mirror of
https://github.com/OpenDriver2/REDRIVER2.git
synced 2024-11-25 03:42:34 +01:00
8b56c9699e
- disable SetCLUT16Flags on PC
3722 lines
82 KiB
C
3722 lines
82 KiB
C
#include "THISDUST.H"
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#include "MISSION.H"
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#include "SYSTEM.H"
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#include "MGENERIC.H"
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#include "DEBRIS.H"
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#include "DR2ROADS.H"
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#include "SPOOL.H"
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#include "PAUSE.H"
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#include "BOMBERMAN.H"
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#include "CUTSCENE.H"
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#include "CAMERA.H"
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#include "OVERLAY.H"
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#include "EVENT.H"
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#include <string.h>
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#ifndef PSX
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#include <SDL.h>
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#endif // PSX
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char* MissionName[37] =
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{
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// Chicago
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"Surveillance Tip Off",
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"Chase the Witness",
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"Train Pursuit",
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"Tailing the Drop",
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"Escape to the Safe House",
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"Chase the Intruder",
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"Caine's Compound",
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"Leaving Chicago",
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// Havana
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"Follow Up the Lead",
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"Hijack the Truck",
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"Stop the Truck",
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"Find the Clue",
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"Escape to Ferry",
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"To the Docks",
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"Back to Jones",
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"Tail Jericho",
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"Pursue Jericho",
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"Escape the Brazilians",
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// Vegas
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"Casino Getaway",
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"Beat the Train",
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"Car Bomb",
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"Car Bomb Getaway",
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"Bank Job",
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"Steal the Ambulance",
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"Stake Out",
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"Steal the Keys",
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"C4 Deal",
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"Destroy the Yard",
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// Rio
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"Bus Crash",
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"Steal the Cop Car",
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"Caine's Cash",
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"Save Jones",
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"Boat Jump",
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"Jones in Trouble",
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"Chase the Gunman",
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"Lenny Escaping",
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"Pink Lenny Gets Caught",
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};
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// decompiled code
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// original method signature:
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// void /*$ra*/ InitialiseMissionDefaults()
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// line 1347, offset 0x0006084c
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/* begin block 1 */
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// Start line: 1349
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// Start offset: 0x0006084C
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// Variables:
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// int i; // $a0
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/* end block 1 */
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// End offset: 0x00060A74
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// End Line: 1435
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/* begin block 2 */
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// Start line: 2694
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/* end block 2 */
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// End Line: 2695
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/* begin block 3 */
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// Start line: 2695
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/* end block 3 */
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// End Line: 2696
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/* begin block 4 */
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// Start line: 2698
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/* end block 4 */
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// End Line: 2699
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/* WARNING: Unknown calling convention yet parameter storage is locked */
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int gCopDifficultyLevel = 0;
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GAMEMODE CurrentGameMode = GAMEMODE_NORMAL;
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GAMEMODE WantedGameMode = GAMEMODE_NORMAL;
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GAMETYPE StoredGameType;
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int GameLevel = 0;
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int gInvincibleCar = 0;
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int gPlayerImmune = 0;
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unsigned char NumPlayers = 1;
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char NewLevel = 1;
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GAMETYPE GameType = GAME_MISSION;
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int gCurrentMissionNumber = 0;
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char lockAllTheDoors = 0;
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int gTannerActionNeeded = 0;
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int maxPlayerCars = 1;
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int maxCivCars = 14;
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int maxParkedCars = 7;
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int maxCopCars = 4;
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int gPlayerDamageFactor = 0;
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int requestStationaryCivCar = 0;
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int numPlayerCars = 0;
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int numCivCars = 0;
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int numParkedCars = 0;
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int numCopCars = 0;
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int gMinimumCops = 0;
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int gCopDesiredSpeedScale = 0x1000;
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int gCopMaxPowerScale = 0x1000;
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int gCurrentResidentSlot = 0;
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int CopsAllowed = 0;
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int MaxPlayerDamage[2] = { 0x1f40 };
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int prevCopsInPursuit = 0;
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int gPlayerWithTheFlag = -1;
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int g321GoDelay = 0;
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int last_flag = -1;
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int cop_adjust = 0;
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int gLapTimes[5][2];
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int lastsay = -1;
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int gCarWithABerm = -1;
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int gCantDrive = 0;
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int gGotInStolenCar = 0;
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int gCopCarTheftAttempted = 0;
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int gLockPickingAttempted = 0;
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int gDontResetCarDamage = 0;
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int bMissionTitleFade = 0;
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STOPCOPS gStopCops;
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MR_MISSION Mission;
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u_long MissionStack[16][16];
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MR_THREAD MissionThreads[16];
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unsigned char reservedSlots[20]; // car slots
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unsigned char playercollected[2] = { 0, 0 };
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int TAIL_GETTINGCLOSE = 7000;
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int TAIL_GETTINGFAR = 12900;
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int TAIL_TOOCLOSE = 4000;
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int TAIL_TOOFAR = 15900;
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// [D]
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void InitialiseMissionDefaults(void)
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{
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int i;
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if ((NumPlayers == 2) || (GAME_TAKEADRIVE < GameType)) {
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lockAllTheDoors = '\x01';
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}
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else {
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lockAllTheDoors = '\0';
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}
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maxPlayerCars = 1;
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maxCivCars = 0xe;
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maxParkedCars = 7;
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maxCopCars = 4;
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gPlayerDamageFactor = 0x1000;
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requestStationaryCivCar = 0;
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numPlayerCars = 0;
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numCivCars = 0;
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numParkedCars = 0;
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numCopCars = 0;
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gMinimumCops = 0;
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gCopDesiredSpeedScale = 0x1000;
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gCopMaxPowerScale = 0x1000;
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gCurrentResidentSlot = 0;
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CopsAllowed = 0;
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MaxPlayerDamage[0] = 22000;
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MaxPlayerDamage[1] = 22000;
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prevCopsInPursuit = 0;
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for (i = 0; i < 15; i++)
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{
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MissionThreads[i].initial_sp = MissionStack[i];
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MissionThreads[i].active = 0;
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MissionThreads[i].pc = NULL;
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MissionThreads[i].sp = NULL;
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}
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ClearMem((char *)&Mission, 0x48);
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Mission.active = 0;
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Mission.gameover_delay = -1;
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Mission.gameover_mode = PAUSEMODE_PAUSE;
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Mission.CarTarget = NULL;
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Mission.ChaseTarget = NULL;
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Mission.ChaseHitDelay = 0;
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Mission.StealMessage = NULL;
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Mission.PhantomCarId = -1;
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for (i = 0; i < 2; i++)
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{
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Mission.timer[i].flags = 0;
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Mission.message_priority[i] = 0;
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Mission.message_string[i] = NULL;
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}
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Driver2TempJunctionsPtr = (ulong *)&_overlay_buffer;
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NumTempJunctions = 0;
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gPlayerWithTheFlag = -1;
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last_flag = -1;
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ClearMem((char *)reservedSlots, 0x14);
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cop_adjust = 0;
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playercollected[0] = '\0';
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playercollected[1] = '\0';
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lastsay = -1;
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g321GoDelay = 0;
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for (i = 0; i < 5; i++)
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{
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gLapTimes[i][0] = -1;
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gLapTimes[i][1] = -1;
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}
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gCarWithABerm = -1;
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gCantDrive = 0;
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gGotInStolenCar = 0;
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gCopCarTheftAttempted = 0;
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gLockPickingAttempted = 0;
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gDontResetCarDamage = 0;
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gStopCops.radius = 0;
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}
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// decompiled code
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// original method signature:
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// void /*$ra*/ LoadMission(int missionnum /*$s0*/)
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// line 1437, offset 0x00060a74
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/* begin block 1 */
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// Start line: 1438
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// Start offset: 0x00060A74
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// Variables:
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// char filename[32]; // stack offset -64
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// unsigned long header; // stack offset -32
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// unsigned long offset; // $s0
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// unsigned long length; // $s1
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// int size; // $t1
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// int i; // $v0
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/* begin block 1.1 */
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// Start line: 1677
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// Start offset: 0x00060D88
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// Variables:
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// int flags; // $a1
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// int time; // $a2
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/* end block 1.1 */
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// End offset: 0x00060E04
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// End Line: 1698
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/* begin block 1.2 */
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// Start line: 1767
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// Start offset: 0x00060F84
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// Variables:
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// struct _ROUTE_INFO *rinfo; // $s0
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/* end block 1.2 */
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// End offset: 0x00061024
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// End Line: 1793
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/* begin block 1.3 */
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// Start line: 1830
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// Start offset: 0x000610FC
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// Variables:
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// int num; // $v1
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/* end block 1.3 */
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// End offset: 0x00061128
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// End Line: 1841
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/* end block 1 */
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// End offset: 0x00061258
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// End Line: 1879
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/* begin block 2 */
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// Start line: 2949
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/* end block 2 */
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// End Line: 2950
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/* begin block 3 */
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// Start line: 2952
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/* end block 3 */
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// End Line: 2953
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_MISSION* MissionLoadAddress;
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_MISSION *MissionHeader;
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_PLAYER player[8];
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STREAM_SOURCE* PlayerStartInfo[8];
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int numPlayersToCreate = 0;
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int gStartOnFoot = 0;
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int gSinkingTimer = 100;
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int gTimeInWater = 0x19;
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char InWater = 0;
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int gBobIndex = 0;
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int gWeather = 0;
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int gTimeOfDay = 0;
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int gShowPlayerDamage = 0;
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int gDontPingInCops = 0;
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int gBatterPlayer = 1;
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int wantedCar[2] = { -1, -1 };
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_TARGET *MissionTargets;
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unsigned long *MissionScript;
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char *MissionStrings;
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char* gMissionTitle = NULL;
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int multiplayerregions[4];
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int gMultiplayerLevels = 0;
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// LEADAI
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LEAD_PARAMETERS LeadValues;
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#define MISSIOH_IDENT (('D' << 24) | ('2' << 16) | ('M' << 8) | 'S' )
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// [D]
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void LoadMission(int missionnum)
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{
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bool bVar1;
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short sVar2;
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_MISSION *p_Var3;
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int iVar4;
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LEAD_PARAMETERS *pLVar5;
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int *piVar6;
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char bVar7;
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int iVar8;
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long *plVar9;
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int iVar10;
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int *piVar11;
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uint loadsize;
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char acStack64[32];
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unsigned long header;
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InitialiseMissionDefaults();
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if (NewLevel != 0)
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{
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MissionLoadAddress = (_MISSION *)mallocptr;
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}
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sprintf(acStack64, "MISSIONS\\MISSIONS.BLK");
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iVar4 = FileExists(acStack64);
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if (iVar4 == 0)
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{
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return;
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}
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LoadfileSeg(acStack64, (char*)&header, missionnum << 2, 4);
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if (header == 0)
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{
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#ifndef PSX
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char errPrint[1024];
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sprintf(errPrint, "%d is not valid mission\n", missionnum);
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SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "ERROR", errPrint, NULL);
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#endif // PSX
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return;
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}
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loadsize = header >> 0x13;
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LoadfileSeg(acStack64, (char *)MissionLoadAddress, header & 0x7ffff, sizeof(_MISSION));
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MissionHeader = MissionLoadAddress;
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MissionTargets = (_TARGET *)((int)&MissionLoadAddress->id + MissionLoadAddress->size);
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MissionScript = (ulong *)(MissionTargets + 0x10);
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MissionStrings = (char *)(((_TARGET *)MissionScript)->data + MissionLoadAddress->strings);
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if ((MissionLoadAddress->route != 0) && (NewLevel == 0))
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{
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loadsize = (int)MissionStrings + (MissionLoadAddress->route - (int)MissionLoadAddress);
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}
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iVar4 = LoadfileSeg(acStack64, (char *)MissionLoadAddress, header & 0x7ffff, loadsize);
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if (MissionHeader->id != MISSIOH_IDENT)
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{
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#ifndef PSX
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char errPrint[1024];
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sprintf(errPrint, "Invalid mission %d identifier\n", missionnum);
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SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "ERROR", errPrint, NULL);
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#endif // PSX
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Mission.active = 0;
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return;
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}
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piVar6 = &MissionHeader->region;
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bVar1 = *piVar6 == 0;
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MissionHeader->id = 0;
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p_Var3 = MissionHeader;
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if (!bVar1) {
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multiplayerregions[1] = -1;
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multiplayerregions[2] = -1;
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multiplayerregions[3] = -1;
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multiplayerregions[0] = *piVar6;
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}
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gMultiplayerLevels = (!bVar1);
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doSpooling = (bVar1);
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Mission.active = 1;
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GameLevel = MissionHeader->city;
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PlayerStartInfo[0]->position.vx = MissionHeader->playerStartPosition.x;
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PlayerStartInfo[0]->rotation = p_Var3->playerStartRotation;
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PlayerStartInfo[0]->position.vz = p_Var3->playerStartPosition.y;
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PlayerStartInfo[0]->model = p_Var3->playerCarModel;
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PlayerStartInfo[0]->palette = MissionHeader->playerCarColour;
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if (MissionHeader->maxDamage != 0) {
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MaxPlayerDamage[1] = MissionHeader->maxDamage;
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MaxPlayerDamage[0] = MissionHeader->maxDamage;
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}
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gTimeOfDay = MissionHeader->time;
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gWeather = MissionHeader->weather;
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if ((((gTimeOfDay == 1) || (gTimeOfDay < 2)) || (gTimeOfDay == 2)) || (gTimeOfDay != 3)) {
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gNight = 0;
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}
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else {
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gNight = 1;
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}
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if (MissionHeader->weather == 1) {
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gRainCount = 30;
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gEffectsTimer = 41;
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}
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else {
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gRainCount = 0;
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gEffectsTimer = 0;
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}
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Mission.timer[0].flags = '\0';
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Mission.timer[0].x = 0x7c;
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Mission.timer[1].x = 0x7c;
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Mission.timer[0].y = 0x10;
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Mission.timer[0].count = 0;
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Mission.timer[1].y = 0x88;
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Mission.timer[1].flags = '\0';
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Mission.timer[1].count = 0;
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sVar2 = MissionHeader->timer;
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if (((int)sVar2 != 0) || (((int)MissionHeader->timerFlags & 0x8000U) != 0)) {
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bVar7 = 1;
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if (((int)MissionHeader->timerFlags & 0x8000U) != 0) {
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bVar7 = 3;
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}
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if ((MissionHeader->timerFlags & 0x4000U) != 0) {
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bVar7 = bVar7 | 8;
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}
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if ((MissionHeader->timerFlags & 0x2000U) != 0) {
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bVar7 = bVar7 | 0x10;
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}
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loadsize = (uint)NumPlayers;
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if (NumPlayers != 0) {
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plVar9 = &Mission.timer[0].count;
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do {
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*(char *)(plVar9 + -1) = bVar7;
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*plVar9 = (int)sVar2 * 3000;
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loadsize = loadsize - 1;
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plVar9 = plVar9 + 3;
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} while (loadsize != 0);
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}
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}
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gMinimumCops = (MissionHeader->cops).min;
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maxCopCars = (MissionHeader->cops).max;
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if (maxCopCars == 4) {
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if (GameType == GAME_SURVIVAL) {
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gDontPingInCops = 0;
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gBatterPlayer = 1;
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goto LAB_00060e70;
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}
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gDontPingInCops = 1;
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}
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else {
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gDontPingInCops = 0;
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}
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gBatterPlayer = 0;
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LAB_00060e70:
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gCopDesiredSpeedScale = (MissionHeader->cops).speed;
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gCopMaxPowerScale = (MissionHeader->cops).power;
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CopsAllowed = (maxCopCars != 0);
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if (GameType == GAME_SURVIVAL)
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{
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gCopData.immortal = 1;
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}
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else if (GameType == GAME_GETAWAY)
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{
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gDontPingInCops = 1;
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gCopData.immortal = 1;
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}
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else if (GameType == GAME_SECRET)
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{
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maxCivCars = 10;
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maxParkedCars = 5;
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}
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else
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{
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gCopData.immortal = 0;
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}
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if ((MissionHeader->type & 2U) == 0)
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{
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PlayerStartInfo[0]->type = '\x01';
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}
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else
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{
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PlayerStartInfo[0]->type = '\x02';
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PlayerStartInfo[0]->model = '\0';
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}
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if (NewLevel != 0) {
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if (MissionHeader->route == 0) {
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mallocptr = mallocptr + (iVar4 + 3U & 0xfffffffc);
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#ifdef PSX
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Loadfile("PATH.BIN", (char *)popNode);
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#endif // PSX
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leadAILoaded = 0;
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pathAILoaded = 1;
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}
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else {
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piVar11 = (int *)(MissionStrings + MissionHeader->route);
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NumTempJunctions = *piVar11;
|
|
memcpy(Driver2TempJunctionsPtr, piVar11 + 1, NumTempJunctions << 2);
|
|
mallocptr = MissionStrings + MissionHeader->route;
|
|
#ifdef PSX
|
|
Loadfile("LEAD.BIN", (char *)popNode);
|
|
#endif // PSX
|
|
|
|
// I think it's wrong...
