REDRIVER2/src_rebuild/GAME/C/MISSION.C

3708 lines
81 KiB
C

#include "THISDUST.H"
#include "MISSION.H"
#include "SYSTEM.H"
#include "MGENERIC.H"
#include "DEBRIS.H"
#include "DR2ROADS.H"
#include "SPOOL.H"
#include "PAUSE.H"
#include <string.h>
#ifndef PSX
#include <SDL.h>
#endif // PSX
char* MissionName[37] =
{
// Chicago
"Surveillance Tip Off",
"Chase the Witness",
"Train Pursuit",
"Tailing the Drop",
"Escape to the Safe House",
"Chase the Intruder",
"Caine's Compound",
"Leaving Chicago",
// Havana
"Follow Up the Lead",
"Hijack the Truck",
"Stop the Truck",
"Find the Clue",
"Escape to Ferry",
"To the Docks",
"Back to Jones",
"Tail Jericho",
"Pursue Jericho",
"Escape the Brazilians",
// Vegas
"Casino Getaway",
"Beat the Train",
"Car Bomb",
"Car Bomb Getaway",
"Bank Job",
"Steal the Ambulance",
"Stake Out",
"Steal the Keys",
"C4 Deal",
"Destroy the Yard",
// Rio
"Bus Crash",
"Steal the Cop Car",
"Caine's Cash",
"Save Jones",
"Boat Jump",
"Jones in Trouble",
"Chase the Gunman",
"Lenny Escaping",
"Pink Lenny Gets Caught",
};
// decompiled code
// original method signature:
// void /*$ra*/ InitialiseMissionDefaults()
// line 1347, offset 0x0006084c
/* begin block 1 */
// Start line: 1349
// Start offset: 0x0006084C
// Variables:
// int i; // $a0
/* end block 1 */
// End offset: 0x00060A74
// End Line: 1435
/* begin block 2 */
// Start line: 2694
/* end block 2 */
// End Line: 2695
/* begin block 3 */
// Start line: 2695
/* end block 3 */
// End Line: 2696
/* begin block 4 */
// Start line: 2698
/* end block 4 */
// End Line: 2699
/* WARNING: Unknown calling convention yet parameter storage is locked */
int gCopDifficultyLevel = 0;
GAMEMODE CurrentGameMode = GAMEMODE_NORMAL;
GAMEMODE WantedGameMode = GAMEMODE_NORMAL;
GAMETYPE StoredGameType;
int GameLevel = 0;
int gInvincibleCar = 0;
int gPlayerImmune = 0;
unsigned char NumPlayers = 1;
char NewLevel = 1;
GAMETYPE GameType = GAME_MISSION;
int gCurrentMissionNumber = 0;
char lockAllTheDoors = 0;
int maxPlayerCars = 1;
int maxCivCars = 14;
int maxParkedCars = 7;
int maxCopCars = 4;
int gPlayerDamageFactor = 0;
int requestStationaryCivCar = 0;
int numPlayerCars = 0;
int numCivCars = 0;
int numParkedCars = 0;
int numCopCars = 0;
int gMinimumCops = 0;
int gCopDesiredSpeedScale = 0x1000;
int gCopMaxPowerScale = 0x1000;
int gCurrentResidentSlot = 0;
int CopsAllowed = 0;
int MaxPlayerDamage[2] = { 0x1f40 };
int prevCopsInPursuit = 0;
int gPlayerWithTheFlag = -1;
int g321GoDelay = 0;
int last_flag = -1;
int cop_adjust = 0;
int gLapTimes[5][2];
int lastsay = -1;
int gCarWithABerm = -1;
int gCantDrive = 0;
int gGotInStolenCar = 0;
int gCopCarTheftAttempted = 0;
int gLockPickingAttempted = 0;
int gDontResetCarDamage = 0;
int bMissionTitleFade = 0;
STOPCOPS gStopCops;
MR_MISSION Mission;
u_long MissionStack[16][16];
MR_THREAD MissionThreads[16];
unsigned char reservedSlots[20]; // car slots
unsigned char playercollected[2] = { 0, 0 };
int TAIL_GETTINGCLOSE = 7000;
int TAIL_GETTINGFAR = 12900;
int TAIL_TOOCLOSE = 4000;
int TAIL_TOOFAR = 15900;
// [D]
void InitialiseMissionDefaults(void)
{
int i;
if ((NumPlayers == 2) || (GAME_TAKEADRIVE < GameType)) {
lockAllTheDoors = '\x01';
}
else {
lockAllTheDoors = '\0';
}
maxPlayerCars = 1;
maxCivCars = 0xe;
maxParkedCars = 7;
maxCopCars = 4;
gPlayerDamageFactor = 0x1000;
requestStationaryCivCar = 0;
numPlayerCars = 0;
numCivCars = 0;
numParkedCars = 0;
numCopCars = 0;
gMinimumCops = 0;
gCopDesiredSpeedScale = 0x1000;
gCopMaxPowerScale = 0x1000;
gCurrentResidentSlot = 0;
CopsAllowed = 0;
MaxPlayerDamage[0] = 22000;
MaxPlayerDamage[1] = 22000;
prevCopsInPursuit = 0;
for (i = 0; i < 15; i++)
{
MissionThreads[i].initial_sp = MissionStack[i];
MissionThreads[i].active = 0;
MissionThreads[i].pc = NULL;
MissionThreads[i].sp = NULL;
}
ClearMem((char *)&Mission, 0x48);
Mission.active = 0;
Mission.gameover_delay = -1;
Mission.gameover_mode = PAUSEMODE_PAUSE;
Mission.CarTarget = NULL;
Mission.ChaseTarget = NULL;
Mission.ChaseHitDelay = 0;
Mission.StealMessage = NULL;
Mission.PhantomCarId = -1;
for (i = 0; i < 2; i++)
{
Mission.timer[i].flags = 0;
Mission.message_priority[i] = 0;
Mission.message_string[i] = NULL;
}
Driver2TempJunctionsPtr = (ulong *)&_overlay_buffer;
NumTempJunctions = 0;
gPlayerWithTheFlag = -1;
last_flag = -1;
ClearMem((char *)reservedSlots, 0x14);
cop_adjust = 0;
playercollected[0] = '\0';
playercollected[1] = '\0';
lastsay = -1;
g321GoDelay = 0;
for (i = 0; i < 5; i++)
{
gLapTimes[i][0] = -1;
gLapTimes[i][1] = -1;
}
gCarWithABerm = -1;
gCantDrive = 0;
gGotInStolenCar = 0;
gCopCarTheftAttempted = 0;
gLockPickingAttempted = 0;
gDontResetCarDamage = 0;
gStopCops.radius = 0;
}
// decompiled code
// original method signature:
// void /*$ra*/ LoadMission(int missionnum /*$s0*/)
// line 1437, offset 0x00060a74
/* begin block 1 */
// Start line: 1438
// Start offset: 0x00060A74
// Variables:
// char filename[32]; // stack offset -64
// unsigned long header; // stack offset -32
// unsigned long offset; // $s0
// unsigned long length; // $s1
// int size; // $t1
// int i; // $v0
/* begin block 1.1 */
// Start line: 1677
// Start offset: 0x00060D88
// Variables:
// int flags; // $a1
// int time; // $a2
/* end block 1.1 */
// End offset: 0x00060E04
// End Line: 1698
/* begin block 1.2 */
// Start line: 1767
// Start offset: 0x00060F84
// Variables:
// struct _ROUTE_INFO *rinfo; // $s0
/* end block 1.2 */
// End offset: 0x00061024
// End Line: 1793
/* begin block 1.3 */
// Start line: 1830
// Start offset: 0x000610FC
// Variables:
// int num; // $v1
/* end block 1.3 */
// End offset: 0x00061128
// End Line: 1841
/* end block 1 */
// End offset: 0x00061258
// End Line: 1879
/* begin block 2 */
// Start line: 2949
/* end block 2 */
// End Line: 2950
/* begin block 3 */
// Start line: 2952
/* end block 3 */
// End Line: 2953
_MISSION* MissionLoadAddress;
_MISSION *MissionHeader;
_PLAYER player[8];
STREAM_SOURCE* PlayerStartInfo[8];
int numPlayersToCreate = 0;
int gStartOnFoot = 0;
int gSinkingTimer = 100;
int gTimeInWater = 0x19;
char InWater = 0;
int gBobIndex = 0;
int gWeather = 0;
int gTimeOfDay = 0;
int gShowPlayerDamage = 0;
int gDontPingInCops = 0;
int gBatterPlayer = 1;
int wantedCar[2] = { -1, -1 };
_TARGET *MissionTargets;
unsigned long *MissionScript;
char *MissionStrings;
char* gMissionTitle = NULL;
int multiplayerregions[4];
int gMultiplayerLevels = 0;
// LEADAI
LEAD_PARAMETERS LeadValues;
#define MISSIOH_IDENT (('D' << 24) | ('2' << 16) | ('M' << 8) | 'S' )
// [D]
void LoadMission(int missionnum)
{
bool bVar1;
short sVar2;
_MISSION *p_Var3;
int iVar4;
LEAD_PARAMETERS *pLVar5;
int *piVar6;
char bVar7;
int iVar8;
long *plVar9;
int iVar10;
int *piVar11;
uint loadsize;
char acStack64[32];
unsigned long header;
InitialiseMissionDefaults();
if (NewLevel != 0)
{
MissionLoadAddress = (_MISSION *)mallocptr;
}
sprintf(acStack64, "MISSIONS\\MISSIONS.BLK");
iVar4 = FileExists(acStack64);
if (iVar4 == 0)
{
return;
}
LoadfileSeg(acStack64, (char*)&header, missionnum << 2, 4);
if (header == 0)
{
#ifndef PSX
char errPrint[1024];
sprintf(errPrint, "%d is not valid mission\n", missionnum);
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "ERROR", errPrint, NULL);
#endif // PSX
return;
}
loadsize = header >> 0x13;
LoadfileSeg(acStack64, (char *)MissionLoadAddress, header & 0x7ffff, sizeof(_MISSION));
MissionHeader = MissionLoadAddress;
MissionTargets = (_TARGET *)((int)&MissionLoadAddress->id + MissionLoadAddress->size);
MissionScript = (ulong *)(MissionTargets + 0x10);
MissionStrings = (char *)(((_TARGET *)MissionScript)->data + MissionLoadAddress->strings);
if ((MissionLoadAddress->route != 0) && (NewLevel == 0))
{
loadsize = (int)MissionStrings + (MissionLoadAddress->route - (int)MissionLoadAddress);
}
iVar4 = LoadfileSeg(acStack64, (char *)MissionLoadAddress, header & 0x7ffff, loadsize);
if (MissionHeader->id != MISSIOH_IDENT)
{
#ifndef PSX
char errPrint[1024];
sprintf(errPrint, "Invalid mission %d identifier\n", missionnum);
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "ERROR", errPrint, NULL);
#endif // PSX
Mission.active = 0;
return;
}
piVar6 = &MissionHeader->region;
bVar1 = *piVar6 == 0;
MissionHeader->id = 0;
p_Var3 = MissionHeader;
if (!bVar1) {
multiplayerregions[1] = -1;
multiplayerregions[2] = -1;
multiplayerregions[3] = -1;
multiplayerregions[0] = *piVar6;
}
gMultiplayerLevels = (!bVar1);
doSpooling = (bVar1);
Mission.active = 1;
GameLevel = MissionHeader->city;
PlayerStartInfo[0]->position.vx = MissionHeader->playerStartPosition.x;
PlayerStartInfo[0]->rotation = p_Var3->playerStartRotation;
PlayerStartInfo[0]->position.vz = p_Var3->playerStartPosition.y;
PlayerStartInfo[0]->model = p_Var3->playerCarModel;
PlayerStartInfo[0]->palette = MissionHeader->playerCarColour;
if (MissionHeader->maxDamage != 0) {
MaxPlayerDamage[1] = MissionHeader->maxDamage;
MaxPlayerDamage[0] = MissionHeader->maxDamage;
}
gTimeOfDay = MissionHeader->time;
gWeather = MissionHeader->weather;
if ((((gTimeOfDay == 1) || (gTimeOfDay < 2)) || (gTimeOfDay == 2)) || (gTimeOfDay != 3)) {
gNight = 0;
}
else {
gNight = 1;
}
if (MissionHeader->weather == 1) {
gRainCount = 30;
gEffectsTimer = 41;
}
else {
gRainCount = 0;
gEffectsTimer = 0;
}
Mission.timer[0].flags = '\0';
Mission.timer[0].x = 0x7c;
Mission.timer[1].x = 0x7c;
Mission.timer[0].y = 0x10;
Mission.timer[0].count = 0;
Mission.timer[1].y = 0x88;
Mission.timer[1].flags = '\0';
Mission.timer[1].count = 0;
sVar2 = MissionHeader->timer;
if (((int)sVar2 != 0) || (((int)MissionHeader->timerFlags & 0x8000U) != 0)) {
bVar7 = 1;
if (((int)MissionHeader->timerFlags & 0x8000U) != 0) {
bVar7 = 3;
}
if ((MissionHeader->timerFlags & 0x4000U) != 0) {
bVar7 = bVar7 | 8;
}
if ((MissionHeader->timerFlags & 0x2000U) != 0) {
bVar7 = bVar7 | 0x10;
}
loadsize = (uint)NumPlayers;
if (NumPlayers != 0) {
plVar9 = &Mission.timer[0].count;
do {
*(char *)(plVar9 + -1) = bVar7;
*plVar9 = (int)sVar2 * 3000;
loadsize = loadsize - 1;
plVar9 = plVar9 + 3;
} while (loadsize != 0);
}
}
gMinimumCops = (MissionHeader->cops).min;
maxCopCars = (MissionHeader->cops).max;
if (maxCopCars == 4) {
if (GameType == GAME_SURVIVAL) {
gDontPingInCops = 0;
gBatterPlayer = 1;
goto LAB_00060e70;
}
gDontPingInCops = 1;
}
else {
gDontPingInCops = 0;
}
gBatterPlayer = 0;
LAB_00060e70:
gCopDesiredSpeedScale = (MissionHeader->cops).speed;
gCopMaxPowerScale = (MissionHeader->cops).power;
CopsAllowed = (maxCopCars != 0);
if (GameType == GAME_SURVIVAL)
{
gCopData.immortal = 1;
}
else if (GameType == GAME_GETAWAY)
{
gDontPingInCops = 1;
gCopData.immortal = 1;
}
else if (GameType == GAME_SECRET)
{
maxCivCars = 10;
maxParkedCars = 5;
}
else
{
gCopData.immortal = 0;
}
if ((MissionHeader->type & 2U) == 0)
{
PlayerStartInfo[0]->type = '\x01';
}
else
{
PlayerStartInfo[0]->type = '\x02';
PlayerStartInfo[0]->model = '\0';
}
if (NewLevel != 0) {
if (MissionHeader->route == 0) {
mallocptr = mallocptr + (iVar4 + 3U & 0xfffffffc);
#ifdef PSX
Loadfile("PATH.BIN", (char *)popNode);
#endif // PSX
leadAILoaded = 0;
pathAILoaded = 1;
}
else {
piVar11 = (int *)(MissionStrings + MissionHeader->route);
NumTempJunctions = *piVar11;
memcpy(Driver2TempJunctionsPtr, piVar11 + 1, NumTempJunctions << 2);
mallocptr = MissionStrings + MissionHeader->route;
#ifdef PSX
Loadfile("LEAD.BIN", (char *)popNode);
#endif // PSX
// I think it's wrong...
