mirror of
https://github.com/OpenDriver2/REDRIVER2.git
synced 2024-11-22 18:32:42 +01:00
133 lines
3.8 KiB
C
133 lines
3.8 KiB
C
#ifndef GAMESND_H
|
|
#define GAMESND_H
|
|
|
|
// Game loaded sound banks. DO NOT EDIT!
|
|
#define SOUND_BANK_DUMMY 0
|
|
#define SOUND_BANK_SFX 1
|
|
#define SOUND_BANK_VOICES 2
|
|
#define SOUND_BANK_CARS 3
|
|
#define SOUND_BANK_ENVIRONMENT 4
|
|
#define SOUND_BANK_MISSION 5
|
|
#define SOUND_BANK_TANNER 6
|
|
|
|
enum SoundBankIds
|
|
{
|
|
SBK_ID_MENU = 0, // frontend, alpha 1.6 used it in ingame menu as well
|
|
|
|
SBK_ID_SFX = 1,
|
|
SBK_CAR_SOUNDS_START = 2,
|
|
|
|
SBK_ID_JERICHO = 19, // jericho_in_back
|
|
SBK_ID_JONES = 20,
|
|
|
|
SBK_CITY_EFFECTS_START = 21,
|
|
|
|
SBK_COP_PHRASES_START = 29,
|
|
|
|
SBK_ID_COUNTDOWN = 44,
|
|
|
|
// Mission banks start
|
|
// Jones banks
|
|
SBK_ID_MISSION_2 = 45, // Chase the witness
|
|
SBK_ID_MISSION_3 = 46, // Train pursuit
|
|
SBK_ID_MISSION_4 = 47,
|
|
SBK_ID_MISSION_10 = 48,
|
|
|
|
SBK_ID_MISSION_11 = 49, // Hijack the truck
|
|
SBK_ID_MISSION_13 = 50, // Steal the truck
|
|
SBK_ID_FERRY = 51, // Escape to ferry / To the docks
|
|
SBK_ID_MISSION_18 = 52, // Tail Jericho
|
|
SBK_ID_MISSION_22 = 53, // Beat the train
|
|
SBK_ID_MISSION_23 = 54, // Car bomb
|
|
SBK_ID_MISSION_24 = 55, // Stake out
|
|
SBK_ID_MISSION_27 = 56,
|
|
SBK_ID_MISSION_29 = 57, // C4 deal
|
|
SBK_ID_MISSION_30 = 58, // Destroy the yard
|
|
SBK_ID_MISSION_32 = 59, // Steal the cop car
|
|
SBK_ID_MISSION_33 = 60, // Caine's cash - UNUSED
|
|
SBK_ID_MISSION_35 = 61, // Boat jump
|
|
SBK_ID_MISSION_39 = 62, // Lenny escaping - UNUSED
|
|
SBK_ID_MISSION_40 = 63, // Lenny gets caught
|
|
|
|
SBK_ID_HAVANA_TAKEADRIVE = 64,
|
|
SBK_ID_VEGAS_TAKEADRIVE = 65,
|
|
|
|
SBK_ID_TANNER = 66,
|
|
SBK_ID_SPECIAL_SIREN1 = 67,
|
|
SBK_ID_SPECIAL_SIREN2 = 68,
|
|
SBK_COP_SIREN_START = 69,
|
|
};
|
|
|
|
struct SPEECH_QUEUE
|
|
{
|
|
char allowed;
|
|
char chan;
|
|
char is_playing;
|
|
int count;
|
|
char reverb;
|
|
int slot[7];
|
|
};
|
|
|
|
extern int gDriver1Music;
|
|
|
|
extern int TimeSinceLastSpeech;
|
|
|
|
extern char phrase_top;
|
|
|
|
extern char force_idle[8];
|
|
extern char force_siren[8];
|
|
|
|
extern SPEECH_QUEUE gSpeechQueue;
|
|
|
|
extern void LoadBankFromLump(int bank, int lump); // 0x00052460
|
|
|
|
extern int CarHasSiren(int index); // 0x000522EC
|
|
extern int ResidentModelsBodge(); // 0x0004D690
|
|
|
|
extern void LoadLevelSFX(int missionNum); // 0x0004D784
|
|
|
|
extern void StartGameSounds(); // 0x0004DE30
|
|
extern void StartPlayerCarSounds(int playerId, int model, VECTOR* pos);
|
|
extern void SoundTasks(); // 0x0004FC90
|
|
|
|
extern void ControlCarRevs(CAR_DATA *cp); // 0x0004E2E8
|
|
|
|
extern void DoSpeech(int chan, int sound); // 0x000525F8
|
|
extern char PlaySpeech(SPEECH_QUEUE *pSpeechQueue, int sound); // 0x0005228C
|
|
extern void InitSpeechQueue(SPEECH_QUEUE *pSpeechQueue); // 0x00052654
|
|
extern void ControlSpeech(SPEECH_QUEUE *pSpeechQueue); // 0x0004E560
|
|
|
|
extern void CopSay(int phrase, int direction); // 0x00052190
|
|
extern void BodSay(int phrase); // 0x00052694
|
|
|
|
extern void MissionSay(int phrase); // 0x000526D0
|
|
|
|
extern void InitDopplerSFX(); // 0x0004E710
|
|
extern void DoDopplerSFX(); // 0x0004E790
|
|
extern void DoPoliceLoudhailer(int cars, unsigned short *indexlist, u_int* dist); // 0x0004F4A0
|
|
|
|
extern void CollisionSound(char player_id, CAR_DATA *cp, int impact, int car_car); // 0x0004F668
|
|
extern void ExplosionSound(VECTOR *pos, int type); // 0x0004F984
|
|
|
|
extern void JerichoSpeak(); // 0x0004FB94
|
|
|
|
extern void InitMusic(int musicnum); // 0x000500E4
|
|
extern void FunkUpDaBGMTunez(int funk); // 0x000527C0
|
|
|
|
extern void InitTunnels(char n); // 0x0005243C
|
|
extern int AddTunnel(int x1, int y1, int z1, int x2, int y2, int z2); // 0x00052848
|
|
extern void Tunnels(tunnelinfo *T); // 0x0005027C
|
|
extern void AddTunnels(int level); // 0x00050400
|
|
|
|
extern void InitEnvSnd(int num_envsnds); // 0x00052388
|
|
extern int SetEnvSndVol(int snd, int vol); // 0x00052168
|
|
extern void SetEnvSndPos(int snd, int px, int pz); // 0x00052904
|
|
|
|
extern int AddEnvSnd(int type, char flags, int bank, int sample, int vol, int px, int pz, int px2, int pz2); // 0x00050C08
|
|
|
|
extern void InitLeadHorn(); // 0x00052948
|
|
extern void LeadHorn(CAR_DATA *cp); // 0x00052954
|
|
|
|
|
|
#endif
|