REDRIVER2/src_rebuild/GAME/C
2020-04-21 21:29:28 +06:00
..
AI.C
AI.H
BCOLL3D.C
BCOLL3D.H
BCOLLIDE.C
BCOLLIDE.H
BOMBERMAN.C - implement DrawCarWheels, DrawWheelObject, MangleWheelModels 2020-04-21 21:28:52 +06:00
BOMBERMAN.H - implement DrawCarWheels, DrawWheelObject, MangleWheelModels 2020-04-21 21:28:52 +06:00
CAMERA.C - cleanup code a bit 2020-04-18 03:12:12 +06:00
CAMERA.H - implement StepGame 2020-04-17 23:14:36 +06:00
CARS.C - implement DrawCarWheels, DrawWheelObject, MangleWheelModels 2020-04-21 21:28:52 +06:00
CARS.H - implement DrawCarWheels, DrawWheelObject, MangleWheelModels 2020-04-21 21:28:52 +06:00
CD_ICON.H - implemented almost all SPOOL.C (except unused sound bank loading) 2020-04-10 17:56:11 +06:00
CELL.C - implement GetFirstPackedCop, GetNextPackedCop 2020-04-13 19:55:40 +06:00
CELL.H - implement GetFirstPackedCop, GetNextPackedCop 2020-04-13 19:55:40 +06:00
CIV_AI.C - implement DrawCarWheels, DrawWheelObject, MangleWheelModels 2020-04-21 21:28:52 +06:00
CIV_AI.H
CONVERT.C - cleanup code a bit 2020-04-18 03:12:12 +06:00
CONVERT.H
COP_AI.C - implement InitFelonyDelayArray, GetCarHeading, GetCarDirectionOfTravel 2020-04-18 01:55:31 +06:00
COP_AI.H - implement InitFelonyDelayArray, GetCarHeading, GetCarDirectionOfTravel 2020-04-18 01:55:31 +06:00
COSMETIC.C - implement SetupSpecCosmetics 2020-04-10 05:52:52 +06:00
COSMETIC.H - implement Tada 2020-04-10 05:52:35 +06:00
CUTSCENE.C - implement InitFelonyDelayArray, GetCarHeading, GetCarDirectionOfTravel 2020-04-18 01:55:31 +06:00
CUTSCENE.H - implement InitFelonyDelayArray, GetCarHeading, GetCarDirectionOfTravel 2020-04-18 01:55:31 +06:00
DEBRIS.C - fix bugs and compilation 2020-04-19 16:53:03 +06:00
DEBRIS.H
DENTING.C - implement InitHubcap 2020-04-21 21:29:28 +06:00
DENTING.H
DIRECTOR.C - implement PlaceCameraFollowCar 2020-04-17 01:50:53 +06:00
DIRECTOR.H - fix bugs and compilation 2020-04-19 16:53:03 +06:00
DR2ROADS.C - implement sdHeightOnPlane, sdGetCell, ProcessCurvedDriver2Lump 2020-04-20 11:14:19 +06:00
DR2ROADS.H - implement sdHeightOnPlane, sdGetCell, ProcessCurvedDriver2Lump 2020-04-20 11:14:19 +06:00
DRAW.C - implement ComputeCarLightingLevels, setupLightMatrices, restoreCarMatrices 2020-04-21 17:06:02 +06:00
DRAW.H - implement DrawCar, FrustrumCheck 2020-04-20 20:14:50 +06:00
DRIVINGGAMES.C - implement DrawCarWheels, DrawWheelObject, MangleWheelModels 2020-04-21 21:28:52 +06:00
DRIVINGGAMES.H - implement DrawCarWheels, DrawWheelObject, MangleWheelModels 2020-04-21 21:28:52 +06:00
E3STUFF.C - attempt to draw pause menus 2020-04-12 03:02:26 +06:00
E3STUFF.H
ENVIRO.C - implement loadsectorsPC 2020-04-05 19:53:08 +06:00
ENVIRO.H
ENVSOUND.C
ENVSOUND.H
EVENT.C - implement Havana3DOcclusion 2020-04-13 14:31:09 +06:00
EVENT.H - implement Havana3DOcclusion 2020-04-13 14:31:09 +06:00
FELONY.C - implement InitFelonyDelayArray, GetCarHeading, GetCarDirectionOfTravel 2020-04-18 01:55:31 +06:00
FELONY.H
FMVPLAY.C - implement ReInitFrontend() 2020-04-05 22:44:41 +06:00
FMVPLAY.H - implement ReInitFrontend() 2020-04-05 22:44:41 +06:00
GAMESND.C
GAMESND.H
GLAUNCH.C - revert GameStart code to decompiled 2020-04-20 11:57:35 +06:00
GLAUNCH.H Merge branch 'master' into Fireboyd78/master 2020-04-12 17:51:03 +06:00
HANDLING.C - implement UpdateCarPoints, FixCarCos 2020-04-21 18:17:12 +06:00
HANDLING.H
JOB_FX.C
JOB_FX.H
LEADAI.C
LEADAI.H
LOADSAVE.C
LOADSAVE.H
LOADVIEW.C - implement CloseShutters, SetupFadePolys, DrawFadePoly, DisplayMissionTitle 2020-04-18 00:44:01 +06:00
LOADVIEW.H - implement ProcessMDSLump 2020-04-06 02:04:37 +06:00
MAIN.C - implement FildModelPtrWithName, InitModelNames 2020-04-21 21:29:10 +06:00
