REDRIVER2/src_rebuild/GAME/C/TEXTURE.C
Ilya Shurumov 012f87bd62 - USE_CRT_MALLOC - use dynamic malloc whenever possible
- fix buildNewCarFromModel bug
2020-05-16 15:56:08 +06:00

1039 lines
20 KiB
C

#include "THISDUST.H"
#include "TEXTURE.H"
#include "SYSTEM.H"
#include "OVERMAP.H"
#include "MISSION.H"
#include "DRAW.H"
#include <string.h>
SXYPAIR tpagepos[20] =
{
{ 640, 0 },
{ 704, 0 },
{ 768, 0 },
{ 832, 0 },
{ 896, 0 },
{ 960, 0 },
{ 512, 256 },
{ 576, 256 },
{ 640, 256 },
{ 704, 256 },
{ 768, 256 },
{ 832, 256 },
{ 896, 256 },
{ 448, 0 },
{ 512, 0 },
{ 576, 0 },
{ 320, 256 },
{ 384, 256 },
{ 448, 256 },
{ -1, -1 }
};
char specTpages[4][12] = {
{ 0x36, 0x37, 0x42, 0x43, 0x38, 0x39, 0x44, 0x45, 0x3D, 0x40, 0x3D, 0x40},
{ 0x26, 0x27, 0x26, 0x27, 0x2A, 0x2B, 0x2C, 0x2D, 0x30, 0x31, 0x30, 0x31},
{ 0x12, 0x13, 0x41, 0x42, 0x43, 0x44, 0xB, 0xC, 0x3F, 0x40, 0x3F, 0x40},
{ 0x42, 0x43, 0x4D, 0x4E, 0x49, 0x4A, 0x4B, 0x4C, 0x45, 0x46, 0x47, 0x48}
};
char carTpages[4][8] = {
{1, 0x41, 0x3E, 0x32, 0x3F, 0x3A, 0x36, 0x37},
{0xA, 0x23, 0x14, 0x25, 0x33, 0x24, 0x26, 0x27},
{0x29, 0x36, 0x3E, 0x11, 0x20, 0x3B, 0x12, 0},
{0x37, 0x39, 0x44, 0x3A, 0x3C, 0x3B, 0x42, 0x43}
};
char *palette_lump;
int texture_is_icon = 0;
char* texturename_buffer = NULL;
int NoTextureMemory = 0;
unsigned short texture_pages[128];
unsigned short texture_cluts[128][32];
unsigned char tpageloaded[128];
int MaxSpecCluts;
int slotsused;
RECT16 clutpos;
RECT16 fontclutpos;
RECT16 mapclutpos;
DVECTOR slot_clutpos[19];
DVECTOR slot_tpagepos[19];
unsigned char tpageslots[19];
TP *tpage_position = NULL;
TEXINF* tpage_ids[128] = { 0 };
int texamount = 0;
int tpage_amount = 0;
int tpage_texamts[128];
int nspecpages = 0;
int nperms = 0;
XYPAIR *speclist = NULL;
XYPAIR *permlist = NULL;
RECT16 tpage; // stupid naming, absolute ass
short specialSlot;
// decompiled code
// original method signature:
// void /*$ra*/ IncrementClutNum(struct RECT *clut /*$a0*/)
// line 116, offset 0x00080ddc
/* begin block 1 */
// Start line: 1163
/* end block 1 */
// End Line: 1164
/* begin block 2 */
// Start line: 232
/* end block 2 */
// End Line: 233
/* begin block 3 */
// Start line: 1164
/* end block 3 */
// End Line: 1165
// [D]
void IncrementClutNum(RECT16 *clut)
{
short sVar1;
sVar1 = clut->x + 16;
clut->x = sVar1;
if (sVar1 == 1024) {
clut->x = 960;
clut->y = clut->y + 1;
}
return;
}
// decompiled code
// original method signature:
// void /*$ra*/ IncrementTPageNum(struct RECT *tpage /*$t0*/)
// line 126, offset 0x00080528
/* begin block 1 */
// Start line: 127
// Start offset: 0x00080528
// Variables:
// int i; // $a3
/* end block 1 */
// End offset: 0x000805EC
// End Line: 153
/* begin block 2 */
// Start line: 252
/* end block 2 */
// End Line: 253
/* begin block 3 */
// Start line: 255
/* end block 3 */
// End Line: 256
// [D]
void IncrementTPageNum(RECT16 *tpage)
{
int i;
i = 1;
while (true)
{
if (tpage->x == tpagepos[i-1].x && // proper tpage position
tpage->y == tpagepos[i-1].y ||
tpagepos[i].x == -1) // or out of tpages?
