REDRIVER2/src_rebuild
Fireboyd78 633cfe9eb5 Refactored all types with the help of regex magic.
- Merged typedef tags and aliases together

- Removed unnecessary declarations of struct/union/enum

- Updated references to tag names to use their aliases instead
  - e.g. "_TARGET" becomes "MS_TARGET", "_EVENT" becomes "EVENT", etc.

- Moved a couple types into their appropriate header files
2020-10-30 17:11:58 -07:00
..
EMULATOR Refactored all types with the help of regex magic. 2020-10-30 17:11:58 -07:00
GAME Refactored all types with the help of regex magic. 2020-10-30 17:11:58 -07:00
premake_modules/psx - prototype PSX project generation option for premake 2020-10-01 23:15:33 +06:00
utils - fix game compile errors 2020-10-25 00:13:30 +06:00
Windows - first version of premake5 script 2020-07-24 21:38:25 +06:00
DebugOverlay.cpp - PGXP pedestrians 2020-10-25 15:44:32 +06:00
gen_psx.bat - prototype PSX project generation option for premake 2020-10-01 23:15:33 +06:00
gen_vc2019.bat - first version of premake5 script 2020-07-24 21:38:25 +06:00
premake5.lua - [EMU] 'Release Dev' optimization enabled 2020-10-25 00:52:13 +06:00
premake_emulator.lua - [EMU] 'Release Dev' optimization enabled 2020-10-25 00:52:13 +06:00
premake_libjpeg.lua - AVI (MJPEG) video player prototype for FMV 2020-09-21 00:21:36 +06:00
redriver2_psxpc.cpp - refactor IdentifyZone, CalcEffPos 2020-10-28 03:24:47 +06:00