pLVar5 = &LeadValues;
piVar6 = piVar11 + 0x3e9;
leadAILoaded = 1;
pathAILoaded = 0;
do {
pLVar5->tEnd = piVar6[0];
pLVar5->tAvelLimit = piVar6[1];
pLVar5->tDist = piVar6[2];
pLVar5->tDistMul = piVar6[3];
piVar6 = piVar6 + 4;
pLVar5 = (LEAD_PARAMETERS *)&pLVar5->tWidth;
} while (piVar6 != piVar11 + 0x3f9);
CopsAllowed = 0;
}
}
sprintf(acStack64, "MISSIONS\\PATH%d.%d", gCurrentMissionNumber, 0);
iVar4 = FileExists(acStack64);
if (iVar4 != 0) {
LoadfileSeg(acStack64, (char *)(MissionTargets + 4), 0, 0x280);
}
if ((MissionHeader->type & 1U) != 0) {
RestoreStartData();
}
PreProcessTargets();
if (gCurrentMissionNumber - 1U < 0x28) {
loadsize = gCurrentMissionNumber;
if (0x24 < gCurrentMissionNumber) {
loadsize = gCurrentMissionNumber - 1U;
}
if (0xb < (int)loadsize) {
loadsize = loadsize - 1;
}
if (7 < (int)loadsize) {
loadsize = loadsize - 1;
}
gMissionTitle = MissionName[loadsize - 1];
}
else {
gMissionTitle = NULL;
}
if (wantedCar[0] != -1)
{
PlayerStartInfo[0]->model = wantedCar[0];
if ((wantedCar[0] == 0) || (4 < wantedCar[0]))
{
PlayerStartInfo[0]->palette = '\0';
if (3 < wantedCar[0])
{
MissionHeader->residentModels[4] = wantedCar[0];
}
}
else {
MissionHeader->residentModels[0] = wantedCar[0];
}
}
if (wantedCar[1] != -1)
{
PlayerStartInfo[1]->model = wantedCar[1];
if ((wantedCar[1] == 0) || (4 < wantedCar[1]))
{
PlayerStartInfo[1]->palette = '\0';
}
else
{
MissionHeader->residentModels[1] = wantedCar[1];
}
}
if (GameType == GAME_CAPTURETHEFLAG)
ActivateNextFlag();
MRInitialiseThread((MR_THREAD *)&MissionThreads, MissionScript, '\0');
return;
}
// decompiled code
// original method signature:
// void /*$ra*/ HandleMission()
// line 1881, offset 0x00061274
/* begin block 1 */
// Start line: 4184
/* end block 1 */
// End Line: 4185
/* begin block 2 */
// Start line: 4188
/* end block 2 */
// End Line: 4189
/* WARNING: Unknown calling convention yet parameter storage is locked */
void HandleMission(void)
{
UNIMPLEMENTED();
/*
int iVar1;
uint uVar2;
if (Mission == 0) {
return;
}
if (gInGameCutsceneActive != 0) {
return;
}
if (gInGameCutsceneDelay != 0) {
return;
}
if (CameraCnt != 0) goto LAB_00061388;
if ((MissionHeader->type & 4U) != 0) {
HandleMissionThreads();
DAT_000d7c12 = 0;
DAT_000d7c14 = 0;
MRCommitThreadGenocide();
MRInitialiseThread((MR_THREAD *)&MissionThreads, MissionScript, '\0');
}
uVar2 = MissionHeader->type & 0x30;
if (uVar2 != 0x10) {
if (uVar2 < 0x11) {
if (uVar2 == 0) {
FelonyBar.active = 1;
}
else {
FelonyBar.active = 0;
}
goto LAB_00061388;
}
if (uVar2 == 0x20) {
FelonyBar.active = 1;
FelonyBar.flags = FelonyBar.flags | 2;
goto LAB_00061388;
}
}
FelonyBar.active = 0;
LAB_00061388:
MRHandleCarRequests();
if (((bMissionTitleFade == 0) && (iVar1 = Handle321Go(), iVar1 == 0)) &&
(iVar1 = HandleGameOver(), iVar1 == 0)) {
if (DAT_000d7c12 != 0) {
DAT_000d7c12 = DAT_000d7c12 + -1;
}
if (DAT_000d7c14 != 0) {
DAT_000d7c14 = DAT_000d7c14 + -1;
}
if (DAT_000d7c48 != 0) {
DAT_000d7c48 = DAT_000d7c48 + -1;
}
gTannerActionNeeded = 0;
HandleTimer((MR_TIMER *)&DAT_000d7c24);
HandleTimer((MR_TIMER *)&DAT_000d7c30);
HandleThrownBombs();
HandleMissionThreads();
if (gCopCarTheftAttempted != 0) {
SetMissionMessage(MissionStrings + MissionHeader->msgPoliceCar, 2, 1);
gCopCarTheftAttempted = 0;
}
if ((gLockPickingAttempted != 0) && (NumPlayers == 1)) {
SetMissionMessage(MissionStrings + MissionHeader->msgDoorsLocked, 2, 1);
gLockPickingAttempted = 0;
}
}
return;
*/
}
// decompiled code
// original method signature:
// void /*$ra*/ HandleTimer(struct MR_TIMER *timer /*$s0*/)
// line 1962, offset 0x000614a4
/* begin block 1 */
// Start line: 4347
/* end block 1 */
// End Line: 4348
void HandleTimer(MR_TIMER *timer)
{
UNIMPLEMENTED();
/*
byte bVar1;
uchar uVar2;
int iVar3;
bVar1 = timer->flags;
if ((bVar1 & 4) != 0) {
return;
}
if ((bVar1 & 1) == 0) {
return;
}
if ((bVar1 & 2) == 0) {
iVar3 = timer->count + -100;
timer->count = iVar3;
if (iVar3 < 1) {
if (((MissionHeader->timerFlags & 0x1000U) == 0) || (iVar3 = DetonatorTimer(), iVar3 == 0)) {
if ((timer->flags & 8) == 0) {
if (DAT_000d7c0c == -1) {
SetMissionFailed(FAILED_OUTOFTIME);
}
if ((timer->flags & 0x10) != 0) {
events.cameraEvent = (_EVENT *)0x1;
BombThePlayerToHellAndBack(gCarWithABerm);
}
}
else {
if (DAT_000d7c0c == -1) {
SetMissionComplete();
timer->count = 0;
goto LAB_000615e0;
}
}
timer->count = 0;
}
else {
MissionHeader->timerFlags = MissionHeader->timerFlags & 0xefff;
timer->count = 9000;
timer->flags = timer->flags | 0x28;
}
}
}
else {
iVar3 = timer->count + 100;
timer->count = iVar3;
if (10799999 < iVar3) {
timer->count = 10799999;
}
}
LAB_000615e0:
iVar3 = timer->count;
uVar2 = (uchar)(iVar3 / 180000);
timer->min = uVar2;
timer->sec = (char)(iVar3 / 3000) + uVar2 * -0x3c;
timer->frac = (uchar)((iVar3 % 3000) / 0x1e);
return;
*/
}
// decompiled code
// original method signature:
// void /*$ra*/ RegisterChaseHit(int car1 /*$a0*/, int car2 /*$a1*/)
// line 2015, offset 0x00061684
/* begin block 1 */
// Start line: 4464
/* end block 1 */
// End Line: 4465
/* begin block 2 */
// Start line: 4465
/* end block 2 */
// End Line: 4466
void RegisterChaseHit(int car1, int car2)
{
UNIMPLEMENTED();
/*
int player;
if ((DAT_000d7c40 != 0) && (DAT_000d7c48 == 0)) {
if (gPlayerWithTheFlag == -1) {
if ((car1 == *(int *)(DAT_000d7c40 + 0x18)) || (car2 == *(int *)(DAT_000d7c40 + 0x18))) {
*(int *)(DAT_000d7c40 + 0x34) = *(int *)(DAT_000d7c40 + 0x34) + -1;
DAT_000d7c48 = 0x14;
DamageBar.position = DamageBar.position + 1;
}
}
else {
player = 1 - gPlayerWithTheFlag;
gPlayerWithTheFlag = player;
(&player)[player].targetCarId = -1;
DAT_000d7c48 = 0x14;
(&player)[1 - player].targetCarId = (char)gPlayerWithTheFlag;
SetPlayerMessage(player, s_Ce_l_hai_fatta__00011808, 2, 1);
}
}
return;
*/
}
// decompiled code
// original method signature:
// void /*$ra*/ PauseMissionTimer(int pause /*$a0*/)
// line 2046, offset 0x00064268
/* begin block 1 */
// Start line: 6575
/* end block 1 */
// End Line: 6576
/* begin block 2 */
// Start line: 4092
/* end block 2 */
// End Line: 4093
/* begin block 3 */
// Start line: 6576
/* end block 3 */
// End Line: 6577
void PauseMissionTimer(int pause)
{
UNIMPLEMENTED();
/*
if (pause == 0) {
DAT_000d7c28 = DAT_000d7c28 & 0xfb;
DAT_000d7c34 = DAT_000d7c34 & 0xfb;
}
else {
DAT_000d7c28 = DAT_000d7c28 | 4;
DAT_000d7c34 = DAT_000d7c34 | 4;
}
return;
*/
}
// decompiled code
// original method signature:
// void /*$ra*/ SetMissionMessage(char *message /*$a0*/, int priority /*$a1*/, int seconds /*$a2*/)
// line 2060, offset 0x000642a8
/* begin block 1 */
// Start line: 2061
// Start offset: 0x000642A8
// Variables:
// int i; // $a3
/* end block 1 */
// End offset: 0x00064340
// End Line: 2079
/* begin block 2 */
// Start line: 6606
/* end block 2 */
// End Line: 6607
/* begin block 3 */
// Start line: 6609
/* end block 3 */
// End Line: 6610
void SetMissionMessage(char *message, int priority, int seconds)
{
UNIMPLEMENTED();
/*
short *psVar1;
uint uVar2;
char **ppcVar3;
if (((message != MissionStrings + -1) && (message != (char *)0x0)) &&
(uVar2 = (uint)NumPlayers, NumPlayers != 0)) {
ppcVar3 = (char **)&DAT_000d7c1c;
psVar1 = &DAT_000d7c16;
do {
if ((psVar1[-2] == 0) || (*psVar1 <= priority)) {
*ppcVar3 = message;
*psVar1 = (short)priority;
if (seconds == 0) {
psVar1[-2] = 5;
}
else {
psVar1[-2] = (short)seconds * 0x1e;
}
}
ppcVar3 = ppcVar3 + 1;
uVar2 = uVar2 - 1;
psVar1 = psVar1 + 1;
} while (uVar2 != 0);
}
return;
*/
}
// decompiled code
// original method signature:
// void /*$ra*/ SetPlayerMessage(int player /*$a0*/, char *message /*$a1*/, int priority /*$a2*/, int seconds /*$a3*/)
// line 2081, offset 0x00064348
/* begin block 1 */
// Start line: 6657
/* end block 1 */
// End Line: 6658
/* begin block 2 */
// Start line: 6658
/* end block 2 */
// End Line: 6659
void SetPlayerMessage(int player, char *message, int priority, int seconds)
{
UNIMPLEMENTED();
/*
if ((message != MissionStrings + -1) && (message != (char *)0x0)) {
if (((&DAT_000d7c12)[player] == 0) || ((short)(&DAT_000d7c16)[player] <= priority)) {
*(char **)(&DAT_000d7c1c + player) = message;
(&DAT_000d7c16)[player] = (short)priority;
(&DAT_000d7c12)[player] = (short)seconds * 0x1e;
}
}
return;
*/
}
// decompiled code
// original method signature:
// int /*$ra*/ TargetComplete(struct _TARGET *target /*$a0*/, int player /*$a1*/)
// line 2094, offset 0x000643c4
/* begin block 1 */
// Start line: 2095
// Start offset: 0x000643C4
// Variables:
// unsigned long complete; // $a0
/* end block 1 */
// End offset: 0x00064408
// End Line: 2115
/* begin block 2 */
// Start line: 6685
/* end block 2 */
// End Line: 6686
/* begin block 3 */
// Start line: 6688
/* end block 3 */
// End Line: 6689
int TargetComplete(_TARGET *target, int player)
{
UNIMPLEMENTED();
return 0;
/*
uint uVar1;
uint uVar2;
uVar2 = target->data[1];
if (player == 0) {
uVar1 = uVar2 & 2;
}
else {
uVar1 = uVar2 & 0x100;
if (player != 1) {
if ((uVar2 & 0x102) == 0x102) {
return 1;
}
return 0;
}
}
if (uVar1 == 0) {
return 0;
}
return 1;
*/
}
// decompiled code
// original method signature:
// int /*$ra*/ TargetActive(struct _TARGET *target /*$a0*/, int player /*$a1*/)
// line 2117, offset 0x00064408
/* begin block 1 */
// Start line: 2118
// Start offset: 0x00064408
// Variables:
// unsigned long active; // $a0