break;
i++;
}
tpage->x = tpagepos[i].x;
tpage->y = tpagepos[i].y;
if (tpagepos[i].x == -1)
{
NoTextureMemory = 100;
tpage->x = tpagepos[i-1].x;
tpage->y = tpagepos[i-1].y;
}
}
// decompiled code
// original method signature:
// int /*$ra*/ LoadTPageAndCluts(struct RECT *tpage /*$s5*/, struct RECT *cluts /*$s2*/, int tpage2send /*$s6*/, char *tpageaddress /*$s0*/)
// line 155, offset 0x00080e14
/* begin block 1 */
// Start line: 156
// Start offset: 0x00080E14
// Variables:
// int i; // $s3
// int npalettes; // $s4
// struct RECT temptpage; // stack offset -40
/* end block 1 */
// End offset: 0x00080F3C
// End Line: 185
/* begin block 2 */
// Start line: 1243
/* end block 2 */
// End Line: 1244
// [D]
// Originally ASM function
char* unpackTexture(char *dest, char *src)
{
bool bVar1;
char cVar2;
char *pcVar3;
char *pcVar4;
uint uVar5;
pcVar4 = dest + 0x7fff;
do {
uVar5 = (*src);
pcVar3 = src + 1;
cVar2 = *pcVar3;
if ((uVar5 & 0x80) == 0) {
while (true) {
pcVar3 = pcVar3 + 1;
*pcVar4 = cVar2;
pcVar4 = pcVar4 + -1;
bVar1 = uVar5 == 0;
uVar5 = uVar5 - 1;
if (bVar1) break;
cVar2 = *pcVar3;
}
}
else {
pcVar3 = src + 2;
*pcVar4 = cVar2;
pcVar4 = pcVar4 + -1;
do {
*pcVar4 = cVar2;
pcVar4 = pcVar4 + -1;
bVar1 = uVar5 != 0;
uVar5 = uVar5 + 1;
} while (bVar1);
}
src = pcVar3;
} while (dest <= pcVar4);
return pcVar3;
}
// [D]
int LoadTPageAndCluts(RECT16 *tpage, RECT16 *cluts, int tpage2send, char *tpageaddress)
{
u_short uVar1;
u_long *puVar2;
u_short *puVar3;
int iVar4;
int iVar5;
RECT16 local_28;
iVar5 = *(int *)tpageaddress;
puVar2 = (u_long *)(tpageaddress + 4);
iVar4 = 0;
if (0 < iVar5) {
puVar3 = (u_short *)(texture_cluts[tpage2send]);
do {
LoadImage(cluts, puVar2);
puVar2 = puVar2 + 8;
iVar4 = iVar4 + 1;
uVar1 = GetClut((int)cluts->x, (int)cluts->y);
*puVar3 = uVar1;
IncrementClutNum(cluts);
puVar3 = puVar3 + 1;
} while (iVar4 < iVar5);
}
local_28.x = tpage->x;
local_28.y = tpage->y;
local_28.w = tpage->w;
local_28.h = 0x100;
unpackTexture(_other_buffer, (char*)puVar2);
LoadImage(&local_28, (u_long *)_other_buffer);
uVar1 = GetTPage(0, 0, (int)tpage->x, (int)tpage->y);
texture_pages[tpage2send] = uVar1;
IncrementTPageNum(tpage);
return 1;
}
// decompiled code
// original method signature:
// int /*$ra*/ Find_TexID(struct MODEL *model /*$t0*/, int t_id /*$a1*/)
// line 191, offset 0x000805ec
/* begin block 1 */
// Start line: 192
// Start offset: 0x000805EC
// Variables:
// char *polylist; // $a2
// int i; // $a3
/* begin block 1.1 */
// Start line: 203
// Start offset: 0x00080638
/* end block 1.1 */
// End offset: 0x00080650
// End Line: 206
/* begin block 1.2 */
// Start line: 209
// Start offset: 0x00080650
/* end block 1.2 */
// End offset: 0x00080650
// End Line: 212
/* begin block 1.3 */
// Start line: 215
// Start offset: 0x00080650
/* end block 1.3 */
// End offset: 0x00080650
// End Line: 218
/* begin block 1.4 */
