REDRIVER2/src_rebuild/GAME/C/PAD.C
Ilya Shurumov 0e8b4ca696 - implement GameStart
- implement SetPleaseWait
- implement StringWidth, PrintString, PrintStringCentered, PrintStringFeature
- implement LoadFont
- implement SetFontTPage
2020-03-30 02:33:32 +06:00

724 lines
14 KiB
C

#include "THISDUST.H"
#include "PAD.H"
#include "SYSTEM.H"
#include <string.h>
char High_shake_data[] = { 1, 0xFF, 0xFF, 0xC8, 0x50, 0x50, 0x50, 0x50, 0x50, 0x46, 0x46, 0x46, 0x46, 0x46, 0xA, 0xA, 0xA, 0xA, 0xA, 0xA, 0 };
char Med_shake_data[] = { 1, 0xC8, 0xC8, 0x64, 0x46, 0x46, 0x46, 0x46, 0x46, 0xA, 0xA, 0xA, 0 };
char Low_shake_data[] = { 1, 0xA0, 0xA0, 0x46, 0x46, 0xA, 0xA, 0xA, 0xA, 0 };
char* shake_data[] = { High_shake_data, Med_shake_data, Low_shake_data };
struct PAD Pads[2];
int numPadsConnected = 0;
int pad_connected = 0;
int gVibration = 0;
// decompiled code
// original method signature:
// void /*$ra*/ InitControllers()
// line 75, offset 0x0006b480
/* begin block 1 */
// Start line: 77
// Start offset: 0x0006B480
// Variables:
// int i; // $s3
// int j; // $a1
/* end block 1 */
// End offset: 0x0006B5A8
// End Line: 111
/* begin block 2 */
// Start line: 150
/* end block 2 */
// End Line: 151
/* begin block 3 */
// Start line: 151
/* end block 3 */
// End Line: 152
/* begin block 4 */
// Start line: 156
/* end block 4 */
// End Line: 157
/* WARNING: Unknown calling convention yet parameter storage is locked */
const int PADBUFFER_SIZE = 34;
static char padbuffer[2][PADBUFFER_SIZE];
static DUPLICATION DuplicatePadData;
// [D]
void InitControllers(void)
{
struct PAD* pad;
DuplicatePadData.buffer = NULL;
DuplicatePadData.size = 0;
PadInitDirect((unsigned char*)padbuffer[0], (unsigned char*)padbuffer[1]);
PadStartCom();
for (int i = 0; i < 2; i++)
{
pad = &Pads[i];
pad->active = 1;
pad->type = 0;
pad->dualshock = 0;
pad->motors[0] = 0;
pad->motors[1] = 0;
pad->vibrate = 0;
pad->alarmShakeCounter = 0;
pad->shake_type = 0;
pad->shakeptr = NULL;
pad->port = (i << 4);
pad->state = 0;
pad->delay = 6;
pad->dsactive = 0;
for (int j = 0; j < 16; j++)
pad->mappings.button_lookup[j] = 1 << (j & 0x1f);
pad->mappings.swap_analog = 0;
}
}
// decompiled code
// original method signature:
// void /*$ra*/ CloseControllers()
// line 113, offset 0x0006bdf8
/* begin block 1 */
// Start line: 115
// Start offset: 0x0006BDF8
// Variables:
// int i; // $v1
/* end block 1 */
// End offset: 0x0006BE38
// End Line: 124
/* begin block 2 */
// Start line: 226
/* end block 2 */
// End Line: 227
/* begin block 3 */
// Start line: 837
/* end block 3 */
// End Line: 838
/* begin block 4 */
// Start line: 839
/* end block 4 */
// End Line: 840
/* WARNING: Unknown calling convention yet parameter storage is locked */
void CloseControllers(void)
{
UNIMPLEMENTED();
/*
PAD *pPVar1;
int iVar2;
PadStopCom();
pPVar1 = Pads;
iVar2 = 1;
do {
pPVar1->active = '\0';
pPVar1->type = '\0';
iVar2 = iVar2 + -1;
pPVar1 = pPVar1 + 1;
} while (-1 < iVar2);
return;
*/
}
// decompiled code
// original method signature:
// void /*$ra*/ ReadControllers()
// line 132, offset 0x0006b5a8
/* begin block 1 */
// Start line: 134
// Start offset: 0x0006B5A8
// Variables:
// int i; // $s3
// int pad; // $s2
/* end block 1 */
// End offset: 0x0006B6F0
// End Line: 189
/* begin block 2 */
// Start line: 299
/* end block 2 */
// End Line: 300
/* begin block 3 */
// Start line: 321