/* end block 1 */
// End offset: 0x0006444C
// End Line: 2138
/* begin block 2 */
// Start line: 6728
/* end block 2 */
// End Line: 6729
/* begin block 3 */
// Start line: 6731
/* end block 3 */
// End Line: 6732
/* begin block 4 */
// Start line: 6734
/* end block 4 */
// End Line: 6735
int TargetActive(_TARGET *target, int player)
{
UNIMPLEMENTED();
return 0;
/*
uint uVar1;
uint uVar2;
uVar2 = target->data[1];
if (player == 0) {
uVar1 = uVar2 & 1;
}
else {
uVar1 = uVar2 & 0x800;
if (player != 1) {
if ((uVar2 & 0x801) == 0x801) {
return 1;
}
return 0;
}
}
if (uVar1 == 0) {
return 0;
}
return 1;
*/
}
// decompiled code
// original method signature:
// int /*$ra*/ Swap2Cars(int curslot /*$a3*/, int newslot /*$s1*/)
// line 2140, offset 0x00061784
/* begin block 1 */
// Start line: 2141
// Start offset: 0x00061784
// Variables:
// struct _CAR_DATA cd; // stack offset -704
// struct _CAR_DATA *cp; // $s0
// int ctrlNodeCurId; // $s4
// int pnodeCurId; // $s5
// int ctrlNodeNewId; // $t2
// int pnodeNewId; // $t3
/* end block 1 */
// End offset: 0x00061C5C
// End Line: 2221
/* begin block 2 */
// Start line: 4728
/* end block 2 */
// End Line: 4729
/* WARNING: Type propagation algorithm not settling */
int Swap2Cars(int curslot, int newslot)
{
UNIMPLEMENTED();
return 0;
/*
char cVar1;
_CAR_DATA *p_Var2;
_CAR_DATA *p_Var3;
long *plVar4;
long *plVar5;
int iVar6;
_CAR_DATA *p_Var7;
undefined4 uVar8;
char cVar9;
int in_t2;
int in_t3;
long lVar10;
undefined4 uVar11;
long lVar12;
undefined4 uVar13;
long lVar14;
_CAR_DATA *cp;
char cVar15;
int unaff_s4;
int unaff_s5;
long local_2c0[168];
if (curslot == newslot) {
return newslot;
}
if (car_data[curslot].controlType == '\x02') {
if (*(int *)(car_data[curslot].ai + 8) == 0) {
unaff_s4 = -1;
}
else {
unaff_s4 = (*(int *)(car_data[curslot].ai + 8) + -0x1b0) - (int)(car_data + curslot) >> 4;
}
if (*(int *)(car_data[curslot].ai + 0xf4) == 0) {
unaff_s5 = -1;
}
else {
unaff_s5 = (*(int *)(car_data[curslot].ai + 0xf4) + -0x1b0) - (int)(car_data + curslot) >> 4;
}
}
car_data[curslot].lowDetail = -1;
car_data[curslot].ap.qy = 0;
car_data[curslot].ap.qw = 0;
if (car_data[newslot].controlType == '\x02') {
if (*(int *)(car_data[newslot].ai + 8) == 0) {
in_t2 = -1;
}
else {
in_t2 = (*(int *)(car_data[newslot].ai + 8) + -0x1b0) - (int)(car_data + newslot) >> 4;
}
if (*(int *)(car_data[newslot].ai + 0xf4) == 0) {
in_t3 = -1;
}
else {
in_t3 = (*(int *)(car_data[newslot].ai + 0xf4) + -0x1b0) - (int)(car_data + newslot) >> 4;
}
}
car_data[newslot].lowDetail = -1;
car_data[newslot].ap.qy = 0;
car_data[newslot].ap.qw = 0;
cp = car_data + newslot;
plVar5 = local_2c0;
do {
plVar4 = plVar5;
p_Var2 = cp;
lVar10 = *(long *)((p_Var2->hd).where.m + 2);
lVar12 = *(long *)((p_Var2->hd).where.m + 4);
lVar14 = *(long *)((p_Var2->hd).where.m + 6);
*plVar4 = *(long *)(p_Var2->hd).where.m;
plVar4[1] = lVar10;
plVar4[2] = lVar12;
plVar4[3] = lVar14;
cp = (_CAR_DATA *)((p_Var2->hd).where.m + 8);
plVar5 = plVar4 + 4;
} while (cp != (_CAR_DATA *)&car_data[newslot].handbrake);
lVar10 = (p_Var2->hd).where.t[0];
lVar12 = (p_Var2->hd).where.t[1];
plVar4[4] = *(long *)(cp->hd).where.m;
plVar4[5] = lVar10;
plVar4[6] = lVar12;
cp = car_data + newslot;
p_Var2 = car_data + curslot;
do {
p_Var7 = p_Var2;
p_Var3 = cp;
uVar8 = *(undefined4 *)((p_Var7->hd).where.m + 2);
uVar11 = *(undefined4 *)((p_Var7->hd).where.m + 4);
uVar13 = *(undefined4 *)((p_Var7->hd).where.m + 6);
*(undefined4 *)(p_Var3->hd).where.m = *(undefined4 *)(p_Var7->hd).where.m;
*(undefined4 *)((p_Var3->hd).where.m + 2) = uVar8;
*(undefined4 *)((p_Var3->hd).where.m + 4) = uVar11;
*(undefined4 *)((p_Var3->hd).where.m + 6) = uVar13;
p_Var2 = (_CAR_DATA *)((p_Var7->hd).where.m + 8);
cp = (_CAR_DATA *)((p_Var3->hd).where.m + 8);
} while (p_Var2 != (_CAR_DATA *)&car_data[curslot].handbrake);
lVar10 = (p_Var7->hd).where.t[0];
lVar12 = (p_Var7->hd).where.t[1];
*(undefined4 *)(cp->hd).where.m = *(undefined4 *)(p_Var2->hd).where.m;
(p_Var3->hd).where.t[0] = lVar10;
(p_Var3->hd).where.t[1] = lVar12;
cp = car_data + curslot;
plVar5 = local_2c0;
do {
plVar4 = plVar5;
p_Var2 = cp;
lVar14 = plVar4[1];
lVar10 = plVar4[2];
lVar12 = plVar4[3];
*(long *)(p_Var2->hd).where.m = *plVar4;
*(long *)((p_Var2->hd).where.m + 2) = lVar14;
*(long *)((p_Var2->hd).where.m + 4) = lVar10;
*(long *)((p_Var2->hd).where.m + 6) = lVar12;
plVar5 = plVar4 + 4;
cp = (_CAR_DATA *)((p_Var2->hd).where.m + 8);
} while (plVar5 != local_2c0 + 0xa4);
lVar10 = plVar4[5];
lVar12 = plVar4[6];
*(long *)(cp->hd).where.m = *plVar5;
(p_Var2->hd).where.t[0] = lVar10;
(p_Var2->hd).where.t[1] = lVar12;
cVar15 = (char)newslot;
car_data[newslot].id = cVar15;
iVar6 = (int)player.cameraCarId;
cVar9 = (char)curslot;
car_data[curslot].id = cVar9;
cVar1 = cVar15;
if ((iVar6 == curslot) || (cVar1 = cVar9, iVar6 == newslot)) {
player.cameraCarId = cVar1;
}
cVar1 = cVar15;
if (((int)player.targetCarId != curslot) &&
(cVar1 = player.targetCarId, (int)player.targetCarId == newslot)) {
cVar1 = cVar9;
}
player.targetCarId = cVar1;
cVar1 = cVar15;
if (((int)player.playerCarId == curslot) || (cVar1 = cVar9, (int)player.playerCarId == newslot)) {
player.playerCarId = cVar1;
}
if ((int)player.worldCentreCarId == newslot) {
iVar6 = curslot * 0x29c;
player.worldCentreCarId = cVar9;
}
else {
if ((int)player.worldCentreCarId != curslot) goto LAB_00061b4c;
iVar6 = newslot * 0x29c;
player.worldCentreCarId = cVar15;
}
player.spoolXZ = (VECTOR *)((int)car_data[0].hd.where.t + iVar6);
LAB_00061b4c:
gDontResetCarDamage = 1;
cp = car_data + curslot;
if (in_t2 == -1) {
*(undefined4 *)(car_data[curslot].ai + 8) = 0;
}
else {
*(byte **)(car_data[curslot].ai + 8) = cp->ai + in_t2 * 0x10 + 0x24;
}
if (in_t3 == -1) {
*(undefined4 *)(car_data[curslot].ai + 0xf4) = 0;
}
else {
*(byte **)(car_data[curslot].ai + 0xf4) = cp->ai + in_t3 * 0x10 + 0x24;
}
CreateDentableCar(cp);
DentCar(cp);
cp = car_data + newslot;
if (unaff_s4 == -1) {
*(undefined4 *)(car_data[newslot].ai + 8) = 0;
}
else {
*(byte **)(car_data[newslot].ai + 8) = cp->ai + unaff_s4 * 0x10 + 0x24;
}
if (unaff_s5 == -1) {
*(undefined4 *)(car_data[newslot].ai + 0xf4) = 0;
}
else {
*(byte **)(car_data[newslot].ai + 0xf4) = cp->ai + unaff_s5 * 0x10 + 0x24;
}
CreateDentableCar(cp);
DentCar(cp);
gDontResetCarDamage = 0;
return newslot;
*/
}
// decompiled code
// original method signature:
// void /*$ra*/ SetConfusedCar(int slot /*$a0*/)
// line 2223, offset 0x0006444c
/* begin block 1 */
// Start line: 6857
/* end block 1 */
// End Line: 6858
/* begin block 2 */
// Start line: 6943
/* end block 2 */
// End Line: 6944
/* begin block 3 */
// Start line: 6944
/* end block 3 */
// End Line: 6945
void SetConfusedCar(int slot)
{
UNIMPLEMENTED();
/*
car_data[slot].controlType = '\x02';
car_data[slot].ai[0xf9] = 3;
car_data[slot].ai[0xc] = 7;
*(undefined4 *)(car_data[slot].ai + 8) = 0;
return;
*/
}
// decompiled code
// original method signature:
// void /*$ra*/ HandleMissionThreads()
// line 2234, offset 0x00061c5c
/* begin block 1 */
// Start line: 2236
// Start offset: 0x00061C5C
// Variables:
// struct MR_THREAD *thread; // $s0
// int running; // $s1
// unsigned long value; // $a1
// int i; // $a0
/* end block 1 */
// End offset: 0x00061E3C
// End Line: 2277
/* begin block 2 */
// Start line: 4922
/* end block 2 */
// End Line: 4923
/* begin block 3 */
// Start line: 4936
/* end block 3 */
// End Line: 4937
/* begin block 4 */
// Start line: 4937
/* end block 4 */
// End Line: 4938
/* begin block 5 */
// Start line: 4943
/* end block 5 */
// End Line: 4944
/* WARNING: Unknown calling convention yet parameter storage is locked */
void HandleMissionThreads(void)
{
UNIMPLEMENTED();
/*
_TARGET *p_Var1;
uint uVar2;
int iVar3;
int iVar4;
uint fnc;
MR_THREAD *thread;
uint uVar5;
iVar3 = 0xf;
p_Var1 = MissionTargets;
do {
iVar3 = iVar3 + -1;
p_Var1->data[1] = p_Var1->data[1] & 0xfffff9ff;
p_Var1 = p_Var1 + 1;
} while (-1 < iVar3);
iVar4 = 0;
iVar3 = 0;
do {
thread = (MR_THREAD *)(&MissionThreads + iVar3);
uVar5 = (uint)thread->active;
iVar4 = iVar4 + 1;
if (((thread->active != 0) && (DAT_000d7c0c == -1)) && (gInGameCutsceneActive == 0)) {
while (gInGameCutsceneDelay == 0) {
fnc = **(uint **)((int)&DAT_000d7b10 + iVar3);
uVar2 = fnc & 0xff000000;
*(uint **)((int)&DAT_000d7b10 + iVar3) = *(uint **)((int)&DAT_000d7b10 + iVar3) + 1;
if (uVar2 == 0x2000000) {
LAB_00061db8:
MRPush(thread, fnc);
}
else {
if (uVar2 < 0x2000001) {
if (uVar2 == 0) goto LAB_00061db8;
if (uVar2 == 0x1000000) {
uVar5 = MRCommand(thread, fnc);
}
}
else {
if (uVar2 == 0x4000000) {
uVar5 = MRFunction(thread, fnc);
}
else {
if (uVar2 < 0x4000001) {
if (uVar2 == 0x3000000) {
uVar5 = MROperator(thread, fnc);
}
}
else {
if (uVar2 == 0xff000000) goto LAB_00061db8;
}
}
}
}
if (((uVar5 == 0) || (DAT_000d7c0c != -1)) || (gInGameCutsceneActive != 0)) break;
}
}
iVar3 = iVar4 * 0x10;
if (0xf < iVar4) {
return;
}
} while (true);
*/
}
// decompiled code
// original method signature:
// int /*$ra*/ MRCommand(struct MR_THREAD *thread /*$s1*/, unsigned long cmd /*$a1*/)
// line 2279, offset 0x00061e3c
/* begin block 1 */
// Start line: 2280
// Start offset: 0x00061E3C
// Variables:
// unsigned long val1; // $s0
// unsigned long val2; // $s0
/* end block 1 */
// End offset: 0x00062470
// End Line: 2439