|
|
pLVar5 = &LeadValues;
|
|
piVar6 = piVar11 + 0x3e9;
|
|
leadAILoaded = 1;
|
|
pathAILoaded = 0;
|
|
do {
|
|
pLVar5->tEnd = piVar6[0];
|
|
pLVar5->tAvelLimit = piVar6[1];
|
|
pLVar5->tDist = piVar6[2];
|
|
pLVar5->tDistMul = piVar6[3];
|
|
piVar6 = piVar6 + 4;
|
|
pLVar5 = (LEAD_PARAMETERS *)&pLVar5->tWidth;
|
|
} while (piVar6 != piVar11 + 0x3f9);
|
|
CopsAllowed = 0;
|
|
}
|
|
}
|
|
sprintf(acStack64, "MISSIONS\\PATH%d.%d", gCurrentMissionNumber, 0);
|
|
iVar4 = FileExists(acStack64);
|
|
if (iVar4 != 0) {
|
|
LoadfileSeg(acStack64, (char *)(MissionTargets + 4), 0, 0x280);
|
|
}
|
|
if ((MissionHeader->type & 1U) != 0) {
|
|
RestoreStartData();
|
|
}
|
|
PreProcessTargets();
|
|
if (gCurrentMissionNumber - 1U < 0x28) {
|
|
loadsize = gCurrentMissionNumber;
|
|
if (0x24 < gCurrentMissionNumber) {
|
|
loadsize = gCurrentMissionNumber - 1U;
|
|
}
|
|
if (0xb < (int)loadsize) {
|
|
loadsize = loadsize - 1;
|
|
}
|
|
if (7 < (int)loadsize) {
|
|
loadsize = loadsize - 1;
|
|
}
|
|
gMissionTitle = MissionName[loadsize - 1];
|
|
}
|
|
else {
|
|
gMissionTitle = NULL;
|
|
}
|
|
if (wantedCar[0] != -1)
|
|
{
|
|
PlayerStartInfo[0]->model = wantedCar[0];
|
|
|
|
if ((wantedCar[0] == 0) || (4 < wantedCar[0]))
|
|
{
|
|
PlayerStartInfo[0]->palette = '\0';
|
|
|
|
if (3 < wantedCar[0])
|
|
{
|
|
MissionHeader->residentModels[4] = wantedCar[0];
|
|
}
|
|
}
|
|
else {
|
|
MissionHeader->residentModels[0] = wantedCar[0];
|
|
}
|
|
}
|
|
|
|
if (wantedCar[1] != -1)
|
|
{
|
|
PlayerStartInfo[1]->model = wantedCar[1];
|
|
|
|
if ((wantedCar[1] == 0) || (4 < wantedCar[1]))
|
|
{
|
|
PlayerStartInfo[1]->palette = '\0';
|
|
}
|
|
else
|
|
{
|
|
MissionHeader->residentModels[1] = wantedCar[1];
|
|
}
|
|
}
|
|
|
|
if (GameType == GAME_CAPTURETHEFLAG)
|
|
ActivateNextFlag();
|
|
|
|
MRInitialiseThread((MR_THREAD *)&MissionThreads, MissionScript, '\0');
|
|
return;
|
|
}
|
|
|
|
|
|
|
|
// decompiled code
|
|
// original method signature:
|
|
// void /*$ra*/ HandleMission()
|
|
// line 1881, offset 0x00061274
|
|
/* begin block 1 */
|
|
// Start line: 4184
|
|
/* end block 1 */
|
|
// End Line: 4185
|
|
|
|
/* begin block 2 */
|
|
// Start line: 4188
|
|
/* end block 2 */
|
|
// End Line: 4189
|
|
|
|
/* WARNING: Unknown calling convention yet parameter storage is locked */
|
|
|
|
// [D]
|
|
void HandleMission(void)
|
|
{
|
|
int iVar1;
|
|
uint uVar2;
|
|
|
|
if (Mission.active == 0) {
|
|
return;
|
|
}
|
|
if (gInGameCutsceneActive != 0) {
|
|
return;
|
|
}
|
|
if (gInGameCutsceneDelay != 0) {
|
|
return;
|
|
}
|
|
if (CameraCnt != 0)
|
|
goto LAB_00061388;
|
|
|
|
if ((MissionHeader->type & 4U) != 0) {
|
|
HandleMissionThreads();
|
|
Mission.message_timer[0] = 0;
|
|
Mission.message_timer[1] = 0;
|
|
MRCommitThreadGenocide();
|
|
MRInitialiseThread(MissionThreads, MissionScript, '\0');
|
|
}
|
|
|
|
uVar2 = MissionHeader->type & 0x30;
|
|
if (uVar2 != 0x10) {
|
|
if (uVar2 < 0x11) {
|
|
if (uVar2 == 0) {
|
|
FelonyBar.active = 1;
|
|
}
|
|
else {
|
|
FelonyBar.active = 0;
|
|
}
|
|
goto LAB_00061388;
|
|
}
|
|
if (uVar2 == 0x20) {
|
|
FelonyBar.active = 1;
|
|
FelonyBar.flags = FelonyBar.flags | 2;
|
|
goto LAB_00061388;
|
|
}
|
|
}
|
|
FelonyBar.active = 0;
|
|
|
|
LAB_00061388:
|
|
|
|
MRHandleCarRequests();
|
|
|
|
if (((bMissionTitleFade == 0) && (iVar1 = Handle321Go(), iVar1 == 0)) && (iVar1 = HandleGameOver(), iVar1 == 0))
|
|
{
|
|
if (Mission.message_timer[0] != 0) {
|
|
Mission.message_timer[0] = Mission.message_timer[0] + -1;
|
|
}
|
|
if (Mission.message_timer[1] != 0) {
|
|
Mission.message_timer[1] = Mission.message_timer[1] + -1;
|
|
}
|
|
if (Mission.ChaseHitDelay != 0) {
|
|
Mission.ChaseHitDelay = Mission.ChaseHitDelay + -1;
|
|
}
|
|
|
|
gTannerActionNeeded = 0;
|
|
|
|
HandleTimer(Mission.timer);
|
|
HandleTimer(Mission.timer + 1);
|
|
HandleThrownBombs();
|
|
HandleMissionThreads();
|
|
|
|
if (gCopCarTheftAttempted != 0) {
|
|
SetMissionMessage(MissionStrings + MissionHeader->msgPoliceCar, 2, 1);
|
|
gCopCarTheftAttempted = 0;
|
|
}
|
|
|
|
if ((gLockPickingAttempted != 0) && (NumPlayers == 1)) {
|
|
SetMissionMessage(MissionStrings + MissionHeader->msgDoorsLocked, 2, 1);
|
|
gLockPickingAttempted = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
// decompiled code
|
|
// original method signature:
|
|
// void /*$ra*/ HandleTimer(struct MR_TIMER *timer /*$s0*/)
|
|
// line 1962, offset 0x000614a4
|
|
/* begin block 1 */
|
|
// Start line: 4347
|
|
/* end block 1 */
|
|
// End Line: 4348
|
|
|
|
// [D]
|
|
void HandleTimer(MR_TIMER *timer)
|
|
{
|
|
unsigned char bVar1;
|
|
unsigned char uVar2;
|
|
int iVar3;
|
|
|
|
bVar1 = timer->flags;
|
|
if ((bVar1 & 4) != 0) {
|
|
return;
|
|
}
|
|
if ((bVar1 & 1) == 0) {
|
|
return;
|
|
}
|
|
if ((bVar1 & 2) == 0) {
|
|
iVar3 = timer->count + -100;
|
|
timer->count = iVar3;
|
|
if (iVar3 < 1) {
|
|
if (((MissionHeader->timerFlags & 0x1000U) == 0) ||
|
|
(iVar3 = DetonatorTimer(), iVar3 == 0)) {
|
|
if ((timer->flags & 8) == 0) {
|
|
if (Mission.gameover_delay == -1) {
|
|
SetMissionFailed(FAILED_OUTOFTIME);
|
|
}
|
|
if ((timer->flags & 0x10) != 0) {
|
|
events.cameraEvent = (_EVENT *)0x1;
|
|
BombThePlayerToHellAndBack(gCarWithABerm);
|
|
}
|
|
}
|
|
else {
|
|
if (Mission.gameover_delay == -1) {
|
|
SetMissionComplete();
|
|
timer->count = 0;
|
|
goto LAB_000615e0;
|
|
}
|
|
}
|
|
timer->count = 0;
|
|
}
|
|
else {
|
|
MissionHeader->timerFlags = MissionHeader->timerFlags & 0xefff;
|
|
timer->count = 9000;
|
|
timer->flags = timer->flags | 0x28;
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
iVar3 = timer->count + 100;
|
|
timer->count = iVar3;
|
|
if (10799999 < iVar3) {
|
|
timer->count = 10799999;
|
|
}
|
|
}
|
|
|
|
LAB_000615e0:
|
|
iVar3 = timer->count;
|
|
uVar2 = (iVar3 / 180000);
|
|
timer->min = uVar2;
|
|
timer->sec = (iVar3 / 3000) + uVar2 * -0x3c;
|
|
timer->frac = ((iVar3 % 3000) / 0x1e);
|
|
}
|
|
|
|
|
|
|
|
// decompiled code
|
|
// original method signature:
|
|
// void /*$ra*/ RegisterChaseHit(int car1 /*$a0*/, int car2 /*$a1*/)
|
|
// line 2015, offset 0x00061684
|
|
/* begin block 1 */
|
|
// Start line: 4464
|
|
/* end block 1 */
|
|
// End Line: 4465
|
|
|
|
/* begin block 2 */
|
|
// Start line: 4465
|
|
/* end block 2 */
|
|
// End Line: 4466
|
|
|
|
void RegisterChaseHit(int car1, int car2)
|
|
{
|
|
UNIMPLEMENTED();
|
|
/*
|
|
int player;
|
|
|
|
if ((DAT_000d7c40 != 0) && (DAT_000d7c48 == 0)) {
|
|
if (gPlayerWithTheFlag == -1) {
|
|
if ((car1 == *(int *)(DAT_000d7c40 + 0x18)) || (car2 == *(int *)(DAT_000d7c40 + 0x18))) {
|
|
*(int *)(DAT_000d7c40 + 0x34) = *(int *)(DAT_000d7c40 + 0x34) + -1;
|
|
DAT_000d7c48 = 0x14;
|
|
DamageBar.position = DamageBar.position + 1;
|
|
}
|
|
}
|
|
else {
|
|
player = 1 - gPlayerWithTheFlag;
|
|
gPlayerWithTheFlag = player;
|
|
(&player)[player].targetCarId = -1;
|
|
DAT_000d7c48 = 0x14;
|
|
(&player)[1 - player].targetCarId = (char)gPlayerWithTheFlag;
|
|
SetPlayerMessage(player, s_Ce_l_hai_fatta__00011808, 2, 1);
|
|
}
|
|
}
|
|
return;
|
|
*/
|
|
}
|
|
|
|
|
|
|
|
// decompiled code
|
|
// original method signature:
|
|
// void /*$ra*/ PauseMissionTimer(int pause /*$a0*/)
|
|
// line 2046, offset 0x00064268
|
|
/* begin block 1 */
|
|
// Start line: 6575
|
|
/* end block 1 */
|
|
// End Line: 6576
|
|
|
|
/* begin block 2 */
|
|
// Start line: 4092
|
|
/* end block 2 */
|
|
// End Line: 4093
|
|
|
|
/* begin block 3 */
|
|
// Start line: 6576
|
|
/* end block 3 */
|
|
// End Line: 6577
|
|
|
|
void PauseMissionTimer(int pause)
|
|
{
|
|
UNIMPLEMENTED();
|
|
/*
|
|
if (pause == 0) {
|
|
DAT_000d7c28 = DAT_000d7c28 & 0xfb;
|
|
DAT_000d7c34 = DAT_000d7c34 & 0xfb;
|
|
}
|
|
else {
|
|
DAT_000d7c28 = DAT_000d7c28 | 4;
|
|
DAT_000d7c34 = DAT_000d7c34 | 4;
|
|
}
|
|
return;
|
|
*/
|
|
}
|
|
|
|
|
|
|
|
// decompiled code
|
|
// original method signature:
|
|
// void /*$ra*/ SetMissionMessage(char *message /*$a0*/, int priority /*$a1*/, int seconds /*$a2*/)
|
|
// line 2060, offset 0x000642a8
|
|
/* begin block 1 */
|
|
// Start line: 2061
|
|
// Start offset: 0x000642A8
|
|
// Variables:
|
|
// int i; // $a3
|
|
/* end block 1 */
|
|
// End offset: 0x00064340
|
|
// End Line: 2079
|
|
|
|
/* begin block 2 */
|
|
// Start line: 6606
|
|
/* end block 2 */
|
|
// End Line: 6607
|
|
|
|
/* begin block 3 */
|
|
// Start line: 6609
|
|
/* end block 3 */
|
|
// End Line: 6610
|
|
|
|
void SetMissionMessage(char *message, int priority, int seconds)
|
|
{
|
|
UNIMPLEMENTED();
|
|
/*
|
|
short *psVar1;
|
|
uint uVar2;
|
|
char **ppcVar3;
|
|
|
|
if (((message != MissionStrings + -1) && (message != (char *)0x0)) &&
|
|
(uVar2 = (uint)NumPlayers, NumPlayers != 0)) {
|
|
ppcVar3 = (char **)&DAT_000d7c1c;
|
|
psVar1 = &DAT_000d7c16;
|
|
do {
|
|
if ((psVar1[-2] == 0) || (*psVar1 <= priority)) {
|
|
*ppcVar3 = message;
|
|
*psVar1 = (short)priority;
|
|
if (seconds == 0) {
|
|
psVar1[-2] = 5;
|
|
}
|
|
else {
|
|
psVar1[-2] = (short)seconds * 0x1e;
|
|
}
|
|
}
|
|
ppcVar3 = ppcVar3 + 1;
|
|
uVar2 = uVar2 - 1;
|
|
psVar1 = psVar1 + 1;
|
|
} while (uVar2 != 0);
|
|
}
|
|
return;
|
|
*/
|
|
}
|
|
|
|
|
|
|
|
// decompiled code
|
|
// original method signature:
|
|
// void /*$ra*/ SetPlayerMessage(int player /*$a0*/, char *message /*$a1*/, int priority /*$a2*/, int seconds /*$a3*/)
|
|
// line 2081, offset 0x00064348
|
|
/* begin block 1 */
|
|
// Start line: 6657
|
|
/* end block 1 */
|
|
// End Line: 6658
|
|
|
|
/* begin block 2 */
|
|
// Start line: 6658
|
|
/* end block 2 */
|
|
// End Line: 6659
|
|
|
|
void SetPlayerMessage(int player, char *message, int priority, int seconds)
|
|
{
|
|
UNIMPLEMENTED();
|
|
/*
|
|
if ((message != MissionStrings + -1) && (message != (char *)0x0)) {
|
|
if (((&DAT_000d7c12)[player] == 0) || ((short)(&DAT_000d7c16)[player] <= priority)) {
|
|
*(char **)(&DAT_000d7c1c + player) = message;
|
|
(&DAT_000d7c16)[player] = (short)priority;
|
|
(&DAT_000d7c12)[player] = (short)seconds * 0x1e;
|
|
}
|
|
}
|
|
return;
|
|
*/
|
|
}
|
|
|
|
|
|
|
|
// decompiled code
|
|
// original method signature:
|
|
// int /*$ra*/ TargetComplete(struct _TARGET *target /*$a0*/, int player /*$a1*/)
|
|
// line 2094, offset 0x000643c4
|
|
/* begin block 1 */
|
|
// Start line: 2095
|
|
// Start offset: 0x000643C4
|
|
// Variables:
|
|
// unsigned long complete; // $a0
|
|
/* end block 1 */
|
|
// End offset: 0x00064408
|
|
// End Line: 2115
|
|
|
|
/* begin block 2 */
|
|
// Start line: 6685
|
|
/* end block 2 */
|
|
// End Line: 6686
|
|
|
|
/* begin block 3 */
|
|
// Start line: 6688
|
|
/* end block 3 */
|
|
// End Line: 6689
|
|
|
|
int TargetComplete(_TARGET *target, int player)
|
|
{
|
|
UNIMPLEMENTED();
|
|
return 0;
|
|
/*
|
|
uint uVar1;
|
|
uint uVar2;
|
|
|
|
uVar2 = target->data[1];
|
|
if (player == 0) {
|
|
uVar1 = uVar2 & 2;
|
|
}
|
|
else {
|
|
uVar1 = uVar2 & 0x100;
|
|
if (player != 1) {
|
|
if ((uVar2 & 0x102) == 0x102) {
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
}
|
|
if (uVar1 == 0) {
|
|
return 0;
|
|
}
|
|
return 1;
|
|
*/
|
|
}
|
|
|
|
|
|
|
|
// decompiled code
|
|
// original method signature:
|
|
// int /*$ra*/ TargetActive(struct _TARGET *target /*$a0*/, int player /*$a1*/)
|
|
// line 2117, offset 0x00064408
|
|
/* begin block 1 */
|
|
// Start line: 2118
|
|
// Start offset: 0x00064408
|
|
// Variables:
|
|
// unsigned long active; // $a0
|
|
/* end block 1 */
|
|
// End offset: 0x0006444C
|
|
// End Line: 2138
|
|
|
|
/* begin block 2 */
|
|
// Start line: 6728
|
|
/* end block 2 */
|
|
// End Line: 6729
|
|
|
|
/* begin block 3 */
|
|
// Start line: 6731
|
|
/* end block 3 */
|
|
// End Line: 6732
|
|
|
|
/* begin block 4 */
|
|
// Start line: 6734
|
|
/* end block 4 */
|
|
// End Line: 6735
|
|
|
|
int TargetActive(_TARGET *target, int player)
|
|
{
|
|
UNIMPLEMENTED();
|
|
return 0;
|
|
/*
|
|
uint uVar1;
|
|
uint uVar2;
|
|
|
|
uVar2 = target->data[1];
|
|
if (player == 0) {
|
|
uVar1 = uVar2 & 1;
|
|
}
|
|
else {
|
|
uVar1 = uVar2 & 0x800;
|
|
if (player != 1) {
|
|
if ((uVar2 & 0x801) == 0x801) {
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
}
|
|
if (uVar1 == 0) {
|
|
return 0;
|
|
}
|
|
return 1;
|
|
*/
|
|
}
|
|
|
|
|
|
|
|
// decompiled code
|
|
// original method signature:
|
|
// int /*$ra*/ Swap2Cars(int curslot /*$a3*/, int newslot /*$s1*/)
|
|
// line 2140, offset 0x00061784
|
|
/* begin block 1 */
|
|
// Start line: 2141
|
|
// Start offset: 0x00061784
|
|
// Variables:
|
|
// struct _CAR_DATA cd; // stack offset -704
|
|
// struct _CAR_DATA *cp; // $s0
|
|
// int ctrlNodeCurId; // $s4
|
|
// int pnodeCurId; // $s5
|
|
// int ctrlNodeNewId; // $t2
|
|
// int pnodeNewId; // $t3
|
|
/* end block 1 */
|
|
// End offset: 0x00061C5C
|
|
// End Line: 2221
|
|
|
|
/* begin block 2 */
|
|
// Start line: 4728
|
|
/* end block 2 */
|
|
// End Line: 4729
|
|
|
|
/* WARNING: Type propagation algorithm not settling */
|
|
|
|
int Swap2Cars(int curslot, int newslot)
|
|
{
|
|
UNIMPLEMENTED();
|
|
return 0;
|
|
/*
|
|
char cVar1;
|
|
_CAR_DATA *p_Var2;
|
|
_CAR_DATA *p_Var3;
|
|
long *plVar4;
|
|
long *plVar5;
|
|
int iVar6;
|
|
_CAR_DATA *p_Var7;
|
|
undefined4 uVar8;
|
|
char cVar9;
|
|
int in_t2;
|
|
int in_t3;
|
|
long lVar10;
|
|
undefined4 uVar11;
|
|
long lVar12;
|
|
undefined4 uVar13;
|
|
long lVar14;
|
|
_CAR_DATA *cp;
|
|
char cVar15;
|
|
int unaff_s4;
|
|
int unaff_s5;
|
|
long local_2c0[168];
|
|
|
|
if (curslot == newslot) {
|
|
return newslot;
|
|
}
|
|
if (car_data[curslot].controlType == '\x02') {
|
|
if (*(int *)(car_data[curslot].ai + 8) == 0) {
|
|
unaff_s4 = -1;
|
|
}
|
|
else {
|
|
