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c40d40bd22
- moved necessary data to new sources - running intro with TOMB5 HLE emulator
27 lines
567 B
C
27 lines
567 B
C
#ifndef MC_SND_H
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#define MC_SND_H
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extern char GetMissionSound(char id); // 0x0005D814
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extern void RequestXA(); // 0x0005F12C
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extern void HandleRequestedXA(); // 0x0005F1B4
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extern void InitializeCutsceneSound(int cutscene); // 0x0005F224
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extern void DoCutsceneSound(); // 0x0005D950
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extern void InitializeMissionSound(); // 0x0005DD10
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extern void DoMissionSound(); // 0x0005E020
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extern void SetMSoundVar(int var, struct VECTOR *V); // 0x0005F25C
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extern char SilenceThisCar(int car); // 0x0005EE00
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extern void AdjustPlayerCarVolume(); // 0x0005F294
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#endif
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