/* begin block 2 */
// Start line: 5054
/* end block 2 */
// End Line: 5055
/* begin block 3 */
// Start line: 5057
/* end block 3 */
// End Line: 5058
/* begin block 4 */
// Start line: 5060
/* end block 4 */
// End Line: 5061
int MRCommand(MR_THREAD *thread, ulong cmd)
{
UNIMPLEMENTED();
return 0;
/*
long cutscene;
long seconds;
int iVar1;
ulong addr;
short *psVar2;
uint uVar3;
if (cmd == 0x1000051) {
CompleteAllActiveTargets((uint)thread->player);
cutscene = MRPop(thread);
TriggerInGameCutscene(cutscene);
if ((gInGameCutsceneActive == 0) && (gCutsceneAtEnd == 0)) {
return 1;
}
RequestXA();
InitializeCutsceneSound(cutscene);
return 1;
}
if (cmd < 0x1000052) {
if (cmd == 0x1000021) {
CompleteAllActiveTargets((uint)thread->player);
return 1;
}
if (cmd < 0x1000022) {
if (cmd == 0x1000010) {
addr = MRPop(thread);
cutscene = MRPop(thread);
MRSetVariable(thread, addr, cutscene);
return 1;
}
if (0x1000010 < cmd) {
if (cmd != 0x1000011) {
return 1;
}
cutscene = MRPop(thread);
iVar1 = MRJump(thread, cutscene);
return iVar1;
}
if (cmd != 0x1000000) {
if (cmd != 0x1000001) {
return 1;
}
cutscene = MRPop(thread);
seconds = MRPop(thread);
if (seconds != 0) {
return 1;
}
iVar1 = MRJump(thread, cutscene);
return iVar1;
}
}
else {
if (cmd == 0x1000040) {
iVar1 = (uint)thread->player * 0xc;
(&DAT_000d7c28)[iVar1] = (&DAT_000d7c28)[iVar1] | 2;
}
else {
if (cmd < 0x1000041) {
if (cmd == 0x1000022) {
cutscene = MRPop(thread);
MultiCarEvent(MissionTargets + cutscene);
return 1;
}
if (cmd != 0x1000030) {
return 1;
}
cutscene = MRPop(thread);
iVar1 = (int)player.playerCarId;
if (iVar1 != -1) {
if (iVar1 < 0) {
psVar2 = &pedestrianFelony;
}
else {
psVar2 = &car_data[iVar1].felonyRating;
}
*psVar2 = (short)cutscene;
}
}
else {
if (cmd == 0x1000042) {
MissionHeader->timerFlags = MissionHeader->timerFlags | 0x1000;
}
else {
if (0x1000041 < cmd) {
if (cmd != 0x1000050) {
return 1;
}
cutscene = MRPop(thread);
seconds = MRPop(thread);
SetPlayerMessage((uint)thread->player, MissionStrings + cutscene, 0, seconds);
return 1;
}
iVar1 = (uint)thread->player * 0xc;
(&DAT_000d7c28)[iVar1] = (&DAT_000d7c28)[iVar1] & 0xfd;
}
}
}
}
}
else {
if (cmd == 0x1000081) {
gCantDrive = 1;
}
else {
if (cmd < 0x1000082) {
if (cmd == 0x1000070) {
cutscene = MRPop(thread);
TriggerEvent(cutscene);
return 1;
}
if (0x1000070 < cmd) {
if (cmd != 0x1000071) {
if (cmd != 0x1000080) {
return 1;
}
cutscene = MRPop(thread);
lockAllTheDoors = (char)cutscene;
return 1;
}
uVar3 = MRPop(thread);
if ((uVar3 & 0x8000) != 0) {
AvailableCheats._0_1_ = (byte)AvailableCheats | 1;
}
if ((uVar3 & 0x4000) != 0) {
AvailableCheats._0_1_ = (byte)AvailableCheats | 2;
}
if ((uVar3 & 0x10000) != 0) {
AvailableCheats._0_1_ = (byte)AvailableCheats | 4;
}
if ((uVar3 & 0x20000) != 0) {
AvailableCheats._0_1_ = (byte)AvailableCheats | 8;
}
if ((uVar3 & 1) != 0) {
AvailableCheats._0_1_ = (byte)AvailableCheats | 0x10;
}
if ((uVar3 & 0x10) != 0) {
AvailableCheats._0_1_ = (byte)AvailableCheats | 0x40;
}
if ((uVar3 & 0x100) != 0) {
AvailableCheats._1_1_ = AvailableCheats._1_1_ | 1;
}
if ((uVar3 & 0x1000) != 0) {
AvailableCheats._1_1_ = AvailableCheats._1_1_ | 2;
}
if ((uVar3 & 0x2000) == 0) {
return 1;
}
AvailableCheats._1_1_ = AvailableCheats._1_1_ | 4;
return 1;
}
if (cmd == 0x1000054) {
cutscene = MRPop(thread);
DAT_000d7c4c = MissionStrings + cutscene;
}
else {
if (cmd != 0x1000055) {
return 1;
}
SetPlayerMessage(1, MissionStrings + MissionHeader->msgOutOfTime, 2, 2);
}
}
else {
if (cmd == 0x1001000) {
iVar1 = MRStopThread(thread);
return iVar1;
}
if (0x1001000 < cmd) {
if (cmd == 0x1001002) {
addr = MRPop(thread);
MRStartThread(thread, addr, thread->player);
return 1;
}
if (0x1001001 < cmd) {
if (cmd != 0x1001003) {
return 1;
}
addr = MRPop(thread);
MRStartThread(thread, addr, '\x01');
return 1;
}
SetMissionComplete();
return 1;
}
if (cmd != 0x1000090) {
if (cmd != 0x1000100) {
return 1;
}
SpecialCamera(SPECIAL_CAMERA_SET, 0);
return 1;
}
gWeather = 1;
}
}
}
return 1;
*/
}
// decompiled code
// original method signature:
// int /*$ra*/ MROperator(struct MR_THREAD *thread /*$s3*/, unsigned long op /*$s0*/)
// line 2441, offset 0x00064498
/* begin block 1 */
// Start line: 2442
// Start offset: 0x00064498
// Variables:
// int result; // $s2
// long val1; // $s1
// long val2; // $a1
/* end block 1 */
// End offset: 0x000645AC
// End Line: 2492
/* begin block 2 */
// Start line: 7382
/* end block 2 */
// End Line: 7383
/* begin block 3 */
// Start line: 7383
/* end block 3 */
// End Line: 7384
int MROperator(MR_THREAD *thread, ulong op)
{
UNIMPLEMENTED();
return 0;
/*
bool bVar1;
long lVar2;
long lVar3;
int iVar4;
long value;
value = 0;
lVar2 = MRGetParam(thread);
lVar3 = MRGetParam(thread);
switch (op) {
case 0x3000003:
if (lVar2 == 0) break;
goto LAB_0006451c;
case 0x3000004:
if (lVar2 != 0) goto LAB_00064534;
LAB_0006451c:
if (lVar3 != 0) {
value = 1;
}
break;
case 0x3000005:
if (lVar2 == lVar3) break;
LAB_00064534:
value = 1;
break;
case 0x3000006:
if (lVar2 == lVar3) {
value = 1;
}
break;
case 0x3000007:
bVar1 = lVar3 < lVar2;
goto LAB_00064558;
case 0x3000008:
bVar1 = lVar2 < lVar3;
LAB_00064558:
if (bVar1) {
value = 1;
}
break;
case 0x3000009:
value = lVar2 + lVar3;
break;
default:
iVar4 = MRStopThread(thread);
return iVar4;
}
MRPush(thread, value);
return 1;
*/
}
// decompiled code
// original method signature:
// int /*$ra*/ MRFunction(struct MR_THREAD *thread /*$s0*/, unsigned long fnc /*$a1*/)
// line 2494, offset 0x000645ac
/* begin block 1 */
// Start line: 2495
// Start offset: 0x000645AC
/* end block 1 */
// End offset: 0x00064614
// End Line: 2511
/* begin block 2 */
// Start line: 7489
/* end block 2 */
// End Line: 7490
/* begin block 3 */
// Start line: 7492
/* end block 3 */
// End Line: 7493
/* begin block 4 */
// Start line: 7495
/* end block 4 */
// End Line: 7496
int MRFunction(MR_THREAD *thread, ulong fnc)
{
UNIMPLEMENTED();
return 0;
/*
int value;
long lVar1;
if (fnc == 0x4000020) {
lVar1 = MRPop(thread);
value = MRProcessTarget(thread, MissionTargets + lVar1);
MRPush(thread, value);
value = 1;
}
else {
value = MRStopThread(thread);
}
return value;
*/
}
// decompiled code
// original method signature:
// void /*$ra*/ MRInitialiseThread(struct MR_THREAD *thread /*$a0*/, unsigned long *pc /*$a1*/, unsigned char player /*$a2*/)
// line 2514, offset 0x00064614
/* begin block 1 */
// Start line: 7538
/* end block 1 */
// End Line: 7539
/* begin block 2 */
// Start line: 7542
/* end block 2 */
// End Line: 7543
/* begin block 3 */
// Start line: 7545
/* end block 3 */
// End Line: 7546
// [D]
void MRInitialiseThread(MR_THREAD *thread, ulong *pc, unsigned char player)
{
thread->active = '\x01';
thread->pc = pc;
thread->player = player;
thread->sp = thread->initial_sp;
}
// decompiled code
// original method signature:
// void /*$ra*/ MRStartThread(struct MR_THREAD *callingthread /*$t0*/, unsigned long addr /*$a1*/, unsigned char player /*$a2*/)
// line 2526, offset 0x00064630
/* begin block 1 */
// Start line: 2527
// Start offset: 0x00064630
// Variables:
// int i; // $v1
/* end block 1 */
// End offset: 0x00064680
// End Line: 2543
/* begin block 2 */
// Start line: 7561
/* end block 2 */
// End Line: 7562
/* begin block 3 */
// Start line: 7569
/* end block 3 */
// End Line: 7570
void MRStartThread(MR_THREAD *callingthread, ulong addr, unsigned char player)
{
UNIMPLEMENTED();
return;
/*
int iVar1;
MR_THREAD *thread;
iVar1 = 0;
thread = (MR_THREAD *)&MissionThreads;
do {
iVar1 = iVar1 + 1;
if (thread->active == '\0') {
MRInitialiseThread(thread, callingthread->pc + addr, player);
return;
}
thread = thread + 1;
} while (iVar1 < 0x10);
return;*/
}
// decompiled code
// original method signature:
// int /*$ra*/ MRStopThread(struct MR_THREAD *thread /*$a0*/)
// line 2545, offset 0x00064690
/* begin block 1 */
// Start line: 7613
/* end block 1 */
// End Line: 7614
/* begin block 2 */
// Start line: 7614
/* end block 2 */
// End Line: 7615
// [D]
int MRStopThread(MR_THREAD *thread)
{
thread->active = '\0';
return 0;
}
// decompiled code
// original method signature:
// void /*$ra*/ MRCommitThreadGenocide()
// line 2551, offset 0x0006469c
/* begin block 1 */
// Start line: 2553
// Start offset: 0x0006469C
// Variables:
// int i; // $s0
/* end block 1 */
// End offset: 0x000646E0
// End Line: 2557
/* begin block 2 */
// Start line: 7625
/* end block 2 */
// End Line: 7626
/* begin block 3 */
// Start line: 7626
/* end block 3 */
// End Line: 7627
/* begin block 4 */
// Start line: 7628
/* end block 4 */
// End Line: 7629
/* WARNING: Unknown calling convention yet parameter storage is locked */
void MRCommitThreadGenocide(void)
{
UNIMPLEMENTED();
/*
int iVar1;
MR_THREAD *thread;
thread = (MR_THREAD *)&MissionThreads;
iVar1 = 0xf;
do {
MRStopThread(thread);
iVar1 = iVar1 + -1;
thread = thread + 1;
} while (-1 < iVar1);
return;
*/
}
// decompiled code
// original method signature:
// int /*$ra*/ MRJump(struct MR_THREAD *thread /*$a2*/, long jump /*$a1*/)
// line 2560, offset 0x000646e0
/* begin block 1 */
// Start line: 7640
/* end block 1 */
// End Line: 7641
/* begin block 2 */
// Start line: 7644
/* end block 2 */
// End Line: 7645
// [D]
int MRJump(MR_THREAD *thread, long jump)
{
uint uVar1;
if (jump + 2U < 3) {
uVar1 = MRStopThread(thread);
}
else {