MAIN.H - implement DrawCar, FrustrumCheck 2020-04-20 20:14:50 +06:00
MAP.C - implement FildModelPtrWithName, InitModelNames 2020-04-21 21:29:10 +06:00
MAP.H - implement GetPVSRegionCell2 2020-04-13 20:54:39 +06:00
MC_SND.C - implement InitFelonyDelayArray, GetCarHeading, GetCarDirectionOfTravel 2020-04-18 01:55:31 +06:00
MC_SND.H - implement InitFelonyDelayArray, GetCarHeading, GetCarDirectionOfTravel 2020-04-18 01:55:31 +06:00
MDRAW.C - implement DrawTimer, HandleTimer, PrintDigit 2020-04-20 13:09:59 +06:00
MDRAW.H
MGENERIC.C
MGENERIC.H
MISSION.C - implement DrawTimer, HandleTimer, PrintDigit 2020-04-20 13:09:59 +06:00
MISSION.H - implement CreateDentableCar 2020-04-21 17:06:40 +06:00
MODELS.C - implement lots of spooling sh*tcode 2020-04-10 05:29:12 +06:00
MODELS.H - implement DrawCarWheels, DrawWheelObject, MangleWheelModels 2020-04-21 21:28:52 +06:00
MOTION_C.C - implement DrawCarWheels, DrawWheelObject, MangleWheelModels 2020-04-21 21:28:52 +06:00
MOTION_C.H - implement DrawCarWheels, DrawWheelObject, MangleWheelModels 2020-04-21 21:28:52 +06:00
OBJANIM.C
OBJANIM.H
OBJCOLL.C - Spool fixes 2020-04-19 18:32:14 +06:00
OBJCOLL.H - implement PlaceCameraFollowCar 2020-04-17 01:50:53 +06:00
OVERLAY.C - Spool fixes 2020-04-19 18:32:14 +06:00
OVERLAY.H - implement UpdatePlayerInformation 2020-04-18 00:54:55 +06:00
OVERMAP.C - implement DrawCarWheels, DrawWheelObject, MangleWheelModels 2020-04-21 21:28:52 +06:00
OVERMAP.H - fix ProcessLumps not processing LUMP_CAR_MODELS 2020-04-09 21:42:17 +06:00
PAD.C - implement ModifyCamera, TurnHead 2020-04-18 00:02:24 +06:00
PAD.H - implement ModifyCamera, TurnHead 2020-04-18 00:02:24 +06:00
PATHFIND.C
PATHFIND.H
PAUSE.C - implement InitOverlays, InitPercentageBar, DisplayOverlays, DrawPercentageBar, SetColourByValue 2020-04-13 03:30:03 +06:00
PAUSE.H - attempt to draw pause menus 2020-04-12 03:02:26 +06:00
PEDEST.C
PEDEST.H
PLAYERS.C - implement UpdatePlayers 2020-04-18 02:03:48 +06:00
PLAYERS.H - implement ModifyCamera, TurnHead 2020-04-18 00:02:24 +06:00
PRES.C - implement DrawTimer, HandleTimer, PrintDigit 2020-04-20 13:09:59 +06:00
PRES.H
REPLAYS.C - implement InitFelonyDelayArray, GetCarHeading, GetCarDirectionOfTravel 2020-04-18 01:55:31 +06:00
REPLAYS.H - implement InitFelonyDelayArray, GetCarHeading, GetCarDirectionOfTravel 2020-04-18 01:55:31 +06:00
ROADBITS.C
ROADBITS.H
SCORES.C
SCORES.H
SEARCH.C - implement loadsectorsPC 2020-04-05 19:53:08 +06:00
SEARCH.H
SHADOW.C
SHADOW.H
SKY.C - improvements? 2020-04-19 08:20:39 +06:00
SKY.H
SOUND.C - Spool fixes 2020-04-19 18:32:14 +06:00
SOUND.H
SPOOL.C - implement sdHeightOnPlane, sdGetCell, ProcessCurvedDriver2Lump 2020-04-20 11:14:19 +06:00
SPOOL.H - fix GameInit not setting mallocptr 2020-04-20 10:55:53 +06:00
SYSTEM.C - fix primTab sizes thanks to DrawAllTheCars 2020-04-20 19:38:29 +06:00
SYSTEM.H - fix primTab sizes thanks to DrawAllTheCars 2020-04-20 19:38:29 +06:00
TARGETS.C
TARGETS.H
TEXTURE.C - implement GetTextureDetails 2020-04-19 16:11:42 +06:00
TEXTURE.H - implement StoreClut2, SetCLUT16Flags, PrintScaledString 2020-04-19 16:07:53 +06:00
TILE.C - DrawTILES temporarily draws tiles as they are 2020-04-19 14:00:26 +06:00
TILE.H - implement DrawCarWheels, DrawWheelObject, MangleWheelModels 2020-04-21 21:28:52 +06:00
TIME.C
TIME.H
WHEELFORCES.C
WHEELFORCES.H
XAPLAY.C
XAPLAY.H
XMPLAY.C - implement CompleteSoundSetup, StopChannel, LockChannel, UnlockChannel, SoundHandler, FESound, VsyncProc 2020-04-08 20:47:04 +06:00
XMPLAY.H - implement CompleteSoundSetup, StopChannel, LockChannel, UnlockChannel, SoundHandler, FESound, VsyncProc 2020-04-08 20:47:04 +06:00