)surfaceNormal, (VECTOR *)&surfacePoint, &SurfacePtr);
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if((surfacePoint[1] - pointPos[1]) - 1 < 799)
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{
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iVar4 = ((surfacePoint[1] - pointPos[1]) * surfaceNormal[1]) / 4096;
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if (iVar12 < iVar4)
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{
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unaff_s6 = 0;
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deepestNormal[0] = surfaceNormal[0];
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deepestNormal[1] = surfaceNormal[1];
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deepestNormal[2] = surfaceNormal[2];
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deepestLever[0] = lever[0];
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deepestLever[1] = lever[1];
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deepestLever[2] = lever[2];
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deepestPoint[0] = surfacePoint[0];
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deepestPoint[1] = surfacePoint[1];
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deepestPoint[2] = surfacePoint[2];
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iVar12 = iVar4;
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if (3 < iVar13)
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{
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unaff_s6 = 3;
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}
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}
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}
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iVar13 = iVar13 + -1;
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pSVar14 = pSVar14 + -1;
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} while (iVar13 != -1);
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}
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if (iVar12 != 0)
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{
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reaction[0] = ((_cl.avel[1] * deepestLever[2] - _cl.avel[2] * deepestLever[1])) / 4096 + _cl.vel[0];
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reaction[1] = ((_cl.avel[2] * deepestLever[0] - _cl.avel[0] * deepestLever[2])) / 4096 + _cl.vel[1];
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reaction[2] = ((_cl.avel[0] * deepestLever[1] - _cl.avel[1] * deepestLever[0])) / 4096 + _cl.vel[2];
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iVar4 = (deepestLever[0] * deepestNormal[0] + deepestLever[1] * deepestNormal[1] + deepestLever[2] * deepestNormal[2]) / 4096;
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iVar4 = (((deepestLever[0] * deepestLever[0] + deepestLever[1] * deepestLever[1] + deepestLever[2] * deepestLever[2]) - iVar4 * iVar4) * car_cosmetics[cp->ap.model].twistRateY) / 4096 + 4096;
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if (iVar4 == 0)
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{
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trap(7);
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}
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iVar13 = 2;
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impulse = (((reaction[0] / 64) * (deepestNormal[0] / 64) + (reaction[1] / 64) * (deepestNormal[1] / 64) + (reaction[2] / 64) * (deepestNormal[2] / 64)) / iVar4) * -2048;
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piVar11 = (long*)&direction.vz;
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piVar10 = deepestNormal + 2;
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piVar9 = reaction + 2;
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piVar8 = (long*)frictionLimit + unaff_s6;
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do {
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iVar6 = *piVar8;
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iVar4 = *piVar9 * 67;
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iVar1 = -iVar6;
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if ((iVar4 <= iVar6) && (iVar6 = iVar4, iVar4 < iVar1))
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iVar6 = iVar1;
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iVar4 = *piVar10;
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piVar10 = piVar10 + -1;
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piVar9 = piVar9 + -1;
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piVar8 = piVar8 + -1;
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iVar13 = iVar13 + -1;
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*piVar11 = ((impulse * iVar4 - iVar6)) / 4096;
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piVar11 = piVar11-1;
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} while (-1 < iVar13);
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if (20000 < impulse)
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{
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if (gNight == 1)
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{
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partdir.vx = 0;
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partdir.vy = 0x32;
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partdir.vz = 0;
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Setup_Sparks((VECTOR *)&deepestPoint, &partdir, 15, 1);
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}
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else
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{
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partdir.vx = 0;
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partdir.vy = 0x28;