/* end block 3 */
// End Line: 322
/* begin block 4 */
// Start line: 322
/* end block 4 */
// End Line: 323
/* begin block 5 */
// Start line: 325
/* end block 5 */
// End Line: 326
/* WARNING: Unknown calling convention yet parameter storage is locked */
// [D]
void ReadControllers(void)
{
#ifndef PSX
Emulator_UpdateInput();
#endif
char *pData;
int pad;
int iVar2;
pad = 0;
if (DuplicatePadData.buffer)
memcpy(DuplicatePadData.buffer, &padbuffer, DuplicatePadData.size);
pData = padbuffer[0];
iVar2 = 1;
do {
PADRAW* padRaw = (PADRAW*)pData;
if (padRaw->status == '\0')
{
if ((padRaw->id == 65) || (padRaw->id == 115))
{
MapPad(pad, padRaw);
}
else
{
Pads[pad].type = 1;
ClearPad(pad);
}
}
else {
Pads[pad].type = 0;
ClearPad(pad);
}
pad = pad + 1;
iVar2 = iVar2 + -1;
pData += PADBUFFER_SIZE;
} while (-1 < iVar2);
HandleDualShock();
pad_connected = (Pads[0].type != 0);
if (Pads[0].type == 1)
pad_connected = -1;
if (1 < NumPlayers)
{
if (Pads[1].type == 0)
pad_connected = 0;
if (Pads[1].type == 1)
pad_connected = -1;
}
}
// decompiled code
// original method signature:
// void /*$ra*/ SetPadVibration(int pad /*$a3*/, unsigned char type /*$a1*/)
// line 191, offset 0x0006be38
/* begin block 1 */
// Start line: 927
/* end block 1 */
// End Line: 928
/* begin block 2 */
// Start line: 995
/* end block 2 */
// End Line: 996
void SetPadVibration(int pad, unsigned char type)
{
UNIMPLEMENTED();
/*
if (-1 < pad) {
if ((Pads[pad].dualshock != '\0') && (gInGameCutsceneActive == 0)) {
Pads[pad].shake_type = type;
Pads[pad].vibrate = '\x06';
return;
}
Pads[pad].shakeptr = (uchar *)0x0;
Pads[pad].shake_type = '\0';
Pads[pad].vibrate = '\0';
}
return;
*/
}
// decompiled code
// original method signature:
// void /*$ra*/ StopPadVibration(int pad /*$a0*/)
// line 209, offset 0x0006beb4
/* begin block 1 */
// Start line: 1033
/* end block 1 */
// End Line: 1034
/* begin block 2 */
// Start line: 1034
/* end block 2 */
// End Line: 1035
void StopPadVibration(int pad)
{
UNIMPLEMENTED();
/*
Pads[pad].motors[0] = '\0';
Pads[pad].motors[1] = '\0';
Pads[pad].shakeptr = (uchar *)0x0;
Pads[pad].shake_type = '\0';
Pads[pad].vibrate = '\0';
Pads[pad].alarmShakeCounter = '\0';
return;
*/
}
// decompiled code
// original method signature:
// void /*$ra*/ StopDualShockMotors()
// line 228, offset 0x0006beec
/* begin block 1 */
// Start line: 1073
/* end block 1 */
// End Line: 1074
/* begin block 2 */
// Start line: 1074
/* end block 2 */
// End Line: 1075
/* WARNING: Unknown calling convention yet parameter storage is locked */
void StopDualShockMotors(void)
{
return;
}
// decompiled code
// original method signature:
// void /*$ra*/ SetDuplicatePadData(char *buffer /*$a0*/, int size /*$a1*/)
// line 232, offset 0x0006bef4
/* begin block 1 */
// Start line: 1081
/* end block 1 */
// End Line: 1082
/* begin block 2 */
// Start line: 1082
/* end block 2 */
// End Line: 1083
void SetDuplicatePadData(char *buffer, int size)
{
if (size - 1U < 0x22) {
DuplicatePadData.buffer = buffer;
DuplicatePadData.size = size;
return;
}
DuplicatePadData.buffer = (char *)0x0;
DuplicatePadData.size = 0;
return;
}
// decompiled code
// original method signature:
// void /*$ra*/ MapPad(int pad /*$t2*/, struct PADRAW *pData /*$a3*/)
// line 257, offset 0x0006b6f0
/* begin block 1 */
// Start line: 258
// Start offset: 0x0006B6F0
// Variables:
// unsigned short i; // $a3
