REDRIVER2/src_rebuild/EMULATOR
2020-10-12 22:53:58 +06:00
..
GTE - fix SquareRoot0 table error 2020-09-28 21:18:21 +06:00
PLATFORM - add TOMB5 emulator code 2020-03-31 22:56:49 +06:00
shaders - latest changes of emulator 2020-04-03 04:42:51 +06:00
ABS.C - [EMU] add branchless abs, min, max (further to be used on PSX) 2020-09-25 22:03:12 +06:00
ABS.H - [EMU] add branchless abs, min, max (further to be used on PSX) 2020-09-25 22:03:12 +06:00
ASM.H - add TOMB5 emulator code 2020-03-31 22:56:49 +06:00
CMakeLists.txt - add TOMB5 emulator code 2020-03-31 22:56:49 +06:00
CRASHHANDLER.C - add TOMB5 emulator code 2020-03-31 22:56:49 +06:00
CRASHHANDLER.H - add TOMB5 emulator code 2020-03-31 22:56:49 +06:00
EMULATOR_GLOBALS.H Make changes suggested in PR review 2020-09-30 01:22:08 -03:00
EMULATOR_PLATFORM_SETUP.H Make changes suggested in PR review 2020-09-30 01:22:08 -03:00
EMULATOR_PRIVATE.H - [EMU] added debug mouse support 2020-08-25 14:18:32 +06:00
EMULATOR_SETUP.H - latest changes of emulator 2020-04-03 04:42:51 +06:00
EMULATOR_VERSION.H - Latest emulator updates (inc PGXP) 2020-04-23 13:25:56 +06:00
EMULATOR.C - compilation fix 2020-10-03 22:21:35 +06:00
EMULATOR.H - [EMU] fix gouraud-shaded line drawing colors 2020-09-23 15:28:31 +06:00
GPU_D3D9.C - add TOMB5 emulator code 2020-03-31 22:56:49 +06:00
GPU_D3D9.H - add TOMB5 emulator code 2020-03-31 22:56:49 +06:00
GTEREG.H - [EMU] rename all GTE register macros with C2_ prefix 2020-09-03 11:30:15 +06:00
INLINE_C.C - use GTE macros everywhere instead of direct register access 2020-05-22 16:25:24 +06:00
INLINE_C.H - [EMU] add real GTE operations to ApplyMatrix* 2020-10-12 01:58:33 +06:00
KERNEL.H - add TOMB5 emulator code 2020-03-31 22:56:49 +06:00
LIBAPI.C - add TOMB5 emulator code 2020-03-31 22:56:49 +06:00
LIBAPI.H - add TOMB5 emulator code 2020-03-31 22:56:49 +06:00
LIBCD.C - Latest emulator updates (inc PGXP) 2020-04-23 13:25:56 +06:00
LIBCD.H - add TOMB5 emulator code 2020-03-31 22:56:49 +06:00
LIBETC.C Make changes suggested in PR review 2020-09-30 01:22:08 -03:00
LIBETC.H - add TOMB5 emulator code 2020-03-31 22:56:49 +06:00
LIBGPU.C - [EMU] fix gouraud-shaded line drawing colors 2020-09-23 15:28:31 +06:00
LIBGPU.H - breakdown of THISDUST.H on DR2LIMITS, DR2MATH, DR2TYPES, VERSION headers 2020-09-06 00:12:14 +06:00
LIBGTE.C - [EMU] PSX-correct ApplyRotMatrixLV 2020-10-12 22:53:58 +06:00
LIBGTE.H - [EMU] implement MulRotMatrix 2020-08-25 21:14:18 +06:00
LIBMATH.H Allow the project to be compiled on Linux 2020-09-26 20:31:08 -03:00
LIBMCRD.C - OT to use OTTYPE instead of just u_long for EMU 2020-04-01 03:04:08 +06:00
LIBMCRD.H - add TOMB5 emulator code 2020-03-31 22:56:49 +06:00
LIBPAD.C Make changes suggested in PR review 2020-09-30 01:22:08 -03:00
LIBPAD.H - [EMU] Analogue pad initialization to center 2020-05-20 16:56:01 +06:00
LIBSN.C - OT to use OTTYPE instead of just u_long for EMU 2020-04-01 03:04:08 +06:00
LIBSN.H - add TOMB5 emulator code 2020-03-31 22:56:49 +06:00
LIBSPU.C Make changes suggested in PR review 2020-09-30 01:22:08 -03:00
LIBSPU.H - add TOMB5 emulator code 2020-03-31 22:56:49 +06:00
R3000.H - add TOMB5 emulator code 2020-03-31 22:56:49 +06:00
RAND.H - [EMU] added RAND.H which includes stdlib for rand 2020-09-30 11:05:35 +06:00
STRINGS.H - add TOMB5 emulator code 2020-03-31 22:56:49 +06:00
TYPES.H - add TOMB5 emulator code 2020-03-31 22:56:49 +06:00