REDRIVER2/src_rebuild/EMULATOR
2020-05-22 21:42:36 +06:00
..
GTE - split GTE ratan, rcossin, sqrt tables 2020-05-22 16:28:53 +06:00
PLATFORM - add TOMB5 emulator code 2020-03-31 22:56:49 +06:00
shaders - latest changes of emulator 2020-04-03 04:42:51 +06:00
ABS.C - add TOMB5 emulator code 2020-03-31 22:56:49 +06:00
ABS.H - add TOMB5 emulator code 2020-03-31 22:56:49 +06:00
ASM.H - add TOMB5 emulator code 2020-03-31 22:56:49 +06:00
CMakeLists.txt - add TOMB5 emulator code 2020-03-31 22:56:49 +06:00
CRASHHANDLER.C - add TOMB5 emulator code 2020-03-31 22:56:49 +06:00
CRASHHANDLER.H - add TOMB5 emulator code 2020-03-31 22:56:49 +06:00
EMULATOR_GLOBALS.H - Latest emulator updates (inc PGXP) 2020-04-23 13:25:56 +06:00
EMULATOR_PLATFORM_SETUP.H - Latest emulator updates (inc PGXP) 2020-04-23 13:25:56 +06:00
EMULATOR_PRIVATE.H - [EMU] added Emulator_GetScreenSize 2020-04-27 19:56:18 +06:00
EMULATOR_SETUP.H - latest changes of emulator 2020-04-03 04:42:51 +06:00
EMULATOR_VERSION.H - Latest emulator updates (inc PGXP) 2020-04-23 13:25:56 +06:00
EMULATOR.C - half-float super-optimized PGXP implementation with perspective texture correction 2020-05-22 21:42:36 +06:00
EMULATOR.H - half-float super-optimized PGXP implementation with perspective texture correction 2020-05-22 21:42:36 +06:00
GPU_D3D9.C - add TOMB5 emulator code 2020-03-31 22:56:49 +06:00
GPU_D3D9.H - add TOMB5 emulator code 2020-03-31 22:56:49 +06:00
GTEREG.H - use GTE macros everywhere instead of direct register access 2020-05-22 16:25:24 +06:00
INLINE_C.C - use GTE macros everywhere instead of direct register access 2020-05-22 16:25:24 +06:00
INLINE_C.H - half-float super-optimized PGXP implementation with perspective texture correction 2020-05-22 21:42:36 +06:00
KERNEL.H - add TOMB5 emulator code 2020-03-31 22:56:49 +06:00
LIBAPI.C - add TOMB5 emulator code 2020-03-31 22:56:49 +06:00
LIBAPI.H - add TOMB5 emulator code 2020-03-31 22:56:49 +06:00
LIBCD.C - Latest emulator updates (inc PGXP) 2020-04-23 13:25:56 +06:00
LIBCD.H - add TOMB5 emulator code 2020-03-31 22:56:49 +06:00
LIBETC.C - [EMU] perfect vblank, eliminates WaitForTimestep hack in DrawGame 2020-05-15 22:38:03 +06:00
LIBETC.H - add TOMB5 emulator code 2020-03-31 22:56:49 +06:00
LIBGPU.C - half-float super-optimized PGXP implementation with perspective texture correction 2020-05-22 21:42:36 +06:00
LIBGPU.H - half-float super-optimized PGXP implementation with perspective texture correction 2020-05-22 21:42:36 +06:00
LIBGTE.C - half-float super-optimized PGXP implementation with perspective texture correction 2020-05-22 21:42:36 +06:00
LIBGTE.H - half-float super-optimized PGXP implementation with perspective texture correction 2020-05-22 21:42:36 +06:00
LIBMATH.H - [EMU] SpuSetVoiceAttr sets gain 2020-04-26 12:39:22 +06:00
LIBMCRD.C - OT to use OTTYPE instead of just u_long for EMU 2020-04-01 03:04:08 +06:00
LIBMCRD.H - add TOMB5 emulator code 2020-03-31 22:56:49 +06:00
LIBPAD.C - [EMU] Analogue pad initialization to center 2020-05-20 16:56:01 +06:00
LIBPAD.H - [EMU] Analogue pad initialization to center 2020-05-20 16:56:01 +06:00
LIBSN.C - OT to use OTTYPE instead of just u_long for EMU 2020-04-01 03:04:08 +06:00
LIBSN.H - add TOMB5 emulator code 2020-03-31 22:56:49 +06:00
LIBSPU.C - [EMU] [SPU-AL] fixed looped sound clicking 2020-05-17 23:45:53 +06:00
LIBSPU.H - add TOMB5 emulator code 2020-03-31 22:56:49 +06:00
R3000.H - add TOMB5 emulator code 2020-03-31 22:56:49 +06:00
STRINGS.H - add TOMB5 emulator code 2020-03-31 22:56:49 +06:00
TYPES.H - add TOMB5 emulator code 2020-03-31 22:56:49 +06:00