unaff_s4 = (*(int *)(car_data[curslot].ai + 8) + -0x1b0) - (int)(car_data + curslot) >> 4;
|
|
}
|
|
if (*(int *)(car_data[curslot].ai + 0xf4) == 0) {
|
|
unaff_s5 = -1;
|
|
}
|
|
else {
|
|
unaff_s5 = (*(int *)(car_data[curslot].ai + 0xf4) + -0x1b0) - (int)(car_data + curslot) >> 4;
|
|
}
|
|
}
|
|
car_data[curslot].lowDetail = -1;
|
|
car_data[curslot].ap.qy = 0;
|
|
car_data[curslot].ap.qw = 0;
|
|
if (car_data[newslot].controlType == '\x02') {
|
|
if (*(int *)(car_data[newslot].ai + 8) == 0) {
|
|
in_t2 = -1;
|
|
}
|
|
else {
|
|
in_t2 = (*(int *)(car_data[newslot].ai + 8) + -0x1b0) - (int)(car_data + newslot) >> 4;
|
|
}
|
|
if (*(int *)(car_data[newslot].ai + 0xf4) == 0) {
|
|
in_t3 = -1;
|
|
}
|
|
else {
|
|
in_t3 = (*(int *)(car_data[newslot].ai + 0xf4) + -0x1b0) - (int)(car_data + newslot) >> 4;
|
|
}
|
|
}
|
|
car_data[newslot].lowDetail = -1;
|
|
car_data[newslot].ap.qy = 0;
|
|
car_data[newslot].ap.qw = 0;
|
|
cp = car_data + newslot;
|
|
plVar5 = local_2c0;
|
|
do {
|
|
plVar4 = plVar5;
|
|
p_Var2 = cp;
|
|
lVar10 = *(long *)((p_Var2->hd).where.m + 2);
|
|
lVar12 = *(long *)((p_Var2->hd).where.m + 4);
|
|
lVar14 = *(long *)((p_Var2->hd).where.m + 6);
|
|
*plVar4 = *(long *)(p_Var2->hd).where.m;
|
|
plVar4[1] = lVar10;
|
|
plVar4[2] = lVar12;
|
|
plVar4[3] = lVar14;
|
|
cp = (_CAR_DATA *)((p_Var2->hd).where.m + 8);
|
|
plVar5 = plVar4 + 4;
|
|
} while (cp != (_CAR_DATA *)&car_data[newslot].handbrake);
|
|
lVar10 = (p_Var2->hd).where.t[0];
|
|
lVar12 = (p_Var2->hd).where.t[1];
|
|
plVar4[4] = *(long *)(cp->hd).where.m;
|
|
plVar4[5] = lVar10;
|
|
plVar4[6] = lVar12;
|
|
cp = car_data + newslot;
|
|
p_Var2 = car_data + curslot;
|
|
do {
|
|
p_Var7 = p_Var2;
|
|
p_Var3 = cp;
|
|
uVar8 = *(undefined4 *)((p_Var7->hd).where.m + 2);
|
|
uVar11 = *(undefined4 *)((p_Var7->hd).where.m + 4);
|
|
uVar13 = *(undefined4 *)((p_Var7->hd).where.m + 6);
|
|
*(undefined4 *)(p_Var3->hd).where.m = *(undefined4 *)(p_Var7->hd).where.m;
|
|
*(undefined4 *)((p_Var3->hd).where.m + 2) = uVar8;
|
|
*(undefined4 *)((p_Var3->hd).where.m + 4) = uVar11;
|
|
*(undefined4 *)((p_Var3->hd).where.m + 6) = uVar13;
|
|
p_Var2 = (_CAR_DATA *)((p_Var7->hd).where.m + 8);
|
|
cp = (_CAR_DATA *)((p_Var3->hd).where.m + 8);
|
|
} while (p_Var2 != (_CAR_DATA *)&car_data[curslot].handbrake);
|
|
lVar10 = (p_Var7->hd).where.t[0];
|
|
lVar12 = (p_Var7->hd).where.t[1];
|
|
*(undefined4 *)(cp->hd).where.m = *(undefined4 *)(p_Var2->hd).where.m;
|
|
(p_Var3->hd).where.t[0] = lVar10;
|
|
(p_Var3->hd).where.t[1] = lVar12;
|
|
cp = car_data + curslot;
|
|
plVar5 = local_2c0;
|
|
do {
|
|
plVar4 = plVar5;
|
|
p_Var2 = cp;
|
|
lVar14 = plVar4[1];
|
|
lVar10 = plVar4[2];
|
|
lVar12 = plVar4[3];
|
|
*(long *)(p_Var2->hd).where.m = *plVar4;
|
|
*(long *)((p_Var2->hd).where.m + 2) = lVar14;
|
|
*(long *)((p_Var2->hd).where.m + 4) = lVar10;
|
|
*(long *)((p_Var2->hd).where.m + 6) = lVar12;
|
|
plVar5 = plVar4 + 4;
|
|
cp = (_CAR_DATA *)((p_Var2->hd).where.m + 8);
|
|
} while (plVar5 != local_2c0 + 0xa4);
|
|
lVar10 = plVar4[5];
|
|
lVar12 = plVar4[6];
|
|
*(long *)(cp->hd).where.m = *plVar5;
|
|
(p_Var2->hd).where.t[0] = lVar10;
|
|
(p_Var2->hd).where.t[1] = lVar12;
|
|
cVar15 = (char)newslot;
|
|
car_data[newslot].id = cVar15;
|
|
iVar6 = (int)player.cameraCarId;
|
|
cVar9 = (char)curslot;
|
|
car_data[curslot].id = cVar9;
|
|
cVar1 = cVar15;
|
|
if ((iVar6 == curslot) || (cVar1 = cVar9, iVar6 == newslot)) {
|
|
player.cameraCarId = cVar1;
|
|
}
|
|
cVar1 = cVar15;
|
|
if (((int)player.targetCarId != curslot) &&
|
|
(cVar1 = player.targetCarId, (int)player.targetCarId == newslot)) {
|
|
cVar1 = cVar9;
|
|
}
|
|
player.targetCarId = cVar1;
|
|
cVar1 = cVar15;
|
|
if (((int)player.playerCarId == curslot) || (cVar1 = cVar9, (int)player.playerCarId == newslot)) {
|
|
player.playerCarId = cVar1;
|
|
}
|
|
if ((int)player.worldCentreCarId == newslot) {
|
|
iVar6 = curslot * 0x29c;
|
|
player.worldCentreCarId = cVar9;
|
|
}
|
|
else {
|
|
if ((int)player.worldCentreCarId != curslot) goto LAB_00061b4c;
|
|
iVar6 = newslot * 0x29c;
|
|
player.worldCentreCarId = cVar15;
|
|
}
|
|
player.spoolXZ = (VECTOR *)((int)car_data[0].hd.where.t + iVar6);
|
|
LAB_00061b4c:
|
|
gDontResetCarDamage = 1;
|
|
cp = car_data + curslot;
|
|
if (in_t2 == -1) {
|
|
*(undefined4 *)(car_data[curslot].ai + 8) = 0;
|
|
}
|
|
else {
|
|
*(byte **)(car_data[curslot].ai + 8) = cp->ai + in_t2 * 0x10 + 0x24;
|
|
}
|
|
if (in_t3 == -1) {
|
|
*(undefined4 *)(car_data[curslot].ai + 0xf4) = 0;
|
|
}
|
|
else {
|
|
*(byte **)(car_data[curslot].ai + 0xf4) = cp->ai + in_t3 * 0x10 + 0x24;
|
|
}
|
|
CreateDentableCar(cp);
|
|
DentCar(cp);
|
|
cp = car_data + newslot;
|
|
if (unaff_s4 == -1) {
|
|
*(undefined4 *)(car_data[newslot].ai + 8) = 0;
|
|
}
|
|
else {
|
|
*(byte **)(car_data[newslot].ai + 8) = cp->ai + unaff_s4 * 0x10 + 0x24;
|
|
}
|
|
if (unaff_s5 == -1) {
|
|
*(undefined4 *)(car_data[newslot].ai + 0xf4) = 0;
|
|
}
|
|
else {
|
|
*(byte **)(car_data[newslot].ai + 0xf4) = cp->ai + unaff_s5 * 0x10 + 0x24;
|
|
}
|
|
CreateDentableCar(cp);
|
|
DentCar(cp);
|
|
gDontResetCarDamage = 0;
|
|
return newslot;
|
|
*/
|
|
}
|
|
|
|
|
|
|
|
// decompiled code
|
|
// original method signature:
|
|
// void /*$ra*/ SetConfusedCar(int slot /*$a0*/)
|
|
// line 2223, offset 0x0006444c
|
|
/* begin block 1 */
|
|
// Start line: 6857
|
|
/* end block 1 */
|
|
// End Line: 6858
|
|
|
|
/* begin block 2 */
|
|
// Start line: 6943
|
|
/* end block 2 */
|
|
// End Line: 6944
|
|
|
|
/* begin block 3 */
|
|
// Start line: 6944
|
|
/* end block 3 */
|
|
// End Line: 6945
|
|
|
|
void SetConfusedCar(int slot)
|
|
{
|
|
UNIMPLEMENTED();
|
|
/*
|
|
car_data[slot].controlType = '\x02';
|
|
car_data[slot].ai[0xf9] = 3;
|
|
car_data[slot].ai[0xc] = 7;
|
|
*(undefined4 *)(car_data[slot].ai + 8) = 0;
|
|
return;
|
|
*/
|
|
}
|
|
|
|
|
|
|
|
// decompiled code
|
|
// original method signature:
|
|
// void /*$ra*/ HandleMissionThreads()
|
|
// line 2234, offset 0x00061c5c
|
|
/* begin block 1 */
|
|
// Start line: 2236
|
|
// Start offset: 0x00061C5C
|
|
// Variables:
|
|
// struct MR_THREAD *thread; // $s0
|
|
// int running; // $s1
|
|
// unsigned long value; // $a1
|
|
// int i; // $a0
|
|
/* end block 1 */
|
|
// End offset: 0x00061E3C
|
|
// End Line: 2277
|
|
|
|
/* begin block 2 */
|
|
// Start line: 4922
|
|
/* end block 2 */
|
|
// End Line: 4923
|
|
|
|
/* begin block 3 */
|
|
// Start line: 4936
|
|
/* end block 3 */
|
|
// End Line: 4937
|
|
|
|
/* begin block 4 */
|
|
// Start line: 4937
|
|
/* end block 4 */
|
|
// End Line: 4938
|
|
|
|
/* begin block 5 */
|
|
// Start line: 4943
|
|
/* end block 5 */
|
|
// End Line: 4944
|
|
|
|
/* WARNING: Unknown calling convention yet parameter storage is locked */
|
|
|
|
void HandleMissionThreads(void)
|
|
{
|
|
UNIMPLEMENTED();
|
|
/*
|
|
_TARGET *p_Var1;
|
|
uint uVar2;
|
|
int iVar3;
|
|
int iVar4;
|
|
uint fnc;
|
|
MR_THREAD *thread;
|
|
uint uVar5;
|
|
|
|
iVar3 = 0xf;
|
|
p_Var1 = MissionTargets;
|
|
do {
|
|
iVar3 = iVar3 + -1;
|
|
p_Var1->data[1] = p_Var1->data[1] & 0xfffff9ff;
|
|
p_Var1 = p_Var1 + 1;
|
|
} while (-1 < iVar3);
|
|
iVar4 = 0;
|
|
iVar3 = 0;
|
|
do {
|
|
thread = (MR_THREAD *)(&MissionThreads + iVar3);
|
|
uVar5 = (uint)thread->active;
|
|
iVar4 = iVar4 + 1;
|
|
if (((thread->active != 0) && (DAT_000d7c0c == -1)) && (gInGameCutsceneActive == 0)) {
|
|
while (gInGameCutsceneDelay == 0) {
|
|
fnc = **(uint **)((int)&DAT_000d7b10 + iVar3);
|
|
uVar2 = fnc & 0xff000000;
|
|
*(uint **)((int)&DAT_000d7b10 + iVar3) = *(uint **)((int)&DAT_000d7b10 + iVar3) + 1;
|
|
if (uVar2 == 0x2000000) {
|
|
LAB_00061db8:
|
|
MRPush(thread, fnc);
|
|
}
|
|
else {
|
|
if (uVar2 < 0x2000001) {
|
|
if (uVar2 == 0) goto LAB_00061db8;
|
|
if (uVar2 == 0x1000000) {
|
|
uVar5 = MRCommand(thread, fnc);
|
|
}
|
|
}
|
|
else {
|
|
if (uVar2 == 0x4000000) {
|
|
uVar5 = MRFunction(thread, fnc);
|
|
}
|
|
else {
|
|
if (uVar2 < 0x4000001) {
|
|
if (uVar2 == 0x3000000) {
|
|
uVar5 = MROperator(thread, fnc);
|
|
}
|
|
}
|
|
else {
|
|
if (uVar2 == 0xff000000) goto LAB_00061db8;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if (((uVar5 == 0) || (DAT_000d7c0c != -1)) || (gInGameCutsceneActive != 0)) break;
|
|
}
|
|
}
|
|
iVar3 = iVar4 * 0x10;
|
|
if (0xf < iVar4) {
|
|
return;
|
|
}
|
|
} while (true);
|
|
*/
|
|
}
|
|
|
|
|
|
|
|
// decompiled code
|
|
// original method signature:
|
|
// int /*$ra*/ MRCommand(struct MR_THREAD *thread /*$s1*/, unsigned long cmd /*$a1*/)
|
|
// line 2279, offset 0x00061e3c
|
|
/* begin block 1 */
|
|
// Start line: 2280
|
|
// Start offset: 0x00061E3C
|
|
// Variables:
|
|
// unsigned long val1; // $s0
|
|
// unsigned long val2; // $s0
|
|
/* end block 1 */
|
|
// End offset: 0x00062470
|
|
// End Line: 2439
|
|
|
|
/* begin block 2 */
|
|
// Start line: 5054
|
|
/* end block 2 */
|
|
// End Line: 5055
|
|
|
|
/* begin block 3 */
|
|
// Start line: 5057
|
|
/* end block 3 */
|
|
// End Line: 5058
|
|
|
|
/* begin block 4 */
|
|
// Start line: 5060
|
|
/* end block 4 */
|
|
// End Line: 5061
|
|
|
|
int MRCommand(MR_THREAD *thread, ulong cmd)
|
|
{
|
|
UNIMPLEMENTED();
|
|
return 0;
|
|
/*
|
|
long cutscene;
|
|
long seconds;
|
|
int iVar1;
|
|
ulong addr;
|
|
short *psVar2;
|
|
uint uVar3;
|
|
|
|
if (cmd == 0x1000051) {
|
|
CompleteAllActiveTargets((uint)thread->player);
|
|
cutscene = MRPop(thread);
|
|
TriggerInGameCutscene(cutscene);
|
|
if ((gInGameCutsceneActive == 0) && (gCutsceneAtEnd == 0)) {
|
|
return 1;
|
|
}
|
|
RequestXA();
|
|
InitializeCutsceneSound(cutscene);
|
|
return 1;
|
|
}
|
|
if (cmd < 0x1000052) {
|
|
if (cmd == 0x1000021) {
|
|
CompleteAllActiveTargets((uint)thread->player);
|
|
return 1;
|
|
}
|
|
if (cmd < 0x1000022) {
|
|
if (cmd == 0x1000010) {
|
|
addr = MRPop(thread);
|
|
cutscene = MRPop(thread);
|
|
MRSetVariable(thread, addr, cutscene);
|
|
return 1;
|
|
}
|
|
if (0x1000010 < cmd) {
|
|
if (cmd != 0x1000011) {
|
|
return 1;
|
|
}
|
|
cutscene = MRPop(thread);
|
|
iVar1 = MRJump(thread, cutscene);
|
|
return iVar1;
|
|
}
|
|
if (cmd != 0x1000000) {
|
|
if (cmd != 0x1000001) {
|
|
return 1;
|
|
}
|
|
cutscene = MRPop(thread);
|
|
seconds = MRPop(thread);
|
|
if (seconds != 0) {
|
|
return 1;
|
|
}
|
|
iVar1 = MRJump(thread, cutscene);
|
|
return iVar1;
|
|
}
|
|
}
|
|
else {
|
|
if (cmd == 0x1000040) {
|
|
iVar1 = (uint)thread->player * 0xc;
|
|
(&DAT_000d7c28)[iVar1] = (&DAT_000d7c28)[iVar1] | 2;
|
|
}
|
|
else {
|
|
if (cmd < 0x1000041) {
|
|
if (cmd == 0x1000022) {
|
|
cutscene = MRPop(thread);
|
|
MultiCarEvent(MissionTargets + cutscene);
|
|
return 1;
|
|
}
|
|
if (cmd != 0x1000030) {
|
|
return 1;
|
|
}
|
|
cutscene = MRPop(thread);
|
|
iVar1 = (int)player.playerCarId;
|
|
if (iVar1 != -1) {
|
|
if (iVar1 < 0) {
|
|
psVar2 = &pedestrianFelony;
|
|
}
|
|
else {
|
|
psVar2 = &car_data[iVar1].felonyRating;
|
|
}
|
|
*psVar2 = (short)cutscene;
|
|
}
|
|
}
|
|
else {
|
|
if (cmd == 0x1000042) {
|
|
MissionHeader->timerFlags = MissionHeader->timerFlags | 0x1000;
|
|
}
|
|
else {
|
|
if (0x1000041 < cmd) {
|
|
if (cmd != 0x1000050) {
|
|
return 1;
|
|
}
|
|
cutscene = MRPop(thread);
|
|
seconds = MRPop(thread);
|
|
SetPlayerMessage((uint)thread->player, MissionStrings + cutscene, 0, seconds);
|
|
return 1;
|
|
}
|
|
iVar1 = (uint)thread->player * 0xc;
|
|
(&DAT_000d7c28)[iVar1] = (&DAT_000d7c28)[iVar1] & 0xfd;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
if (cmd == 0x1000081) {
|
|
gCantDrive = 1;
|
|
}
|
|
else {
|
|
if (cmd < 0x1000082) {
|
|
if (cmd == 0x1000070) {
|
|
cutscene = MRPop(thread);
|
|
TriggerEvent(cutscene);
|
|
return 1;
|
|
}
|
|
if (0x1000070 < cmd) {
|
|
if (cmd != 0x1000071) {
|
|
if (cmd != 0x1000080) {
|
|
return 1;
|
|
}
|
|
cutscene = MRPop(thread);
|
|
lockAllTheDoors = (char)cutscene;
|
|
return 1;
|
|
}
|
|
uVar3 = MRPop(thread);
|
|
if ((uVar3 & 0x8000) != 0) {
|
|
AvailableCheats._0_1_ = (byte)AvailableCheats | 1;
|
|
}
|
|
if ((uVar3 & 0x4000) != 0) {
|
|
AvailableCheats._0_1_ = (byte)AvailableCheats | 2;
|
|
}
|
|
if ((uVar3 & 0x10000) != 0) {
|
|
AvailableCheats._0_1_ = (byte)AvailableCheats | 4;
|
|
}
|
|
if ((uVar3 & 0x20000) != 0) {
|
|
AvailableCheats._0_1_ = (byte)AvailableCheats | 8;
|
|
}
|
|
if ((uVar3 & 1) != 0) {
|
|
AvailableCheats._0_1_ = (byte)AvailableCheats | 0x10;
|
|
}
|
|
if ((uVar3 & 0x10) != 0) {
|
|
AvailableCheats._0_1_ = (byte)AvailableCheats | 0x40;
|
|
}
|
|
if ((uVar3 & 0x100) != 0) {
|
|
AvailableCheats._1_1_ = AvailableCheats._1_1_ | 1;
|
|
}
|
|
if ((uVar3 & 0x1000) != 0) {
|
|
AvailableCheats._1_1_ = AvailableCheats._1_1_ | 2;
|
|
}
|
|
if ((uVar3 & 0x2000) == 0) {
|
|
return 1;
|
|
}
|
|
AvailableCheats._1_1_ = AvailableCheats._1_1_ | 4;
|
|
return 1;
|
|
}
|
|
if (cmd == 0x1000054) {
|
|
cutscene = MRPop(thread);
|
|
DAT_000d7c4c = MissionStrings + cutscene;
|
|
}
|
|
else {
|
|
if (cmd != 0x1000055) {
|
|
return 1;
|
|
}
|
|
SetPlayerMessage(1, MissionStrings + MissionHeader->msgOutOfTime, 2, 2);
|
|
}
|
|
}
|
|
else {
|
|
if (cmd == 0x1001000) {
|
|
iVar1 = MRStopThread(thread);
|
|
return iVar1;
|
|
}
|
|
if (0x1001000 < cmd) {
|
|
if (cmd == 0x1001002) {
|
|
addr = MRPop(thread);
|
|
MRStartThread(thread, addr, thread->player);
|
|
return 1;
|
|
}
|
|
if (0x1001001 < cmd) {
|
|
if (cmd != 0x1001003) {
|
|
return 1;
|
|
}
|
|
addr = MRPop(thread);
|
|
MRStartThread(thread, addr, '\x01');
|
|
return 1;
|
|
}
|
|
SetMissionComplete();
|
|
return 1;
|
|
}
|
|
if (cmd != 0x1000090) {
|
|
if (cmd != 0x1000100) {
|
|
return 1;
|
|
}
|
|
SpecialCamera(SPECIAL_CAMERA_SET, 0);
|
|
return 1;
|
|
}
|
|
gWeather = 1;
|
|
}
|
|
