REDRIVER2/src_rebuild/GAME/C/MC_SND.H
Ilya Shurumov c40d40bd22 - added sources rebuilt with TDR and partially decompiled intro sequence
- moved necessary data to new sources
- running intro with TOMB5 HLE emulator
2020-03-28 03:25:35 +06:00

27 lines
567 B
C

#ifndef MC_SND_H
#define MC_SND_H
extern char GetMissionSound(char id); // 0x0005D814
extern void RequestXA(); // 0x0005F12C
extern void HandleRequestedXA(); // 0x0005F1B4
extern void InitializeCutsceneSound(int cutscene); // 0x0005F224
extern void DoCutsceneSound(); // 0x0005D950
extern void InitializeMissionSound(); // 0x0005DD10
extern void DoMissionSound(); // 0x0005E020
extern void SetMSoundVar(int var, struct VECTOR *V); // 0x0005F25C
extern char SilenceThisCar(int car); // 0x0005EE00
extern void AdjustPlayerCarVolume(); // 0x0005F294
#endif