mirror of
https://github.com/OpenDriver2/REDRIVER2.git
synced 2024-11-24 11:22:39 +01:00
c40d40bd22
- moved necessary data to new sources - running intro with TOMB5 HLE emulator
484 lines
9.0 KiB
C
484 lines
9.0 KiB
C
#include "THISDUST.H"
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#include "SCORES.H"
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// decompiled code
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// original method signature:
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// void /*$ra*/ InitialiseScoreTables()
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// line 58, offset 0x00074ec0
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/* begin block 1 */
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// Start line: 60
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// Start offset: 0x00074EC0
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// Variables:
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// int i; // $s3
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// int j; // $s1
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/* end block 1 */
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// End offset: 0x0007503C
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// End Line: 84
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/* begin block 2 */
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// Start line: 116
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/* end block 2 */
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// End Line: 117
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/* begin block 3 */
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// Start line: 117
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/* end block 3 */
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// End Line: 118
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/* begin block 4 */
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// Start line: 119
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/* end block 4 */
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// End Line: 120
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/* WARNING: Unknown calling convention yet parameter storage is locked */
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struct SCORE_TABLES ScoreTables;
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struct PLAYER_SCORE gPlayerScore;
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void InitialiseScoreTables(void)
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{
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UNIMPLEMENTED();
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/*
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bool bVar1;
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SCORE_ENTRY *table;
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int iVar2;
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int iVar3;
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int iVar4;
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iVar3 = 0;
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iVar4 = 1;
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do {
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table = ScoreTables.GetawayTable + iVar3 * 10;
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iVar2 = 1;
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do {
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ResetTable(table);
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iVar2 = iVar2 + -1;
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table = table + 5;
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} while (-1 < iVar2);
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table = ScoreTables.CheckpointTable + iVar3 * 10;
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iVar2 = 1;
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do {
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ResetTable(table);
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iVar2 = iVar2 + -1;
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table = table + 5;
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} while (-1 < iVar2);
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table = ScoreTables.TrailblazerTable + iVar3 * 10;
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iVar2 = 1;
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do {
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ResetTable(table);
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iVar2 = iVar2 + -1;
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table = table + 5;
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} while (-1 < iVar2);
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table = ScoreTables.GateRaceTable + iVar3 * 10;
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iVar2 = 1;
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do {
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ResetTable(table);
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iVar2 = iVar2 + -1;
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table = table + 5;
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} while (-1 < iVar2);
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table = ScoreTables.SurvivalTable + iVar3 * 5;
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iVar3 = 0;
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do {
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ResetTable(table);
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iVar3 = iVar3 + -1;
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table = table + 5;
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} while (-1 < iVar3);
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bVar1 = iVar4 < 4;
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iVar3 = iVar4;
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iVar4 = iVar4 + 1;
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} while (bVar1);
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gPlayerScore.time = 0;
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gPlayerScore.P2time = 0;
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gPlayerScore.items = 0;
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gPlayerScore.P2items = 0;
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gPlayerScore.name._0_4_ = DAT_000aa8ec;
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gPlayerScore.name[4] = DAT_000aa8f0;
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return;
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*/
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}
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// decompiled code
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// original method signature:
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// int /*$ra*/ OnScoreTable(struct SCORE_ENTRY **tablept /*$s1*/)
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// line 86, offset 0x0007503c
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/* begin block 1 */
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// Start line: 87
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// Start offset: 0x0007503C
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// Variables:
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// struct SCORE_ENTRY *table; // $s0
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// int position; // $v0
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/* end block 1 */
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// End offset: 0x000751F8
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// End Line: 126
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/* begin block 2 */
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// Start line: 196
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/* end block 2 */
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// End Line: 197
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/* begin block 3 */
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// Start line: 199
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/* end block 3 */
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// End Line: 200
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/* begin block 4 */
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// Start line: 203
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/* end block 4 */
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// End Line: 204
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int OnScoreTable(SCORE_ENTRY **tablept)
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{
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UNIMPLEMENTED();
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return 0;
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/*
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int iVar1;
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SCORE_ENTRY *table;
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switch (GameType) {
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case GAME_GETAWAY:
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table = ScoreTables.GetawayTable + gSubGameNumber * 5 + GameLevel * 10;
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iVar1 = CheckGetawayPlacing(table);
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break;
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case GAME_GATERACE:
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iVar1 = 0xda278;
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goto LAB_00075180;
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case GAME_CHECKPOINT:
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table = (SCORE_ENTRY *)(GameLevel * 0x78 + gSubGameNumber * 0x3c + 0xda458);
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iVar1 = CheckCheckpointPlacing(table);
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break;
