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33 lines
788 B
C
33 lines
788 B
C
#ifndef CAMERA_H
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#define CAMERA_H
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extern VECTOR camera_position;
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extern char old_camera_change;
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extern char camera_change;
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extern MATRIX face_camera_work;
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extern MATRIX camera_matrix;
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extern void InitCamera(_PLAYER *lp); // 0x0001F5F4
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extern void ModifyCamera(); // 0x0001FA20
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extern int CameraCollisionCheck(); // 0x0001FC18
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extern void TurnHead(_PLAYER *lp); // 0x00020A10
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extern void PlaceCameraFollowCar(_PLAYER *lp); // 0x0002003C
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extern void PlaceCameraAtLocation(_PLAYER *lp, int zoom); // 0x00020904
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extern int PointAtTarget(VECTOR *pPosition, VECTOR *pTarget, SVECTOR *pAngleVec); // 0x00020B08
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extern void PlaceCameraInCar(_PLAYER *lp, int BumperCam); // 0x0002050C
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extern int OK_To_Zoom(); // 0x00020BC0
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extern void SetBasePos(VECTOR *pVec); // 0x00020C70
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#endif
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