REDRIVER2/src_rebuild/GAME/C/COSMETIC.H
Ilya Shurumov c40d40bd22 - added sources rebuilt with TDR and partially decompiled intro sequence
- moved necessary data to new sources
- running intro with TOMB5 HLE emulator
2020-03-28 03:25:35 +06:00

27 lines
751 B
C

#ifndef COSMETIC_H
#define COSMETIC_H
extern void LoadCosmetics(int level); // 0x00031160
extern void ProcessCosmeticsLump(char *lump_ptr, int lump_size); // 0x000311B0
extern void AddReverseLight(struct _CAR_DATA *cp); // 0x0002F994
extern void SetupSpecCosmetics(char *loadbuffer); // 0x00031360
extern void AddIndicatorLight(struct _CAR_DATA *cp, int Type); // 0x0002FAEC
extern void AddBrakeLight(struct _CAR_DATA *cp); // 0x0002FDE4
extern void AddCopCarLight(struct _CAR_DATA *cp); // 0x00030148
extern void AddNightLights(struct _CAR_DATA *cp); // 0x00030544
extern void AddSmokingEngine(struct _CAR_DATA *cp, int black_smoke, int WheelSpeed); // 0x00030D9C
extern void AddFlamingEngine(struct _CAR_DATA *cp); // 0x00030FAC
#endif