}
|
|
}
|
|
return 1;
|
|
*/
|
|
}
|
|
|
|
|
|
|
|
// decompiled code
|
|
// original method signature:
|
|
// int /*$ra*/ MROperator(struct MR_THREAD *thread /*$s3*/, unsigned long op /*$s0*/)
|
|
// line 2441, offset 0x00064498
|
|
/* begin block 1 */
|
|
// Start line: 2442
|
|
// Start offset: 0x00064498
|
|
// Variables:
|
|
// int result; // $s2
|
|
// long val1; // $s1
|
|
// long val2; // $a1
|
|
/* end block 1 */
|
|
// End offset: 0x000645AC
|
|
// End Line: 2492
|
|
|
|
/* begin block 2 */
|
|
// Start line: 7382
|
|
/* end block 2 */
|
|
// End Line: 7383
|
|
|
|
/* begin block 3 */
|
|
// Start line: 7383
|
|
/* end block 3 */
|
|
// End Line: 7384
|
|
|
|
int MROperator(MR_THREAD *thread, ulong op)
|
|
{
|
|
UNIMPLEMENTED();
|
|
return 0;
|
|
/*
|
|
bool bVar1;
|
|
long lVar2;
|
|
long lVar3;
|
|
int iVar4;
|
|
long value;
|
|
|
|
value = 0;
|
|
lVar2 = MRGetParam(thread);
|
|
lVar3 = MRGetParam(thread);
|
|
switch (op) {
|
|
case 0x3000003:
|
|
if (lVar2 == 0) break;
|
|
goto LAB_0006451c;
|
|
case 0x3000004:
|
|
if (lVar2 != 0) goto LAB_00064534;
|
|
LAB_0006451c:
|
|
if (lVar3 != 0) {
|
|
value = 1;
|
|
}
|
|
break;
|
|
case 0x3000005:
|
|
if (lVar2 == lVar3) break;
|
|
LAB_00064534:
|
|
value = 1;
|
|
break;
|
|
case 0x3000006:
|
|
if (lVar2 == lVar3) {
|
|
value = 1;
|
|
}
|
|
break;
|
|
case 0x3000007:
|
|
bVar1 = lVar3 < lVar2;
|
|
goto LAB_00064558;
|
|
case 0x3000008:
|
|
bVar1 = lVar2 < lVar3;
|
|
LAB_00064558:
|
|
if (bVar1) {
|
|
value = 1;
|
|
}
|
|
break;
|
|
case 0x3000009:
|
|
value = lVar2 + lVar3;
|
|
break;
|
|
default:
|
|
iVar4 = MRStopThread(thread);
|
|
return iVar4;
|
|
}
|
|
MRPush(thread, value);
|
|
return 1;
|
|
*/
|
|
}
|
|
|
|
|
|
|
|
// decompiled code
|
|
// original method signature:
|
|
// int /*$ra*/ MRFunction(struct MR_THREAD *thread /*$s0*/, unsigned long fnc /*$a1*/)
|
|
// line 2494, offset 0x000645ac
|
|
/* begin block 1 */
|
|
// Start line: 2495
|
|
// Start offset: 0x000645AC
|
|
/* end block 1 */
|
|
// End offset: 0x00064614
|
|
// End Line: 2511
|
|
|
|
/* begin block 2 */
|
|
// Start line: 7489
|
|
/* end block 2 */
|
|
// End Line: 7490
|
|
|
|
/* begin block 3 */
|
|
// Start line: 7492
|
|
/* end block 3 */
|
|
// End Line: 7493
|
|
|
|
/* begin block 4 */
|
|
// Start line: 7495
|
|
/* end block 4 */
|
|
// End Line: 7496
|
|
|
|
int MRFunction(MR_THREAD *thread, ulong fnc)
|
|
{
|
|
UNIMPLEMENTED();
|
|
return 0;
|
|
/*
|
|
int value;
|
|
long lVar1;
|
|
|
|
if (fnc == 0x4000020) {
|
|
lVar1 = MRPop(thread);
|
|
value = MRProcessTarget(thread, MissionTargets + lVar1);
|
|
MRPush(thread, value);
|
|
value = 1;
|
|
}
|
|
else {
|
|
value = MRStopThread(thread);
|
|
}
|
|
return value;
|
|
*/
|
|
}
|
|
|
|
|
|
|
|
// decompiled code
|
|
// original method signature:
|
|
// void /*$ra*/ MRInitialiseThread(struct MR_THREAD *thread /*$a0*/, unsigned long *pc /*$a1*/, unsigned char player /*$a2*/)
|
|
// line 2514, offset 0x00064614
|
|
/* begin block 1 */
|
|
// Start line: 7538
|
|
/* end block 1 */
|
|
// End Line: 7539
|
|
|
|
/* begin block 2 */
|
|
// Start line: 7542
|
|
/* end block 2 */
|
|
// End Line: 7543
|
|
|
|
/* begin block 3 */
|
|
// Start line: 7545
|
|
/* end block 3 */
|
|
// End Line: 7546
|
|
|
|
// [D]
|
|
void MRInitialiseThread(MR_THREAD *thread, ulong *pc, unsigned char player)
|
|
{
|
|
thread->active = '\x01';
|
|
thread->pc = pc;
|
|
thread->player = player;
|
|
thread->sp = thread->initial_sp;
|
|
}
|
|
|
|
|
|
|
|
// decompiled code
|
|
// original method signature:
|
|
// void /*$ra*/ MRStartThread(struct MR_THREAD *callingthread /*$t0*/, unsigned long addr /*$a1*/, unsigned char player /*$a2*/)
|
|
// line 2526, offset 0x00064630
|
|
/* begin block 1 */
|
|
// Start line: 2527
|
|
// Start offset: 0x00064630
|
|
// Variables:
|
|
// int i; // $v1
|
|
/* end block 1 */
|
|
// End offset: 0x00064680
|
|
// End Line: 2543
|
|
|
|
/* begin block 2 */
|
|
// Start line: 7561
|
|
/* end block 2 */
|
|
// End Line: 7562
|
|
|
|
/* begin block 3 */
|
|
// Start line: 7569
|
|
/* end block 3 */
|
|
// End Line: 7570
|
|
|
|
|
|
void MRStartThread(MR_THREAD *callingthread, ulong addr, unsigned char player)
|
|
{
|
|
UNIMPLEMENTED();
|
|
return;
|
|
/*
|
|
int iVar1;
|
|
MR_THREAD *thread;
|
|
|
|
iVar1 = 0;
|
|
thread = (MR_THREAD *)&MissionThreads;
|
|
do {
|
|
iVar1 = iVar1 + 1;
|
|
if (thread->active == '\0') {
|
|
MRInitialiseThread(thread, callingthread->pc + addr, player);
|
|
return;
|
|
}
|
|
thread = thread + 1;
|
|
} while (iVar1 < 0x10);
|
|
return;*/
|
|
}
|
|
|
|
|
|
|
|
// decompiled code
|
|
// original method signature:
|
|
// int /*$ra*/ MRStopThread(struct MR_THREAD *thread /*$a0*/)
|
|
// line 2545, offset 0x00064690
|
|
/* begin block 1 */
|
|
// Start line: 7613
|
|
/* end block 1 */
|
|
// End Line: 7614
|
|
|
|
/* begin block 2 */
|
|
// Start line: 7614
|
|
/* end block 2 */
|
|
// End Line: 7615
|
|
|
|
// [D]
|
|
int MRStopThread(MR_THREAD *thread)
|
|
{
|
|
thread->active = '\0';
|
|
return 0;
|
|
}
|
|
|
|
|
|
|
|
// decompiled code
|
|
// original method signature:
|
|
// void /*$ra*/ MRCommitThreadGenocide()
|
|
// line 2551, offset 0x0006469c
|
|
/* begin block 1 */
|
|
// Start line: 2553
|
|
// Start offset: 0x0006469C
|
|
// Variables:
|
|
// int i; // $s0
|
|
/* end block 1 */
|
|
// End offset: 0x000646E0
|
|
// End Line: 2557
|
|
|
|
/* begin block 2 */
|
|
// Start line: 7625
|
|
/* end block 2 */
|
|
// End Line: 7626
|
|
|
|
/* begin block 3 */
|
|
// Start line: 7626
|
|
/* end block 3 */
|
|
// End Line: 7627
|
|
|
|
/* begin block 4 */
|
|
// Start line: 7628
|
|
/* end block 4 */
|
|
// End Line: 7629
|
|
|
|
/* WARNING: Unknown calling convention yet parameter storage is locked */
|
|
|
|
void MRCommitThreadGenocide(void)
|
|
{
|
|
UNIMPLEMENTED();
|
|
/*
|
|
int iVar1;
|
|
MR_THREAD *thread;
|
|
|
|
thread = (MR_THREAD *)&MissionThreads;
|
|
iVar1 = 0xf;
|
|
do {
|
|
MRStopThread(thread);
|
|
iVar1 = iVar1 + -1;
|
|
thread = thread + 1;
|
|
} while (-1 < iVar1);
|
|
return;
|
|
*/
|
|
}
|
|
|
|
|
|
|
|
// decompiled code
|
|
// original method signature:
|
|
// int /*$ra*/ MRJump(struct MR_THREAD *thread /*$a2*/, long jump /*$a1*/)
|
|
// line 2560, offset 0x000646e0
|
|
/* begin block 1 */
|
|
// Start line: 7640
|
|
/* end block 1 */
|
|
// End Line: 7641
|
|
|
|
/* begin block 2 */
|
|
// Start line: 7644
|
|
/* end block 2 */
|
|
// End Line: 7645
|
|
|
|
// [D]
|
|
int MRJump(MR_THREAD *thread, long jump)
|
|
{
|
|
uint uVar1;
|
|
|
|
if (jump + 2U < 3) {
|
|
uVar1 = MRStopThread(thread);
|
|
}
|
|
else {
|
|
uVar1 = (uint)~jump >> 0x1f;
|
|
thread->pc = thread->pc + jump;
|
|
}
|
|
return uVar1;
|
|
}
|
|
|
|
|
|
|
|
// decompiled code
|
|
// original method signature:
|
|
// void /*$ra*/ MRPush(struct MR_THREAD *thread /*$a0*/, long value /*$a1*/)
|
|
// line 2575, offset 0x0006472c
|
|
/* begin block 1 */
|
|
// Start line: 7678
|
|
/* end block 1 */
|
|
// End Line: 7679
|
|
|
|
/* begin block 2 */
|
|
// Start line: 7682
|
|
/* end block 2 */
|
|
// End Line: 7683
|
|
|
|
/* begin block 3 */
|
|
// Start line: 7688
|
|
/* end block 3 */
|
|
// End Line: 7689
|
|
|
|
// [D]
|
|
void MRPush(MR_THREAD *thread, long value)
|
|
{
|
|
ulong *puVar1;
|
|
|
|
puVar1 = thread->sp;
|
|
*puVar1 = value;
|
|
thread->sp = puVar1 + 1;
|
|
return;
|
|
}
|
|
|
|
|
|
|
|
// decompiled code
|
|
// original method signature:
|
|
// long /*$ra*/ MRPop(struct MR_THREAD *thread /*$a0*/)
|
|
// line 2585, offset 0x00064744
|
|
/* begin block 1 */
|
|
// Start line: 2586
|
|
// Start offset: 0x00064744
|
|
/* end block 1 */
|
|
// End offset: 0x00064760
|
|
// End Line: 2597
|
|
|
|
/* begin block 2 */
|
|
// Start line: 7702
|
|
/* end block 2 */
|
|
// End Line: 7703
|
|
|
|
/* begin block 3 */
|
|
// Start line: 7705
|
|
/* end block 3 */
|
|
// End Line: 7706
|
|
|
|
// [D]
|
|
long MRPop(MR_THREAD *thread)
|
|
{
|
|
ulong *puVar1;
|
|
|
|
puVar1 = thread->sp;
|
|
thread->sp = puVar1 + -1;
|
|
return puVar1[-1];
|
|
}
|
|
|
|
|
|
|
|
// decompiled code
|
|
// original method signature:
|
|
// long /*$ra*/ MRGetParam(struct MR_THREAD *thread /*$s0*/)
|
|
// line 2600, offset 0x00064760
|
|
/* begin block 1 */
|
|
// Start line: 2601
|
|
// Start offset: 0x00064760
|
|
// Variables:
|
|
// long value; // $a1
|
|
/* end block 1 */
|
|
// End offset: 0x000647CC
|
|
// End Line: 2620
|
|
|
|
/* begin block 2 */
|
|
// Start line: 7728
|
|
/* end block 2 */
|
|
// End Line: 7729
|
|
|
|
/* begin block 3 */
|
|
// Start line: 7732
|
|
/* end block 3 */
|
|
// End Line: 7733
|
|
|
|
// [D]
|
|
long MRGetParam(MR_THREAD *thread)
|
|
{
|
|
uint var;
|
|
uint uVar1;
|
|
|
|
var = MRPop(thread);
|
|
uVar1 = var & 0xff000000;
|
|
if (uVar1 == 0x2000000) {
|
|
var = MRGetVariable(thread, var);
|
|
}
|
|
else {
|
|
if (uVar1 < 0x2000001) {
|
|
if (uVar1 != 0) {
|
|
return 0;
|
|
}
|
|
}
|
|
else {
|
|
if (uVar1 != 0xff000000) {
|
|
return 0;
|
|
}
|
|
}
|
|
}
|
|
return var;
|
|
}
|
|
|
|
|
|
|
|
// decompiled code
|
|
// original method signature:
|
|
// long /*$ra*/ MRGetVariable(struct MR_THREAD *thread /*$a2*/, unsigned long var /*$a1*/)
|
|
// line 2622, offset 0x000647cc
|
|
/* begin block 1 */
|
|
// Start line: 7773
|
|
/* end block 1 */
|
|
// End Line: 7774
|
|
|
|
/* begin block 2 */
|
|
// Start line: 7776
|
|
/* end block 2 */
|
|
// End Line: 7777
|
|
|
|
/* begin block 3 */
|
|
// Start line: 7777
|
|
/* end block 3 */
|
|
// End Line: 7778
|
|
|
|
long MRGetVariable(MR_THREAD *thread, ulong var)
|
|
{
|
|
UNIMPLEMENTED();
|
|
return 0;
|
|
/*
|
|
if (var == 0x2000101) {
|
|
return gCopMaxPowerScale;
|
|
}
|
|
if (var < 0x2000102) {
|
|
if (var == 0x2000008) {
|
|
return (int)(&DAT_000d7c2c)[(uint)thread->player * 3] / 3000;
|
|
}
|
|
if (var == 0x2000100) {
|
|
return gCopDesiredSpeedScale;
|
|
}
|
|
}
|
|
else {
|
|
if (var == 0x2000102) {
|
|
return gMinimumCops;
|
|
}
|
|
if (var == 0x2000103) {
|
|
return maxCopCars;
|
|
}
|
|
}
|
|
return 0;
|
|
*/
|
|
}
|
|
|
|
|
|
|
|
// decompiled code
|
|
// original method signature:
|
|
// void /*$ra*/ MRSetVariable(struct MR_THREAD *thread /*$v1*/, unsigned long var /*$a1*/, long value /*$a2*/)
|
|
// line 2648, offset 0x000648b0
|
|
/* begin block 1 */
|
|
// Start line: 7828
|
|
/* end block 1 */
|
|
// End Line: 7829
|
|
|
|
/* begin block 2 */
|
|
// Start line: 7829
|
|
/* end block 2 */
|
|
// End Line: 7830
|
|
|
|
void MRSetVariable(MR_THREAD *thread, ulong var, long value)
|
|
{
|
|
UNIMPLEMENTED();
|
|
return;
|
|
/*
|
|
if (var == 0x2000101) {
|
|
gCopMaxPowerScale = value;
|
|
return;
|
|
}
|
|
if (var < 0x2000102) {
|
|
if (var == 0x2000008) {
|
|
(&DAT_000d7c2c)[(uint)thread->player * 3] = value * 3000;
|
|
return;
|
|
}
|
|
if (var != 0x2000100) {
|
|
return;
|
|
}
|
|
gCopDesiredSpeedScale = value;
|
|
return;
|
|
}
|
|
if (var == 0x2000102) {
|
|
gMinimumCops = value;
|
|
return;
|
|
}
|
|
if (var != 0x2000103) {
|
|
return;
|
|
}
|
|
if (value == 4) {
|
|
if (GameType == GAME_SURVIVAL) {
|
|
gDontPingInCops = 0;
|
|
gBatterPlayer = 1;
|
|
goto LAB_00064984;
|
|
}
|
|
gDontPingInCops = 1;
|
|
}
|
|
else {
|
|
gDontPingInCops = 0;
|
|
}
|
|
gBatterPlayer = 0;
|
|
LAB_00064984:
|
|
if (0 < value) {
|
|
CopsAllowed = 1;
|
|
}
|
|
maxCopCars = value;
|
|
return;*/
|
|
}
|
|
|
|
|
|
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// decompiled code
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// original method signature:
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// int /*$ra*/ MRProcessTarget(struct MR_THREAD *thread /*$s7*/, struct _TARGET *target /*$s5*/)
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// line 2701, offset 0x00062470
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/* begin block 1 */
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// Start line: 2702
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// Start offset: 0x00062470
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// Variables:
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// struct VECTOR tv; // stack offset -96
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// struct VECTOR pv; // stack offset -80
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// int ret; // $fp
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// unsigned long dist; // $s6
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// int slot; // stack offset -48
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// int message; // $v0
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// int sample; // $a0
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/* begin block 1.1 */
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// Start line: 2859
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// Start offset: 0x000629BC
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// Variables:
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// unsigned long message; // $s1
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// unsigned long timer; // $s0
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// unsigned long delay; // $s2
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/* end block 1.1 */
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// End offset: 0x00062A2C
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// End Line: 2874
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/* begin block 1.2 */
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// Start line: 2934
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// Start offset: 0x00062BFC
