mirror of
https://github.com/OpenDriver2/REDRIVER2.git
synced 2024-11-24 11:22:39 +01:00
c40d40bd22
- moved necessary data to new sources - running intro with TOMB5 HLE emulator
446 lines
8.5 KiB
C
446 lines
8.5 KiB
C
#include "THISDUST.H"
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#include "CONVERT.H"
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// decompiled code
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// original method signature:
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// void /*$ra*/ Calc_Object_MatrixYZX(struct MATRIX *mat /*$s0*/, struct SVECTOR *angles /*$s1*/)
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// line 149, offset 0x0002d3f8
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/* begin block 1 */
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// Start line: 298
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/* end block 1 */
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// End Line: 299
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void Calc_Object_MatrixYZX(MATRIX *mat,SVECTOR *angles)
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{
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mat->m[0] = 0x1000;
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mat->m[1] = 0;
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mat->m[2] = 0;
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mat->m[3] = 0;
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mat->m[4] = 0x1000;
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mat->m[5] = 0;
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mat->m[6] = 0;
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mat->m[7] = 0;
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mat->m[8] = 0x1000;
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RotMatrixX((int)angles->vx,mat);
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RotMatrixZ((int)angles->vz,mat);
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RotMatrixY((int)angles->vy,mat);
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return;
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}
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// decompiled code
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// original method signature:
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// void /*$ra*/ _RotMatrixX(struct MATRIX *m /*$v0*/, short ang /*$a1*/)
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// line 182, offset 0x0002d470
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/* begin block 1 */
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// Start line: 508
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/* end block 1 */
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// End Line: 509
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void _RotMatrixX(MATRIX *m,short ang)
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{
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RotMatrixX((int)ang,m);
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return;
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}
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// decompiled code
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// original method signature:
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// void /*$ra*/ _RotMatrixY(struct MATRIX *m /*$v0*/, short ang /*$a1*/)
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// line 187, offset 0x0002d49c
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/* begin block 1 */
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// Start line: 519
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/* end block 1 */
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// End Line: 520
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void _RotMatrixY(MATRIX *m,short ang)
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{
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RotMatrixY((int)ang,m);
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return;
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}
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// decompiled code
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// original method signature:
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// void /*$ra*/ _RotMatrixZ(struct MATRIX *m /*$v0*/, short ang /*$a1*/)
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// line 192, offset 0x0002d4c8
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/* begin block 1 */
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// Start line: 530
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/* end block 1 */
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// End Line: 531
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void _RotMatrixZ(MATRIX *m,short ang)
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{
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RotMatrixZ((int)ang,m);
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return;
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}
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// decompiled code
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// original method signature:
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// void /*$ra*/ RotMatrixXYZ(struct MATRIX *m /*$v0*/, struct SVECTOR *r /*$a1*/)
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// line 199, offset 0x0002d4f4
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/* begin block 1 */
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// Start line: 545
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/* end block 1 */
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// End Line: 546
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void RotMatrixXYZ(MATRIX *m,SVECTOR *r)
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{
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RotMatrix(r,m);
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return;
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}
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// decompiled code
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// original method signature:
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// void /*$ra*/ _MatrixRotate(struct VECTOR *pos /*$s0*/)
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// line 205, offset 0x0002d51c
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/* begin block 1 */
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// Start line: 206
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// Start offset: 0x0002D51C
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// Variables:
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// struct VECTOR temp; // stack offset -24
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/* end block 1 */
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// End offset: 0x0002D55C
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// End Line: 214
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/* begin block 2 */
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// Start line: 558
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/* end block 2 */
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// End Line: 559
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void _MatrixRotate(VECTOR *pos)
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{
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long local_18;
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long local_14;
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long local_10;
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ApplyRotMatrixLV(pos,&local_18);
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pos->vx = local_18;
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pos->vy = local_14;
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pos->vz = local_10;
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return;
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}
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// decompiled code
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// original method signature:
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// void /*$ra*/ InvertMatrix(struct MATRIX *a /*$a0*/, struct MATRIX *b /*$a1*/)
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// line 240, offset 0x0002d55c
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/* begin block 1 */
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// Start line: 620
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/* end block 1 */
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// End Line: 621
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/* begin block 2 */
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// Start line: 630
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/* end block 2 */
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// End Line: 631