// Start line: 222
// Start offset: 0x00080650
/* end block 1.4 */
// End offset: 0x00080650
// End Line: 225
/* begin block 1.5 */
// Start line: 229
// Start offset: 0x00080650
/* end block 1.5 */
// End offset: 0x00080650
// End Line: 232
/* begin block 1.6 */
// Start line: 235
// Start offset: 0x00080650
/* end block 1.6 */
// End offset: 0x00080650
// End Line: 238
/* begin block 1.7 */
// Start line: 241
// Start offset: 0x00080650
/* end block 1.7 */
// End offset: 0x00080650
// End Line: 244
/* begin block 1.8 */
// Start line: 247
// Start offset: 0x00080650
/* end block 1.8 */
// End offset: 0x00080650
// End Line: 250
/* end block 1 */
// End offset: 0x00080688
// End Line: 258
/* begin block 2 */
// Start line: 356
/* end block 2 */
// End Line: 357
/* begin block 3 */
// Start line: 395
/* end block 3 */
// End Line: 396
int Find_TexID(MODEL *model, int t_id)
{
char *polylist = (char *)model->poly_block;
for (int i = 0; i < model->num_polys; i++)
{
switch (*polylist & 0x1F) {
case 4:
case 5:
case 6:
case 7:
case 20:
case 21:
case 22:
case 23:
if (polylist[2] == t_id)
return 1;
}
polylist += PolySizes[*polylist];
}
return 0;
}
// decompiled code
// original method signature:
// struct TEXINF * /*$ra*/ GetTEXINFName(char *name /*$fp*/, int *tpagenum /*stack 4*/, int *texturenum /*stack 8*/)
// line 261, offset 0x00080f3c
/* begin block 1 */
// Start line: 262
// Start offset: 0x00080F3C
// Variables:
// int i; // $s4
// int j; // $s1
// int texamt; // $s2
// struct TEXINF *texinf; // $s3
// char *nametable; // $s6
/* end block 1 */
// End offset: 0x00081038
// End Line: 287
/* begin block 2 */
// Start line: 1407
/* end block 2 */
// End Line: 1408
/* begin block 3 */
// Start line: 1484
/* end block 3 */
// End Line: 1485
/* begin block 4 */
// Start line: 1490
/* end block 4 */
// End Line: 1491
//[D]
TEXINF * GetTEXINFName(char *name, int *tpagenum, int *texturenum)
{
char *pcVar1;
int iVar2;
TEXINF *pTVar3;
int iVar4;
int iVar5;
TEXINF *pTVar6;
int iVar7;
int *piVar8;
TEXINF **ppTVar9;
pcVar1 = texturename_buffer;
iVar7 = 0;
pTVar6 = NULL;
if (0 < tpage_amount)
{
ppTVar9 = tpage_ids;
piVar8 = tpage_texamts;
do {
iVar5 = *piVar8;
pTVar6 = *ppTVar9;
iVar4 = 0;
pTVar3 = pTVar6;
if (0 < iVar5)
{
do {
iVar2 = strcmp(pcVar1 + pTVar3->nameoffset, name);
if (iVar2 == 0)
{
*tpagenum = iVar7;
*texturenum = iVar4;
return pTVar3;
}
iVar4 = iVar4 + 1;
pTVar3 = pTVar3 + 1;
} while (iVar4 < iVar5);
}
ppTVar9 = ppTVar9 + 1;
iVar7 = iVar7 + 1;
piVar8 = piVar8 + 1;
} while (iVar7 < tpage_amount);
}
return pTVar6;
}
// decompiled code
// original method signature:
// struct TEXINF * /*$ra*/ GetTextureInfoName(char *name /*$a0*/, struct TPAN *result /*$s0*/)
// line 290, offset 0x00080da0
/* begin block 1 */
// Start line: 291
// Start offset: 0x00080DA0
// Variables:
// int tpagenum; // stack offset -16