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// Variables:
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// int direction; // $s0
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// long pos[4]; // stack offset -64
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// int *inform; // $s4
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// struct _CAR_DATA *cp; // $v0
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/* end block 1.2 */
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// End offset: 0x00062BFC
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// End Line: 2940
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/* begin block 1.3 */
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// Start line: 3069
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// Start offset: 0x00063028
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// Variables:
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// long pos[4]; // stack offset -64
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/* end block 1.3 */
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// End offset: 0x00063090
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// End Line: 3076
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/* begin block 1.4 */
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// Start line: 3104
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// Start offset: 0x0006319C
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/* end block 1.4 */
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// End offset: 0x0006319C
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// End Line: 3104
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/* begin block 1.5 */
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// Start line: 3135
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// Start offset: 0x00063254
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/* end block 1.5 */
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// End offset: 0x00063254
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// End Line: 3135
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/* begin block 1.6 */
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// Start line: 3158
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// Start offset: 0x00063318
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/* end block 1.6 */
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// End offset: 0x00063318
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// End Line: 3158
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/* end block 1 */
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// End offset: 0x00063728
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// End Line: 3294
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/* begin block 2 */
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// Start line: 5641
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/* end block 2 */
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// End Line: 5642
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/* begin block 3 */
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// Start line: 5904
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/* end block 3 */
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// End Line: 5905
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/* begin block 4 */
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// Start line: 5906
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/* end block 4 */
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// End Line: 5907
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/* WARNING: Type propagation algorithm not settling */
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/* WARNING: Could not reconcile some variable overlaps */
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int MRProcessTarget(MR_THREAD *thread, _TARGET *target)
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{
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UNIMPLEMENTED();
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return 0;
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/*
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bool bVar1;
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uchar internalModel;
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byte bVar2;
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int iVar3;
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int iVar4;
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int direction;
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uint uVar5;
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ulong uVar6;
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undefined *puVar7;
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VECTOR *pVVar8;
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uint uVar9;
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char *message;
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int *piVar10;
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int iVar11;
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VECTOR local_60;
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VECTOR local_50;
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long local_40;
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int local_3c;
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long local_38;
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int local_30[2];
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iVar11 = 0;
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direction = TargetComplete(target, (uint)thread->player);
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if (direction != 0) {
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return 1;
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}
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if (thread->player == '\0') {
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uVar5 = target->data[1] | 0x201;
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}
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else {
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uVar5 = target->data[1] | 0xc00;
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}
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target->data[1] = uVar5;
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uVar5 = (uint)thread->player;
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local_50.vx = (&player)[uVar5].pos[0];
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local_50.vy = (&player)[uVar5].pos[1];
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local_50.vz = (&player)[uVar5].pos[2];
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direction = target->data[0];
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if (direction != 2) {
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if (2 < direction) {
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if (direction == 3) {
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if ((target->data[1] & 0x1000U) == 0) {
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pVVar8 = TriggerEvent(target->data[3]);
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*(VECTOR **)(target->data + 4) = pVVar8;
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target->data[1] = target->data[1] | 0x1000;
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}
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else {
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if ((target->data[0xe] != -1) &&
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(uVar6 = Long2DDistance((VECTOR *)target->data[4], &local_50), 30000 < uVar6)) {
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SetPlayerMessage((uint)thread->player, MissionStrings + target->data[0xe], 2, 2);
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SetMissionFailed(FAILED_MESSAGESET);
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}
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}
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}
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goto LAB_00063664;
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}
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if (direction != 1) goto LAB_00063664;
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uVar5 = target->data[1];
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if ((uVar5 & 0x100000) == 0) {
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if ((uVar5 & 0x200000) == 0) {
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local_60.vx = target->data[3];
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local_60.vz = target->data[4];
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local_60.vy = 0;
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}
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else {
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target->data[1] = uVar5 & 0xffdfffff;
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DAT_000d7c84 = target->data[5];
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gStopCops = target->data[3];
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DAT_000d7c7c = 0;
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DAT_000d7c80 = target->data[4];
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}
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}
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else {
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local_60.vx = target->data[10];
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local_60.vz = target->data[0xb];
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OffsetTarget(&local_60);
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target->data[3] = local_60.vx;
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target->data[4] = local_60.vz;
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}
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uVar6 = Long2DDistance(&local_60, &local_50);
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if ((uint)target->data[5] < uVar6) {
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LAB_00062684:
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target->data[9] = target->data[9] & 0xffff000f;
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}
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else {
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if (target->data[7] != 0) {
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uVar9 = target->data[6] + local_50.vy;
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uVar5 = -target->data[6] - local_50.vy;
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if (-1 < (int)uVar9) {
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uVar5 = uVar9;
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}
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if ((uint)target->data[7] < uVar5) goto LAB_00062684;
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}
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uVar5 = target->data[1] & 0x3000000;
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if (uVar5 == 0x1000000) {
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(&playercollected)[thread->player] = (&playercollected)[thread->player] | 2;
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return 0;
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}
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if (uVar5 < 0x1000001) {
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if ((uVar5 == 0) && (GameType == GAME_SECRET)) {
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(&playercollected)[thread->player] = (&playercollected)[thread->player] | 1;
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return 0;
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}
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}
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else {
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if (uVar5 == 0x2000000) {
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(&playercollected)[thread->player] = (&playercollected)[thread->player] | 4;
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return 0;
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}
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if (uVar5 == 0x3000000) {
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if ((&playercollected)[thread->player] != '\a') {
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return 0;
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}
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(&playercollected)[thread->player] = '\0';
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if (thread->player != '\0') {
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iVar11 = CalcLapTime(1, DAT_000d7c38, (int)gPlayerScore.P2items);
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direction = (int)gPlayerScore.P2items;
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gPlayerScore.P2items = gPlayerScore.P2items + 1;
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(&DAT_000d7c64)[direction] = iVar11;
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if ((int)gPlayerScore.P2items == gNumRaceTrackLaps) {
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SetMissionComplete();