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partdir.vz = 0;
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Setup_Debris((VECTOR *)&deepestPoint, &partdir, 10, 0);
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}
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if (SurfacePtr && (SurfacePtr->surface != 9) && (SurfacePtr->surface != 6))
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{
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iVar4 = GetPlayerId(cp);
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CollisionSound((char)iVar4, cp, (impulse / 6 + (impulse >> 0x1f) >> 3) - (impulse >> 0x1f), 0);
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}
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}
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cp->hd.acc[0] += direction.vx;
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cp->hd.acc[1] += direction.vy;
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cp->hd.acc[2] += direction.vz;
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cp->hd.aacc[0] += ((deepestLever[1] * direction.vz - deepestLever[2] * direction.vy)) / 4096;
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cp->hd.aacc[1] += ((deepestLever[2] * direction.vx - deepestLever[0] * direction.vz)) / 4096;
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cp->hd.aacc[2] += ((deepestLever[0] * direction.vy - deepestLever[1] * direction.vx)) / 4096;
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if (iVar12 != 0)
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{
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reaction[0] = (iVar12 * deepestNormal[0]) / 4096;
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reaction[1] = (iVar12 * deepestNormal[1]) / 4096;
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reaction[2] = (iVar12 * deepestNormal[2]) / 4096;
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cp->hd.where.t[0] += reaction[0];
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cp->hd.where.t[1] += reaction[1];
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cp->hd.where.t[2] += reaction[2];
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cp->st.n.fposition[0] += reaction[0] * 16;
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cp->st.n.fposition[1] += reaction[1] * 16;
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cp->st.n.fposition[2] += reaction[2] * 16;
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gte_SetTransMatrix(&cp->hd.where);
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_cl.extraangulardamping = 1;
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if (120 < iVar12)
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cp->st.n.linearVelocity[1] = 0;
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}
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}
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AddWheelForcesDriver1(cp, &_cl);
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ConvertTorqueToAngularAcceleration(cp, &_cl);
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|
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cp->hd.mayBeColliding = 0;
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}
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|
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// decompiled code
|
|
// original method signature:
|
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// void /*$ra*/ GetFrictionScalesDriver1(struct _CAR_DATA *cp /*$t0*/, struct CAR_LOCALS *cl /*$a1*/, int *frontFS /*$a2*/, int *rearFS /*$a3*/)
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// line 288, offset 0x0008198c
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/* begin block 1 */
|
|
// Start line: 289
|
|
// Start offset: 0x0008198C
|
|
// Variables:
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// struct _HANDLING_TYPE *hp; // $t2
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|
|
/* begin block 1.1 */
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|
// Start line: 306
|
|
// Start offset: 0x00081A1C
|
|
// Variables:
|
|
// int q; // $v1
|
|
/* end block 1.1 */
|
|
// End offset: 0x00081A98
|
|
// End Line: 314
|
|
|
|
/* begin block 1.2 */
|
|
// Start line: 387
|
|
// Start offset: 0x00081DC8
|
|
// Variables:
|
|
// int traction; // $a0
|
|
/* end block 1.2 */
|
|
// End offset: 0x00081E20
|
|
// End Line: 393
|
|
/* end block 1 */
|
|
// End offset: 0x00081E20
|
|
// End Line: 394
|
|
|
|
/* begin block 2 */
|
|
// Start line: 800
|
|
/* end block 2 */
|
|
// End Line: 801
|
|
|
|
/* begin block 3 */
|
|
// Start line: 807
|
|
/* end block 3 */
|
|
// End Line: 808
|
|
|
|
// [D]
|
|
void GetFrictionScalesDriver1(_CAR_DATA *cp, CAR_LOCALS *cl, int *frontFS, int *rearFS)
|
|
{
|
|
unsigned char bVar1;
|
|
int iVar2;
|
|
int iVar3;
|
|
|
|
bVar1 = cp->hndType;
|
|
if (cp->thrust < 0)
|
|
{
|
|
iVar2 = 0x5ad;
|
|
}
|
|
else
|
|
{
|
|
iVar2 = 0x334;
|
|
if (cp->thrust < 1)
|
|
iVar2 = 0x3a9;
|
|
}
|
|
|
|
*frontFS = iVar2;
|
|
|
|
if ((((cp->wheelspin == 0) && (handlingType[cp->hndType].autoBrakeOn != 0)) && (iVar2 = cp->hd.autoBrake, 0 < iVar2)) && (0 < cp->hd.wheel_speed))
|
|
{
|
|
iVar3 = iVar2 << 1;
|
|
if (0xd < iVar2)
|
|
{
|
|
iVar2 = 0xd;
|
|
iVar3 = 0x1a;
|
|
}
|
|
*frontFS = *frontFS + (iVar3 + iVar2) * 0xf;
|
|
if (handlingType[cp->hndType].autoBrakeOn == 2)
|
|
{
|
|
while (FrameCnt != 0x78654321)
|
|
{
|
|
trap(0x400);
|
|
}
|
|
}
|
|
}
|
|
|
|
if ((((cp->thrust < 0) && (0xa3d7 < cp->hd.wheel_speed)) && (cp->hndType == 0)) ||
|
|
(((cp->controlType == 2 && (cp->ai.c.thrustState == 3)) && (cp->ai.c.ctrlState != 9))))
|
|
{
|
|
cp->hd.wheel[3].locked = 1;
|
|
cp->hd.wheel[2].locked = 1;
|
|
cp->hd.wheel[1].locked = 1;
|
|
cp->hd.wheel[0].locked = 1;
|
|
}
|
|
else
