mirror of
https://github.com/OpenDriver2/REDRIVER2.git
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117 lines
2.8 KiB
C
117 lines
2.8 KiB
C
#ifndef MISSION_H
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#define MISSION_H
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extern char* MissionName[37];
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extern int GameLevel;
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extern int gInvincibleCar;
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extern int gPlayerImmune;
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extern unsigned char NumPlayers;
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extern char NewLevel;
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extern GAMETYPE GameType;
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extern GAMETYPE StoredGameType;
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extern GAMEMODE CurrentGameMode;
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extern GAMEMODE WantedGameMode;
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extern int gCurrentMissionNumber;
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extern MS_MISSION*MissionHeader;
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extern STREAM_SOURCE* PlayerStartInfo[8];
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extern int numPlayersToCreate;
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extern int gStartOnFoot;
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//extern int gSinkingTimer;
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//extern int gTimeInWater;
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extern char InWater;
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extern int gBobIndex;
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extern int gWeather;
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extern int gTimeOfDay;
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extern int gShowPlayerDamage;
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extern int gDontPingInCops;
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extern int gBatterPlayer;
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extern int bMissionTitleFade;
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extern int g321GoDelay;
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extern int gTannerActionNeeded;
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extern int gGotInStolenCar;
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extern int gCopCarTheftAttempted;
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extern int gLockPickingAttempted;
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extern char lockAllTheDoors;
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extern int bStopTanner;
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extern int tannerDeathTimer;
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extern int gCantDrive;
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extern int gPlayerDamageFactor;
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extern int gCarWithABerm;
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extern int gPlayerWithTheFlag;
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extern int requestStationaryCivCar;
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extern int numCivCars;
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extern int maxCivCars;
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extern int numParkedCars;
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extern int maxParkedCars;
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extern int gCopDifficultyLevel;
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extern int gCopRespawnTime;
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extern int maxCopCars;
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extern int gMinimumCops;
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extern int gCopDesiredSpeedScale;
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extern int gCopMaxPowerScale;
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extern int gCurrentResidentSlot;
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extern int gPuppyDogCop;
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extern int CopsAllowed;
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extern STOPCOPS gStopCops;
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extern MR_MISSION Mission;
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extern int wantedCar[2];
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extern int wantedTimeOfDay;
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extern int wantedWeather;
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extern int multiplayerregions[4];
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extern int MaxPlayerDamage[2];
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extern COP_DATA gCopData;
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extern MS_TARGET *MissionTargets;
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extern u_int*MissionScript;
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extern char *MissionStrings;
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extern char *gMissionTitle;
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extern int gMultiplayerLevels;
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extern const int TAIL_GETTINGCLOSE;
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extern const int TAIL_GETTINGFAR;
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extern const int TAIL_TOOCLOSE;
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extern const int TAIL_TOOFAR;
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extern int numCopCars;
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extern int gDontResetCarDamage;
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extern int gLapTimes[2][5];
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extern int gNumRaceTrackLaps;
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extern void InitialiseMissionDefaults(); // 0x0006084C
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extern void LoadMission(int missionnum); // 0x00060A74
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extern void HandleMission(); // 0x00061274
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extern void RegisterChaseHit(int car1, int car2); // 0x00061684
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extern void SetMissionComplete(void);
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extern void SetMissionFailed(FAIL_REASON reason);
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extern void SetMissionMessage(char *message, int priority, int seconds); // 0x000642A8
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extern void SetPlayerMessage(int player, char *message, int priority, int seconds); // 0x00064348
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extern int TargetComplete(MS_TARGET *target, int player); // 0x000643C4
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extern int TargetActive(MS_TARGET *target, int player); // 0x00064408
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extern int Swap2Cars(int curslot, int newslot); // 0x00061784
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extern void SetConfusedCar(int slot); // 0x0006444C
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extern void DrawMission(void);
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#endif
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