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return 0;
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}
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return 0;
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}
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iVar11 = CalcLapTime(0, DAT_000d7c2c, (int)gPlayerScore.items);
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direction = (int)gPlayerScore.items;
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gPlayerScore.items = gPlayerScore.items + 1;
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(&gLapTimes)[direction] = iVar11;
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if ((int)gPlayerScore.items == gNumRaceTrackLaps) {
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SetMissionComplete();
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return 0;
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}
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return 0;
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}
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}
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uVar5 = target->data[1] & 0x30000;
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if (uVar5 == 0) {
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uVar5 = target->data[9];
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if (uVar5 == 0) {
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if ((target->data[8] == -1) || (copsAreInPursuit == 0)) {
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iVar11 = 1;
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prevCopsInPursuit = 0;
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}
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else {
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if ((DAT_000d7c12 == 0) && (prevCopsInPursuit == 0)) {
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SetPlayerMessage((uint)thread->player, MissionStrings + target->data[8], 2, 2);
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prevCopsInPursuit = copsAreInPursuit;
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}
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}
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}
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else {
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uVar9 = ((int)(uVar5 & 0xfff0) >> 4) + 1;
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if ((uVar5 & 0xf) <= uVar9 / 0x1e) {
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SetPlayerMessage((uint)thread->player, MissionStrings + ((int)uVar5 >> 0x10), 2, 0);
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}
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target->data[9] = ((int)uVar5 >> 0x10) << 0x10 | uVar9 * 0x10 | uVar5 & 0xf;
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gTannerActionNeeded = 1;
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direction = TannerActionHappening();
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if (direction != 0) {
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iVar11 = 1;
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}
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}
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if (iVar11 == 0) {
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return 0;
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}
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if ((target->data[1] & 0x400000U) != 0) {
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return 1;
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}
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if (((target->data[1] & 0x800000U) != 0) && ((&player)[thread->player].playerType != '\x01')
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) {
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iVar11 = 0;
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}
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}
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else {
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if (uVar5 == 0x20000) {
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if ((thread->player != 1) || (gPlayerWithTheFlag != (uint)thread->player))
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goto LAB_00063664;
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gPlayerScore.P2items = gPlayerScore.P2items + 1;
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}
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else {
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if (0x20000 < uVar5) {
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if ((uVar5 == 0x30000) && (gPlayerWithTheFlag == -1)) {
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DAT_000d7c40 = MissionTargets;
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gPlayerWithTheFlag = ZEXT14(thread->player);
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SetPlayerMessage((uint)thread->player, s_Ce_l_hai_fatta__00011808, 2, 1);
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(&player)[1 - gPlayerWithTheFlag].targetCarId = (char)gPlayerWithTheFlag;
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}
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goto LAB_00063664;
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}
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if (((uVar5 != 0x10000) || (thread->player != '\0')) || (gPlayerWithTheFlag != 0))
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goto LAB_00063664;
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gPlayerScore.items = gPlayerScore.items + 1;
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}
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gPlayerWithTheFlag = -1;
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SetPlayerMessage((uint)thread->player, s_Ben_fatto__00011818, 2, 1);
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player.targetCarId = -1;
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_PLAYER_ARRAY_000d979c[0].targetCarId = -1;
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ActivateNextFlag();
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}
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}
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goto LAB_00063664;
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}
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local_60.vx = target->data[3];
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local_60.vz = target->data[4];
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local_60.vy = 0;
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puVar7 = (undefined *)Long2DDistance(&local_60, &local_50);
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local_30[0] = target->data[6];
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if (local_30[0] == -1) {
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if ((puVar7 < &DAT_00003e1c) || ((target->data[9] == 3 && ((target->data[10] & 1U) == 0)))) {
|
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MRRequestCar(target);
|
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}
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else {
|
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MRCancelCarRequest(target);
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}
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goto LAB_00063664;
|
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}
|
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if ((target->data[1] & 0x40000000U) == 0) {
|
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bVar1 = gCarWithABerm == local_30[0];
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target->data[6] = -1;
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if (bVar1) {
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gCarWithABerm = -1;
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}
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if (target->data[9] == 1) goto LAB_00063664;
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LAB_000635bc:
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direction = 2;
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bVar2 = thread->player;
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message = MissionStrings + target->data[0xe];
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LAB_000635d0:
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SetPlayerMessage((uint)bVar2, message, 2, direction);
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LAB_000635d8:
|
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SetMissionFailed(FAILED_MESSAGESET);
|
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}
|
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else {
|
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direction = target->data[9];
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if (direction != 2) {
|
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if (direction < 3) {
|
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if (((direction == 1) && ((undefined *)target->data[0xc] != (undefined *)0x0)) &&
|
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(puVar7 < (undefined *)target->data[0xc])) {
|
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piVar10 = car_data[local_30[0]].inform;
|
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local_40 = car_data[local_30[0]].hd.where.t[0];
|
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local_3c = car_data[local_30[0]].hd.where.t[1];
|
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local_38 = car_data[local_30[0]].hd.where.t[2];
|
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car_data[local_30[0]].inform = (int *)0x0;
|
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direction = car_data[local_30[0]].hd.direction;
|
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internalModel = car_data[local_30[0]].ap.model;
|
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bVar2 = car_data[local_30[0]].ap.palette;
|
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PingOutCar(car_data + local_30[0]);
|
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local_30[0] = CreateCivCarWotDrivesABitThenStops
|
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(direction, (long(*)[4])&local_40, (long(*)[4])0x0, internalModel
|
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, (uint)bVar2);
|
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car_data[local_30[0]].inform = piVar10;
|
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target->data[6] = local_30[0];
|
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target->data[0xc] = 0;
|
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}
|
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}
|
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else {
|
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if (direction == 3) {
|
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if (((target->data[1] & 0x20U) == 0) && ((target->data[10] & 1U) != 0)) {
|
|
if (target->data[0xb] == -1) {
|
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if (gInGameChaseActive == 0) {
|
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DAT_000d7c40 = (_TARGET *)0x0;
|
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player.targetCarId = -1;
|
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gBombTargetVehicle = (_CAR_DATA *)0x0;
|
|
if ((target->data[10] & 0xf0U) != 0x20) {
|
|
if ((target->data[10] & 0x10000U) == 0) {
|
|
iVar11 = 1;
|
|
}
|
|
else {
|
|
SetCarToBeStolen(target, (uint)thread->player);
|
|
}
|
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goto LAB_00062dd0;
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
if (((undefined *)target->data[0xc] <= puVar7) || ((MissionHeader->type & 4U) != 0))
|
|
goto LAB_00062dd0;
|
|
TriggerChase(local_30, target->data[0xb]);
|
|
target->data[0xb] = -1;
|
|
target->data[6] = local_30[0];
|
|
player.targetCarId = (char)local_30[0];
|
|
DAT_000d7c40 = target;
|
|
}
|
|
}
|
|
if ((target->data[10] & 4U) != 0) {
|
|
gBombTargetVehicle = car_data + local_30[0];
|
|
}
|
|
}
|
|
}
|
|
}
|
|
LAB_00062dd0:
|
|
target->data[3] = car_data[local_30[0]].hd.where.t[0];
|
|
target->data[4] = car_data[local_30[0]].hd.where.t[2];
|
|
direction = gCurrentMissionNumber;
|
|
if (((target->data[9] == 3) && ((target->data[1] & 0x20U) == 0)) &&
|
|
((target->data[10] & 1U) == 0)) {
|
|
if ((int)(uint)car_data[local_30[0]].totalDamage < target->data[0xd]) goto LAB_00063664;
|
|
if (NewLeadDelay != '\x01') {
|
|
if ((target->data[10] & 0x10000U) == 0) {
|
|
iVar11 = 0;
|
|
DamageBar.position = *(ushort *)(target->data + 0xd);
|
|
car_data[local_30[0]].totalDamage = (ushort)MaxPlayerDamage - 1;
|
|
SetConfusedCar(local_30[0]);
|
|
NewLeadDelay = '\x01';
|
|
}
|
|
else {
|
|
DamageBar.position = *(ushort *)(target->data + 0xd);
|
|
car_data[local_30[0]].totalDamage = (ushort)MaxPlayerDamage;
|
|
SetConfusedCar(local_30[0]);
|
|
SetCarToBeStolen(target, (uint)thread->player);
|
|
NewLeadDelay = '\x01';
|
|
}
|
|
goto LAB_00063664;
|
|
}
|
|
LAB_00063590:
|
|
iVar11 = 1;
|
|
goto LAB_00063664;
|
|
}
|
|
uVar5 = target->data[10] & 0xf0;
|
|
if (uVar5 == 0x20) goto LAB_00063664;
|
|
if (0x20 < uVar5) {
|
|
if (uVar5 == 0x40) {
|
|
if (copsAreInPursuit != 0) {
|
|
iVar11 = 1;
|
|
}
|
|