uVar1 = (uint)~jump >> 0x1f;
thread->pc = thread->pc + jump;
}
return uVar1;
}
// decompiled code
// original method signature:
// void /*$ra*/ MRPush(struct MR_THREAD *thread /*$a0*/, long value /*$a1*/)
// line 2575, offset 0x0006472c
/* begin block 1 */
// Start line: 7678
/* end block 1 */
// End Line: 7679
/* begin block 2 */
// Start line: 7682
/* end block 2 */
// End Line: 7683
/* begin block 3 */
// Start line: 7688
/* end block 3 */
// End Line: 7689
// [D]
void MRPush(MR_THREAD *thread, long value)
{
ulong *puVar1;
puVar1 = thread->sp;
*puVar1 = value;
thread->sp = puVar1 + 1;
return;
}
// decompiled code
// original method signature:
// long /*$ra*/ MRPop(struct MR_THREAD *thread /*$a0*/)
// line 2585, offset 0x00064744
/* begin block 1 */
// Start line: 2586
// Start offset: 0x00064744
/* end block 1 */
// End offset: 0x00064760
// End Line: 2597
/* begin block 2 */
// Start line: 7702
/* end block 2 */
// End Line: 7703
/* begin block 3 */
// Start line: 7705
/* end block 3 */
// End Line: 7706
// [D]
long MRPop(MR_THREAD *thread)
{
ulong *puVar1;
puVar1 = thread->sp;
thread->sp = puVar1 + -1;
return puVar1[-1];
}
// decompiled code
// original method signature:
// long /*$ra*/ MRGetParam(struct MR_THREAD *thread /*$s0*/)
// line 2600, offset 0x00064760
/* begin block 1 */
// Start line: 2601
// Start offset: 0x00064760
// Variables:
// long value; // $a1
/* end block 1 */
// End offset: 0x000647CC
// End Line: 2620
/* begin block 2 */
// Start line: 7728
/* end block 2 */
// End Line: 7729
/* begin block 3 */
// Start line: 7732
/* end block 3 */
// End Line: 7733
// [D]
long MRGetParam(MR_THREAD *thread)
{
uint var;
uint uVar1;
var = MRPop(thread);
uVar1 = var & 0xff000000;
if (uVar1 == 0x2000000) {
var = MRGetVariable(thread, var);
}
else {
if (uVar1 < 0x2000001) {
if (uVar1 != 0) {
return 0;
}
}
else {
if (uVar1 != 0xff000000) {
return 0;
}
}
}
return var;
}
// decompiled code
// original method signature:
// long /*$ra*/ MRGetVariable(struct MR_THREAD *thread /*$a2*/, unsigned long var /*$a1*/)
// line 2622, offset 0x000647cc
/* begin block 1 */
// Start line: 7773
/* end block 1 */
// End Line: 7774
/* begin block 2 */
// Start line: 7776
/* end block 2 */
// End Line: 7777
/* begin block 3 */
// Start line: 7777
/* end block 3 */
// End Line: 7778
long MRGetVariable(MR_THREAD *thread, ulong var)
{
UNIMPLEMENTED();
return 0;
/*
if (var == 0x2000101) {
return gCopMaxPowerScale;
}
if (var < 0x2000102) {
if (var == 0x2000008) {
return (int)(&DAT_000d7c2c)[(uint)thread->player * 3] / 3000;
}
if (var == 0x2000100) {
return gCopDesiredSpeedScale;
}
}
else {
if (var == 0x2000102) {
return gMinimumCops;
}
if (var == 0x2000103) {
return maxCopCars;
}
}
return 0;
*/
}
// decompiled code
// original method signature:
// void /*$ra*/ MRSetVariable(struct MR_THREAD *thread /*$v1*/, unsigned long var /*$a1*/, long value /*$a2*/)
// line 2648, offset 0x000648b0
/* begin block 1 */
// Start line: 7828
/* end block 1 */
// End Line: 7829
/* begin block 2 */
// Start line: 7829
/* end block 2 */
// End Line: 7830
void MRSetVariable(MR_THREAD *thread, ulong var, long value)
{
UNIMPLEMENTED();
return;
/*
if (var == 0x2000101) {
gCopMaxPowerScale = value;
return;
}
if (var < 0x2000102) {
if (var == 0x2000008) {
(&DAT_000d7c2c)[(uint)thread->player * 3] = value * 3000;
return;
}
if (var != 0x2000100) {
return;
}
gCopDesiredSpeedScale = value;
return;
}
if (var == 0x2000102) {
gMinimumCops = value;
return;
}
if (var != 0x2000103) {
return;
}
if (value == 4) {
if (GameType == GAME_SURVIVAL) {
gDontPingInCops = 0;
gBatterPlayer = 1;
goto LAB_00064984;
}
gDontPingInCops = 1;
}
else {
gDontPingInCops = 0;
}
gBatterPlayer = 0;
LAB_00064984:
if (0 < value) {
CopsAllowed = 1;
}
maxCopCars = value;
return;*/
}
// decompiled code
// original method signature:
// int /*$ra*/ MRProcessTarget(struct MR_THREAD *thread /*$s7*/, struct _TARGET *target /*$s5*/)
// line 2701, offset 0x00062470
/* begin block 1 */
// Start line: 2702
// Start offset: 0x00062470
// Variables:
// struct VECTOR tv; // stack offset -96
// struct VECTOR pv; // stack offset -80
// int ret; // $fp
// unsigned long dist; // $s6
// int slot; // stack offset -48
// int message; // $v0
// int sample; // $a0
/* begin block 1.1 */
// Start line: 2859
// Start offset: 0x000629BC
// Variables:
// unsigned long message; // $s1
// unsigned long timer; // $s0
// unsigned long delay; // $s2
/* end block 1.1 */
// End offset: 0x00062A2C
// End Line: 2874
/* begin block 1.2 */
// Start line: 2934
// Start offset: 0x00062BFC
// Variables:
// int direction; // $s0
// long pos[4]; // stack offset -64
// int *inform; // $s4
// struct _CAR_DATA *cp; // $v0
/* end block 1.2 */
// End offset: 0x00062BFC
// End Line: 2940
/* begin block 1.3 */
// Start line: 3069
// Start offset: 0x00063028
// Variables:
// long pos[4]; // stack offset -64
/* end block 1.3 */
// End offset: 0x00063090
// End Line: 3076
/* begin block 1.4 */
// Start line: 3104
// Start offset: 0x0006319C
/* end block 1.4 */
// End offset: 0x0006319C
// End Line: 3104
/* begin block 1.5 */
// Start line: 3135
// Start offset: 0x00063254
/* end block 1.5 */
// End offset: 0x00063254
// End Line: 3135
/* begin block 1.6 */
// Start line: 3158
// Start offset: 0x00063318
/* end block 1.6 */
// End offset: 0x00063318
// End Line: 3158
/* end block 1 */
// End offset: 0x00063728
// End Line: 3294
/* begin block 2 */
// Start line: 5641
/* end block 2 */
// End Line: 5642
/* begin block 3 */
// Start line: 5904
/* end block 3 */
// End Line: 5905
/* begin block 4 */
// Start line: 5906
/* end block 4 */
// End Line: 5907
/* WARNING: Type propagation algorithm not settling */
/* WARNING: Could not reconcile some variable overlaps */
int MRProcessTarget(MR_THREAD *thread, _TARGET *target)
{
UNIMPLEMENTED();
return 0;
/*
bool bVar1;
uchar internalModel;
byte bVar2;
int iVar3;
int iVar4;
int direction;
uint uVar5;
ulong uVar6;
undefined *puVar7;
VECTOR *pVVar8;
uint uVar9;
char *message;
int *piVar10;
int iVar11;
VECTOR local_60;
VECTOR local_50;
long local_40;
int local_3c;
long local_38;
int local_30[2];
iVar11 = 0;
direction = TargetComplete(target, (uint)thread->player);
if (direction != 0) {
return 1;
}
if (thread->player == '\0') {
uVar5 = target->data[1] | 0x201;
}
else {
uVar5 = target->data[1] | 0xc00;
}
target->data[1] = uVar5;
uVar5 = (uint)thread->player;
local_50.vx = (&player)[uVar5].pos[0];
local_50.vy = (&player)[uVar5].pos[1];
local_50.vz = (&player)[uVar5].pos[2];
direction = target->data[0];
if (direction != 2) {
if (2 < direction) {
if (direction == 3) {
if ((target->data[1] & 0x1000U) == 0) {
pVVar8 = TriggerEvent(target->data[3]);
*(VECTOR **)(target->data + 4) = pVVar8;
target->data[1] = target->data[1] | 0x1000;
}
else {
if ((target->data[0xe] != -1) &&
(uVar6 = Long2DDistance((VECTOR *)target->data[4], &local_50), 30000 < uVar6)) {
SetPlayerMessage((uint)thread->player, MissionStrings + target->data[0xe], 2, 2);
SetMissionFailed(FAILED_MESSAGESET);
}
}
}
goto LAB_00063664;
}
if (direction != 1) goto LAB_00063664;
uVar5 = target->data[1];
if ((uVar5 & 0x100000) == 0) {
if ((uVar5 & 0x200000) == 0) {
local_60.vx = target->data[3];
local_60.vz = target->data[4];
local_60.vy = 0;
}
else {
target->data[1] = uVar5 & 0xffdfffff;
DAT_000d7c84 = target->data[5];
gStopCops = target->data[3];
DAT_000d7c7c = 0;
DAT_000d7c80 = target->data[4];
}
}
else {
local_60.vx = target->data[10];
local_60.vz = target->data[0xb];
OffsetTarget(&local_60);
target->data[3] = local_60.vx;
target->data[4] = local_60.vz;
}
uVar6 = Long2DDistance(&local_60, &local_50);
if ((uint)target->data[5] < uVar6) {
LAB_00062684:
target->data[9] = target->data[9] & 0xffff000f;
}
else {
if (target->data[7] != 0) {
uVar9 = target->data[6] + local_50.vy;
uVar5 = -target->data[6] - local_50.vy;
if (-1 < (int)uVar9) {
uVar5 = uVar9;
}
if ((uint)target->data[7] < uVar5) goto LAB_00062684;
}
uVar5 = target->data[1] & 0x3000000;
if (uVar5 == 0x1000000) {
(&playercollected)[thread->player] = (&playercollected)[thread->player] | 2;
return 0;
}
if (uVar5 < 0x1000001) {
if ((uVar5 == 0) && (GameType == GAME_SECRET)) {
(&playercollected)[thread->player] = (&playercollected)[thread->player] | 1;
return 0;
}
}
else {
if (uVar5 == 0x2000000) {
(&playercollected)[thread->player] = (&playercollected)[thread->player] | 4;
return 0;
}
if (uVar5 == 0x3000000) {
if ((&playercollected)[thread->player] != '\a') {
return 0;
}
(&playercollected)[thread->player] = '\0';
if (thread->player != '\0') {
iVar11 = CalcLapTime(1, DAT_000d7c38, (int)gPlayerScore.P2items);
direction = (int)gPlayerScore.P2items;
gPlayerScore.P2items = gPlayerScore.P2items + 1;
(&DAT_000d7c64)[direction] = iVar11;
if ((int)gPlayerScore.P2items == gNumRaceTrackLaps) {
SetMissionComplete();
return 0;
}
return 0;
}
iVar11 = CalcLapTime(0, DAT_000d7c2c, (int)gPlayerScore.items);
direction = (int)gPlayerScore.items;
gPlayerScore.items = gPlayerScore.items + 1;
(&gLapTimes)[direction] = iVar11;
if ((int)gPlayerScore.items == gNumRaceTrackLaps) {
SetMissionComplete();
return 0;
}
return 0;
}
}
uVar5 = target->data[1] & 0x30000;
if (uVar5 == 0) {
uVar5 = target->data[9];
if (uVar5 == 0) {
if ((target->data[8] == -1) || (copsAreInPursuit == 0)) {
iVar11 = 1;
prevCopsInPursuit = 0;