|
|
{
|
|
cp->hd.wheel[3].locked = 0;
|
|
cp->hd.wheel[2].locked = 0;
|
|
cp->hd.wheel[1].locked = 0;
|
|
cp->hd.wheel[0].locked = 0;
|
|
}
|
|
|
|
if (cp->handbrake == 0)
|
|
{
|
|
if (cp->wheelspin != 0)
|
|
{
|
|
*frontFS = *frontFS + 600;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (-1 < cp->thrust)
|
|
cp->thrust = 0;
|
|
|
|
if (cp->hd.wheel_speed < 1)
|
|
{
|
|
iVar2 = *frontFS + -0x177;
|
|
}
|
|
else
|
|
{
|
|
iVar2 = *frontFS + 0x290;
|
|
}
|
|
|
|
*frontFS = iVar2;
|
|
cp->hd.wheel[1].locked = 1;
|
|
cp->hd.wheel[3].locked = 1;
|
|
cp->wheelspin = 0;
|
|
}
|
|
|
|
if ((cp->hd.wheel_speed < 0) && (-1 < cp->thrust) && (cp->handbrake == '\0'))
|
|
{
|
|
*frontFS = *frontFS + -400;
|
|
}
|
|
|
|
*rearFS = 0x780 - *frontFS;
|
|
|
|
if (cp->wheelspin != 0)
|
|
{
|
|
cp->thrust = (cp->ap.carCos->powerRatio * 5000) / 4096;
|
|
}
|
|
|
|
if ((cp->thrust < 0) && (0xa3d7 < cp->hd.wheel_speed) && (cl->aggressive != 0))
|
|
{
|
|
iVar2 = *frontFS * 10;
|
|
|
|
if (iVar2 < 0)
|
|
iVar2 = iVar2 + 7;
|
|
|
|
*frontFS = iVar2 >> 3;
|
|
|
|
iVar2 = *rearFS * 10;
|
|
if (iVar2 < 0)
|
|
iVar2 = iVar2 + 7;
|
|
|
|
*rearFS = iVar2 >> 3;
|
|
}
|
|
else
|
|
{
|
|
if (cp->hd.wheel[0].onGrass == 0)
|
|
{
|
|
iVar3 = *frontFS;
|
|
iVar2 = iVar3 * 0x24;
|
|
}
|
|
else
|
|
{
|
|
iVar3 = *frontFS;
|
|
iVar2 = iVar3 * 0x28;
|
|
}
|
|
|
|
iVar2 = iVar2 - iVar3;
|
|
if (iVar2 < 0)
|
|
iVar2 = iVar2 + 0x1f;
|
|
|
|
*frontFS = iVar2 >> 5;
|
|
}
|
|
|
|
iVar2 = *frontFS * handlingType[bVar1].frictionScaleRatio;
|
|
if (iVar2 < 0)
|
|
iVar2 = iVar2 + 0x1f;
|
|
|
|
*frontFS = iVar2 >> 5;
|
|
iVar2 = *rearFS * handlingType[bVar1].frictionScaleRatio;
|
|
|
|
if (iVar2 < 0)
|
|
iVar2 = iVar2 + 0x1f;
|
|
|
|
*rearFS = iVar2 >> 5;
|
|
|
|
if ((cp->hndType == 5) && (cp->ai.l.dstate == 5))
|
|
{
|
|
*frontFS = (*frontFS * 3) / 2;
|
|
*rearFS = (*rearFS * 3) / 2;
|
|
}
|
|
|
|
iVar2 = cp->ap.carCos->traction;
|
|
|
|
if (iVar2 != 0x1000)
|
|
{
|
|
*frontFS = (*frontFS * iVar2) / 4096;
|
|
*rearFS = (*rearFS * iVar2) / 4096;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
// decompiled code
|
|
// original method signature:
|
|
// void /*$ra*/ ConvertTorqueToAngularAcceleration(struct _CAR_DATA *cp /*$a0*/, struct CAR_LOCALS *cl /*$t5*/)
|
|
// line 412, offset 0x00081e20
|
|
/* begin block 1 */
|
|
// Start line: 413
|
|
// Start offset: 0x00081E20
|
|
// Variables:
|
|
// long nose[4]; // stack offset -16
|
|
// int zd; // $a3
|
|
// int i; // $t4
|
|
// int twistY; // $t0
|
|
// int twistZ; // $v1
|
|
/* end block 1 */
|
|
// End offset: 0x00081F50
|
|
// End Line: 439
|
|
|
|
/* begin block 2 */
|
|
// Start line: 1035
|
|
/* end block 2 */
|
|
// End Line: 1036
|
|
|
|
/* begin block 3 */
|
|
// Start line: 1036
|
|
/* end block 3 */
|
|
// End Line: 1037
|
|
|
|
/* begin block 4 */
|
|
// Start line: 1055
|
|
/* end block 4 */
|
|
// End Line: 1056
|
|
|
|
/* begin block 5 */
|
|
// Start line: 1065
|
|
/* end block 5 */
|
|
// End Line: 1066
|
|
|
|
// [D]
|
|
void ConvertTorqueToAngularAcceleration(_CAR_DATA *cp, CAR_LOCALS *cl)
|
|
{
|
|
short sVar1;
|
|
short sVar2;
|
|
short sVar3;
|
|
short sVar4;
|
|
short sVar5;
|
|
int iVar6;
|
|
int iVar7;
|
|
int iVar8;
|
|
int iVar9;
|
|
uint uVar10;
|
|
int iVar11;
|
|
long *piVar12;
|
|
long *piVar13;
|
|
short *psVar14;
|
|
int iVar15;
|
|
|
|
sVar1 = cp->hd.where.m[0][2];
|
|
sVar2 = cp->hd.where.m[1][2];
|
|
sVar3 = cp->hd.where.m[2][2];
|
|
iVar6 = cp->hd.aacc[0];
|
|
iVar7 = cp->hd.aacc[1];
|
|
iVar8 = cp->hd.aacc[2];
|
|
|
|
uVar10 = cp->ap.model;
|
|
|
|
sVar4 = car_cosmetics[uVar10].twistRateY;
|
|
sVar5 = car_cosmetics[uVar10].twistRateZ;
|
|
|
|
iVar15 = 2;
|
|
piVar13 = &cl->avel[2];
|
|
|
|
psVar14 = &cp->hd.where.m[2][2];
|
|
piVar12 = cp->hd.aacc + 2;
|
|
|
|
do {
|
|
iVar11 = *piVar12 * sVar4 +
|
|
(*psVar14 *
|
|
(sVar5 - sVar4) * ((sVar1 * iVar6 + sVar2 * iVar7 + sVar3 * iVar8) / 4096) - *piVar13 * 0x80) / 4096;
|
|
*piVar12 = iVar11;
|
|
|
|
if (cl->extraangulardamping == 1)
|
|
{
|
|
iVar9 = *piVar13;
|
|
if (iVar9 < 0) {
|
|
iVar9 = iVar9 + 7;
|
|
}
|
|
*piVar12 = iVar11 - (iVar9 >> 3);
|
|
}
|
|
|
|
piVar13 = piVar13 + -1;
|
|
psVar14 = psVar14 + -3;
|
|
iVar15 = iVar15 + -1;
|
|
piVar12 = piVar12 + -1;
|
|
|
|
} while (-1 < iVar15);
|
|
}
|
|
|
|
|
|
|
|
// decompiled code
|
|
// original method signature:
|
|
// void /*$ra*/ AddWheelForcesDriver1(struct _CAR_DATA *cp /*$s2*/, struct CAR_LOCALS *cl /*$s7*/)
|
|
// line 442, offset 0x00081f50
|
|
/* begin block 1 */
|
|
// Start line: 443
|
|
// Start offset: 0x00081F50
|
|
// Variables:
|
|
// int oldSpeed; // $v1
|
|
// int frictionScale; // $fp
|
|
// int frontFS; // stack offset -96
|
|
// int rearFS; // stack offset -92
|
|
// int i; // stack offset -84
|
|
// int cdx; // stack offset -80
|
|
// int cdz; // stack offset -76
|
|
// int sdx; // stack offset -72
|
|
// int sdz; // stack offset -68
|
|
// int friction_coef; // $s6
|
|
// struct CAR_COSMETICS *car_cos; // stack offset -64
|
|
// struct _sdPlane *SurfacePtr; // stack offset -88
|
|
// int player_id; // stack offset -60
|
|
|
|
/* begin block 1.1 */
|
|
// Start line: 469
|
|
// Start offset: 0x000820A4
|
|
// Variables:
|
|
// int oldCompression; // $s5
|
|
// int newCompression; // $s3
|
|
// int susForce; // $s0
|
|
// long wheelPos[4]; // stack offset -176
|
|
// long surfacePoint[4]; // stack offset -160
|
|
// long surfaceNormal[4]; // stack offset -144
|
|
|
|
/* begin block 1.1.1 */
|
|
// Start line: 488
|
|
// Start offset: 0x00082140
|
|
// Variables:
|
|
// short typ; // $v1
|
|
/* end block 1.1.1 */
|
|
// End offset: 0x000821D8
|
|
// End Line: 497
|
|
|
|
/* begin block 1.1.2 */
|
|
// Start line: 513
|
|
// Start offset: 0x00082284
|
|
// Variables:
|
|
// int iVar17; // $s1
|
|
/* end block 1.1.2 */
|
|
// End offset: 0x0008231C
|
|