goto LAB_00063664;
|
|
}
|
|
if (0x40 < uVar5) {
|
|
if (uVar5 != 0x50) goto LAB_00063664;
|
|
if (((target->data[1] & 0x20U) != 0) &&
|
|
(INT_000aa714 = target->data[0xd], (uint)TAIL_TOOFAR < puVar7)) {
|
|
if (GameType == GAME_COPSANDROBBERS) {
|
|
SetMissionFailed(FAILED_CnR_LOSTHIM);
|
|
goto LAB_00063664;
|
|
}
|
|
goto LAB_000635bc;
|
|
}
|
|
if (((int)(uint)car_data[local_30[0]].totalDamage < target->data[0xd]) ||
|
|
(iVar11 = 1, (target->data[1] & 0x20U) != 0)) goto LAB_00063664;
|
|
SetConfusedCar(local_30[0]);
|
|
goto LAB_00063590;
|
|
}
|
|
if (uVar5 != 0x30) goto LAB_00063664;
|
|
if ((((gCurrentMissionNumber == 0xb) || (gCurrentMissionNumber == 0xe)) ||
|
|
(gCurrentMissionNumber == 0x13)) ||
|
|
((gCurrentMissionNumber == 0x1c ||
|
|
((int)(uint)car_data[local_30[0]].totalDamage < MaxPlayerDamage)))) {
|
|
if ((int)player.playerCarId == local_30[0]) {
|
|
car_data[(int)player.playerCarId].inform = (int *)0x0;
|
|
if ((direction == 0xe) || (direction == 0x1c)) {
|
|
car_data[local_30[0]].totalDamage = (ushort)MaxPlayerDamage;
|
|
}
|
|
iVar11 = 1;
|
|
if (MaxPlayerDamage <= (int)(uint)car_data[local_30[0]].totalDamage) {
|
|
gGotInStolenCar = 1;
|
|
}
|
|
}
|
|
goto LAB_00063664;
|
|
}
|
|
direction = 1;
|
|
bVar2 = thread->player;
|
|
message = MissionStrings + MissionHeader->msgCarWrecked;
|
|
goto LAB_000635d0;
|
|
}
|
|
if (uVar5 == 0) {
|
|
if (DamageBar.active == 0) {
|
|
if (target->data[0xd] != 0) {
|
|
if ((gCurrentMissionNumber != 2) && (gCurrentMissionNumber != 6)) {
|
|
EnablePercentageBar(&DamageBar, target->data[0xd]);
|
|
}
|
|
if (((gCurrentMissionNumber == 0xb) || (gCurrentMissionNumber == 0xd)) ||
|
|
(gCurrentMissionNumber == 0x1a)) {
|
|
direction = target->data[0xd] * 3;
|
|
if (direction < 0) {
|
|
direction = direction + 3;
|
|
}
|
|
target->data[0xd] = direction >> 2;
|
|
}
|
|
goto LAB_00062fd0;
|
|
}
|
|
LAB_00062fe0:
|
|
ReleaseInGameCutscene();
|
|
DAT_000d7c40 = (_TARGET *)0x0;
|
|
player.targetCarId = -1;
|
|
gBombTargetVehicle = (_CAR_DATA *)0x0;
|
|
SetConfusedCar(local_30[0]);
|
|
if ((target->data[10] & 0x100000U) != 0) {
|
|
car_data[local_30[0]].controlFlags = car_data[local_30[0]].controlFlags & 0xfb;
|
|
local_40 = car_data[local_30[0]].hd.where.t[0];
|
|
local_38 = car_data[local_30[0]].hd.where.t[2];
|
|
local_3c = -car_data[local_30[0]].hd.where.t[1];
|
|
CreatePedAtLocation((long(*)[4])&local_40, 8);
|
|
}
|
|
if ((target->data[10] & 0x10000U) == 0) {
|
|
iVar11 = 1;
|
|
}
|
|
else {
|
|
SetCarToBeStolen(target, (uint)thread->player);
|
|
if (((gCurrentMissionNumber == 0xb) || (gCurrentMissionNumber == 0xd)) ||
|
|
(gCurrentMissionNumber == 0x1a)) {
|
|
direction = MaxPlayerDamage * 3;
|
|
if (direction < 0) {
|
|
direction = direction + 3;
|
|
}
|
|
car_data[local_30[0]].totalDamage = (ushort)(direction >> 2);
|
|
}
|
|
else {
|
|
car_data[local_30[0]].totalDamage = (ushort)MaxPlayerDamage;
|
|
}
|
|
DamageBar.active = 0;
|
|
}
|
|
}
|
|
else {
|
|
LAB_00062fd0:
|
|
if (target->data[0xd] < 1) goto LAB_00062fe0;
|
|
}
|
|
if ((uint)TAIL_TOOFAR < puVar7) goto LAB_000635bc;
|
|
if ((uint)TAIL_GETTINGFAR < puVar7) {
|
|
direction = target->data[0xf];
|
|
iVar3 = lastsay;
|
|
iVar4 = TAIL_GETTINGFAR;
|
|
joined_r0x00063190:
|
|
if ((direction != 0xff) && (iVar4 != iVar3)) {
|
|
MissionSay(direction);
|
|
lastsay = TAIL_GETTINGFAR;
|
|
}
|
|
goto LAB_00063664;
|
|
}
|
|
}
|
|
else {
|
|
if (uVar5 != 0x10) goto LAB_00063664;
|
|
ProxyBar.active = 1;
|
|
ProxyBar.position = (ushort)puVar7;
|
|
if (puVar7 < (uint)TAIL_TOOCLOSE) {
|
|
uVar5 = target->data[0xd] >> 0xc & 0xfff;
|
|
if (uVar5 != 0xfff) {
|
|
SetPlayerMessage((uint)thread->player, MissionStrings + uVar5, 2, 1);
|
|
}
|
|
goto LAB_000635d8;
|
|
}
|
|
if (puVar7 < (uint)TAIL_GETTINGCLOSE) {
|
|
uVar5 = target->data[0xd] & 0xfff;
|
|
if (uVar5 != 0xfff) {
|
|
SetPlayerMessage((uint)thread->player, MissionStrings + uVar5, 2, 1);
|
|
}
|
|
direction = (int)*(char *)((int)target->data + 0x37);
|
|
if ((direction != 0xff) && (lastsay != TAIL_GETTINGCLOSE)) {
|
|
MissionSay(direction);
|
|
lastsay = TAIL_GETTINGCLOSE;
|
|
}
|
|
goto LAB_00063664;
|
|
}
|
|
if ((uint)TAIL_TOOFAR < puVar7) {
|
|
uVar5 = target->data[0xe] >> 0xc & 0xfff;
|
|
if (uVar5 != 0xfff) {
|
|
SetPlayerMessage((uint)thread->player, MissionStrings + uVar5, 2, 1);
|
|
}
|
|
goto LAB_000635d8;
|
|
}
|
|
if ((uint)TAIL_GETTINGFAR < puVar7) {
|
|
uVar5 = target->data[0xe] & 0xfff;
|
|
if (uVar5 != 0xfff) {
|
|
SetPlayerMessage((uint)thread->player, MissionStrings + uVar5, 2, 1);
|
|
}
|
|
direction = (int)*(char *)((int)target->data + 0x3b);
|
|
iVar3 = TAIL_GETTINGFAR;
|
|
iVar4 = lastsay;
|
|
goto joined_r0x00063190;
|
|
}
|
|
if (puVar7 <= (undefined *)(TAIL_GETTINGCLOSE + 500)) goto LAB_00063664;
|
|
}
|
|
if (puVar7 < (undefined *)(TAIL_GETTINGFAR + -500)) {
|
|
lastsay = -1;
|
|
}
|
|
}
|
|
LAB_00063664:
|
|
if (iVar11 != 0) {
|
|
if (thread->player == '\0') {
|
|
uVar5 = target->data[1] & 0x102U | 2;
|
|
}
|
|
else {
|
|
uVar5 = target->data[1] & 0x102U | 0x100;
|
|
}
|
|
target->data[1] = uVar5;
|
|
if (GameType == GAME_CHECKPOINT) {
|
|
if (thread->player == '\0') {
|
|
gPlayerScore.items = gPlayerScore.items + 1;
|
|
}
|
|
else {
|
|
gPlayerScore.P2items = gPlayerScore.P2items + 1;
|
|
}
|
|
}
|
|
}
|
|
return iVar11;*/
|
|
}
|
|
|
|
|
|
|
|
// decompiled code
|
|
// original method signature:
|
|
// int /*$ra*/ MRRequestCar(struct _TARGET *target /*$a0*/)
|
|
// line 3296, offset 0x000649e4
|
|
/* begin block 1 */
|
|
// Start line: 9124
|
|
/* end block 1 */
|
|
// End Line: 9125
|
|
|
|
/* begin block 2 */
|
|
// Start line: 9125
|
|
/* end block 2 */
|
|
// End Line: 9126
|
|
|
|
int MRRequestCar(_TARGET *target)
|
|
{
|
|
UNIMPLEMENTED();
|
|
return 0;
|
|
/*
|
|
if ((DAT_000d7c3c == (_TARGET *)0x0) && (GameType != GAME_SURVIVAL)) {
|
|
DAT_000d7c3c = target;
|
|
return 1;
|
|
}
|
|
return 0;*/
|
|
}
|
|
|
|
|
|
|
|
// decompiled code
|
|
// original method signature:
|
|
// void /*$ra*/ MRHandleCarRequests()
|
|
// line 3305, offset 0x00064a24
|
|
/* begin block 1 */
|
|
// Start line: 9142
|
|
/* end block 1 */
|
|
// End Line: 9143
|
|
|
|
/* begin block 2 */
|
|
// Start line: 9143
|
|
/* end block 2 */
|
|
// End Line: 9144
|
|
|
|
/* WARNING: Unknown calling convention yet parameter storage is locked */
|
|
|
|
void MRHandleCarRequests(void)
|
|
{
|
|
UNIMPLEMENTED();
|
|
/*
|
|
if (DAT_000d7c3c != (_TARGET *)0x0) {
|
|
MRCreateCar(DAT_000d7c3c);
|
|
}
|
|
return;*/
|
|
}
|
|
|
|
|
|
|
|
// decompiled code
|
|
// original method signature:
|
|
// int /*$ra*/ MRCreateCar(struct _TARGET *target /*$s1*/)
|
|
// line 3311, offset 0x00063728
|
|
/* begin block 1 */
|
|
// Start line: 3312
|
|
// Start offset: 0x00063728
|
|
// Variables:
|
|
// long pos[4]; // stack offset -64
|
|
// int actAsCop; // $s2
|
|
// int damaged; // $s7
|
|
// int model; // $s4
|
|
// int palette; // $s5
|
|
// int dir; // $s3
|
|
// int rot; // $a2
|
|
// int id; // $s0
|
|
// char playerid; // stack offset -48
|
|
/* end block 1 */
|
|
// End offset: 0x000639A0
|
|
// End Line: 3390
|
|
|
|
/* begin block 2 */
|
|
// Start line: 7197
|
|
/* end block 2 */
|
|
// End Line: 7198
|
|
|
|
/* begin block 3 */
|
|
// Start line: 7215
|
|
/* end block 3 */
|
|
// End Line: 7216
|
|
|
|
int MRCreateCar(_TARGET *target)
|
|
{
|
|
UNIMPLEMENTED();
|
|
return 0;
|
|
/*
|
|
bool bVar1;
|
|
int curslot;
|
|
uint uVar2;
|
|
int newslot;
|
|
long lVar3;
|
|
int direction;
|
|
uint uVar4;
|
|
uint uVar5;
|
|
long local_40;
|
|
undefined *local_3c;
|
|
int local_38;
|
|
char local_30[8];
|
|
|
|
local_40 = target->data[3];
|
|
local_38 = target->data[4];
|
|
uVar2 = target->data[10];
|
|
local_3c = &DAT_00002710;
|
|
bVar1 = (uVar2 & 8) != 0;
|
|
direction = target->data[5];
|
|
uVar4 = target->data[7];
|
|
uVar5 = target->data[8];
|
|
if (target->data[9] == 2) {
|
|
curslot = PingInCivCar(0x29a);
|
|
curslot = curslot + -1;
|
|
}
|
|
else {
|
|
curslot = CreateStationaryCivCar
|
|
(direction, 0, (uint)((uVar2 & 0x40000) != 0) << 10, (long(*)[4])&local_40,
|
|
uVar4 & 0xff, uVar5 & 0xff, (uint)bVar1);
|
|
}
|
|
if (curslot < 0) {
|
|
requestStationaryCivCar = 1;
|
|
direction = 0;
|
|
}
|
|
else {
|
|
if (bVar1) {
|
|
newslot = NumReplayStreams + cop_adjust;
|
|
cop_adjust = cop_adjust + 1;
|
|
curslot = Swap2Cars(curslot, newslot);
|
|
}
|
|
DAT_000d7c3c = 0;
|
|
requestStationaryCivCar = 0;
|
|
if ((target->data[9] == 3) && ((target->data[10] & 1U) == 0)) {
|
|
local_30[0] = -1;
|
|
InitPlayer(_PLAYER_ARRAY_000d979c, car_data + curslot, '\x04', direction, (long(*)[4])&local_40,
|
|
uVar4 & 0xff, uVar5 & 0xff, local_30);
|
|
EnablePercentageBar(&DamageBar, target->data[0xd]);
|
|
NewLeadDelay = '\0';
|
|
}
|
|
target->data[3] = car_data[curslot].hd.where.t[0];
|
|
lVar3 = car_data[curslot].hd.where.t[2];
|
|
target->data[6] = curslot;
|
|
target->data[1] = target->data[1] | 0x40000000;
|
|
target->data[4] = lVar3;
|
|
car_data[curslot].inform = target->data + 1;
|
|
if ((uVar2 & 0x80000) != 0) {
|
|
car_data[curslot].totalDamage = 0xffff;
|
|
car_data[curslot].ap.damage[0] = 0xfff;
|
|
car_data[curslot].ap.damage[1] = 0xfff;
|
|
car_data[curslot].ap.damage[2] = 0xfff;
|
|
car_data[curslot].ap.damage[3] = 0xfff;
|
|
car_data[curslot].ap.damage[4] = 0xfff;
|
|
car_data[curslot].ap.damage[5] = 0xfff;
|
|
car_data[curslot].ap.needsDenting = '\x01';
|
|
}
|
|
direction = 1;
|
|
if ((target->data[10] & 0x200000U) != 0) {
|
|
gCarWithABerm = curslot;
|
|
}
|
|
}
|
|
return direction;
|
|
*/
|
|
}
|
|
|
|
|
|
|
|
// decompiled code
|
|
// original method signature:
|
|
// void /*$ra*/ MRCancelCarRequest(struct _TARGET *target /*$a0*/)
|
|
// line 3392, offset 0x00064a50
|
|
/* begin block 1 */
|
|
// Start line: 9316
|
|
/* end block 1 */
|
|
// End Line: 9317
|
|
|
|
/* begin block 2 */
|
|
// Start line: 9317
|
|
/* end block 2 */
|
|
// End Line: 9318
|
|
|
|
void MRCancelCarRequest(_TARGET *target)
|
|
{
|
|
UNIMPLEMENTED();
|
|
/*
|
|
if (DAT_000d7c3c == target) {
|
|
DAT_000d7c3c = (_TARGET *)0x0;
|
|
}
|
|
return;
|
|
*/
|
|
}
|
|
|
|
|
|
|
|
// decompiled code
|
|
// original method signature:
|
|
// void /*$ra*/ PreProcessTargets()
|
|
// line 3398, offset 0x000639a0
|
|
/* begin block 1 */
|
|
// Start line: 3400
|
|
// Start offset: 0x000639A0
|
|
// Variables:
|
|
// struct _TARGET *target; // $s0
|
|
// int i; // $s1
|
|
/* end block 1 */
|
|
// End offset: 0x00063B78
|
|
// End Line: 3450
|
|
|
|
/* begin block 2 */
|
|
// Start line: 7449
|
|
/* end block 2 */
|
|
// End Line: 7450
|
|
|
|
/* begin block 3 */
|
|
// Start line: 7458
|
|
/* end block 3 */
|
|
// End Line: 7459
|
|
|
|
/* begin block 4 */
|
|
// Start line: 7459
|
|
/* end block 4 */
|
|
// End Line: 7460
|
|
|
|
/* begin block 5 */
|
|
// Start line: 7462
|
|
/* end block 5 */
|
|
// End Line: 7463
|
|
|
|
/* WARNING: Unknown calling convention yet parameter storage is locked */
|
|
|
|
void PreProcessTargets(void)
|
|
{
|
|
UNIMPLEMENTED();
|
|
/*
|
|
int iVar1;
|
|
_TARGET *p_Var2;
|
|
int chase;
|
|
|
|
chase = 0;
|
|
if (0 < MissionHeader->nCutscenes) {
|
|
do {
|
|
PreLoadInGameCutscene(chase);
|
|
chase = chase + 1;
|
|
} while (chase < MissionHeader->nCutscenes);
|
|
}
|
|
chase = 0xf;
|
|
p_Var2 = MissionTargets;
|
|
do {
|
|
iVar1 = p_Var2->data[0];
|
|
if (iVar1 == 4) {
|
|
LAB_00063a48:
|
|
PlayerStartInfo8[1] = (STREAM_SOURCE *)(ReplayStreams + 1);
|
|
ReplayStreams[1].SourceType.type = '\x01';
|
|
ReplayStreams[1].SourceType.model = *(uchar *)(p_Var2->data + 7);
|
|
ReplayStreams[1].SourceType.palette = *(uchar *)(p_Var2->data + 8);
|
|
ReplayStreams[1].SourceType.controlType = '\x01';
|
|
ReplayStreams[1].SourceType.flags = 0;
|
|
ReplayStreams[1].SourceType.rotation = *(ushort *)(p_Var2->data + 5);
|
|
ReplayStreams[1].SourceType.position.vx = p_Var2->data[3];
|
|
ReplayStreams[1].SourceType.position.vy = 0;
|
|
ReplayStreams[1].SourceType.position.vz = p_Var2->data[4];
|
|
if ((p_Var2->data[9] & 3U) != 0) {
|
|
p_Var2->data[0xb] = -1;
|
|
}
|
|
p_Var2->data[6] = 1;
|
|
p_Var2->data[1] = p_Var2->data[1] | 0x40000000;
|
|
}
|
|
else {
|
|
if (iVar1 == 2) {
|
|
if ((p_Var2->data[1] & 0x20U) != 0) goto LAB_00063a48;
|
|
if ((p_Var2->data[9] == 3) && ((p_Var2->data[10] & 1U) != 0)) {
|
|
PreLoadInGameCutscene(gRandomChase);
|
|
}
|
|
}
|
|
else {
|
|
if (iVar1 == 1) {
|
|
if ((p_Var2->data[1] & 0x30000U) == 0x30000) {
|
|
p_Var2->data[1] = p_Var2->data[1] | 0x102;
|
|
}
|
|
if ((p_Var2->data[1] & 0x100000U) != 0) {
|
|
p_Var2->data[10] = p_Var2->data[3];
|
|
p_Var2->data[0xb] = p_Var2->data[4];
|
|
}
|
|
}
|
|
}
|
|
}
|
|
chase = chase + -1;
|
|
p_Var2 = p_Var2 + 1;
|
|
if (chase < 0) {
|
|
return;
|
|
}
|
|
} while (true);
|
|
*/
|
|
}
|
|
|
|
|
|
|
|
// decompiled code
|
|
// original method signature:
|
|
// int /*$ra*/ Handle321Go()
|
|
// line 3452, offset 0x00064a74
|
|
/* begin block 1 */
|
|
// Start line: 3454
|
|
// Start offset: 0x00064A74
|
|
/* end block 1 */
|
|
// End offset: 0x00064AD0
|
|
// End Line: 3467
|
|
|
|
/* begin block 2 */
|
|
// Start line: 9436
|
|
/* end block 2 */
|
|
// End Line: 9437
|
|
|
|
/* begin block 3 */
|
|
// Start line: 9437
|
|
/* end block 3 */
|
|
// End Line: 9438
|
|
|
|
/* begin block 4 */
|
|
// Start line: 9439
|
|
/* end block 4 */
|
|
// End Line: 9440
|
|
|
|
/* WARNING: Unknown calling convention yet parameter storage is locked */
|
|
|
|
extern int gStopPadReads;
|
|
|
|
// [D]
|
|
int Handle321Go(void)
|
|
{
|
|
if ((MissionHeader->type & 4U) != 0)
|
|
{
|
|
gStopPadReads = 1;
|
|