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case GAME_TRAILBLAZER:
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iVar1 = 0xda638;
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LAB_00075180:
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table = (SCORE_ENTRY *)(GameLevel * 0x78 + gSubGameNumber * 0x3c + iVar1);
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iVar1 = CheckTrailblazerPlacing(table);
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break;
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case GAME_SURVIVAL:
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table = (SCORE_ENTRY *)(GameLevel * 0x3c + gSubGameNumber * 0x3c + 0xda818);
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iVar1 = CheckSurvivalPlacing(table);
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break;
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default:
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return -1;
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}
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if (tablept != (SCORE_ENTRY **)0x0) {
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*tablept = table;
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}
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return iVar1;*/
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}
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// decompiled code
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// original method signature:
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// void /*$ra*/ AddScoreToTable(struct SCORE_ENTRY *table /*$a2*/, int entry /*$a1*/)
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// line 133, offset 0x000751f8
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/* begin block 1 */
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// Start line: 134
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// Start offset: 0x000751F8
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// Variables:
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// int i; // $a3
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/* end block 1 */
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// End offset: 0x0007526C
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// End Line: 149
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/* begin block 2 */
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// Start line: 289
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/* end block 2 */
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// End Line: 290
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/* begin block 3 */
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// Start line: 297
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/* end block 3 */
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// End Line: 298
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/* begin block 4 */
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// Start line: 301
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/* end block 4 */
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// End Line: 302
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void AddScoreToTable(SCORE_ENTRY *table, int entry)
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{
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UNIMPLEMENTED();
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/*
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undefined4 uVar1;
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undefined4 uVar2;
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int iVar3;
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table = table + 4;
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iVar3 = 3;
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if (entry < 4) {
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do {
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uVar1 = *(undefined4 *)&table[-1].items;
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uVar2 = *(undefined4 *)(table[-1].name + 2);
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iVar3 = iVar3 + -1;
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table->time = table[-1].time;
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*(undefined4 *)&table->items = uVar1;
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*(undefined4 *)(table->name + 2) = uVar2;
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table = table + -1;
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} while (entry <= iVar3);
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}
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table->time = gPlayerScore.time;
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table->items = gPlayerScore.items;
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strcpy(table->name, gPlayerScore.name);
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return;
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*/
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}
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// decompiled code
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// original method signature:
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// int /*$ra*/ CheckGetawayPlacing(struct SCORE_ENTRY *table /*$a0*/)
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// line 162, offset 0x0007526c
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/* begin block 1 */
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// Start line: 163
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// Start offset: 0x0007526C
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// Variables:
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// int i; // $v1
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/* end block 1 */
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// End offset: 0x000752BC
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// End Line: 178
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/* begin block 2 */
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// Start line: 347
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/* end block 2 */
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// End Line: 348
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/* begin block 3 */
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// Start line: 361
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/* end block 3 */
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// End Line: 362
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/* begin block 4 */
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// Start line: 364
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/* end block 4 */
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// End Line: 365
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int CheckGetawayPlacing(SCORE_ENTRY *table)
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{
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UNIMPLEMENTED();
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int iVar1;
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iVar1 = 0;
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while ((gPlayerScore.time == -1 || ((table->time != -1 && (table->time <= gPlayerScore.time))))) {
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iVar1 = iVar1 + 1;
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table = table + 1;
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if (4 < iVar1) {
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return -1;
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}
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}
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return iVar1;
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}
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// decompiled code
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// original method signature:
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// int /*$ra*/ CheckTrailblazerPlacing(struct SCORE_ENTRY *table /*$a0*/)
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// line 188, offset 0x000752bc
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/* begin block 1 */
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// Start line: 189
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// Start offset: 0x000752BC
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// Variables:
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// int i; // $a2
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/* end block 1 */
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// End offset: 0x00075338
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// End Line: 209
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/* begin block 2 */
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// Start line: 407
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/* end block 2 */
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// End Line: 408
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/* begin block 3 */
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// Start line: 418
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/* end block 3 */
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// End Line: 419
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/* begin block 4 */
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// Start line: 421
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/* end block 4 */
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// End Line: 422
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int CheckTrailblazerPlacing(SCORE_ENTRY *table)
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{
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UNIMPLEMENTED();
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int iVar1;
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iVar1 = 0;