// End Line: 525
|
|
|
|
/* begin block 1.1.3 */
|
|
// Start line: 537
|
|
// Start offset: 0x00082380
|
|
// Variables:
|
|
// struct VECTOR force; // stack offset -128
|
|
// long pointVel[4]; // stack offset -112
|
|
// int lfx; // $a2
|
|
// int lfz; // $t2
|
|
// int sidevel; // $t0
|
|
// int slidevel; // $t1
|
|
|
|
/* begin block 1.1.3.1 */
|
|
// Start line: 554
|
|
// Start offset: 0x0008248C
|
|
/* end block 1.1.3.1 */
|
|
// End offset: 0x000824F0
|
|
// End Line: 559
|
|
|
|
/* begin block 1.1.3.2 */
|
|
// Start line: 592
|
|
// Start offset: 0x00082630
|
|
// Variables:
|
|
// int hack; // $v0
|
|
// int hx; // $v0
|
|
// int hz; // $v1
|
|
/* end block 1.1.3.2 */
|
|
// End offset: 0x00082630
|
|
// End Line: 592
|
|
|
|
/* begin block 1.1.3.3 */
|
|
// Start line: 645
|
|
// Start offset: 0x000828F0
|
|
// Variables:
|
|
// int a; // $v1
|
|
/* end block 1.1.3.3 */
|
|
// End offset: 0x00082928
|
|
// End Line: 648
|
|
/* end block 1.1.3 */
|
|
// End offset: 0x00082A04
|
|
// End Line: 671
|
|
/* end block 1.1 */
|
|
// End offset: 0x00082ADC
|
|
// End Line: 679
|
|
/* end block 1 */
|
|
// End offset: 0x00082BD0
|
|
// End Line: 694
|
|
|
|
/* begin block 2 */
|
|
// Start line: 1168
|
|
/* end block 2 */
|
|
// End Line: 1169
|
|
|
|
/* begin block 3 */
|
|
// Start line: 1172
|
|
/* end block 3 */
|
|
// End Line: 1173
|
|
|
|
// [D]
|
|
void AddWheelForcesDriver1(_CAR_DATA *cp, CAR_LOCALS *cl)
|
|
{
|
|
#if 0
|
|
// THIS IS ALMOST CORRECT
|
|
|
|
// Has problems: uncontrollable sliding
|
|
// some unimplemented code
|
|
int oldCompression;
|
|
short sVar1;
|
|
long lVar2;
|
|
VECTOR *wheelPosPtr2;
|
|
uint uVar3;
|
|
int iVar4;
|
|
int iVar5;
|
|
int iVar6;
|
|
bool bVar7;
|
|
int iVar8;
|
|
uint uVar9;
|
|
int iVar10;
|
|
int iVar11;
|
|
int iVar12;
|
|
int iVar13;
|
|
int chan;
|
|
int newCompression;
|
|
WHEEL *wh;
|
|
long wheelPos[4];
|
|
long surfacePoint[4];
|
|
long surfaceNormal[4];
|
|
VECTOR force;
|
|
long pointVel[4];
|
|
int frontFS;
|
|
int rearFS;
|
|
_sdPlane *SurfacePtr;
|
|
int i;
|
|
int cdx;
|
|
int cdz;
|
|
int sdx;
|
|
int sdz;
|
|
CAR_COSMETICS *car_cos;
|
|
int player_id;
|
|
|
|
int frictionScale; // fp
|
|
int oldSpeed;
|
|
|
|
oldSpeed = cp->hd.speed * 3 >> 1;
|
|
|
|
if (oldSpeed < 32)
|
|
frictionScale = oldSpeed * -72 + 3696;
|
|
else
|
|
frictionScale = 0x590 - oldSpeed;
|
|
|
|
uVar3 = cp->hd.direction;
|
|
|
|
SurfacePtr = NULL;
|
|
|
|
uVar9 = uVar3 & 0xfff;
|
|
uVar3 = uVar3 + cp->wheel_angle & 0xfff;
|
|
|
|
cdx = rcossin_tbl[uVar9 * 2];
|
|
cdz = rcossin_tbl[uVar9 * 2 + 1];
|
|
sdx = rcossin_tbl[uVar3 * 2];
|
|
sdz = rcossin_tbl[uVar3 * 2 + 1];
|
|
|
|
player_id = GetPlayerId(cp);
|
|
car_cos = &car_cosmetics[cp->ap.model];
|
|
|
|
GetFrictionScalesDriver1(cp, cl, &frontFS, &rearFS);
|
|
|
|
cp->hd.front_vel = 0;
|
|
cp->hd.rear_vel = 0;
|
|
|
|
if (frictionScale > 3300)
|
|
frictionScale = 3300;
|
|
|
|
i = 3;
|
|
wh = &cp->hd.wheel[3];
|
|
|
|
do {
|
|
gte_ldv0(&car_cos->wheelDisp[i]);
|
|
|
|
docop2(0x480012);
|
|
|
|
wheelPos[0] = MAC1;
|
|
wheelPos[1] = MAC2;
|
|
wheelPos[2] = MAC3;
|
|
|
|
int friction_coef = FindSurfaceD2((VECTOR*)wheelPos, (VECTOR*)surfaceNormal, (VECTOR*)surfacePoint, &SurfacePtr);
|
|
|
|
friction_coef = ((friction_coef * (32400 - wetness)) >> 15) + 500; // s6, iVar4
|
|
|
|
wh->onGrass = SurfacePtr && SurfacePtr->surface == 4;
|
|
|
|
if(SurfacePtr)
|
|
{
|
|
switch (SurfacePtr->surface)
|
|
{
|
|
case 4:
|
|
case 6:
|
|
case 9:
|
|
case 11:
|
|
wh->surface = 0x80;
|
|
break;
|
|
default:
|
|
wh->surface = 0;
|
|
}
|
|
|
|
switch (SurfacePtr->surface)
|
|
{
|
|
case 8:
|
|
wh->surface |= 2;
|
|
break;
|
|
case 6:
|
|
case 9:
|
|
wh->surface |= 1;
|
|
break;
|
|
case 11:
|
|
wh->surface |= 3;
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
wh->surface = 0;
|
|
}
|
|
|
|
oldCompression = wh->susCompression;
|
|
newCompression = ((surfacePoint[1] - wheelPos[1]) * surfaceNormal[1]) / 4096 + 14;
|
|
|
|
if (newCompression < 0)
|
|
newCompression = 0;
|
|
|
|
if (newCompression > 800)
|
|
newCompression = 12;
|
|
|
|
// play curb hit sound on player
|
|
if (cp->controlType == 1)
|
|
{
|
|
int diff = newCompression - oldCompression;
|
|
|
|
if (diff < 0)
|
|
diff = oldCompression - newCompression;
|
|
|
|
if (diff > 12 && ((i & 1U) != 0))
|
|
{
|
|
chan = GetFreeChannel();
|
|
|
|
if ((1 < NumPlayers) && (NoPlayerControl == 0))
|
|
SetPlayerOwnsChannel(chan, (char)player_id);
|
|
|
|
Start3DSoundVolPitch(chan, 1, 5, cp->hd.where.t[0], cp->hd.where.t[1], cp->hd.where.t[2], -0x9c4, 400);
|
|
SetChannelPosition3(chan, (VECTOR *)cp->hd.where.t, NULL, -0x9c4, 400, 0);
|
|
}
|
|
|
|
if (newCompression < 0x55)
|
|
{
|
|
if (newCompression > 48)
|
|
SetPadVibration((int)cp->ai.padid, 3);
|
|
}
|
|
else
|
|
SetPadVibration((int)cp->ai.padid, 2);
|
|
}
|
|
|
|
// clamp to not make it too jumpy
|
|
if (newCompression > 42)
|
|
newCompression = 42;
|
|
|
|
if ((newCompression == 0) && (oldCompression == 0))
|
|
{
|
|
wh->susCompression = 0; // not on ground
|
|
}
|
|
else
|
|
{
|
|
wheelPos[2] = wheelPos[2] - cp->hd.where.t[2];
|
|
wheelPos[1] = wheelPos[1] - cp->hd.where.t[1];
|
|
wheelPos[0] = wheelPos[0] - cp->hd.where.t[0];
|
|
|
|
force.vz = 0;
|
|
force.vx = 0;
|
|
|
|
// seems like OK
|
|
pointVel[0] = (cl->avel[1] * wheelPos[2] - cl->avel[2] * wheelPos[1]) / 4096 + cl->vel[0]; //((cl->avel[1] * wheelPos[2] - cl->avel[2] * wheelPos[1]) + 2048) / 4096 + cl->vel[0];
|
|
pointVel[1] = (cl->avel[2] * wheelPos[0] - cl->avel[0] * wheelPos[2]) / 4096 + cl->vel[1]; //((cl->avel[2] * wheelPos[0] - cl->avel[0] * wheelPos[2]) + 2048) / 4096 + cl->vel[1];
|
|
pointVel[2] = (cl->avel[0] * wheelPos[1] - cl->avel[1] * wheelPos[0]) / 4096 + cl->vel[2]; //((cl->avel[0] * wheelPos[1] - cl->avel[1] * wheelPos[0]) + 2048) / 4096 + cl->vel[2];
|
|
|
|
// equivalents?
