REDRIVER2/src_rebuild/premake5.lua
2020-11-19 16:27:50 +01:00

177 lines
3.5 KiB
Lua

-- premake5.lua
require "premake_modules/psx"
-- you can redefine dependencies
SDL2_DIR = os.getenv("SDL2_DIR") or "dependencies/SDL2"
OPENAL_DIR = os.getenv("OPENAL_DIR") or "dependencies/openal-soft"
JPEG_DIR = os.getenv("JPEG_DIR") or "dependencies/jpeg"
PSYQ_DIR = os.getenv("PSYQ_DIR") or "PSY-Q"
GAME_REGION = os.getenv("GAME_REGION") or "NTSC_VERSION" -- or PAL_VERSION
if not (GAME_REGION == "NTSC_VERSION" or GAME_REGION == "PAL_VERSION") then
error("'GAME_REGION' should be 'NTSC_VERSION' or 'PAL_VERSION'")
end
workspace "REDRIVER2"
configurations { "Debug", "Release", "Release Dev" }
defines { VERSION }
filter "system:Windows or linux"
defines { "USE_32_BIT_ADDR", "PGXP" }
filter "configurations:Debug"
defines {
"DEBUG",
}
symbols "On"
filter "configurations:Release"
defines {
"NDEBUG",
}
filter "configurations:Release Dev"
defines {
"NDEBUG",
}
if os.target() == "windows" then
dofile("premake_libjpeg.lua")
end
if os.target() ~= "psx" then
dofile("PsyX/premake5.lua")
end
-- TODO: overlays
-- game iteslf
project "REDRIVER2"
kind "ConsoleApp"
language "C++"
compileas "C++"
targetdir "bin/%{cfg.buildcfg}"
includedirs {
"GAME",
}
defines { GAME_REGION }
files {
"GAME/**.H",
"GAME/**.C",
}
-- exclude sources which belong to overlays
if os.target() == "psx" then
excludes {
"GAME/MEMCARD/**.C",
"GAME/MEMCARD/**.H",
"GAME/FRONTEND/**.C",
"GAME/FRONTEND/**.H",
"GAME/C/LEADAI.C",
"GAME/C/PATHFIND.C",
}
end
filter "system:Windows or linux"
defines { "OGL", "SIMPLE_SPOOL" }
dependson { "PsyX" }
links { "Psy-X", "jpeg" }
includedirs {
"PsyX"
}
files {
"utils/**.h",
"utils/**.cpp",
"utils/**.c",
"redriver2_psxpc.cpp",
"DebugOverlay.cpp",
}
filter "system:Windows"
files {
"Windows/resource.h",
"Windows/Resource.rc",
"Windows/main.ico"
}
includedirs {
SDL2_DIR.."/include",
OPENAL_DIR.."/include",
JPEG_DIR.."/",
}
linkoptions {
"/SAFESEH:NO", -- Image Has Safe Exception Handers: No. Because of openal-soft
}
filter "system:linux"
buildoptions {
"-Wno-narrowing",
"-fpermissive",
"-m32"
}
cppdialect "C++11"
includedirs {
"/usr/include/SDL2"
}
links {
"GL",
"openal",
"SDL2",
"dl",
}
linkoptions {
"-z muldefs",
"-m32"
}
filter "system:psx"
defines { "PSX" }
includedirs {
PSYQ_DIR.."/include"
}
links {
PSYQ_DIR.."/lib/LIBETC",
PSYQ_DIR.."/lib/LIBPAD",
PSYQ_DIR.."/lib/LIBGTE",
PSYQ_DIR.."/lib/LIBMCRD",
PSYQ_DIR.."/lib/LIBCD",
PSYQ_DIR.."/lib/LIBSN",
PSYQ_DIR.."/lib/LIBSPU",
PSYQ_DIR.."/lib/LIBAPI"
}
filter "configurations:Debug"
targetsuffix "_dbg"
defines {
"DEBUG_OPTIONS",
"COLLISION_DEBUG",
"CUTSCENE_RECORDER"
}
symbols "On"
filter "configurations:Release"
optimize "Full"
filter "configurations:Release Dev"
targetsuffix "_dev"
defines {
"DEBUG_OPTIONS",
"COLLISION_DEBUG",
"CUTSCENE_RECORDER"
}
optimize "Full"