}
else {
if ((DAT_000d7c12 == 0) && (prevCopsInPursuit == 0)) {
SetPlayerMessage((uint)thread->player, MissionStrings + target->data[8], 2, 2);
prevCopsInPursuit = copsAreInPursuit;
}
}
}
else {
uVar9 = ((int)(uVar5 & 0xfff0) >> 4) + 1;
if ((uVar5 & 0xf) <= uVar9 / 0x1e) {
SetPlayerMessage((uint)thread->player, MissionStrings + ((int)uVar5 >> 0x10), 2, 0);
}
target->data[9] = ((int)uVar5 >> 0x10) << 0x10 | uVar9 * 0x10 | uVar5 & 0xf;
gTannerActionNeeded = 1;
direction = TannerActionHappening();
if (direction != 0) {
iVar11 = 1;
}
}
if (iVar11 == 0) {
return 0;
}
if ((target->data[1] & 0x400000U) != 0) {
return 1;
}
if (((target->data[1] & 0x800000U) != 0) && ((&player)[thread->player].playerType != '\x01')
) {
iVar11 = 0;
}
}
else {
if (uVar5 == 0x20000) {
if ((thread->player != 1) || (gPlayerWithTheFlag != (uint)thread->player))
goto LAB_00063664;
gPlayerScore.P2items = gPlayerScore.P2items + 1;
}
else {
if (0x20000 < uVar5) {
if ((uVar5 == 0x30000) && (gPlayerWithTheFlag == -1)) {
DAT_000d7c40 = MissionTargets;
gPlayerWithTheFlag = ZEXT14(thread->player);
SetPlayerMessage((uint)thread->player, s_Ce_l_hai_fatta__00011808, 2, 1);
(&player)[1 - gPlayerWithTheFlag].targetCarId = (char)gPlayerWithTheFlag;
}
goto LAB_00063664;
}
if (((uVar5 != 0x10000) || (thread->player != '\0')) || (gPlayerWithTheFlag != 0))
goto LAB_00063664;
gPlayerScore.items = gPlayerScore.items + 1;
}
gPlayerWithTheFlag = -1;
SetPlayerMessage((uint)thread->player, s_Ben_fatto__00011818, 2, 1);
player.targetCarId = -1;
_PLAYER_ARRAY_000d979c[0].targetCarId = -1;
ActivateNextFlag();
}
}
goto LAB_00063664;
}
local_60.vx = target->data[3];
local_60.vz = target->data[4];
local_60.vy = 0;
puVar7 = (undefined *)Long2DDistance(&local_60, &local_50);
local_30[0] = target->data[6];
if (local_30[0] == -1) {
if ((puVar7 < &DAT_00003e1c) || ((target->data[9] == 3 && ((target->data[10] & 1U) == 0)))) {
MRRequestCar(target);
}
else {
MRCancelCarRequest(target);
}
goto LAB_00063664;
}
if ((target->data[1] & 0x40000000U) == 0) {
bVar1 = gCarWithABerm == local_30[0];
target->data[6] = -1;
if (bVar1) {
gCarWithABerm = -1;
}
if (target->data[9] == 1) goto LAB_00063664;
LAB_000635bc:
direction = 2;
bVar2 = thread->player;
message = MissionStrings + target->data[0xe];
LAB_000635d0:
SetPlayerMessage((uint)bVar2, message, 2, direction);
LAB_000635d8:
SetMissionFailed(FAILED_MESSAGESET);
}
else {
direction = target->data[9];
if (direction != 2) {
if (direction < 3) {
if (((direction == 1) && ((undefined *)target->data[0xc] != (undefined *)0x0)) &&
(puVar7 < (undefined *)target->data[0xc])) {
piVar10 = car_data[local_30[0]].inform;
local_40 = car_data[local_30[0]].hd.where.t[0];
local_3c = car_data[local_30[0]].hd.where.t[1];
local_38 = car_data[local_30[0]].hd.where.t[2];
car_data[local_30[0]].inform = (int *)0x0;
direction = car_data[local_30[0]].hd.direction;
internalModel = car_data[local_30[0]].ap.model;
bVar2 = car_data[local_30[0]].ap.palette;
PingOutCar(car_data + local_30[0]);
local_30[0] = CreateCivCarWotDrivesABitThenStops
(direction, (long(*)[4])&local_40, (long(*)[4])0x0, internalModel
, (uint)bVar2);
car_data[local_30[0]].inform = piVar10;
target->data[6] = local_30[0];
target->data[0xc] = 0;
}
}
else {
if (direction == 3) {
if (((target->data[1] & 0x20U) == 0) && ((target->data[10] & 1U) != 0)) {
if (target->data[0xb] == -1) {
if (gInGameChaseActive == 0) {
DAT_000d7c40 = (_TARGET *)0x0;
player.targetCarId = -1;
gBombTargetVehicle = (_CAR_DATA *)0x0;
if ((target->data[10] & 0xf0U) != 0x20) {
if ((target->data[10] & 0x10000U) == 0) {
iVar11 = 1;
}
else {
SetCarToBeStolen(target, (uint)thread->player);
}
goto LAB_00062dd0;
}
}
}
else {
if (((undefined *)target->data[0xc] <= puVar7) || ((MissionHeader->type & 4U) != 0))
goto LAB_00062dd0;
TriggerChase(local_30, target->data[0xb]);
target->data[0xb] = -1;
target->data[6] = local_30[0];
player.targetCarId = (char)local_30[0];
DAT_000d7c40 = target;
}
}
if ((target->data[10] & 4U) != 0) {
gBombTargetVehicle = car_data + local_30[0];
}
}
}
}
LAB_00062dd0:
target->data[3] = car_data[local_30[0]].hd.where.t[0];
target->data[4] = car_data[local_30[0]].hd.where.t[2];
direction = gCurrentMissionNumber;
if (((target->data[9] == 3) && ((target->data[1] & 0x20U) == 0)) &&
((target->data[10] & 1U) == 0)) {
if ((int)(uint)car_data[local_30[0]].totalDamage < target->data[0xd]) goto LAB_00063664;
if (NewLeadDelay != '\x01') {
if ((target->data[10] & 0x10000U) == 0) {
iVar11 = 0;
DamageBar.position = *(ushort *)(target->data + 0xd);
car_data[local_30[0]].totalDamage = (ushort)MaxPlayerDamage - 1;
SetConfusedCar(local_30[0]);
NewLeadDelay = '\x01';
}
else {
DamageBar.position = *(ushort *)(target->data + 0xd);
car_data[local_30[0]].totalDamage = (ushort)MaxPlayerDamage;
SetConfusedCar(local_30[0]);
SetCarToBeStolen(target, (uint)thread->player);
NewLeadDelay = '\x01';
}
goto LAB_00063664;
}
LAB_00063590:
iVar11 = 1;
goto LAB_00063664;
}
uVar5 = target->data[10] & 0xf0;
if (uVar5 == 0x20) goto LAB_00063664;
if (0x20 < uVar5) {
if (uVar5 == 0x40) {
if (copsAreInPursuit != 0) {
iVar11 = 1;
}
goto LAB_00063664;
}
if (0x40 < uVar5) {
if (uVar5 != 0x50) goto LAB_00063664;
if (((target->data[1] & 0x20U) != 0) &&
(INT_000aa714 = target->data[0xd], (uint)TAIL_TOOFAR < puVar7)) {
if (GameType == GAME_COPSANDROBBERS) {
SetMissionFailed(FAILED_CnR_LOSTHIM);
goto LAB_00063664;
}
goto LAB_000635bc;
}
if (((int)(uint)car_data[local_30[0]].totalDamage < target->data[0xd]) ||
(iVar11 = 1, (target->data[1] & 0x20U) != 0)) goto LAB_00063664;
SetConfusedCar(local_30[0]);
goto LAB_00063590;
}
if (uVar5 != 0x30) goto LAB_00063664;
if ((((gCurrentMissionNumber == 0xb) || (gCurrentMissionNumber == 0xe)) ||
(gCurrentMissionNumber == 0x13)) ||
((gCurrentMissionNumber == 0x1c ||
((int)(uint)car_data[local_30[0]].totalDamage < MaxPlayerDamage)))) {
if ((int)player.playerCarId == local_30[0]) {
car_data[(int)player.playerCarId].inform = (int *)0x0;
if ((direction == 0xe) || (direction == 0x1c)) {
car_data[local_30[0]].totalDamage = (ushort)MaxPlayerDamage;
}
iVar11 = 1;
if (MaxPlayerDamage <= (int)(uint)car_data[local_30[0]].totalDamage) {
gGotInStolenCar = 1;
}
}
goto LAB_00063664;
}
direction = 1;
bVar2 = thread->player;
message = MissionStrings + MissionHeader->msgCarWrecked;
goto LAB_000635d0;
}
if (uVar5 == 0) {
if (DamageBar.active == 0) {
if (target->data[0xd] != 0) {
if ((gCurrentMissionNumber != 2) && (gCurrentMissionNumber != 6)) {
EnablePercentageBar(&DamageBar, target->data[0xd]);
}
if (((gCurrentMissionNumber == 0xb) || (gCurrentMissionNumber == 0xd)) ||
(gCurrentMissionNumber == 0x1a)) {
direction = target->data[0xd] * 3;
if (direction < 0) {
direction = direction + 3;
}
target->data[0xd] = direction >> 2;
}
goto LAB_00062fd0;
}
LAB_00062fe0:
ReleaseInGameCutscene();
DAT_000d7c40 = (_TARGET *)0x0;
player.targetCarId = -1;
gBombTargetVehicle = (_CAR_DATA *)0x0;
SetConfusedCar(local_30[0]);
if ((target->data[10] & 0x100000U) != 0) {
car_data[local_30[0]].controlFlags = car_data[local_30[0]].controlFlags & 0xfb;
local_40 = car_data[local_30[0]].hd.where.t[0];
local_38 = car_data[local_30[0]].hd.where.t[2];
local_3c = -car_data[local_30[0]].hd.where.t[1];
CreatePedAtLocation((long(*)[4])&local_40, 8);
}
if ((target->data[10] & 0x10000U) == 0) {
iVar11 = 1;
}
else {
SetCarToBeStolen(target, (uint)thread->player);
if (((gCurrentMissionNumber == 0xb) || (gCurrentMissionNumber == 0xd)) ||
(gCurrentMissionNumber == 0x1a)) {
direction = MaxPlayerDamage * 3;
if (direction < 0) {
direction = direction + 3;
}
car_data[local_30[0]].totalDamage = (ushort)(direction >> 2);
}
else {
car_data[local_30[0]].totalDamage = (ushort)MaxPlayerDamage;
}
DamageBar.active = 0;
}
}
else {
LAB_00062fd0:
if (target->data[0xd] < 1) goto LAB_00062fe0;
}
if ((uint)TAIL_TOOFAR < puVar7) goto LAB_000635bc;
if ((uint)TAIL_GETTINGFAR < puVar7) {
direction = target->data[0xf];
iVar3 = lastsay;
iVar4 = TAIL_GETTINGFAR;
joined_r0x00063190:
if ((direction != 0xff) && (iVar4 != iVar3)) {
MissionSay(direction);
lastsay = TAIL_GETTINGFAR;
}
goto LAB_00063664;
}
}
else {
if (uVar5 != 0x10) goto LAB_00063664;
ProxyBar.active = 1;
ProxyBar.position = (ushort)puVar7;
if (puVar7 < (uint)TAIL_TOOCLOSE) {
uVar5 = target->data[0xd] >> 0xc & 0xfff;
if (uVar5 != 0xfff) {
SetPlayerMessage((uint)thread->player, MissionStrings + uVar5, 2, 1);
}
goto LAB_000635d8;
}
if (puVar7 < (uint)TAIL_GETTINGCLOSE) {
uVar5 = target->data[0xd] & 0xfff;
if (uVar5 != 0xfff) {
SetPlayerMessage((uint)thread->player, MissionStrings + uVar5, 2, 1);
}
direction = (int)*(char *)((int)target->data + 0x37);
if ((direction != 0xff) && (lastsay != TAIL_GETTINGCLOSE)) {
MissionSay(direction);
lastsay = TAIL_GETTINGCLOSE;
}
goto LAB_00063664;
}
if ((uint)TAIL_TOOFAR < puVar7) {
uVar5 = target->data[0xe] >> 0xc & 0xfff;
if (uVar5 != 0xfff) {
SetPlayerMessage((uint)thread->player, MissionStrings + uVar5, 2, 1);
}
goto LAB_000635d8;
}
if ((uint)TAIL_GETTINGFAR < puVar7) {
uVar5 = target->data[0xe] & 0xfff;
if (uVar5 != 0xfff) {
SetPlayerMessage((uint)thread->player, MissionStrings + uVar5, 2, 1);
}
direction = (int)*(char *)((int)target->data + 0x3b);
iVar3 = TAIL_GETTINGFAR;
iVar4 = lastsay;
goto joined_r0x00063190;
}
if (puVar7 <= (undefined *)(TAIL_GETTINGCLOSE + 500)) goto LAB_00063664;