|
|
//int susForce = (((((((newCompression << 3) - newCompression) << 2) + newCompression) << 2) - newCompression) << 1) -
|
|
// ((((oldCompression << 1) + oldCompression) << 3) + oldCompression << 2);
|
|
int susForce = newCompression * 230 - oldCompression * 100;
|
|
|
|
int lfx = 0; // iVar12, a2
|
|
int lfz = 0; // iVar11, t2
|
|
|
|
if (wh->locked)
|
|
{
|
|
int a = ratan2(pointVel[0] / 64, pointVel[2] / 64);
|
|
lfx = rcossin_tbl[(a & 0xfff) * 2 + 1];
|
|
lfz = rcossin_tbl[(uVar3 & 0xfff) * 2];
|
|
|
|
if (abs(pointVel[0]) + abs(pointVel[2]) < 8000)
|
|
{
|
|
surfaceNormal[0] = 0;
|
|
surfaceNormal[1] = 0x1000;
|
|
surfaceNormal[2] = 0;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if ((i & 1U) == 0)
|
|
{
|
|
lfx = -sdx;
|
|
lfz = sdz;
|
|
}
|
|
else
|
|
{
|
|
lfx = -cdx;
|
|
lfz = cdz;
|
|
}
|
|
}
|
|
|
|
int sidevel;
|
|
|
|
{
|
|
int _lfx = lfx;
|
|
int _lfz = lfz;
|
|
|
|
int _pvx = pointVel[0];
|
|
int _pvz = pointVel[2];
|
|
|
|
/*
|
|
if (_pvx < 0)
|
|
_pvx += 0x3F;
|
|
|
|
if (_pvz < 0)
|
|
_pvz += 0x3F;
|
|
|
|
if (_lfx < 0)
|
|
_lfx += 0x3F;
|
|
|
|
if (_lfx < 0)
|
|
_lfx += 0x3F;*/
|
|
|
|
sidevel = (_pvx / 64) * (_lfz / 64) + (_pvz / 64) * (_lfx / 64);
|
|
}
|
|
|
|
int slidevel;
|
|
{
|
|
int _fs = frictionScale;
|
|
int _sv = sidevel;
|
|
/*
|
|
if (_fs < 0)
|
|
_fs += 0x3F;
|
|
|
|
|
|
if (_sv < 0)
|
|
_sv += 0x3F;*/
|
|
|
|
slidevel = (_fs / 64) * (_sv / 64);
|
|
|
|
if (slidevel < 0)
|
|
slidevel = -slidevel;
|
|
}
|
|
|
|
if (sidevel < 50000)
|
|
{
|
|
if(sidevel > -50000)
|
|
{
|
|
sidevel = (frictionScale * sidevel) / 4096;
|
|
|
|
if (sidevel > 12500)
|
|
sidevel = 12500;
|
|
if (sidevel < -12500)
|
|
sidevel = -12500;
|
|
}
|
|
else
|
|
sidevel = -12500;
|
|
}
|
|
else
|
|
sidevel = 12500;
|
|
|
|
//lfx = frontFS * lfx + 0x2000 >> 0xE;
|
|
//lfz = frontFS * lfz + 0x2000 >> 0xE;
|
|
|
|
//lfx = iVar12
|
|
//lfz = iVar11
|
|
//pointVel[0] = chan;
|
|
//pointVel[2] = iVar10
|
|
|
|
if ((i & 1U) == 0)
|
|
{
|
|
sidevel = (frontFS * sidevel) / 4096;
|
|
|
|
if (wh->locked == 0)
|
|
{
|
|
if (cp->controlType == 3)
|
|
{
|
|
force.vx = sdx * cp->thrust;
|
|
force.vz = sdz * cp->thrust;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
//sidevel = (sidevel >> 0xd) + iVar10 >> 1;
|
|
//iVar5 = (((-sidevel * lfz + 0x800 >> 0xc) * sdz - (-sidevel * lfx + 0x800 >> 0xc) * sdx) + 1024) / 2048;
|
|
|
|
//force.vx = iVar5 * sdz;
|
|
//force.vz = -iVar5 * sdx;
|
|
}
|
|
|
|
if (cp->hd.front_vel < slidevel)
|
|
cp->hd.front_vel = slidevel;
|
|
}
|
|
else
|
|
{
|
|
if (wh->locked == 0)
|
|
{
|
|
sidevel = (rearFS * sidevel) / 4096;
|
|
|
|
if ((handlingType[cp->hndType].autoBrakeOn != 1) && (0 < sidevel * cp->wheel_angle))
|
|
cp->hd.autoBrake = -1;
|
|
|
|
force.vx = -lfx * cp->thrust;
|
|
force.vz = lfz * cp->thrust;
|
|
}
|
|
else
|
|
{
|
|
sidevel = (frontFS * sidevel + 8192) / 16384;
|
|
}
|
|
|
|
if (cp->hd.rear_vel < slidevel)
|
|
cp->hd.rear_vel = slidevel;
|
|
}
|
|
|
|
// add the driving forces
|
|
force.vx += (susForce * surfaceNormal[0] - sidevel * lfz) - cl->vel[0] * 12;
|
|
force.vy = susForce * surfaceNormal[1] - cl->vel[1] * 12;
|
|
force.vz += (susForce * surfaceNormal[2] - sidevel * lfx) - cl->vel[2] * 12;
|
|
|
|
//force.vx += (susForce * surfaceNormal[0] - sidevel * lfz) - (((cl->vel[0] << 1) + cl->vel[0]) << 2);
|
|
//force.vy = susForce * surfaceNormal[1] - (((cl->vel[1] << 1) + cl->vel[1]) << 2);
|
|
//force.vz += (susForce * surfaceNormal[2] - sidevel * lfx) - (((cl->vel[2] << 1) + cl->vel[2]) << 2);
|
|
|
|
if((wh->surface & 7) == 1)
|
|
{
|
|
force.vx -= cl->vel[0] * 75;
|
|
force.vz -= cl->vel[2] * 75;
|
|
}
|
|
|
|
int a = cp->hd.where.m[1][1];