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/* begin block 3 */
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// Start line: 632
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/* end block 3 */
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// End Line: 633
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void InvertMatrix(MATRIX *a,MATRIX *b)
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{
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b->m[0] = a->m[0];
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b->m[1] = a->m[3];
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b->m[2] = a->m[6];
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b->m[3] = a->m[1];
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b->m[4] = a->m[4];
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b->m[5] = a->m[7];
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b->m[6] = a->m[2];
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b->m[7] = a->m[5];
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b->m[8] = a->m[8];
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return;
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}
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// decompiled code
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// original method signature:
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// void /*$ra*/ BuildWorldMatrix()
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// line 272, offset 0x0002d304
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/* begin block 1 */
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// Start line: 274
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// Start offset: 0x0002D304
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// Variables:
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// struct MATRIX newmatrix; // stack offset -48
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/* end block 1 */
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// End offset: 0x0002D3F8
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// End Line: 289
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/* begin block 2 */
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// Start line: 544
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/* end block 2 */
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// End Line: 545
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/* begin block 3 */
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// Start line: 545
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/* end block 3 */
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// End Line: 546
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/* begin block 4 */
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// Start line: 547
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/* end block 4 */
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// End Line: 548
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/* WARNING: Unknown calling convention yet parameter storage is locked */
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void BuildWorldMatrix(void)
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{
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MATRIX local_30;
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local_30.m[0][0] = 0x1000;
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local_30.m[1][0] = 0;
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local_30.m[2][0] = 0;
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local_30.m[0][1] = 0;
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local_30.m[1][1] = 0x1000;
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local_30.m[2][1] = 0;
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local_30.m[0][2] = 0;
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local_30.m[1][2] = 0;
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local_30.m[2][2] = 0x1000;
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_RotMatrixY(&local_30,camera_angle.vy);
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_RotMatrixZ(&local_30,camera_angle.vz);
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_RotMatrixX(&local_30,camera_angle.vx);
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MulMatrix0(&aspect,&local_30,&inv_camera_matrix);
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InvertMatrix(&inv_camera_matrix,&camera_matrix);
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face_camera_work.m[0][0] = 0x1000;
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face_camera_work.m[0][2] = 0;
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face_camera_work.m[2][0] = 0;
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face_camera_work.m[2][2] = 0x1000;
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RotMatrixY(-(int)camera_angle.vy & 0xfff,&face_camera_work);
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MulMatrix0(&inv_camera_matrix,&face_camera_work,&face_camera);
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return;
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}
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// decompiled code
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// original method signature:
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// void /*$ra*/ ScaleCamera()
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// line 334, offset 0x0002d5c8
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/* begin block 1 */
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// Start line: 336
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// Start offset: 0x0002D5C8
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// Variables:
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// struct MATRIX temp; // stack offset -160
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// struct MATRIX temp2; // stack offset -128
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// struct MATRIX scale; // stack offset -96
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// struct MATRIX scaledcammat; // stack offset -64
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// struct VECTOR pos; // stack offset -32
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// struct SVECTOR tempang; // stack offset -16
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/* end block 1 */
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// End offset: 0x0002D678
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// End Line: 361
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/* begin block 2 */
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// Start line: 818
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/* end block 2 */
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// End Line: 819
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/* begin block 3 */
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// Start line: 819
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/* end block 3 */
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// End Line: 820
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/* begin block 4 */
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// Start line: 831
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/* end block 4 */
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// End Line: 832
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/* WARNING: Unknown calling convention yet parameter storage is locked */
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void ScaleCamera(void)
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{
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MATRIX MStack160;
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MATRIX MStack128;
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undefined2 local_60;
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undefined2 local_5e;
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undefined2 local_5c;
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undefined2 local_5a;
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undefined2 local_58;
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undefined2 local_56;
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undefined2 local_54;
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undefined2 local_52;
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undefined2 local_50;
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undefined auStack64 [32];
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undefined4 local_20;
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undefined4 local_1c;
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undefined4 local_18;
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undefined2 local_10;
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short local_e;
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undefined2 local_c;
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local_10 = 0;
