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https://github.com/OpenDriver2/REDRIVER2.git
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37 lines
1.1 KiB
C
37 lines
1.1 KiB
C
#ifndef HANDLING_H
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#define HANDLING_H
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extern int ghost_mode;
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extern int playerghost;
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extern int playerhitcopsanyway;
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extern void InitCarPhysics(CAR_DATA *cp, LONGVECTOR4* startpos, int direction); // 0x0005381C
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extern void TempBuildHandlingMatrix(CAR_DATA *cp, int init); // 0x000539E8
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extern void FixCarCos(CAR_COSMETICS *carCos, int externalModelNumber); // 0x00056C24
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extern void GlobalTimeStep(); // 0x00053C00
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extern void SetShadowPoints(CAR_DATA *c0, VECTOR* outpoints); // 0x000551EC
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extern void LongQuaternion2Matrix(LONGQUATERNION* qua, MATRIX *m); // 0x000553CC
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extern void RebuildCarMatrix(RigidBodyState *st, CAR_DATA *cp); // 0x00056AE4
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extern void StepCarPhysics(CAR_DATA *cp); // 0x00056A0C
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extern void InitialiseCarHandling(); // 0x00056A6C
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extern void CheckCarToCarCollisions(); // 0x000556E0
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extern void ProcessCarPad(CAR_DATA *cp, u_int pad, char PadSteer, char use_analogue); // 0x00055A9C
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extern void InitSkidding(); // 0x00056CB8
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extern void TerminateSkidding(int player_id); // 0x000562AC
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extern void CheckCarEffects(CAR_DATA *cp, int player_id); // 0x00056350
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extern int GetPlayerId(CAR_DATA *cp); // 0x00056CEC
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#endif
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