mirror of
https://github.com/OpenDriver2/REDRIVER2.git
synced 2024-11-23 19:02:35 +01:00
226 lines
5.6 KiB
C
226 lines
5.6 KiB
C
#ifndef LIBGTE_H
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#define LIBGTE_H
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#include "TYPES.H"
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#ifdef PGXP
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#include "GTE/half_float.h"
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typedef half VERTTYPE;
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#define PGXP_LOOKUP_VALUE(x, y) (x.sh | (y.sh << 16))
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struct PGXPVector3D
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{
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float px, py, pz; // 32 bit values
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VERTTYPE x, y, z; // 16 bit values (for lookup and backwards compat if not found in cache)
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};
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extern PGXPVector3D g_FP_SXYZ0; // direct access PGXP without table lookup
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extern PGXPVector3D g_FP_SXYZ1;
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extern PGXPVector3D g_FP_SXYZ2;
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struct PGXPVData
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{
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uint lookup;
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float px;
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float py;
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float pz;
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};
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extern int g_pgxpVertexIndex;
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void PGXP_ClearCache();
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bool PGXP_GetCacheData(PGXPVData& out, uint lookup, ushort indexhint);
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ushort PGXP_GetIndex();
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#else
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typedef short VERTTYPE;
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#endif
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extern short rcossin_tbl[8192];
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typedef struct {
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short m[3][3]; /* 3x3 rotation matrix */
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long t[3]; /* transfer vector */
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} MATRIX;
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typedef struct { /* long word type 3D vector */
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long vx, vy;
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long vz, pad;
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} VECTOR;
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struct SVECTOR { /* short word type 3D vector */
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short vx, vy;
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short vz, pad;
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};
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struct CVECTOR { /* color type vector */
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unsigned char r, g, b, cd;
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};
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typedef struct { /* 2D short vector */
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short vx, vy;
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} DVECTOR;
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// special PGXP type
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#ifdef PGXP
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typedef struct { /* 2D short vector */
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half vx, vy;
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} DVECTORF;
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#endif
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extern void InitGeom();
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extern void SetGeomOffset(int ofx, int ofy);
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extern void SetGeomScreen(int h);
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typedef union
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{
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struct { unsigned char l, h, h2, h3; } b;
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struct { unsigned short l, h; } w;
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struct { char l, h, h2, h3; } sb;
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struct { short l, h; } sw;
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unsigned int d;
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int sd;
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} PAIR;
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typedef struct {
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unsigned char r, g, b, c;
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} CBGR;
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typedef struct {
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short x, y, z, pad;
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} SVector3D;
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typedef struct {
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short x, y;
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} SVector2D;
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typedef struct {
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short z, pad;
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} SVector2Dz;
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typedef struct {
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short m11, m12, m13, m21, m22, m23, m31, m32, m33, pad;
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} SMatrix3D;
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typedef union
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{
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struct
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{
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SVector3D v0, v1, v2;
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CBGR rgb;
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int otz;
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int ir0, ir1, ir2, ir3;
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SVector2D sxy0, sxy1, sxy2, sxyp;
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SVector2Dz sz0, sz1, sz2, sz3;
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CBGR rgb0, rgb1, rgb2;
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int reserved;
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int mac0, mac1, mac2, mac3;
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unsigned int irgb, orgb;
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int lzcs, lzcr;
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} n;
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unsigned int r[32];
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PAIR p[32];
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} psxCP2Data;
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typedef union
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{
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struct {
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SMatrix3D rMatrix;
