REDRIVER2/src_rebuild/GAME/C/MDRAW.C
2020-06-17 13:33:02 +06:00

869 lines
15 KiB
C

#include "THISDUST.H"
#include "MDRAW.H"
#include "PRES.H"
#include "MISSION.H"
#include "OVERMAP.H"
#include "PRES.H"
#include "CUTSCENE.H"
#include "GLAUNCH.H"
#include "MDRAW.H"
#include "OVERLAY.H"
#include "REPLAYS.H"
#include "PAUSE.H"
#include "PLAYERS.H"
#include "MAIN.H"
#include "SPOOL.H"
#include "DR2ROADS.H"
#include "CARS.H"
#include "TARGETS.H"
// decompiled code
// original method signature:
// void /*$ra*/ DrawMission()
// line 58, offset 0x0005f2fc
/* begin block 1 */
// Start line: 60
// Start offset: 0x0005F2FC
/* begin block 1.1 */
// Start line: 68
// Start offset: 0x0005F390
// Variables:
// char *string; // $s1
/* end block 1.1 */
// End offset: 0x0005F418
// End Line: 85
/* end block 1 */
// End offset: 0x0005F554
// End Line: 124
/* begin block 2 */
// Start line: 116
/* end block 2 */
// End Line: 117
/* begin block 3 */
// Start line: 117
/* end block 3 */
// End Line: 118
/* WARNING: Unknown calling convention yet parameter storage is locked */
int gDisplayPosition = 0;
// [D]
void DrawMission(void)
{
char *string;
if (gShowMap == 0 && NoPlayerControl == 0 && gInGameCutsceneActive == 0 && bMissionTitleFade == 0)
{
if (gDisplayPosition != 0)
DisplayPlayerPosition();
if ((MissionHeader->type & 4U) == 0)
{
if (pauseflag == 0)
{
if (Mission.message_timer[0] != 0)
{
if (NumPlayers == 1)
DrawMessage(0x60, Mission.message_string[0]);
else
DrawMessage(0x40, Mission.message_string[0]);
}
if (Mission.message_timer[1] != 0)
DrawMessage(0xc0, Mission.message_string[1]);
}
}
else
{
SetTextColour(0x80, 0x80, 0x40);
if (g321GoDelay < 0x20)
string = "3";
else if(g321GoDelay < 0x40)
string = "2";
else
string = "1";
if (NumPlayers == 1)
{
PrintScaledString(0x60, string, 0x20 - (g321GoDelay & 0x1fU));
}
else
{
PrintScaledString(0x40, string, 0x20 - (g321GoDelay & 0x1fU));
PrintScaledString(0xc0, string, 0x20 - (g321GoDelay & 0x1fU));
}
}
if (Mission.active && NoPlayerControl == 0)
{
DrawWorldTargets();
DrawTimer(Mission.timer);
DrawTimer(Mission.timer + 1);
DrawProximityBar(&ProxyBar);
if (gOutOfTape != 0)
{
SetTextColour(128, 128, 64);
PrintString("Out of tape", 20, 236);
}
}
}
}
// decompiled code
// original method signature:
// void /*$ra*/ DrawTimer(struct MR_TIMER *timer /*$s1*/)
// line 126, offset 0x0005fa88
/* begin block 1 */
// Start line: 127
// Start offset: 0x0005FA88
// Variables:
// char string[16]; // stack offset -32
/* end block 1 */
// End offset: 0x0005FB68
// End Line: 153
/* begin block 2 */
// Start line: 252
/* end block 2 */
// End Line: 253
// [D]
void DrawTimer(MR_TIMER *timer)
{
short sVar1;
char string[16];
if (((timer->flags & 1) != 0) && ((timer->flags & 0x20) == 0)) {
if (NumPlayers == 1) {
SetTextColour(-0x80, -0x80, -0x80);
}
else {
if (timer == Mission.timer) {