|
|
|
|
if (a < 2048)
|
|
{
|
|
a = 4096 - a;
|
|
if (a < 0x1001)
|
|
a = 4096 - ((a * a) / 4096);
|
|
else
|
|
a = 0;
|
|
|
|
friction_coef = (friction_coef * a) / 4096;
|
|
}
|
|
|
|
if (surfaceNormal[1] < 3276)
|
|
friction_coef = friction_coef * surfaceNormal[1] * 5 >> 14;
|
|
|
|
// last force addition
|
|
force.vy = (force.vy) / 4096;
|
|
force.vx = ((force.vx) / 4096) * friction_coef / 4096;
|
|
force.vz = ((force.vz) / 4096) * friction_coef / 4096;
|
|
|
|
// make cops not flip to over
|
|
if (cp->controlType == 3)
|
|
{
|
|
if (gCopDifficultyLevel == 2)
|
|
wheelPos[1] *= 12;
|
|
else
|
|
wheelPos[1] *= 19;
|
|
|
|
if (wheelPos[1] < 0)
|
|
wheelPos[1] += 31;
|
|
|
|
wheelPos[1] = wheelPos[1] >> 5;
|
|
}
|
|
|
|
// apply
|
|
cp->hd.acc[0] += force.vx;
|
|
cp->hd.acc[1] += force.vy;
|
|
cp->hd.acc[2] += force.vz;
|
|
|
|
cp->hd.aacc[0] += (wheelPos[1] * force.vz - wheelPos[2] * force.vy) / 4096;
|
|
cp->hd.aacc[1] += (wheelPos[2] * force.vx - wheelPos[0] * force.vz) / 4096;
|
|
cp->hd.aacc[2] += (wheelPos[0] * force.vy - wheelPos[1] * force.vx) / 4096;
|
|
|
|
wh->susCompression = newCompression;
|
|
}
|
|
|
|
wh = wh--;
|
|
i--;
|
|
} while (-1 < i);
|
|
if ((cp->hd.wheel[1].susCompression == '\0') && (cp->hd.wheel[3].susCompression == '\0')) {
|
|
uVar3 = 0x1a0000;
|
|
if (cp->thrust < 1) {
|
|
uVar3 = 0;
|
|
if (-1 < cp->thrust) goto LAB_00082b9c;
|
|
uVar3 = 0xffed0000;
|
|
}
|
|
uVar3 = uVar3 | 0x4000;
|
|
}
|
|
else {
|
|
iVar8 = cl->vel[0];
|
|
if (iVar8 < 0) {
|
|
iVar8 = iVar8 + 0x3f;
|
|
}
|
|
if (cdx < 0) {
|
|
cdx = cdx + 0x3f;
|
|
}
|
|
iVar4 = cl->vel[2];
|
|
if (iVar4 < 0) {
|
|
iVar4 = iVar4 + 0x3f;
|
|
}
|
|
if (cdz < 0) {
|
|
cdz = cdz + 0x3f;
|
|
}
|
|
uVar3 = (iVar8 >> 6) * (cdx >> 6) + (iVar4 >> 6) * (cdz >> 6);
|
|
}
|
|
LAB_00082b9c:
|
|
cp->hd.wheel_speed = uVar3;
|
|
return;
|
|
#else
|
|
int oldCompression;
|
|
short sVar1;
|
|
long lVar2;
|
|
VECTOR *wheelPosPtr2;
|
|
uint uVar3;
|
|
int iVar4;
|
|
int iVar5;
|
|
int iVar6;
|
|
bool bVar7;
|
|
int iVar8;
|
|
uint uVar9;
|
|
int iVar10;
|
|
int iVar11;
|
|
int iVar12;
|
|
int iVar13;
|
|
int chan;
|
|
int newCompression;
|
|
WHEEL *pWVar14;
|
|
long wheelPos[4];
|
|
long surfacePoint[4];
|
|
long surfaceNormal[4];
|
|
VECTOR force;
|
|
long pointVel[4];
|
|
int frontFS;
|
|
int rearFS;
|
|
_sdPlane *SurfacePtr;
|
|
int i;
|
|
int cdx;
|
|
int cdz;
|
|
int sdx;
|
|
int sdz;
|
|
CAR_COSMETICS *car_cos;
|
|
int player_id;
|
|
VECTOR *wheelPosPtr;
|
|
VECTOR *surfacePointPtr;
|
|
VECTOR *surfaceNormalPtr;
|
|
_sdPlane **surfacePtrPtr;
|
|
|
|
iVar8 = (cp->hd).speed * 3 >> 1;
|
|
if (iVar8 < 0x20) {
|
|
iVar8 = iVar8 * -0x48 + 0xe70;
|
|
}
|
|
else {
|
|
iVar8 = 0x590 - iVar8;
|
|
}
|
|
uVar3 = (cp->hd).direction;
|
|
SurfacePtr = NULL;
|
|
uVar9 = uVar3 & 0xfff;
|
|
uVar3 = uVar3 + (int)cp->wheel_angle & 0xfff;
|
|
cdx = (int)rcossin_tbl[uVar9 * 2];
|
|
cdz = (int)rcossin_tbl[uVar9 * 2 + 1];
|
|
sdx = (int)rcossin_tbl[uVar3 * 2];
|
|
sdz = (int)rcossin_tbl[uVar3 * 2 + 1];
|
|
player_id = GetPlayerId(cp);
|
|
car_cos = car_cosmetics + (cp->ap).model;
|
|
GetFrictionScalesDriver1(cp, cl, &frontFS, &rearFS);
|
|
(cp->hd).front_vel = 0;
|
|
(cp->hd).rear_vel = 0;
|
|
if (0xce4 < iVar8) {
|
|
iVar8 = 0xce4;
|
|
}
|
|
wheelPosPtr = (VECTOR *)wheelPos;
|
|
surfaceNormalPtr = (VECTOR *)surfaceNormal;
|
|
i = 3;
|
|
surfacePointPtr = (VECTOR *)surfacePoint;
|
|
surfacePtrPtr = &SurfacePtr;
|
|
pWVar14 = (cp->hd).wheel + 3;
|
|
do {
|
|
wheelPosPtr2 = wheelPosPtr;
|
|
gte_ldv0(&car_cos->wheelDisp[i]);
|
|
|
|
docop2(0x480012);
|
|
wheelPosPtr->vx = MAC1;
|
|
wheelPosPtr2->vy = MAC2;
|
|
wheelPosPtr2->vz = MAC3;