// unsigned short buttons; // $t0
// unsigned short mapped; // $t1
/* end block 1 */
// End offset: 0x0006B8D8
// End Line: 321
/* begin block 2 */
// Start line: 532
/* end block 2 */
// End Line: 533
/* begin block 3 */
// Start line: 601
/* end block 3 */
// End Line: 602
// [D]
void MapPad(int pad, PADRAW *pData)
{
unsigned char uVar1;
ushort uVar2;
ushort uVar3;
char bVar4;
uint uVar5;
char cVar6;
char cVar7;
char cVar8;
uint uVar9;
uint uVar10;
ushort uVar11;
if (pData->status != '\0') {
Pads[pad].type = '\0';
return;
}
bVar4 = pData->id >> 4;
if (bVar4 == 4) {
Pads[pad].type = '\x02';
}
else {
if (bVar4 != 7) {
Pads[pad].type = '\x01';
return;
}
Pads[pad].type = '\x04';
}
uVar11 = Pads[pad].direct;
uVar10 = ~(uint)((pData->buttons[0] << 8) | (pData->buttons[1])) & 0xffff;
Pads[pad].direct = (ushort)uVar10;
Pads[pad].dirnew = (ushort)uVar10 & ~uVar11;
Pads[pad].diranalog[0] = pData->analog[0] + 128;
Pads[pad].diranalog[1] = pData->analog[1] + 128;
Pads[pad].diranalog[2] = pData->analog[2] + 128;
uVar1 = Pads[pad].active;
Pads[pad].diranalog[3] = pData->analog[3] + 128;
if (uVar1 != '\0') {
uVar11 = 0;
uVar9 = 0;
uVar5 = uVar10;
do {
if ((uVar5 & 1) != 0) {
uVar11 = Pads[pad].mappings.button_lookup[uVar9] | uVar11;
}
uVar5 = uVar9 + 1;
uVar9 = uVar5 & 0xffff;
uVar5 = (int)uVar10 >> (uVar5 & 0x1f);
} while (uVar9 < 0x10);
uVar2 = Pads[pad].mapped;
uVar3 = Pads[pad].mappings.swap_analog;
Pads[pad].mapped = uVar11;
Pads[pad].mapnew = uVar11 & ~uVar2;
if (uVar3 == 0) {
cVar6 = Pads[pad].diranalog[1];
cVar7 = Pads[pad].diranalog[2];
cVar8 = Pads[pad].diranalog[3];
Pads[pad].mapanalog[0] = Pads[pad].diranalog[0];
}
else {
cVar6 = Pads[pad].diranalog[3];
cVar7 = Pads[pad].diranalog[0];
cVar8 = Pads[pad].diranalog[1];
Pads[pad].mapanalog[0] = Pads[pad].diranalog[2];
}
Pads[pad].mapanalog[1] = cVar6;
Pads[pad].mapanalog[2] = cVar7;
Pads[pad].mapanalog[3] = cVar8;
}
}
// decompiled code
// original method signature:
// void /*$ra*/ ClearPad(int pad /*$a0*/)
// line 323, offset 0x0006bf24
/* begin block 1 */
// Start line: 1263
/* end block 1 */
// End Line: 1264
/* begin block 2 */
// Start line: 1264
/* end block 2 */
// End Line: 1265
// [D]
void ClearPad(int pad)
{
Pads[pad].direct = 0;
Pads[pad].dirnew = 0;
Pads[pad].mapped = 0;
Pads[pad].mapnew = 0;
}
// decompiled code
// original method signature:
// void /*$ra*/ HandleDualShock()
// line 336, offset 0x0006b8e0
/* begin block 1 */
// Start line: 338
// Start offset: 0x0006B8E0
// Variables:
// int state; // $v1
// int port; // $s3
// int pad; // $s5
// int dsload; // $s7
/* end block 1 */
// End offset: 0x0006BBC4
// End Line: 450
/* begin block 2 */
// Start line: 776
/* end block 2 */
// End Line: 777
/* begin block 3 */
// Start line: 777
/* end block 3 */
// End Line: 778
/* begin block 4 */
// Start line: 778
/* end block 4 */
// End Line: 779
/* WARNING: Unknown calling convention yet parameter storage is locked */
void HandleDualShock(void)
{
//UNIMPLEMENTED();
/*
uchar uVar1;
undefined4 uVar2;
int iVar3;
uint uVar4;
int pad;
int iVar5;
iVar5 = 0;
pad = 0;
do {
uVar4 = (uint)Pads[pad].port;
HandlePadVibration(pad);
if (Pads[pad].active == '\0') {
Pads[pad].motors[0] = '\0';
Pads[pad].motors[1] = '\0';
Pads[pad].vibrate = '\0';
}
uVar2 = PadGetState(uVar4);
switch (uVar2) {
case 0:
case 4:
break;
case 1:
uVar1 = Pads[pad].dsactive;