SetTextColour(-0x80, ' ', ' ');
}
else {
SetTextColour(' ', -0x80, ' ');
}
}
sprintf(string, "%02d:%02d", (uint)timer->min, (uint)timer->sec);
sVar1 = PrintDigit((int)timer->x, (int)timer->y, string);
sprintf(string, ".%02d", (uint)timer->frac);
PrintString(string, sVar1, (int)timer->y + 0xd);
}
}
// decompiled code
// original method signature:
// void /*$ra*/ DisplayPlayerPosition()
// line 155, offset 0x0005fb7c
/* begin block 1 */
// Start line: 157
// Start offset: 0x0005FB7C
// Variables:
// char string[32]; // stack offset -40
/* end block 1 */
// End offset: 0x0005FBC4
// End Line: 161
/* begin block 2 */
// Start line: 735
/* end block 2 */
// End Line: 736
/* begin block 3 */
// Start line: 736
/* end block 3 */
// End Line: 737
/* begin block 4 */
// Start line: 738
/* end block 4 */
// End Line: 739
/* WARNING: Unknown calling convention yet parameter storage is locked */
// [D]
void DisplayPlayerPosition(void)
{
char string[32];
sprintf(string, "X: %d, Z: %d", player[0].pos[0], player[0].pos[2]);
PrintString(string, 20, 210);
}
// decompiled code
// original method signature:
// void /*$ra*/ DrawMessage(int y /*$s1*/, char *string /*$s0*/)
// line 163, offset 0x0005fbc4
/* begin block 1 */
// Start line: 164
// Start offset: 0x0005FBC4
/* begin block 1.1 */
// Start line: 167
// Start offset: 0x0005FBE0
/* end block 1.1 */
// End offset: 0x0005FC28
// End Line: 176
/* end block 1 */
// End offset: 0x0005FC3C
// End Line: 177
/* begin block 2 */
// Start line: 748
/* end block 2 */
// End Line: 749
/* begin block 3 */
// Start line: 751
/* end block 3 */
// End Line: 752
// [D]
void DrawMessage(int y, char *string)
{
int iVar1;
if (string != (char *)0x0) {
SetTextColour(-0x80, -0x80, '@');
iVar1 = StringWidth(string);
if (iVar1 < 0x111) {
PrintStringCentred(string, (short)((uint)((y + -10) * 0x10000) >> 0x10));
}
else {
PrintStringBoxed(string, 0x18, y + -10);
}
}
return;
}
// decompiled code
// original method signature:
// void /*$ra*/ DrawWorldTargets()
// line 179, offset 0x0005fc3c
/* begin block 1 */
// Start line: 181
// Start offset: 0x0005FC3C
// Variables:
// int i; // $s0
/* end block 1 */
// End offset: 0x0005FC7C
// End Line: 188
/* begin block 2 */
// Start line: 780
/* end block 2 */
// End Line: 781
/* begin block 3 */
// Start line: 783
/* end block 3 */
// End Line: 784
/* begin block 4 */
// Start line: 784
/* end block 4 */
// End Line: 785
/* begin block 5 */
// Start line: 786
/* end block 5 */
// End Line: 787
/* WARNING: Unknown calling convention yet parameter storage is locked */
// [D]
void DrawWorldTargets(void)
{
int i;
if (Mission.active == 0)
return;
for(i = 0; i < 16; i++)
DrawWorldTarget(&MissionTargets[i]);
}
// decompiled code
// original method signature:
// void /*$ra*/ DrawOverheadTargets()
// line 190, offset 0x0005fc8c
/* begin block 1 */
