REDRIVER2/src_rebuild/GAME/C/CONVERT.H
Ilya Shurumov bf1dde5d34 - many sources processed and added UNIMPLEMENTED()
- game now goes to loading screen
2020-04-04 10:56:09 +06:00

31 lines
748 B
C

#ifndef CONVERT_H
#define CONVERT_H
extern void Calc_Object_MatrixYZX(MATRIX *mat, SVECTOR *angles); // 0x0002D3F8
extern void _RotMatrixX(MATRIX *m, short ang); // 0x0002D470
extern void _RotMatrixY(MATRIX *m, short ang); // 0x0002D49C
extern void _RotMatrixZ(MATRIX *m, short ang); // 0x0002D4C8
extern void RotMatrixXYZ(MATRIX *m, SVECTOR *r); // 0x0002D4F4
extern void _MatrixRotate(VECTOR *pos); // 0x0002D51C
extern void InvertMatrix(MATRIX *a, MATRIX *b); // 0x0002D55C
extern void BuildWorldMatrix(); // 0x0002D304
extern void ScaleCamera(); // 0x0002D5C8
extern void Getlong(char *dest, char *source); // 0x0002D678
extern void RandomInit(long i1, long i2); // 0x0002D6A8
extern long Random2(int step); // 0x0002D724
#endif