// int texturenum; // stack offset -12
/* end block 1 */
// End offset: 0x00080DDC
// End Line: 300
/* begin block 2 */
// Start line: 580
/* end block 2 */
// End Line: 581
// [D]
TEXINF * GetTextureInfoName(char *name, TPAN *result)
{
TEXINF *tex;
int tpagenum;
int texturenum;
tex = GetTEXINFName(name, &tpagenum, &texturenum);
result->texture_page = tpagenum;
result->texture_number = texturenum;
return tex;
}
// decompiled code
// original method signature:
// void /*$ra*/ update_slotinfo(int tpage /*$a0*/, int slot /*$a1*/, struct RECT *pos /*$a2*/)
// line 334, offset 0x00081038
/* begin block 1 */
// Start line: 1606
/* end block 1 */
// End Line: 1607
/* begin block 2 */
// Start line: 1654
/* end block 2 */
// End Line: 1655
/* begin block 3 */
// Start line: 1655
/* end block 3 */
// End Line: 1656
// [D]
void update_slotinfo(int tpage, int slot, RECT16 *pos)
{
tpageslots[slot] = tpage;
tpageloaded[tpage] = slot;
slot_tpagepos[slot].vx = pos->x;
slot_tpagepos[slot].vy = pos->y;
}
// decompiled code
// original method signature:
// void /*$ra*/ ProcessTextureInfo(char *lump_ptr /*$a1*/)
// line 347, offset 0x00081080
/* begin block 1 */
// Start line: 348
// Start offset: 0x00081080
// Variables:
// int i; // $a0
/* end block 1 */
// End offset: 0x00081118
// End Line: 375
/* begin block 2 */
// Start line: 1686
/* end block 2 */
// End Line: 1687
// [D]
void ProcessTextureInfo(char *lump_ptr)
{
tpage_amount = *(int *)lump_ptr;
texamount = *(int *)(lump_ptr + 4);
tpage_position = (TP *)(lump_ptr + 8);
char *ptr = (char *)&tpage_position[tpage_amount + 1];
if (tpage_amount > 0) {
for (int i = 0; i < tpage_amount; i++)
{
texamount = *(int *)ptr;
ptr += 4;
tpage_ids[i] = (TEXINF *)ptr;
ptr += (texamount * sizeof(TEXINF));
tpage_texamts[i] = texamount;
}
}
nperms = *(int *)ptr;
permlist = (XYPAIR *)(ptr + 4);
ptr = (char *)&permlist[16];
nspecpages = *(int *)ptr;
speclist = (XYPAIR *)(ptr + 4);
}
// decompiled code
// original method signature:
// void /*$ra*/ LoadPermanentTPages(int *sector /*$fp*/)
// line 378, offset 0x00080688
/* begin block 1 */
// Start line: 379
// Start offset: 0x00080688
// Variables:
// int tloop; // $s1
// int i; // $s1
// int tset; // $s0
// int nsectors; // $s3
// char *tpagebuffer; // $s2
/* begin block 1.1 */
// Start line: 445
// Start offset: 0x000808DC
// Variables:
// int specmodel; // $a1
// int page1; // $s6
// int page2; // $s5
/* begin block 1.1.1 */
// Start line: 465
// Start offset: 0x00080984
// Variables:
// int temp; // $s4
// int clutsLoaded; // $s7
/* end block 1.1.1 */
// End offset: 0x00080AD8
// End Line: 504
/* end block 1.1 */
// End offset: 0x00080AD8
// End Line: 505
/* end block 1 */
// End offset: 0x00080BB0
// End Line: 575
/* begin block 2 */
// Start line: 762
/* end block 2 */
// End Line: 763
/* begin block 3 */
// Start line: 883
/* end block 3 */
// End Line: 884
#ifndef PSX