}
if (puVar7 < (undefined *)(TAIL_GETTINGFAR + -500)) {
lastsay = -1;
}
}
LAB_00063664:
if (iVar11 != 0) {
if (thread->player == '\0') {
uVar5 = target->data[1] & 0x102U | 2;
}
else {
uVar5 = target->data[1] & 0x102U | 0x100;
}
target->data[1] = uVar5;
if (GameType == GAME_CHECKPOINT) {
if (thread->player == '\0') {
gPlayerScore.items = gPlayerScore.items + 1;
}
else {
gPlayerScore.P2items = gPlayerScore.P2items + 1;
}
}
}
return iVar11;*/
}
// decompiled code
// original method signature:
// int /*$ra*/ MRRequestCar(struct _TARGET *target /*$a0*/)
// line 3296, offset 0x000649e4
/* begin block 1 */
// Start line: 9124
/* end block 1 */
// End Line: 9125
/* begin block 2 */
// Start line: 9125
/* end block 2 */
// End Line: 9126
int MRRequestCar(_TARGET *target)
{
UNIMPLEMENTED();
return 0;
/*
if ((DAT_000d7c3c == (_TARGET *)0x0) && (GameType != GAME_SURVIVAL)) {
DAT_000d7c3c = target;
return 1;
}
return 0;*/
}
// decompiled code
// original method signature:
// void /*$ra*/ MRHandleCarRequests()
// line 3305, offset 0x00064a24
/* begin block 1 */
// Start line: 9142
/* end block 1 */
// End Line: 9143
/* begin block 2 */
// Start line: 9143
/* end block 2 */
// End Line: 9144
/* WARNING: Unknown calling convention yet parameter storage is locked */
void MRHandleCarRequests(void)
{
UNIMPLEMENTED();
/*
if (DAT_000d7c3c != (_TARGET *)0x0) {
MRCreateCar(DAT_000d7c3c);
}
return;*/
}
// decompiled code
// original method signature:
// int /*$ra*/ MRCreateCar(struct _TARGET *target /*$s1*/)
// line 3311, offset 0x00063728
/* begin block 1 */
// Start line: 3312
// Start offset: 0x00063728
// Variables:
// long pos[4]; // stack offset -64
// int actAsCop; // $s2
// int damaged; // $s7
// int model; // $s4
// int palette; // $s5
// int dir; // $s3
// int rot; // $a2
// int id; // $s0
// char playerid; // stack offset -48
/* end block 1 */
// End offset: 0x000639A0
// End Line: 3390
/* begin block 2 */
// Start line: 7197
/* end block 2 */
// End Line: 7198
/* begin block 3 */
// Start line: 7215
/* end block 3 */
// End Line: 7216
int MRCreateCar(_TARGET *target)
{
UNIMPLEMENTED();
return 0;
/*
bool bVar1;
int curslot;
uint uVar2;
int newslot;
long lVar3;
int direction;
uint uVar4;
uint uVar5;
long local_40;
undefined *local_3c;
int local_38;
char local_30[8];
local_40 = target->data[3];
local_38 = target->data[4];
uVar2 = target->data[10];
local_3c = &DAT_00002710;
bVar1 = (uVar2 & 8) != 0;
direction = target->data[5];
uVar4 = target->data[7];
uVar5 = target->data[8];
if (target->data[9] == 2) {
curslot = PingInCivCar(0x29a);
curslot = curslot + -1;
}
else {
curslot = CreateStationaryCivCar
(direction, 0, (uint)((uVar2 & 0x40000) != 0) << 10, (long(*)[4])&local_40,
uVar4 & 0xff, uVar5 & 0xff, (uint)bVar1);
}
if (curslot < 0) {
requestStationaryCivCar = 1;
direction = 0;
}
else {
if (bVar1) {
newslot = NumReplayStreams + cop_adjust;
cop_adjust = cop_adjust + 1;
curslot = Swap2Cars(curslot, newslot);
}
DAT_000d7c3c = 0;
requestStationaryCivCar = 0;
if ((target->data[9] == 3) && ((target->data[10] & 1U) == 0)) {
local_30[0] = -1;
InitPlayer(_PLAYER_ARRAY_000d979c, car_data + curslot, '\x04', direction, (long(*)[4])&local_40,
uVar4 & 0xff, uVar5 & 0xff, local_30);
EnablePercentageBar(&DamageBar, target->data[0xd]);
NewLeadDelay = '\0';
}
target->data[3] = car_data[curslot].hd.where.t[0];
lVar3 = car_data[curslot].hd.where.t[2];
target->data[6] = curslot;
target->data[1] = target->data[1] | 0x40000000;
target->data[4] = lVar3;
car_data[curslot].inform = target->data + 1;
if ((uVar2 & 0x80000) != 0) {
car_data[curslot].totalDamage = 0xffff;
car_data[curslot].ap.damage[0] = 0xfff;
car_data[curslot].ap.damage[1] = 0xfff;
car_data[curslot].ap.damage[2] = 0xfff;
car_data[curslot].ap.damage[3] = 0xfff;
car_data[curslot].ap.damage[4] = 0xfff;
car_data[curslot].ap.damage[5] = 0xfff;
car_data[curslot].ap.needsDenting = '\x01';
}
direction = 1;
if ((target->data[10] & 0x200000U) != 0) {
gCarWithABerm = curslot;
}
}
return direction;
*/
}
// decompiled code
// original method signature:
// void /*$ra*/ MRCancelCarRequest(struct _TARGET *target /*$a0*/)
// line 3392, offset 0x00064a50
/* begin block 1 */
// Start line: 9316
/* end block 1 */
// End Line: 9317
/* begin block 2 */
// Start line: 9317
/* end block 2 */
// End Line: 9318
void MRCancelCarRequest(_TARGET *target)
{
UNIMPLEMENTED();
/*
if (DAT_000d7c3c == target) {
DAT_000d7c3c = (_TARGET *)0x0;
}
return;
*/
}
// decompiled code
// original method signature:
// void /*$ra*/ PreProcessTargets()
// line 3398, offset 0x000639a0
/* begin block 1 */
// Start line: 3400
// Start offset: 0x000639A0
// Variables:
// struct _TARGET *target; // $s0
// int i; // $s1
/* end block 1 */
// End offset: 0x00063B78
// End Line: 3450
/* begin block 2 */
// Start line: 7449
/* end block 2 */
// End Line: 7450
/* begin block 3 */
// Start line: 7458
/* end block 3 */
// End Line: 7459
/* begin block 4 */
// Start line: 7459
/* end block 4 */
// End Line: 7460
/* begin block 5 */
// Start line: 7462
/* end block 5 */
// End Line: 7463
/* WARNING: Unknown calling convention yet parameter storage is locked */
void PreProcessTargets(void)
{
UNIMPLEMENTED();
/*
int iVar1;
_TARGET *p_Var2;
int chase;
chase = 0;
if (0 < MissionHeader->nCutscenes) {
do {
PreLoadInGameCutscene(chase);
chase = chase + 1;
} while (chase < MissionHeader->nCutscenes);
}
chase = 0xf;
p_Var2 = MissionTargets;
do {
iVar1 = p_Var2->data[0];
if (iVar1 == 4) {
LAB_00063a48:
PlayerStartInfo8[1] = (STREAM_SOURCE *)(ReplayStreams + 1);
ReplayStreams[1].SourceType.type = '\x01';
ReplayStreams[1].SourceType.model = *(uchar *)(p_Var2->data + 7);
ReplayStreams[1].SourceType.palette = *(uchar *)(p_Var2->data + 8);
ReplayStreams[1].SourceType.controlType = '\x01';
ReplayStreams[1].SourceType.flags = 0;
ReplayStreams[1].SourceType.rotation = *(ushort *)(p_Var2->data + 5);
ReplayStreams[1].SourceType.position.vx = p_Var2->data[3];
ReplayStreams[1].SourceType.position.vy = 0;
ReplayStreams[1].SourceType.position.vz = p_Var2->data[4];
if ((p_Var2->data[9] & 3U) != 0) {
p_Var2->data[0xb] = -1;
}
p_Var2->data[6] = 1;
p_Var2->data[1] = p_Var2->data[1] | 0x40000000;
}
else {
if (iVar1 == 2) {
if ((p_Var2->data[1] & 0x20U) != 0) goto LAB_00063a48;
if ((p_Var2->data[9] == 3) && ((p_Var2->data[10] & 1U) != 0)) {
PreLoadInGameCutscene(gRandomChase);
}
}
else {
if (iVar1 == 1) {
if ((p_Var2->data[1] & 0x30000U) == 0x30000) {
p_Var2->data[1] = p_Var2->data[1] | 0x102;
}
if ((p_Var2->data[1] & 0x100000U) != 0) {
p_Var2->data[10] = p_Var2->data[3];
p_Var2->data[0xb] = p_Var2->data[4];
}
}
}
}
chase = chase + -1;
p_Var2 = p_Var2 + 1;
if (chase < 0) {
return;
}
} while (true);
*/
}
// decompiled code
// original method signature:
// int /*$ra*/ Handle321Go()
// line 3452, offset 0x00064a74
/* begin block 1 */
// Start line: 3454
// Start offset: 0x00064A74
/* end block 1 */
// End offset: 0x00064AD0
// End Line: 3467
/* begin block 2 */
// Start line: 9436
/* end block 2 */
// End Line: 9437
/* begin block 3 */
// Start line: 9437
/* end block 3 */
// End Line: 9438
/* begin block 4 */
// Start line: 9439
/* end block 4 */
// End Line: 9440
/* WARNING: Unknown calling convention yet parameter storage is locked */
int Handle321Go(void)
{
UNIMPLEMENTED();
return 0;
/*
if ((MissionHeader->type & 4U) != 0) {
gStopPadReads = 1;
g321GoDelay = g321GoDelay + 1;
if (g321GoDelay == 0x60) {
gStopPadReads = 0;
MissionHeader->type = MissionHeader->type & 0xfffffffb;
}
return 1;
}
return 0;
*/
}
// decompiled code
// original method signature:
// int /*$ra*/ HandleGameOver()
// line 3469, offset 0x00063b78
/* begin block 1 */
// Start line: 3472
// Start offset: 0x00063B78
/* begin block 1.1 */
// Start line: 3474
// Start offset: 0x00063BB8
// Variables:
// struct _PLAYER *lp; // $s0
// struct _CAR_DATA *cp; // $a2
// int i; // $s2
// int playersdead; // $s3
/* begin block 1.1.1 */
// Start line: 3510
// Start offset: 0x00063CE4
// Variables:
// int surfInd; // $v1
/* end block 1.1.1 */
// End offset: 0x00063D7C
// End Line: 3522
/* end block 1.1 */
// End offset: 0x00063EE4
// End Line: 3565
/* end block 1 */
// End offset: 0x00063F84
// End Line: 3589
/* begin block 2 */
// Start line: 7627
/* end block 2 */
// End Line: 7628
/* begin block 3 */
// Start line: 7647
/* end block 3 */
// End Line: 7648
/* begin block 4 */
// Start line: 7649
/* end block 4 */
// End Line: 7650
/* WARNING: Type propagation algorithm not settling */
/* WARNING: Unknown calling convention yet parameter storage is locked */
int HandleGameOver(void)
{
UNIMPLEMENTED();
return 0;
/*
byte bVar1;
uint uVar2;
int iVar3;
int player;
uint uVar4;
int iVar5;
int iVar6;
byte *pbVar7;
if (DAT_000d7c0c != -1) {
gStopPadReads = 1;
if (DAT_000d7c0c != 0) {
gStopPadReads = 1;
DAT_000d7c0c = DAT_000d7c0c + -1;
return 0;
}
if (DAT_000d7c12 == 0) {
if (DAT_000d7c14 == 0) {
if (DAT_000d7c10 == PAUSEMODE_COMPLETE) {
StoreEndData();
}
EnablePause(DAT_000d7c10);
return 1;
}
gStopPadReads = 1;
return 0;
}
gStopPadReads = 1;
return 0;
}
player = 0;
uVar2 = (uint)NumPlayers;
uVar4 = 0;
if (NumPlayers != 0) {
pbVar7 = &DAT_000d7c28;
iVar6 = 0;
iVar5 = 0;
do {
if ((&player.playerType)[iVar5] == '\x01') {
if (((DAT_000d7c28 & 0x10) != 0) || (iVar3 = TannerStuckInCar(0), iVar3 != 0)) {