// Start line: 192
// Start offset: 0x0005FC8C
// Variables:
// int i; // $s0
/* end block 1 */
// End offset: 0x0005FCCC
// End Line: 199
/* begin block 2 */
// Start line: 807
/* end block 2 */
// End Line: 808
/* begin block 3 */
// Start line: 808
/* end block 3 */
// End Line: 809
/* begin block 4 */
// Start line: 810
/* end block 4 */
// End Line: 811
/* WARNING: Unknown calling convention yet parameter storage is locked */
// [D]
void DrawOverheadTargets(void)
{
int i;
if (Mission.active == 0)
return;
i = 0;
do {
DrawOverheadTarget(MissionTargets + i);
i++;
} while (i < 16);
}
// decompiled code
// original method signature:
// void /*$ra*/ DrawFullscreenTargets()
// line 201, offset 0x0005fcdc
/* begin block 1 */
// Start line: 203
// Start offset: 0x0005FCDC
// Variables:
// int i; // $s0
/* end block 1 */
// End offset: 0x0005FD1C
// End Line: 210
/* begin block 2 */
// Start line: 831
/* end block 2 */
// End Line: 832
/* begin block 3 */
// Start line: 832
/* end block 3 */
// End Line: 833
/* begin block 4 */
// Start line: 834
/* end block 4 */
// End Line: 835
/* WARNING: Unknown calling convention yet parameter storage is locked */
// [D]
void DrawFullscreenTargets(void)
{
int iVar1;
int iVar2;
if (Mission.active != 0) {
iVar2 = 0;
iVar1 = 0;
do {
iVar2 = iVar2 + 1;
DrawFullscreenTarget((_TARGET *)((int)MissionTargets->data + iVar1));
iVar1 = iVar2 * 0x40;
} while (iVar2 < 0x10);
}
return;
}
// decompiled code
// original method signature:
// void /*$ra*/ DrawMultiplayerTargets()
// line 212, offset 0x0005fd2c
/* begin block 1 */
// Start line: 214
// Start offset: 0x0005FD2C
// Variables:
// int i; // $s0
/* end block 1 */
// End offset: 0x0005FD6C
// End Line: 221
/* begin block 2 */
// Start line: 855
/* end block 2 */
// End Line: 856
/* begin block 3 */
// Start line: 856
/* end block 3 */
// End Line: 857
/* begin block 4 */
// Start line: 858
/* end block 4 */
// End Line: 859
/* WARNING: Unknown calling convention yet parameter storage is locked */
// [D]
void DrawMultiplayerTargets(void)
{
int i;
if (Mission.active == 0)
return;
i = 0;
do {
DrawMultiplayerTarget(&MissionTargets[i++]);
} while (i < 16);
}
// decompiled code
// original method signature:
// void /*$ra*/ DrawOverheadTarget(struct _TARGET *target /*$s0*/)
// line 230, offset 0x0005fd7c
/* begin block 1 */
// Start line: 231
// Start offset: 0x0005FD7C
// Variables:
// struct VECTOR tv; // stack offset -24
/* end block 1 */
// End offset: 0x0005FE84
// End Line: 269
/* begin block 2 */
// Start line: 893
/* end block 2 */
// End Line: 894
// [D]
void DrawOverheadTarget(_TARGET *target)
{
int iVar1;
int *piVar2;
VECTOR tv;
if (TargetComplete(target, -1))
return;
if ((target->data[1] & 0x600U) == 0)
return;
iVar1 = target->data[0];
if (iVar1 != 2)
{
if (2 < iVar1)
{
if (iVar1 != 3)
return;