Pads[pad].state = '\x01';
if (uVar1 != '\0') {
Pads[pad].dualshock = '\0';
Pads[pad].dsactive = '\0';
Pads[pad].state = '\0';
Pads[pad].delay = '\x06';
LAB_0006ba78:
Pads[pad].motors[0] = '\0';
Pads[pad].motors[1] = '\0';
Pads[pad].vibrate = '\0';
}
break;
case 2:
if (Pads[pad].state == '\x06') goto LAB_0006ba8c;
Pads[pad].state = '\x06';
break;
default:
LAB_0006ba8c:
if ((Pads[pad].dsactive == '\0') ||
(((Pads[pad].vibrate == '\0' && (Pads[pad].alarmShakeCounter == '\0')) || (0x32 < iVar5))))
{
Pads[pad].motors[0] = '\0';
Pads[pad].motors[1] = '\0';
}
else {
if ((Pads[pad].vibrate == '\x06') || (Pads[pad].alarmShakeCounter != '\0')) {
if (gVibration == 0) {
PadSetAct(uVar4, dummymotors, 2);
}
else {
if (Pads[pad].motors[0] != '\0') {
iVar5 = iVar5 + 10;
}
if (Pads[pad].motors[1] != '\0') {
iVar5 = iVar5 + 0x14;
}
PadSetAct(uVar4, pad * 0x48 + 0xd92fc, 2);
}
}
if (Pads[pad].vibrate != '\0') {
Pads[pad].vibrate = Pads[pad].vibrate + -1;
}
}
break;
case 6:
if (Pads[pad].state == '\x06') goto LAB_0006ba8c;
iVar3 = PadInfoMode(uVar4, 4, 1);
if (iVar3 != 7) {
Pads[pad].dualshock = '\0';
LAB_0006ba60:
Pads[pad].state = '\x06';
goto LAB_0006ba78;
}
uVar1 = Pads[pad].delay;
Pads[pad].dualshock = '\x01';
if (uVar1 == '\x06') {
iVar3 = PadSetActAlign(uVar4, align);
if (iVar3 != 0) {
Pads[pad].dsactive = '\x01';
goto LAB_0006ba60;
}
Pads[pad].delay = '\0';
}
else {
Pads[pad].delay = uVar1 + '\x01';
}
}
pad = pad + 1;
if (1 < pad) {
return;
}
} while (true);
*/
}
// decompiled code
// original method signature:
// void /*$ra*/ HandlePadVibration(int pad /*$t1*/)
// line 452, offset 0x0006bbc4
/* begin block 1 */
// Start line: 453
// Start offset: 0x0006BBC4
// Variables:
// int speed; // $a3
/* end block 1 */
// End offset: 0x0006BDE8
// End Line: 496
/* begin block 2 */
// Start line: 1119
/* end block 2 */
// End Line: 1120
/* begin block 3 */
// Start line: 1122
/* end block 3 */
// End Line: 1123
/* begin block 4 */
// Start line: 1123
/* end block 4 */
// End Line: 1124
void HandlePadVibration(int pad)
{
UNIMPLEMENTED();
/*
byte bVar1;
uchar uVar2;
byte *pbVar3;
int iVar4;
byte **ppbVar5;
int iVar6;
iVar6 = 0;
if ((((NoPlayerControl != 0) || (gDualShockMax == 0)) || (gDrawPauseMenus != 0)) ||
((game_over != 0 || (gInGameCutsceneActive != 0)))) {
StopPadVibration(pad);
return;
}
if ((&player)[pad].onGrass != '\0') {
iVar6 = *(int *)(car_data[(&player)[pad].playerCarId].st + 0x2c) >> 0xf;
if (iVar6 < 0) {
iVar6 = -iVar6;
}
iVar6 = iVar6 + car_data[(&player)[pad].playerCarId].hd.speed;
if (0x3c < iVar6) {
iVar6 = 0x3c;
}
Pads[pad].vibrate = '\x06';
}
if (Pads[pad].shake_type == '\0') {
LAB_0006bd30:
if (Pads[pad].shakeptr == (uchar *)0x0) goto LAB_0006bd84;
}
else {
if (Pads[pad].shakeptr == (uchar *)0x0) {
Pads[pad].shakeptr = shake_data3[(uint)Pads[pad].shake_type - 1];
goto LAB_0006bd30;
}
}
ppbVar5 = &Pads[pad].shakeptr;
bVar1 = **ppbVar5;
pbVar3 = *ppbVar5 + 1;
*ppbVar5 = pbVar3;
iVar6 = iVar6 + (uint)bVar1;
if (*pbVar3 == 0) {
*ppbVar5 = (byte *)0x0;
}
LAB_0006bd84:
if (0xff < iVar6) {
iVar6 = 0xff;
}
iVar4 = gDualShockMax + 0x100;
uVar2 = Pads[pad].alarmShakeCounter;
Pads[pad].shake_type = '\0';
Pads[pad].motors[1] = (uchar)(iVar6 * iVar4 >> 9);
if (uVar2 != '\0') {
Pads[pad].alarmShakeCounter = uVar2 + -1;
if (uVar2 == '\x01') {
Pads[pad].motors[0] = '\0';
}
else {
Pads[pad].motors[0] = '\x01';
}
}
return;
*/
}