g321GoDelay = g321GoDelay + 1;
|
|
|
|
if (g321GoDelay == 0x60)
|
|
{
|
|
gStopPadReads = 0;
|
|
MissionHeader->type = MissionHeader->type & 0xfffffffb;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
|
|
|
|
// decompiled code
|
|
// original method signature:
|
|
// int /*$ra*/ HandleGameOver()
|
|
// line 3469, offset 0x00063b78
|
|
/* begin block 1 */
|
|
// Start line: 3472
|
|
// Start offset: 0x00063B78
|
|
|
|
/* begin block 1.1 */
|
|
// Start line: 3474
|
|
// Start offset: 0x00063BB8
|
|
// Variables:
|
|
// struct _PLAYER *lp; // $s0
|
|
// struct _CAR_DATA *cp; // $a2
|
|
// int i; // $s2
|
|
// int playersdead; // $s3
|
|
|
|
/* begin block 1.1.1 */
|
|
// Start line: 3510
|
|
// Start offset: 0x00063CE4
|
|
// Variables:
|
|
// int surfInd; // $v1
|
|
/* end block 1.1.1 */
|
|
// End offset: 0x00063D7C
|
|
// End Line: 3522
|
|
/* end block 1.1 */
|
|
// End offset: 0x00063EE4
|
|
// End Line: 3565
|
|
/* end block 1 */
|
|
// End offset: 0x00063F84
|
|
// End Line: 3589
|
|
|
|
/* begin block 2 */
|
|
// Start line: 7627
|
|
/* end block 2 */
|
|
// End Line: 7628
|
|
|
|
/* begin block 3 */
|
|
// Start line: 7647
|
|
/* end block 3 */
|
|
// End Line: 7648
|
|
|
|
/* begin block 4 */
|
|
// Start line: 7649
|
|
/* end block 4 */
|
|
// End Line: 7650
|
|
|
|
/* WARNING: Type propagation algorithm not settling */
|
|
/* WARNING: Unknown calling convention yet parameter storage is locked */
|
|
|
|
int HandleGameOver(void)
|
|
{
|
|
UNIMPLEMENTED();
|
|
return 0;
|
|
/*
|
|
byte bVar1;
|
|
uint uVar2;
|
|
int iVar3;
|
|
int player;
|
|
uint uVar4;
|
|
int iVar5;
|
|
int iVar6;
|
|
byte *pbVar7;
|
|
|
|
if (DAT_000d7c0c != -1) {
|
|
gStopPadReads = 1;
|
|
if (DAT_000d7c0c != 0) {
|
|
gStopPadReads = 1;
|
|
DAT_000d7c0c = DAT_000d7c0c + -1;
|
|
return 0;
|
|
}
|
|
if (DAT_000d7c12 == 0) {
|
|
if (DAT_000d7c14 == 0) {
|
|
if (DAT_000d7c10 == PAUSEMODE_COMPLETE) {
|
|
StoreEndData();
|
|
}
|
|
EnablePause(DAT_000d7c10);
|
|
return 1;
|
|
}
|
|
gStopPadReads = 1;
|
|
return 0;
|
|
}
|
|
gStopPadReads = 1;
|
|
return 0;
|
|
}
|
|
player = 0;
|
|
uVar2 = (uint)NumPlayers;
|
|
uVar4 = 0;
|
|
if (NumPlayers != 0) {
|
|
pbVar7 = &DAT_000d7c28;
|
|
iVar6 = 0;
|
|
iVar5 = 0;
|
|
do {
|
|
if ((&player.playerType)[iVar5] == '\x01') {
|
|
if (((DAT_000d7c28 & 0x10) != 0) || (iVar3 = TannerStuckInCar(0), iVar3 != 0)) {
|
|
iVar3 = (int)(&player.playerCarId)[iVar5];
|
|
if (((&MaxPlayerDamage)[player] <= (int)(uint)car_data[iVar3].totalDamage) &&
|
|
((&player.dying)[iVar5] == '\0')) {
|
|
(&player.dying)[iVar5] = '\x01';
|
|
}
|
|
if (car_data[iVar3].hd.where.m[4] < 100) {
|
|
bVar1 = (&player.upsideDown)[iVar5] + 1;
|
|
(&player.upsideDown)[iVar5] = bVar1;
|
|
if ((0xb4 < bVar1) &&
|
|
(bVar1 = (&player.dying)[iVar5],
|
|
car_data[iVar3].totalDamage = *(ushort *)((int)&MaxPlayerDamage + iVar6),
|
|
bVar1 < 0x1e)) {
|
|
(&player.dying)[iVar5] = '\x1e';
|
|
}
|
|
}
|
|
else {
|
|
(&player.upsideDown)[iVar5] = '\0';
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
if ((&player.playerType)[iVar5] == '\x02') {
|
|
test42 = GetSurfaceIndex((VECTOR *)((int)player.pos + iVar5));
|
|
if (((test42 == -0x1a) || (test42 == -0x17)) && ((&player.dying)[iVar5] == '\0')) {
|
|
if ((GameLevel == 3) && (gCurrentMissionNumber != 0x23)) {
|
|
tannerDeathTimer = tannerDeathTimer + 1;
|
|
}
|
|
else {
|
|
tannerDeathTimer = 0x40;
|
|
}
|
|
}
|
|
else {
|
|
tannerDeathTimer = 0;
|
|
}
|
|
}
|
|
}
|
|
if (tannerDeathTimer == 0x40) {
|
|
(&player.dying)[iVar5] = '\x01';
|
|
}
|
|
bVar1 = (&player.dying)[iVar5];
|
|
if (bVar1 != 0) {
|
|
if (gGotInStolenCar == 0) {
|
|
if ((*pbVar7 & 0x10) != 0) {
|
|
BombThePlayerToHellAndBack(gCarWithABerm);
|
|
}
|
|
if ((&player.playerType)[iVar5] == '\x02') {
|
|
SetPlayerMessage(player, MissionStrings + MissionHeader->msgDrowned, 2, 2);
|
|
}
|
|
else {
|
|
SetPlayerMessage(player, MissionStrings + MissionHeader->msgCarWrecked, 2, 2);
|
|
}
|
|
(&player.dying)[iVar5] = (&player.dying)[iVar5] + '\x01';
|
|
}
|
|
bVar1 = (&player.dying)[iVar5];
|
|
}
|
|
if (0x28 < bVar1) {
|
|
uVar4 = uVar4 + 1;
|
|
}
|
|
pbVar7 = pbVar7 + 0xc;
|
|
iVar6 = iVar6 + 4;
|
|
uVar2 = (uint)NumPlayers;
|
|
player = player + 1;
|
|
iVar5 = iVar5 + 0x74;
|
|
} while (player < (int)uVar2);
|
|
}
|
|
if (uVar4 == 0) {
|
|
return 0;
|
|
}
|
|
if (GameType == GAME_CHECKPOINT) {
|
|
LAB_00063eb0:
|
|
if (NumPlayers != 1) {
|
|
if (uVar4 != uVar2) {
|
|
return 0;
|
|
}
|
|
goto LAB_00063ee4;
|
|
}
|
|
}
|
|
else {
|
|
if (GameType < GAME_TRAILBLAZER) {
|
|
if (GameType == GAME_TAKEADRIVE) goto LAB_00063eb0;
|
|
}
|
|
else {
|
|
if (GameType == GAME_SECRET) goto LAB_00063eb0;
|
|
}
|
|
}
|
|
player = TannerStuckInCar(0);
|
|
if (player == 0) {
|
|
return 0;
|
|
}
|
|
LAB_00063ee4:
|
|
SetMissionOver(PAUSEMODE_GAMEOVER);
|
|
return 0;
|
|
*/
|
|
}
|
|
|
|
|
|
|
|
// decompiled code
|
|
// original method signature:
|
|
// void /*$ra*/ CompleteAllActiveTargets(int player /*$a0*/)
|
|
// line 3591, offset 0x00064ad0
|
|
/* begin block 1 */
|
|
// Start line: 3593
|
|
// Start offset: 0x00064AD0
|
|
// Variables:
|
|
// int i; // $a1
|
|
// int flag1; // $a3
|
|
// int flag2; // $a2
|
|
/* end block 1 */
|
|
// End offset: 0x00064B38
|
|
// End Line: 3621
|
|
|
|
/* begin block 2 */
|
|
// Start line: 9591
|
|
/* end block 2 */
|
|
// End Line: 9592
|
|
|
|
/* begin block 3 */
|
|
// Start line: 9716
|
|
/* end block 3 */
|
|
// End Line: 9717
|
|
|
|
/* begin block 4 */
|
|
// Start line: 9717
|
|
/* end block 4 */
|
|
// End Line: 9718
|
|
|
|
/* begin block 5 */
|
|
// Start line: 9719
|
|
/* end block 5 */
|
|
// End Line: 9720
|
|
|
|
void CompleteAllActiveTargets(int player)
|
|
{
|
|
UNIMPLEMENTED();
|
|
/*
|
|
_TARGET *p_Var1;
|
|
int iVar2;
|
|
uint uVar3;
|
|
uint uVar4;
|
|
|
|
uVar4 = 0x800;
|
|
if (player == 0) {
|
|
uVar4 = 1;
|
|
uVar3 = 2;
|
|
}
|
|
else {
|
|
uVar3 = 0x100;
|
|
}
|
|
iVar2 = 0xf;
|
|
p_Var1 = MissionTargets;
|
|
do {
|
|
if (((p_Var1->data[0] < 4) && (0 < p_Var1->data[0])) && ((p_Var1->data[1] & uVar4) != 0)) {
|
|
p_Var1->data[1] = p_Var1->data[1] | uVar3;
|
|
}
|
|
iVar2 = iVar2 + -1;
|
|
p_Var1 = p_Var1 + 1;
|
|
} while (-1 < iVar2);
|
|
return;
|
|
*/
|
|
}
|
|
|
|
|
|
|
|
// decompiled code
|
|
// original method signature:
|
|
// void /*$ra*/ SetMissionComplete()
|
|
// line 3623, offset 0x00063f84
|
|
/* begin block 1 */
|
|
// Start line: 7986
|
|
/* end block 1 */
|
|
// End Line: 7987
|
|
|
|
/* begin block 2 */
|
|
// Start line: 8021
|
|
/* end block 2 */
|
|
// End Line: 8022
|
|
|
|
/* begin block 3 */
|
|
// Start line: 8022
|
|
/* end block 3 */
|
|
// End Line: 8023
|
|
|
|
/* WARNING: Unknown calling convention yet parameter storage is locked */
|
|
|
|
void SetMissionComplete(void)
|
|
{
|
|
UNIMPLEMENTED();
|
|
/*
|
|
int iVar1;
|
|
|
|
switch (GameType) {
|
|
case GAME_MISSION:
|
|
if ((DAT_000d7c28 & 0x10) != 0) {
|
|
DAT_000d7c28 = DAT_000d7c28 | 0x20;
|
|
DetonatorTimer();
|
|
return;
|
|
}
|
|
if (gFurthestMission < gCurrentMissionNumber) {
|
|
gFurthestMission = gCurrentMissionNumber;
|
|
}
|
|
default:
|
|
SetMissionMessage(MissionStrings + MissionHeader->msgComplete, 3, 2);
|
|
break;
|
|
case GAME_CHECKPOINT:
|
|
case GAME_CAPTURETHEFLAG:
|
|
case GAME_SECRET:
|
|
if (NumPlayers < 2) {
|
|
SetMissionMessage(MissionStrings + MissionHeader->msgComplete, 3, 2);
|
|
break;
|
|
}
|
|
if (gPlayerScore.P2items <= gPlayerScore.items) {
|
|
if (gPlayerScore.P2items == gPlayerScore.items) {
|
|
SetPlayerMessage(0, s_Pareggio__00011824, 3, 2);
|
|
SetPlayerMessage(1, s_Pareggio__00011824, 3, 2);
|
|
break;
|
|
}
|
|
goto LAB_000640bc;
|
|
}
|
|
SetPlayerMessage(0, MissionStrings + MissionHeader->msgDrowned, 3, 2);
|
|
iVar1 = MissionHeader->msgComplete;
|
|
goto LAB_000640ec;
|
|
case GAME_COPSANDROBBERS:
|
|
if (Player2DamageBar.position < Player2DamageBar.max) {
|
|
SetPlayerMessage(0, MissionStrings + MissionHeader->msgDrowned, 3, 2);
|
|
iVar1 = MissionHeader->msgComplete;
|
|
}
|
|
else {
|
|
LAB_000640bc:
|
|
SetPlayerMessage(0, MissionStrings + MissionHeader->msgComplete, 3, 2);
|
|
iVar1 = MissionHeader->msgDrowned;
|
|
}
|
|
LAB_000640ec:
|
|
SetPlayerMessage(1, MissionStrings + iVar1, 3, 2);
|
|
}
|
|
SetMissionOver(PAUSEMODE_COMPLETE);
|
|
return;*/
|
|
}
|
|
|
|
|
|
|
|
// decompiled code
|
|
// original method signature:
|
|
// void /*$ra*/ SetMissionFailed(enum FAIL_REASON reason /*$a0*/)
|
|
// line 3684, offset 0x00064b38
|
|
/* begin block 1 */
|
|
// Start line: 9846
|
|
/* end block 1 */
|
|
// End Line: 9847
|
|
|
|
/* begin block 2 */
|
|
// Start line: 9910
|
|
/* end block 2 */
|
|
// End Line: 9911
|
|
|
|
void SetMissionFailed(FAIL_REASON reason)
|
|
{
|
|
UNIMPLEMENTED();
|
|
/*
|
|
if (reason == FAILED_CnR_LOSTHIM) {
|
|
SetPlayerMessage(0, MissionStrings + MissionHeader->msgDrowned, 3, 2);
|
|
SetPlayerMessage(1, MissionStrings + MissionHeader->msgComplete, 3, 2);
|
|
}
|
|
else {
|
|
if ((reason < FAILED_MESSAGESET) && (reason == FAILED_OUTOFTIME)) {
|
|
SetMissionMessage(MissionStrings + MissionHeader->msgOutOfTime, 3, 2);
|
|
}
|
|
}
|
|
SetMissionOver(PAUSEMODE_GAMEOVER);
|
|
return;*/
|
|
}
|
|
|
|
|
|
|
|
// decompiled code
|
|
// original method signature:
|
|
// void /*$ra*/ SetMissionOver(enum PAUSEMODE mode /*$a0*/)
|
|
// line 3704, offset 0x00064bd8
|
|
/* begin block 1 */
|
|
// Start line: 9950
|
|
/* end block 1 */
|
|
// End Line: 9951
|
|
|
|
void SetMissionOver(PAUSEMODE mode)
|
|
{
|
|
UNIMPLEMENTED();
|
|
/*
|
|
ReleaseInGameCutscene();
|
|
PauseMissionTimer(1);
|
|
gBombTargetVehicle = (_CAR_DATA *)0x0;
|
|
DAT_000d7c0c = 0x3c;
|
|
DAT_000d7c10 = mode;
|
|
DAT_000d7c40 = 0;
|
|
return;
|
|
*/
|
|
}
|
|
|
|
|
|
|
|
// decompiled code
|
|
// original method signature:
|
|
// void /*$ra*/ ActivateNextFlag()
|
|
// line 3716, offset 0x000641a8
|
|
/* begin block 1 */
|
|
// Start line: 3718
|
|
// Start offset: 0x000641A8
|
|
// Variables:
|
|
// int i; // $a3
|
|
// int j; // $a1
|
|
/* end block 1 */
|
|
// End offset: 0x00064268
|
|
// End Line: 3739
|
|
|
|
/* begin block 2 */
|
|
// Start line: 8207
|
|
/* end block 2 */
|
|
// End Line: 8208
|
|
|
|
/* begin block 3 */
|
|
// Start line: 8208
|
|
/* end block 3 */
|
|
// End Line: 8209
|
|
|
|
/* begin block 4 */
|
|
// Start line: 8211
|
|
/* end block 4 */
|
|
// End Line: 8212
|
|
|
|
/* WARNING: Unknown calling convention yet parameter storage is locked */
|
|
|
|
void ActivateNextFlag(void)
|
|
{
|
|
UNIMPLEMENTED();
|
|
/*
|
|
int iVar1;
|
|
_TARGET *p_Var2;
|
|
int iVar3;
|
|
int iVar4;
|
|
|
|
if (last_flag == -1) {
|
|
last_flag = 0;
|
|
}
|
|
else {
|
|
MissionTargets[last_flag].data[1] = MissionTargets[last_flag].data[1] | 0x102;
|
|
}
|
|
iVar4 = 0;
|
|
iVar3 = last_flag;
|
|
while (true) {
|
|
iVar3 = iVar3 + 1;
|
|
iVar1 = iVar3;
|
|
if (iVar3 < 0) {
|
|
iVar1 = iVar4 + last_flag + 0x10;
|
|
}
|
|
iVar1 = iVar3 + (iVar1 >> 4) * -0x10;
|
|
p_Var2 = MissionTargets + iVar1;
|
|
if ((p_Var2->data[0] == 1) && ((p_Var2->data[1] & 0x30000U) == 0x30000)) break;
|
|
iVar4 = iVar4 + 1;
|
|
if (0xf < iVar4) {
|
|
return;
|
|
}
|
|
}
|
|
p_Var2->data[1] = p_Var2->data[1] & 0xfffffefd;
|
|
last_flag = iVar1;
|
|
return;
|
|
*/
|
|
}
|
|
|
|
|
|
|
|
// decompiled code
|
|
// original method signature:
|
|
// int /*$ra*/ CalcLapTime(int player /*$a0*/, int time /*$a1*/, int lap /*$a2*/)
|
|
// line 3760, offset 0x00064c24
|
|
/* begin block 1 */
|
|
// Start line: 3761
|
|
// Start offset: 0x00064C24
|
|
// Variables:
|
|
// int i; // $a2
|
|
// int ptime; // $a3
|
|
/* end block 1 */
|
|
// End offset: 0x00064C60
|
|
// End Line: 3768
|
|
|
|
/* begin block 2 */
|
|
// Start line: 10067
|
|
/* end block 2 */
|
|
// End Line: 10068
|
|
|
|
/* begin block 3 */
|
|
// Start line: 10070
|
|
/* end block 3 */
|
|
// End Line: 10071
|
|
|
|
int CalcLapTime(int player, int time, int lap)
|
|
{
|
|
UNIMPLEMENTED();
|
|
return 0;
|
|
/*
|
|
int iVar1;
|
|
int *piVar2;
|
|
int iVar3;
|
|
|
|
iVar3 = 0;
|
|
if (0 < lap) {
|
|
piVar2 = &gLapTimes + player * 5;
|
|
do {
|
|
iVar1 = *piVar2;
|
|
piVar2 = piVar2 + 1;
|
|
lap = lap + -1;
|
|
iVar3 = iVar3 + iVar1;
|
|
} while (lap != 0);
|
|
}
|
|
return time - iVar3;*/
|
|
}
|
|
|
|
|
|
|
|
// decompiled code
|
|
// original method signature:
|
|
// void /*$ra*/ SetCarToBeStolen(struct _TARGET *target /*$s0*/, int player /*$s1*/)
|
|
// line 3770, offset 0x00064c60
|
|
/* begin block 1 */
|
|
// Start line: 10085
|
|
/* end block 1 */
|
|
// End Line: 10086
|
|
|
|
/* begin block 2 */
|
|
// Start line: 10088
|
|
/* end block 2 */
|
|
// End Line: 10089
|
|
|
|
void SetCarToBeStolen(_TARGET *target, int player)
|
|
{
|
|
UNIMPLEMENTED();
|
|
/*
|
|
if ((target->data[10] & 0x800000U) != 0) {
|
|
MakePhantomCarEqualPlayerCar();
|
|
}
|
|
target->data[9] = 1;
|
|
target->data[10] = 0x30;
|
|
target->data[0xc] = 0;
|
|
SetPlayerMessage(player, DAT_000d7c4c, 2, 2);
|
|
return;
|
|
*/
|
|
}
|
|
|
|
|
|
|
|
// decompiled code
|
|
// original method signature:
|
|
// void /*$ra*/ MakePhantomCarEqualPlayerCar()
|
|
// line 3781, offset 0x00064cd0
|
|
/* begin block 1 */
|
|
// Start line: 10113
|
|
/* end block 1 */
|
|
// End Line: 10114
|
|
|
|
/* begin block 2 */
|
|
// Start line: 10114
|
|
/* end block 2 */
|
|
// End Line: 10115
|
|
|
|
/* WARNING: Unknown calling convention yet parameter storage is locked */
|
|
|
|
void MakePhantomCarEqualPlayerCar(void)
|
|
{
|
|
UNIMPLEMENTED();
|
|
/*
|
|
if (player.playerType == '\x01') {
|
|
DAT_000d7c44 = (int)player.playerCarId;
|
|
}
|
|
return;
|
|
*/
|
|
}
|