|
|
iVar4 = FindSurfaceD2(wheelPosPtr, surfaceNormalPtr, surfacePointPtr, surfacePtrPtr);
|
|
bVar7 = false;
|
|
iVar4 = (iVar4 * (0x7e90 - wetness) >> 0xf) + 500;
|
|
if (SurfacePtr != NULL) {
|
|
bVar7 = SurfacePtr->surface == 4;
|
|
}
|
|
*(bool *)&pWVar14->onGrass = bVar7;
|
|
if (SurfacePtr == NULL) {
|
|
pWVar14->surface = '\0';
|
|
}
|
|
else {
|
|
sVar1 = SurfacePtr->surface;
|
|
if ((((sVar1 == 4) || (sVar1 == 6)) || (sVar1 == 0xb)) || (sVar1 == 9)) {
|
|
pWVar14->surface = -0x80;
|
|
}
|
|
else {
|
|
pWVar14->surface = '\0';
|
|
}
|
|
if (sVar1 == 8) {
|
|
pWVar14->surface = pWVar14->surface | 2;
|
|
}
|
|
else {
|
|
if (sVar1 < 9) {
|
|
if (sVar1 == 6) {
|
|
LAB_000821c4:
|
|
pWVar14->surface = pWVar14->surface | 1;
|
|
}
|
|
}
|
|
else {
|
|
if (sVar1 == 9) goto LAB_000821c4;
|
|
if (sVar1 == 0xb) {
|
|
pWVar14->surface = pWVar14->surface | 3;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
oldCompression = pWVar14->susCompression;
|
|
uVar3 = (uint)oldCompression;
|
|
chan = ((surfacePoint[1] - wheelPos[1]) * surfaceNormal[1]) / 4096 + 0xe;
|
|
newCompression = chan;
|
|
if (chan < 0) {
|
|
newCompression = 0;
|
|
}
|
|
if (800 < chan) {
|
|
newCompression = 0xc;
|
|
}
|
|
if (cp->controlType == '\x01')
|
|
{
|
|
chan = newCompression - uVar3;
|
|
if (chan < 0) {
|
|
chan = uVar3 - newCompression;
|
|
}
|
|
if ((0xc < chan) && ((i & 1U) != 0)) {
|
|
chan = GetFreeChannel();
|
|
if ((1 < NumPlayers) && (NoPlayerControl == 0)) {
|
|
SetPlayerOwnsChannel(chan, (char)player_id);
|
|
}
|
|
Start3DSoundVolPitch
|
|
(chan, 1, 5, (cp->hd).where.t[0], (cp->hd).where.t[1], (cp->hd).where.t[2],
|
|
-0x9c4, 400);
|
|
SetChannelPosition3(chan, (VECTOR *)(cp->hd).where.t, NULL, -0x9c4, 400, 0);
|
|
}
|
|
if (newCompression < 0x55) {
|
|
if (0x30 < newCompression) {
|
|
SetPadVibration((int)cp->ai.padid, '\x03');
|
|
}
|
|
}
|
|
else {
|
|
SetPadVibration((int)cp->ai.padid, '\x02');
|
|
}
|
|
}
|
|
if (0x2a < newCompression) {
|
|
newCompression = 0x2a;
|
|
}
|
|
if ((newCompression == 0) && (oldCompression == 0)) {
|
|
pWVar14->susCompression = '\0';
|
|
}
|
|
else {
|
|
wheelPos[2] = wheelPos[2] - (cp->hd).where.t[2];
|
|
wheelPos[1] = wheelPos[1] - (cp->hd).where.t[1];
|
|
wheelPos[0] = wheelPos[0] - (cp->hd).where.t[0];
|
|
force.vz = 0;
|
|
force.vx = 0;
|
|
chan = ((cl->avel[1] * wheelPos[2] - cl->avel[2] * wheelPos[1])/4096) +
|
|
cl->vel[0];
|
|
iVar10 = ((cl->avel[0] * wheelPos[1] - cl->avel[1] * wheelPos[0])/4096) +
|
|
cl->vel[2];
|
|
iVar13 = newCompression * 0xe6 + uVar3 * -100;
|
|
if (pWVar14->locked == '\0') {
|
|
if ((i & 1U) == 0) {
|
|
iVar12 = -sdx;
|
|
iVar11 = sdz;
|
|
}
|
|
else {
|
|
iVar12 = -cdx;
|
|
iVar11 = cdz;
|
|
}
|
|
}
|
|
else {
|
|
uVar3 = ratan2(chan / 64, iVar10 / 64);
|
|
iVar12 = (int)rcossin_tbl[(uVar3 & 0xfff) * 2 + 1];
|
|
iVar5 = chan;
|
|
if (chan < 0) {
|
|
iVar5 = -chan;
|
|
}
|
|
iVar6 = iVar10;
|
|
if (iVar10 < 0) {
|
|
iVar6 = -iVar10;
|
|
}
|
|
iVar11 = (int)rcossin_tbl[(uVar3 & 0xfff) * 2];
|
|
if (iVar5 + iVar6 < 8000) {
|
|
surfaceNormal[0] = 0;
|
|
surfaceNormal[1] = 0x1000;
|
|
surfaceNormal[2] = 0;
|
|
}
|
|
}
|
|
//if (chan < 0) {
|
|
// chan = chan + 0x3f;
|
|
//}
|
|
iVar5 = iVar11;
|
|
//if (iVar11 < 0) {
|
|
// iVar5 = iVar11 + 0x3f;
|
|
//}
|
|
//if (iVar10 < 0) {
|
|
// iVar10 = iVar10 + 0x3f;
|
|
//}
|
|
iVar6 = iVar12;
|
|
//if (iVar12 < 0) {
|
|
// iVar6 = iVar12 + 0x3f;
|
|
//}
|
|
iVar10 = (chan / 64) * (iVar5 / 64) + (iVar10 / 64) * (iVar6 / 64);
|
|
chan = iVar8;
|
|
//if (iVar8 < 0) {
|
|
// chan = iVar8 + 0x3f;
|
|
//}
|
|
iVar5 = iVar10;
|
|
//if (iVar10 < 0) {
|
|
// iVar5 = iVar10 + 0x3f;
|
|
//}
|
|