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int trX, trY, trZ;
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SMatrix3D lMatrix;
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int rbk, gbk, bbk;
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SMatrix3D cMatrix;
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int rfc, gfc, bfc;
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int ofx, ofy;
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int h;
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int dqa, dqb;
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int zsf3, zsf4;
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int flag;
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} n;
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unsigned int r[32];
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PAIR p[32];
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} psxCP2Ctrl;
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typedef union {
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struct {
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unsigned int Index, Random, EntryLo0, BPC,
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Context, BDA, PIDMask, DCIC,
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BadVAddr, BDAM, EntryHi, BPCM,
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Status, Cause, EPC, PRid,
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Config, LLAddr, WatchLO, WatchHI,
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XContext, Reserved1, Reserved2, Reserved3,
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Reserved4, Reserved5, ECC, CacheErr,
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TagLo, TagHi, ErrorEPC, Reserved6;
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} n;
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unsigned int r[32];
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} psxCP0Regs;
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typedef struct
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{
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psxCP0Regs CP0; /* Coprocessor0 Registers */
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psxCP2Data CP2D; /* Cop2 data registers */
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psxCP2Ctrl CP2C; /* Cop2 control registers */
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} GTERegisters;
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extern GTERegisters gteRegs;
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extern unsigned int gte_leadingzerocount(unsigned int lzcs);
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// sets Cop2 data register value. LWC2 is the same kind
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void MTC2(unsigned int value, int reg);
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void MTC2_S(int value, int reg);
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// sets Cop2 control register value
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void CTC2(unsigned int value, int reg);
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void CTC2_S(int value, int reg);
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// returns Cop2 register value. SWC2 is the same kind
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unsigned int MFC2(int reg);
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int MFC2_S(int reg);
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// returns Cop2 control register value
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unsigned int CFC2(int reg);
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int CFC2_S(int reg);
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extern void SetRotMatrix(MATRIX* m);
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extern void SetLightMatrix(MATRIX* m);
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extern void SetColorMatrix(MATRIX* m);
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extern void SetTransMatrix(MATRIX* m);
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extern void PushMatrix();
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extern void PopMatrix();
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VECTOR *ApplyMatrix(MATRIX *m, SVECTOR *v0, VECTOR *v1);
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VECTOR *ApplyRotMatrix(SVECTOR *v0, VECTOR *v1);
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VECTOR *ApplyRotMatrixLV(VECTOR *v0, VECTOR *v1);
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SVECTOR *ApplyMatrixSV(MATRIX *m, SVECTOR *v0, SVECTOR *v1);
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VECTOR *ApplyMatrixLV(MATRIX *m, VECTOR *v0, VECTOR *v1);
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extern long RotTransPers(struct SVECTOR* v0, long* sxy, long* p, long* flag);
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extern void RotTrans(struct SVECTOR* v0, VECTOR* v1, long* flag);
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extern void NormalColorDpq(struct SVECTOR* v0, struct CVECTOR* v1, long p, struct CVECTOR* v2);
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extern void NormalColorCol(struct SVECTOR* v0, struct CVECTOR* v1, struct CVECTOR* v2);
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extern long RotAverageNclip4(struct SVECTOR* v0, struct SVECTOR* v1, struct SVECTOR* v2, struct SVECTOR* v3, long* sxy0/*arg_10*/, long* sxy1/*arg_14*/, long* sxy2/*arg_18*/, long* sxy3/*arg_1C*/, long* p/*arg_20*/, long* otz/*arg_24*/, long* flag/*arg_28*/);
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extern MATRIX* MulMatrix0(MATRIX* m0, MATRIX* m1, MATRIX* m2);
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extern MATRIX* MulMatrix(MATRIX* m0, MATRIX* m1);
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extern MATRIX* MulMatrix2(MATRIX* m0, MATRIX* m1);
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extern void SetBackColor(long rbk, long gbk, long bbk);
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extern void SetFarColor(long rfc, long gfc, long bfc);
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extern MATRIX* RotMatrix(struct SVECTOR* r, MATRIX* m);
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extern MATRIX* RotMatrixYXZ(struct SVECTOR* r, MATRIX* m);
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extern MATRIX* RotMatrixZYX_gte(struct SVECTOR* r, MATRIX* m);
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extern MATRIX* RotMatrixX(long r, MATRIX *m);
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extern MATRIX* RotMatrixY(long r, MATRIX *m);
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extern MATRIX* RotMatrixZ(long r, MATRIX *m);
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extern MATRIX* TransMatrix(MATRIX* m, VECTOR* v);
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extern MATRIX* ScaleMatrix(MATRIX* m, VECTOR* v);
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extern MATRIX* MulRotMatrix(MATRIX* m0);
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extern void SetDQA(int iDQA);
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extern void SetDQB(int iDQB);
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extern void SetFogNear(long a, long h);
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extern long SquareRoot0(long a);
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extern int rsin(int a);
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extern int rcos(int a);
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extern long ratan2(long y, long x);
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#endif |