piVar2 = (int *)target->data[4];
tv.vx = *piVar2;
tv.vy = piVar2[1];
tv.vz = piVar2[2];
tv.pad = piVar2[3];
goto LAB_0005fe3c;
}
if (iVar1 != 1)
return;
}
tv.vx = target->data[3];
tv.vz = target->data[4];
tv.vy = 0;
LAB_0005fe3c:
if ((target->data[2] & 0x10U) != 0)
DrawTargetBlip(&tv, 64, 64, 64, 0x11);
if ((target->data[2] & 0x40U) != 0)
DrawTargetArrow(&tv, 1);
}
// decompiled code
// original method signature:
// void /*$ra*/ DrawFullscreenTarget(struct _TARGET *target /*$s0*/)
// line 271, offset 0x0005fe94
/* begin block 1 */
// Start line: 272
// Start offset: 0x0005FE94
// Variables:
// struct VECTOR tv; // stack offset -24
/* end block 1 */
// End offset: 0x0005FF9C
// End Line: 310
/* begin block 2 */
// Start line: 977
/* end block 2 */
// End Line: 978
// [D]
void DrawFullscreenTarget(_TARGET *target)
{
int iVar1;
int *piVar2;
VECTOR tv;
iVar1 = TargetComplete(target, -1);
if (iVar1 != 0)
return;
if ((target->data[1] & 0x600U) == 0)
return;
iVar1 = target->data[0];
if (iVar1 != 2)
{
if (2 < iVar1)
{
if (iVar1 != 3)
return;
piVar2 = (int *)target->data[4];
tv.vx = *piVar2;
tv.vy = piVar2[1];
tv.vz = piVar2[2];
tv.pad = piVar2[3];
goto LAB_0005ff54;
}
if (iVar1 != 1)
return;
}
tv.vx = target->data[3];
tv.vz = target->data[4];
tv.vy = 0;
LAB_0005ff54:
if ((target->data[2] & 0x10U) != 0)
DrawTargetBlip(&tv, 64, 64, 64, 20);
if ((target->data[2] & 0x40U) != 0)
DrawTargetArrow(&tv, 4);
return;
}
// decompiled code
// original method signature:
// void /*$ra*/ DrawWorldTarget(struct _TARGET *target /*$s0*/)
// line 312, offset 0x0005f56c
/* begin block 1 */
// Start line: 313
// Start offset: 0x0005F56C
// Variables:
// struct VECTOR tv; // stack offset -32
// int slot; // $v1
// int flags; // $s1
/* end block 1 */
// End offset: 0x0005F850
// End Line: 417
/* begin block 2 */
// Start line: 628
/* end block 2 */
// End Line: 629
/* begin block 3 */
// Start line: 633
/* end block 3 */
// End Line: 634
// [D]
void DrawWorldTarget(_TARGET *target)
{
int iVar1;
int iVar2;
ulong uVar3;
uint uVar4;
long *plVar5;
uint flags;
VECTOR tv;
if (TargetComplete(target, CurrentPlayerView))
return;
if (TargetActive(target, CurrentPlayerView) == 0)
return;
iVar2 = target->data[0];
gDraw3DArrowBlue = 0;
flags = 0;
if (iVar2 == 2)
{
iVar2 = target->data[6];
if (iVar2 == -1)
{
gDraw3DArrowBlue = 0;
return;
}
tv.vx = car_data[iVar2].hd.where.t[0];
tv.vz = car_data[iVar2].hd.where.t[2];
tv.vy = -car_data[iVar2].hd.where.t[1];
goto LAB_0005f7dc;
}
if (2 < iVar2)
{
if (iVar2 != 3)
{
gDraw3DArrowBlue = 0;
return;
}
plVar5 = (long *)target->data[4];
tv.vx = *plVar5;
tv.vy = (int)plVar5[1];
tv.vz = plVar5[2];
tv.pad = plVar5[3];
goto LAB_0005f7dc;
}
if (iVar2 != 1)
{
gDraw3DArrowBlue = 0;
return;
}
tv.vx = target->data[3];
tv.vz = target->data[4];
tv.vy = 10000;
uVar4 = target->data[1] & 0x30000;
flags = 2;