extern char g_CurrentLevelFileName[64];
#endif // !PSX
// [D]
void LoadPermanentTPages(int *sector)
{
int page1;
int page2;
bool bVar3;
short sVar5;
short sVar6;
short sVar7;
short sVar8;
u_short uVar9;
int nsectors;
int iVar10;
unsigned char *puVar11;
int *addr;
int *piVar12;
int iVar13;
ushort *psVar14;
u_short *puVar15;
int tpageId;
DVECTOR *pDVar16;
int nsectors_00;
int iVar17;
uint uVar18;
char *tpageaddress;
DVECTOR *pDVar19;
// init tpage and cluts
psVar14 = texture_pages;
nsectors_00 = 127;
MaxSpecCluts = 0;
do {
*psVar14 = GetTPage(0, 0, 960, 0);
nsectors_00--;
psVar14++;
} while (-1 < nsectors_00);
nsectors_00 = 0;
iVar17 = 1;
do {
puVar15 = texture_cluts[nsectors_00];
nsectors_00 = 31;
do {
*puVar15 = GetClut(960, 16);
nsectors_00--;
puVar15++;
} while (-1 < nsectors_00);
bVar3 = iVar17 < 128;
nsectors_00 = iVar17;
iVar17++;
} while (bVar3);
slotsused = 0;
memset(tpageloaded, 0, sizeof(tpageloaded));
clutpos.x = 960;
clutpos.y = 256;
clutpos.w = 16;
clutpos.h = 1;
tpage.w = 64;
tpage.h = 256;
mapclutpos.x = 960;
mapclutpos.y = 256;
mapclutpos.w = 16;
mapclutpos.h = 1;
tpage.x = tpagepos[0].x;
tpage.y = tpagepos[0].y;
nsectors_00 = 0;
IncrementClutNum(&clutpos);
fontclutpos.x = clutpos.x;
fontclutpos.y = clutpos.y;
fontclutpos.w = clutpos.w;
fontclutpos.h = clutpos.h;
IncrementClutNum(&clutpos);
ProcessPalletLump(palette_lump, 0);
load_civ_palettes(&clutpos);
tpageaddress = mallocptr;
if (0 < nperms)
{
XYPAIR* perm = permlist;
iVar17 = nperms;
do {
nsectors_00 += (perm->y + 2047) / CDSECTOR_SIZE;
iVar17--;
perm++;
} while (iVar17 != 0);
}
#ifdef PSX
loadsectors(tpageaddress, *sector, nsectors_00);
#else
loadsectorsPC(g_CurrentLevelFileName, tpageaddress, *sector, nsectors_00);
#endif // PSX
*sector += nsectors_00;
nsectors_00 = 0;
if (0 < nperms)
{
do {
nsectors = nsectors_00 + 1;
iVar17 = permlist[nsectors_00].y;
nsectors_00 = permlist[nsectors_00].x;
update_slotinfo(nsectors_00, slotsused, &tpage);
LoadTPageAndCluts(&tpage, &clutpos, nsectors_00, tpageaddress);
slotsused++;
tpageaddress += (iVar17 + 0x7ffU & 0xfffff800);
nsectors_00 = nsectors;
} while (nsectors < nperms);
}
addr = (int *)mallocptr;
slot_clutpos[slotsused].vx = clutpos.x;
slot_clutpos[slotsused].vy = clutpos.y;
iVar13 = (MissionHeader->residentModels[4] - 8) * 2; // int specmodel
specialSlot = (short)slotsused;
page1 = specTpages[GameLevel][iVar13];
page2 = specTpages[GameLevel][iVar13 + 1];
carTpages[GameLevel][6] = page1;
carTpages[GameLevel][7] = page2;
if (nspecpages != 0)
{
iVar13 = 0;
nsectors_00 = 0;
nsectors = 0;
iVar17 = nspecpages;
if (0 < iVar17)
{
XYPAIR* spec = speclist;
do {
nsectors += ((spec->y + 0x7ff) / 2048);
iVar17--;
spec++;
} while (iVar17 != 0);
}
#ifdef PSX
loadsectors((char *)addr, *sector, nsectors);
#else
loadsectorsPC(g_CurrentLevelFileName, (char *)addr, *sector, nsectors);
#endif // PSX
*sector += nsectors;