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do {
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if (gPlayerScore.items == -1) {
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if (gPlayerScore.time != -1) {
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if (table->time == -1) {
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return iVar1;
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}
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if (table->time < gPlayerScore.time) {
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return iVar1;
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}
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}
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}
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else {
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if ((table->items == -1) || (table->items < gPlayerScore.items)) {
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return iVar1;
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}
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}
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iVar1 = iVar1 + 1;
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table = table + 1;
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if (4 < iVar1) {
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return -1;
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}
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} while (true);
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}
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// decompiled code
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// original method signature:
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// int /*$ra*/ CheckCheckpointPlacing(struct SCORE_ENTRY *table /*$a0*/)
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// line 218, offset 0x00075338
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/* begin block 1 */
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// Start line: 219
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// Start offset: 0x00075338
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// Variables:
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// int i; // $v1
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/* end block 1 */
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// End offset: 0x00075388
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// End Line: 234
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/* begin block 2 */
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// Start line: 477
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/* end block 2 */
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// End Line: 478
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/* begin block 3 */
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// Start line: 487
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/* end block 3 */
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// End Line: 488
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/* begin block 4 */
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// Start line: 490
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/* end block 4 */
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// End Line: 491
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int CheckCheckpointPlacing(SCORE_ENTRY *table)
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{
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UNIMPLEMENTED();
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int iVar1;
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iVar1 = 0;
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while ((gPlayerScore.time == -1 || ((table->time != -1 && (table->time <= gPlayerScore.time))))) {
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iVar1 = iVar1 + 1;
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table = table + 1;
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if (4 < iVar1) {
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return -1;
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}
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}
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return iVar1;
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}
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// decompiled code
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// original method signature:
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// int /*$ra*/ CheckSurvivalPlacing(struct SCORE_ENTRY *table /*$a0*/)
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// line 243, offset 0x00075388
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/* begin block 1 */
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// Start line: 244
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// Start offset: 0x00075388
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// Variables:
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// int i; // $v1
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/* end block 1 */
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// End offset: 0x000753D8
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// End Line: 259
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/* begin block 2 */
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// Start line: 532
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/* end block 2 */
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// End Line: 533
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/* begin block 3 */
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// Start line: 542
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/* end block 3 */
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// End Line: 543
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/* begin block 4 */
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// Start line: 545
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/* end block 4 */
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// End Line: 546
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int CheckSurvivalPlacing(SCORE_ENTRY *table)
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{
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UNIMPLEMENTED();
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int iVar1;
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iVar1 = 0;
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while ((gPlayerScore.time == -1 || ((table->time != -1 && (gPlayerScore.time <= table->time))))) {
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iVar1 = iVar1 + 1;
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table = table + 1;
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if (4 < iVar1) {
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return -1;
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}
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}
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return iVar1;
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}
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// decompiled code
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// original method signature:
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// void /*$ra*/ ResetTable(struct SCORE_ENTRY *table /*$a0*/)
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// line 261, offset 0x000753d8
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/* begin block 1 */
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// Start line: 262
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// Start offset: 0x000753D8
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// Variables:
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// int i; // $v1
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/* end block 1 */
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// End offset: 0x00075408
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// End Line: 272
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/* begin block 2 */
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// Start line: 580
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/* end block 2 */
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// End Line: 581
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/* begin block 3 */
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// Start line: 583
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/* end block 3 */
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// End Line: 584
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/* begin block 4 */
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// Start line: 586
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/* end block 4 */
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// End Line: 587
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void ResetTable(SCORE_ENTRY *table)
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{
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UNIMPLEMENTED();
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/*
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int iVar1;
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iVar1 = 4;
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do {
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table->time = -1;
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table->items = -1;
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iVar1 = iVar1 + -1;
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*(undefined2 *)table->name = DAT_000aa8f4;
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table = table + 1;
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} while (-1 < iVar1);
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return;
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*/
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}
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