if (uVar4 == 0x20000)
{
LAB_0005f69c:
gDraw3DArrowBlue = iVar2;
}
else
{
if (uVar4 < 0x20001)
{
if (uVar4 != 0x10000)
{
LAB_0005f6c8:
gDraw3DArrowBlue = CurrentPlayerView;
}
}
else
{
if (uVar4 != 0x30000)
goto LAB_0005f6c8;
iVar1 = CurrentPlayerView;
if (gPlayerWithTheFlag != -1)
{
if (CurrentPlayerView == gPlayerWithTheFlag)
{
gDraw3DArrowBlue = 0;
return;
}
tv.vx = player[gPlayerWithTheFlag].pos[0];
tv.vz = player[gPlayerWithTheFlag].pos[2];
iVar1 = gPlayerWithTheFlag;
}
if (iVar1 == 1)
goto LAB_0005f69c;
}
}
if ((gMultiplayerLevels == 0 || doSpooling != 0) && Long2DDistance(player[0].spoolXZ, &tv) > 15900)
return;
if (target->data[7] == 0)
{
iVar2 = MapHeight(&tv);
tv.vy = -iVar2;
}
else
{
tv.vy = target->data[6];
}
LAB_0005f7dc:
if ((gMultiplayerLevels != 0 && doSpooling == 0) || Long2DDistance(player[0].spoolXZ, &tv) < 0x3e1d)
{
if ((target->data[2] & 0x20U) != 0)
flags = flags | 1;
if ((target->data[2] & 0x80U) != 0)
flags = flags | 0x20;
if (flags != 0)
Draw3DTarget(&tv, flags);
}
}
// decompiled code
// original method signature:
// void /*$ra*/ DrawMultiplayerTarget(struct _TARGET *target /*$s0*/)
// line 419, offset 0x0005f864
/* begin block 1 */
// Start line: 420
// Start offset: 0x0005F864
// Variables:
// struct VECTOR tv; // stack offset -40
// unsigned char r; // $s3
// unsigned char g; // $s2
// unsigned char b; // $s1
/* end block 1 */
// End offset: 0x0005FA6C
// End Line: 517
/* begin block 2 */
// Start line: 859
/* end block 2 */
// End Line: 860
// [D] [A] - not drawn properly...
void DrawMultiplayerTarget(_TARGET *target)
{
int iVar1;
uint uVar2;
long *plVar3;
u_char b;
u_char g;
u_char r;
VECTOR tv;
if (TargetComplete(target, -1))
return;
if (TargetActive(target, 0) == 0 && TargetActive(target, 1) == 0)
return;
r = 64;
g = 64;
b = 64;
if (target->data[0] == 2)
{
tv.vx = target->data[3];
tv.vz = target->data[4];
tv.vy = 0;
goto LAB_0005fa40;
}
if (target->data[0] > 2)
{
if (target->data[0] != 3)
return;
plVar3 = (long *)target->data[4];
tv.vx = *plVar3;
tv.vy = plVar3[1];
tv.vz = plVar3[2];
tv.pad = plVar3[3];
goto LAB_0005fa40;
}
if (target->data[0] != 1)
return;
tv.vx = target->data[3];
tv.vz = target->data[4];
tv.vy = 0;
uVar2 = target->data[1] & 0x30000;
if (uVar2 == 0x20000)
{
LAB_0005f9e4:
r = 0;
g = 128;
b = 0;
}
else
{
if (uVar2 < 0x20001)
{
if (uVar2 != 0x10000)
{
LAB_0005f998:
if (NumPlayers < 2 || TargetActive(target, -1) != 0)
goto LAB_0005fa40;
if (TargetActive(target, 0) == 0)
goto LAB_0005f9e4;
}
}
else
{
if (uVar2 != 0x30000)
goto LAB_0005f998;
if (gPlayerWithTheFlag == -1)
goto LAB_0005fa40;
tv.vx = player[gPlayerWithTheFlag].pos[0];
tv.vz = player[gPlayerWithTheFlag].pos[2];
tv.vy = 0;
if (gPlayerWithTheFlag != 0)
goto LAB_0005f9e4;
}
r = 128;
g = 0;
b = 0;
}
LAB_0005fa40:
if ((target->data[2] & 0x10U) != 0)
{
DrawTargetBlip(&tv, r, g, b, 0x30);
}
}