chan = (chan / 64) * (iVar5 / 64);
|
|
if (chan < 0) {
|
|
chan = -chan;
|
|
}
|
|
if (iVar10 < 0xc351) {
|
|
if (iVar10 < -50000) {
|
|
LAB_00082604:
|
|
iVar10 = -0x30d4;
|
|
}
|
|
else {
|
|
iVar10 = (iVar8 * iVar10) / 4096;
|
|
if (0x30d4 < iVar10) goto LAB_000825f4;
|
|
if (iVar10 < -0x30d4) goto LAB_00082604;
|
|
}
|
|
}
|
|
else {
|
|
LAB_000825f4:
|
|
iVar10 = 0x30d4;
|
|
}
|
|
if ((i & 1U) == 0) {
|
|
iVar5 = frontFS * iVar10;
|
|
iVar10 = iVar5 / 4096;
|
|
if (pWVar14->locked == '\0') {
|
|
if (cp->controlType == '\x03') {
|
|
force.vx = sdx * cp->thrust;
|
|
force.vz = sdz * cp->thrust;
|
|
}
|
|
}
|
|
else {
|
|
iVar10 = (iVar5 / 4096) + iVar10 >> 1;
|
|
iVar5 = ((-iVar10 * iVar11) / 4096 * sdz - (-iVar10 * iVar12) / 4096 * sdx) / 4096;
|
|
force.vx = iVar5 * sdz;
|
|
force.vz = -iVar5 * sdx;
|
|
}
|
|
if ((cp->hd).front_vel < chan) {
|
|
(cp->hd).front_vel = chan;
|
|
}
|
|
}
|
|
else {
|
|
if (pWVar14->locked == '\0') {
|
|
iVar10 = (rearFS * iVar10) / 4096;
|
|
if ((handlingType[cp->hndType].autoBrakeOn != '\0') &&
|
|
(0 < iVar10 * cp->wheel_angle)) {
|
|
(cp->hd).autoBrake = -1;
|
|
}
|
|
force.vx = -iVar12 * (int)cp->thrust;
|
|
force.vz = iVar11 * (int)cp->thrust;
|
|
}
|
|
else {
|
|
iVar10 = (frontFS * iVar10) / 16384;
|
|
}
|
|
if ((cp->hd).rear_vel < chan) {
|
|
(cp->hd).rear_vel = chan;
|
|
}
|
|
}
|
|
force.vx = force.vx + (iVar13 * surfaceNormal[0] - iVar10 * iVar11) - cl->vel[0] * 12;
|
|
force.vz = force.vz + (iVar13 * surfaceNormal[2] - iVar10 * iVar12) - cl->vel[2] * 12;
|
|
if ((pWVar14->surface & 7) == 1) {
|
|
force.vx = force.vx - cl->vel[0] * 75;
|
|
force.vz = force.vz - cl->vel[2] * 75;
|
|
}
|
|
chan = (int)(cp->hd).where.m[4];
|
|
if (chan < 0x800) {
|
|
chan = 0x1000 - chan;
|
|
if (chan < 0x1001) {
|
|
chan = 0x1000 - (chan * chan) / 4096;
|
|
}
|
|
else {
|
|
chan = 0;
|
|
}
|
|
iVar4 = (iVar4 * chan) / 4096;
|
|
}
|
|
if (surfaceNormal[1] < 0xccc) {
|
|
iVar4 = (iVar4 * surfaceNormal[1] * 5) >> 14;
|
|
}
|
|
chan = (iVar13 * surfaceNormal[1] - cl->vel[1] * 12) / 4096;
|
|
iVar10 = ((force.vx/4096) * iVar4) / 4096;
|
|
iVar4 = ((force.vz/4096) * iVar4) / 4096;
|
|
|
|
if (cp->controlType == '\x03') {
|
|
if (gCopDifficultyLevel == 2) {
|
|
iVar13 = wheelPos[1] * 0xc;
|
|
}
|
|
else {
|
|
iVar13 = wheelPos[1] * 0x13;
|
|
}
|
|
if (iVar13 < 0) {
|
|
iVar13 = iVar13 + 0x1f;
|
|
}
|
|
wheelPos[1] = iVar13 >> 5;
|
|
}
|
|
iVar12 = (cp->hd).acc[1];
|
|
(cp->hd).acc[0] = (cp->hd).acc[0] + iVar10;
|
|
iVar13 = (cp->hd).acc[2];
|
|
(cp->hd).acc[1] = iVar12 + chan;
|
|
(cp->hd).acc[2] = iVar13 + iVar4;
|
|
(cp->hd).aacc[0] += (wheelPos[1] * iVar4 - wheelPos[2] * chan) / 4096;
|
|
(cp->hd).aacc[1] += (wheelPos[2] * iVar10 - wheelPos[0] * iVar4) / 4096;
|
|
(cp->hd).aacc[2] += (wheelPos[0] * chan - wheelPos[1] * iVar10) / 4096;
|
|
pWVar14->susCompression = (char)newCompression;
|
|
}
|
|
pWVar14 = pWVar14 + -1;
|
|
i = i + -1;
|
|
} while (-1 < i);
|
|
if (((cp->hd).wheel[1].susCompression == '\0') && ((cp->hd).wheel[3].susCompression == '\0')) {
|
|
uVar3 = 0x1a0000;
|
|
if (cp->thrust < 1) {
|
|
uVar3 = 0;
|
|
if (-1 < cp->thrust) goto LAB_00082b9c;
|
|
uVar3 = 0xffed0000;
|
|
}
|
|
uVar3 = uVar3 | 0x4000;
|
|
}
|
|
else {
|
|
iVar8 = cl->vel[0];
|
|
//if (iVar8 < 0) {
|
|
// iVar8 = iVar8 + 0x3f;
|
|
//}
|
|
//if (cdx < 0) {
|
|
// cdx = cdx + 0x3f;
|
|
//}
|
|
iVar4 = cl->vel[2];
|
|
//if (iVar4 < 0) {
|
|
// iVar4 = iVar4 + 0x3f;
|
|
//}
|
|
//if (cdz < 0) {
|
|
// cdz = cdz + 0x3f;
|
|
//}
|
|
uVar3 = (iVar8 / 64) * (cdx / 64) + (iVar4 / 64) * (cdz / 64);
|
|
}
|
|
LAB_00082b9c:
|
|
(cp->hd).wheel_speed = uVar3;
|
|
#endif
|
|
}
|
|
|
|
|
|
|
|
|
|
|