iVar3 = (int)(&player.playerCarId)[iVar5];
if (((&MaxPlayerDamage)[player] <= (int)(uint)car_data[iVar3].totalDamage) &&
((&player.dying)[iVar5] == '\0')) {
(&player.dying)[iVar5] = '\x01';
}
if (car_data[iVar3].hd.where.m[4] < 100) {
bVar1 = (&player.upsideDown)[iVar5] + 1;
(&player.upsideDown)[iVar5] = bVar1;
if ((0xb4 < bVar1) &&
(bVar1 = (&player.dying)[iVar5],
car_data[iVar3].totalDamage = *(ushort *)((int)&MaxPlayerDamage + iVar6),
bVar1 < 0x1e)) {
(&player.dying)[iVar5] = '\x1e';
}
}
else {
(&player.upsideDown)[iVar5] = '\0';
}
}
}
else {
if ((&player.playerType)[iVar5] == '\x02') {
test42 = GetSurfaceIndex((VECTOR *)((int)player.pos + iVar5));
if (((test42 == -0x1a) || (test42 == -0x17)) && ((&player.dying)[iVar5] == '\0')) {
if ((GameLevel == 3) && (gCurrentMissionNumber != 0x23)) {
tannerDeathTimer = tannerDeathTimer + 1;
}
else {
tannerDeathTimer = 0x40;
}
}
else {
tannerDeathTimer = 0;
}
}
}
if (tannerDeathTimer == 0x40) {
(&player.dying)[iVar5] = '\x01';
}
bVar1 = (&player.dying)[iVar5];
if (bVar1 != 0) {
if (gGotInStolenCar == 0) {
if ((*pbVar7 & 0x10) != 0) {
BombThePlayerToHellAndBack(gCarWithABerm);
}
if ((&player.playerType)[iVar5] == '\x02') {
SetPlayerMessage(player, MissionStrings + MissionHeader->msgDrowned, 2, 2);
}
else {
SetPlayerMessage(player, MissionStrings + MissionHeader->msgCarWrecked, 2, 2);
}
(&player.dying)[iVar5] = (&player.dying)[iVar5] + '\x01';
}
bVar1 = (&player.dying)[iVar5];
}
if (0x28 < bVar1) {
uVar4 = uVar4 + 1;
}
pbVar7 = pbVar7 + 0xc;
iVar6 = iVar6 + 4;
uVar2 = (uint)NumPlayers;
player = player + 1;
iVar5 = iVar5 + 0x74;
} while (player < (int)uVar2);
}
if (uVar4 == 0) {
return 0;
}
if (GameType == GAME_CHECKPOINT) {
LAB_00063eb0:
if (NumPlayers != 1) {
if (uVar4 != uVar2) {
return 0;
}
goto LAB_00063ee4;
}
}
else {
if (GameType < GAME_TRAILBLAZER) {
if (GameType == GAME_TAKEADRIVE) goto LAB_00063eb0;
}
else {
if (GameType == GAME_SECRET) goto LAB_00063eb0;
}
}
player = TannerStuckInCar(0);
if (player == 0) {
return 0;
}
LAB_00063ee4:
SetMissionOver(PAUSEMODE_GAMEOVER);
return 0;
*/
}
// decompiled code
// original method signature:
// void /*$ra*/ CompleteAllActiveTargets(int player /*$a0*/)
// line 3591, offset 0x00064ad0
/* begin block 1 */
// Start line: 3593
// Start offset: 0x00064AD0
// Variables:
// int i; // $a1
// int flag1; // $a3
// int flag2; // $a2
/* end block 1 */
// End offset: 0x00064B38
// End Line: 3621
/* begin block 2 */
// Start line: 9591
/* end block 2 */
// End Line: 9592
/* begin block 3 */
// Start line: 9716
/* end block 3 */
// End Line: 9717
/* begin block 4 */
// Start line: 9717
/* end block 4 */
// End Line: 9718
/* begin block 5 */
// Start line: 9719
/* end block 5 */
// End Line: 9720
void CompleteAllActiveTargets(int player)
{
UNIMPLEMENTED();
/*
_TARGET *p_Var1;
int iVar2;
uint uVar3;
uint uVar4;
uVar4 = 0x800;
if (player == 0) {
uVar4 = 1;
uVar3 = 2;
}
else {
uVar3 = 0x100;
}
iVar2 = 0xf;
p_Var1 = MissionTargets;
do {
if (((p_Var1->data[0] < 4) && (0 < p_Var1->data[0])) && ((p_Var1->data[1] & uVar4) != 0)) {
p_Var1->data[1] = p_Var1->data[1] | uVar3;
}
iVar2 = iVar2 + -1;
p_Var1 = p_Var1 + 1;
} while (-1 < iVar2);
return;
*/
}
// decompiled code
// original method signature:
// void /*$ra*/ SetMissionComplete()
// line 3623, offset 0x00063f84
/* begin block 1 */
// Start line: 7986
/* end block 1 */
// End Line: 7987
/* begin block 2 */
// Start line: 8021
/* end block 2 */
// End Line: 8022
/* begin block 3 */
// Start line: 8022
/* end block 3 */
// End Line: 8023
/* WARNING: Unknown calling convention yet parameter storage is locked */
void SetMissionComplete(void)
{
UNIMPLEMENTED();
/*
int iVar1;
switch (GameType) {
case GAME_MISSION:
if ((DAT_000d7c28 & 0x10) != 0) {
DAT_000d7c28 = DAT_000d7c28 | 0x20;
DetonatorTimer();
return;
}
if (gFurthestMission < gCurrentMissionNumber) {
gFurthestMission = gCurrentMissionNumber;
}
default:
SetMissionMessage(MissionStrings + MissionHeader->msgComplete, 3, 2);
break;
case GAME_CHECKPOINT:
case GAME_CAPTURETHEFLAG:
case GAME_SECRET:
if (NumPlayers < 2) {
SetMissionMessage(MissionStrings + MissionHeader->msgComplete, 3, 2);
break;
}
if (gPlayerScore.P2items <= gPlayerScore.items) {
if (gPlayerScore.P2items == gPlayerScore.items) {
SetPlayerMessage(0, s_Pareggio__00011824, 3, 2);
SetPlayerMessage(1, s_Pareggio__00011824, 3, 2);
break;
}
goto LAB_000640bc;
}
SetPlayerMessage(0, MissionStrings + MissionHeader->msgDrowned, 3, 2);
iVar1 = MissionHeader->msgComplete;
goto LAB_000640ec;
case GAME_COPSANDROBBERS:
if (Player2DamageBar.position < Player2DamageBar.max) {
SetPlayerMessage(0, MissionStrings + MissionHeader->msgDrowned, 3, 2);
iVar1 = MissionHeader->msgComplete;
}
else {
LAB_000640bc:
SetPlayerMessage(0, MissionStrings + MissionHeader->msgComplete, 3, 2);
iVar1 = MissionHeader->msgDrowned;
}
LAB_000640ec:
SetPlayerMessage(1, MissionStrings + iVar1, 3, 2);
}
SetMissionOver(PAUSEMODE_COMPLETE);
return;*/
}
// decompiled code
// original method signature:
// void /*$ra*/ SetMissionFailed(enum FAIL_REASON reason /*$a0*/)
// line 3684, offset 0x00064b38
/* begin block 1 */
// Start line: 9846
/* end block 1 */
// End Line: 9847
/* begin block 2 */
// Start line: 9910
/* end block 2 */
// End Line: 9911
void SetMissionFailed(FAIL_REASON reason)
{
UNIMPLEMENTED();
/*
if (reason == FAILED_CnR_LOSTHIM) {
SetPlayerMessage(0, MissionStrings + MissionHeader->msgDrowned, 3, 2);
SetPlayerMessage(1, MissionStrings + MissionHeader->msgComplete, 3, 2);
}
else {
if ((reason < FAILED_MESSAGESET) && (reason == FAILED_OUTOFTIME)) {
SetMissionMessage(MissionStrings + MissionHeader->msgOutOfTime, 3, 2);
}
}
SetMissionOver(PAUSEMODE_GAMEOVER);
return;*/
}
// decompiled code
// original method signature:
// void /*$ra*/ SetMissionOver(enum PAUSEMODE mode /*$a0*/)
// line 3704, offset 0x00064bd8
/* begin block 1 */
// Start line: 9950
/* end block 1 */
// End Line: 9951
void SetMissionOver(PAUSEMODE mode)
{
UNIMPLEMENTED();
/*
ReleaseInGameCutscene();
PauseMissionTimer(1);
gBombTargetVehicle = (_CAR_DATA *)0x0;
DAT_000d7c0c = 0x3c;
DAT_000d7c10 = mode;
DAT_000d7c40 = 0;
return;
*/
}
// decompiled code
// original method signature:
// void /*$ra*/ ActivateNextFlag()
// line 3716, offset 0x000641a8
/* begin block 1 */
// Start line: 3718
// Start offset: 0x000641A8
// Variables:
// int i; // $a3
// int j; // $a1
/* end block 1 */
// End offset: 0x00064268
// End Line: 3739
/* begin block 2 */
// Start line: 8207
/* end block 2 */
// End Line: 8208
/* begin block 3 */
// Start line: 8208
/* end block 3 */
// End Line: 8209
/* begin block 4 */
// Start line: 8211
/* end block 4 */
// End Line: 8212
/* WARNING: Unknown calling convention yet parameter storage is locked */
void ActivateNextFlag(void)
{
UNIMPLEMENTED();
/*
int iVar1;
_TARGET *p_Var2;
int iVar3;
int iVar4;
if (last_flag == -1) {
last_flag = 0;
}
else {
MissionTargets[last_flag].data[1] = MissionTargets[last_flag].data[1] | 0x102;
}
iVar4 = 0;
iVar3 = last_flag;
while (true) {
iVar3 = iVar3 + 1;
iVar1 = iVar3;
if (iVar3 < 0) {
iVar1 = iVar4 + last_flag + 0x10;
}
iVar1 = iVar3 + (iVar1 >> 4) * -0x10;
p_Var2 = MissionTargets + iVar1;
if ((p_Var2->data[0] == 1) && ((p_Var2->data[1] & 0x30000U) == 0x30000)) break;
iVar4 = iVar4 + 1;
if (0xf < iVar4) {
return;
}
}
p_Var2->data[1] = p_Var2->data[1] & 0xfffffefd;
last_flag = iVar1;
return;
*/
}
// decompiled code
// original method signature:
// int /*$ra*/ CalcLapTime(int player /*$a0*/, int time /*$a1*/, int lap /*$a2*/)
// line 3760, offset 0x00064c24
/* begin block 1 */
// Start line: 3761
// Start offset: 0x00064C24
// Variables:
// int i; // $a2
// int ptime; // $a3
/* end block 1 */
// End offset: 0x00064C60
// End Line: 3768
/* begin block 2 */
// Start line: 10067
/* end block 2 */
// End Line: 10068
/* begin block 3 */
// Start line: 10070
/* end block 3 */
// End Line: 10071
int CalcLapTime(int player, int time, int lap)
{
UNIMPLEMENTED();
return 0;
/*
int iVar1;
int *piVar2;
int iVar3;
iVar3 = 0;
if (0 < lap) {
piVar2 = &gLapTimes + player * 5;
do {
iVar1 = *piVar2;
piVar2 = piVar2 + 1;
lap = lap + -1;
iVar3 = iVar3 + iVar1;
} while (lap != 0);
}
return time - iVar3;*/
}
// decompiled code
// original method signature:
// void /*$ra*/ SetCarToBeStolen(struct _TARGET *target /*$s0*/, int player /*$s1*/)
// line 3770, offset 0x00064c60
/* begin block 1 */
// Start line: 10085
/* end block 1 */
// End Line: 10086
/* begin block 2 */
// Start line: 10088
/* end block 2 */
// End Line: 10089
void SetCarToBeStolen(_TARGET *target, int player)
{
UNIMPLEMENTED();
/*
if ((target->data[10] & 0x800000U) != 0) {
MakePhantomCarEqualPlayerCar();
}
target->data[9] = 1;
target->data[10] = 0x30;
target->data[0xc] = 0;
SetPlayerMessage(player, DAT_000d7c4c, 2, 2);
return;
*/
}
// decompiled code
// original method signature:
// void /*$ra*/ MakePhantomCarEqualPlayerCar()
// line 3781, offset 0x00064cd0
/* begin block 1 */
// Start line: 10113
/* end block 1 */
// End Line: 10114
/* begin block 2 */
// Start line: 10114
/* end block 2 */
// End Line: 10115
/* WARNING: Unknown calling convention yet parameter storage is locked */
void MakePhantomCarEqualPlayerCar(void)
{
UNIMPLEMENTED();
/*
if (player.playerType == '\x01') {
DAT_000d7c44 = (int)player.playerCarId;
}
return;
*/
}