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local_c = 0;
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local_18 = 0;
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local_1c = 0;
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local_20 = 0;
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local_e = camera_angle.vy;
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RotMatrixYXZ(&local_10,&MStack160);
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InvertMatrix(&MStack160,&MStack128);
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local_60 = 0x1000;
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local_5e = 0;
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local_5c = 0;
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local_5a = 0;
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local_58 = 0x1000;
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local_56 = 0;
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local_54 = 0;
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local_52 = 0;
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local_50 = 0x1000;
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MulMatrix0(&local_60,&inv_camera_matrix,auStack64);
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TransMatrix(auStack64,&local_20);
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SetRotMatrix(auStack64);
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SetTransMatrix(auStack64);
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return;
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}
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// decompiled code
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// original method signature:
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// void /*$ra*/ Getlong(char *dest /*$a0*/, char *source /*$a1*/)
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// line 365, offset 0x0002d678
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/* begin block 1 */
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// Start line: 899
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/* end block 1 */
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// End Line: 900
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/* begin block 2 */
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// Start line: 904
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/* end block 2 */
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// End Line: 905
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/* begin block 3 */
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// Start line: 906
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/* end block 3 */
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// End Line: 907
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void Getlong(char *dest,char *source)
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{
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*dest = *source;
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dest[1] = source[1];
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dest[2] = source[2];
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dest[3] = source[3];
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return;
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}
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// decompiled code
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// original method signature:
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// void /*$ra*/ RandomInit(long i1 /*$a0*/, long i2 /*$a1*/)
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// line 387, offset 0x0002d6a8
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/* begin block 1 */
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// Start line: 389
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// Start offset: 0x0002D6A8
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// Variables:
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// int count; // $s0
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/* end block 1 */
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// End offset: 0x0002D724
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// End Line: 402
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/* begin block 2 */
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// Start line: 948
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/* end block 2 */
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// End Line: 949
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/* begin block 3 */
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// Start line: 949
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/* end block 3 */
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// End Line: 950
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/* begin block 4 */
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// Start line: 952
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/* end block 4 */
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// End Line: 953
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void RandomInit(long i1,long i2)
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{
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int step;
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long *plVar1;
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int iVar2;
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plVar1 = &LONG_000bd518;
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step = 0x3b1cb49;
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iVar2 = 0xe;
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randomindex = 0;
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randomcounter = 0;
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rseed = i1;
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LONG_000bd514 = i2;
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do {
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*plVar1 = step;
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plVar1 = plVar1 + 1;
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iVar2 = iVar2 + -1;
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step = step + 0x1c05e5f;
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} while (-1 < iVar2);
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step = 0;
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do {
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Random2(step);
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step = step + 1;
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} while (step < 0x44);
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return;
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}
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// decompiled code
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// original method signature:
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// long /*$ra*/ Random2(int step /*$a0*/)
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// line 414, offset 0x0002d724
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/* begin block 1 */
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// Start line: 416
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// Start offset: 0x0002D724
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// Variables:
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// unsigned int seed; // $a0
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/* end block 1 */
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// End offset: 0x0002D78C
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// End Line: 420
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/* begin block 2 */
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// Start line: 999
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/* end block 2 */
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// End Line: 1000
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/* begin block 3 */
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// Start line: 1012
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/* end block 3 */
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// End Line: 1013
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/* begin block 4 */
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// Start line: 1013
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/* end block 4 */
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// End Line: 1014
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long Random2(int step)
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{
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return (CameraCnt - frameStart) * (CameraCnt - frameStart) * 0x19660d + 0x3c6ef35fU >> 8 & 0xffff;
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}
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