uVar18 = 0;
if (0 < nspecpages)
{
do {
iVar13 += *addr;
iVar17 = speclist[uVar18].y; // must be size
tpageId = speclist[uVar18].x;
if ((uVar18 & 1) != 0)
{
if (iVar13 > MaxSpecCluts)
MaxSpecCluts = iVar13;
iVar13 = 0;
}
// find a special car TPAGEs
if (page1 == tpageId || page2 == tpageId)
{
update_slotinfo(tpageId, slotsused, &tpage);
LoadTPageAndCluts(&tpage, &clutpos, tpageId, (char *)addr);
nsectors_00 += *addr;
slotsused++;
}
uVar18++;
addr = (int *)((int)addr + (iVar17 + 0x7ffU & 0xfffff800)); // [A] don't touch this sphaget for now
} while (uVar18 < nspecpages);
}
if (nsectors_00 < MaxSpecCluts)
{
do {
nsectors_00++;
IncrementClutNum(&clutpos);
} while (nsectors_00 < MaxSpecCluts);
}
}
if (clutpos.x != 960)
{
clutpos.y++;
clutpos.x = 960;
}
if (slotsused < 19)
{
pDVar19 = &slot_tpagepos[slotsused];
pDVar16 = &slot_clutpos[slotsused];
nsectors_00 = slotsused;
do {
tpageslots[nsectors_00] = 0xFF;
pDVar16->vx = clutpos.x;
pDVar16->vy = clutpos.y;
pDVar19->vx = tpage.x;
pDVar19->vy = tpage.y;
IncrementTPageNum(&tpage);
clutpos.y += 8;
pDVar19++;
pDVar16++;
nsectors_00++;
} while (nsectors_00 < 19);
}
//Emulator_SaveVRAM("VRAM_CLUTS_TPAGES.TGA", 0, 0, VRAM_WIDTH, VRAM_HEIGHT, TRUE);
}
// decompiled code
// original method signature:
// void /*$ra*/ ReloadIcons()
// line 578, offset 0x00081118
/* begin block 1 */
// Start line: 580
// Start offset: 0x00081118
// Variables:
// struct RECT tpage; // stack offset -88
// struct RECT clutpos; // stack offset -80
// char name[64]; // stack offset -72
/* end block 1 */
// End offset: 0x00081140
// End Line: 599
/* begin block 2 */
// Start line: 1965
/* end block 2 */
// End Line: 1966
/* begin block 3 */
// Start line: 2169
/* end block 3 */
// End Line: 2170
/* begin block 4 */
// Start line: 2170
/* end block 4 */
// End Line: 2171
/* begin block 5 */
// Start line: 2174
/* end block 5 */
// End Line: 2175
/* WARNING: Unknown calling convention yet parameter storage is locked */
// [D]
void ReloadIcons(void)
{
ReportMode(0);
ReportMode(1);
return;
}
// decompiled code
// original method signature:
// void /*$ra*/ GetTextureDetails(char *name /*stack 0*/, struct TEXTURE_DETAILS *info /*$s3*/)
// line 602, offset 0x00080bb0
/* begin block 1 */
// Start line: 603
// Start offset: 0x00080BB0
// Variables:
// int i; // $s2
// int j; // $s1
// int texamt; // $s4
// struct TEXINF *texinf; // $v1
// char *nametable; // stack offset -56
/* end block 1 */
// End offset: 0x00080D70
// End Line: 647
/* begin block 2 */
// Start line: 1517
/* end block 2 */
// End Line: 1518
/* begin block 3 */
// Start line: 1545
/* end block 3 */
// End Line: 1546
/* begin block 4 */
// Start line: 1552
/* end block 4 */
// End Line: 1553
int environmenttpage = 0;
// [D]
void GetTextureDetails(char *name, TEXTURE_DETAILS *info)
{
ushort uVar1;
char *pcVar2;
int iVar3;
TEXINF *pTVar4;
TEXINF **ppTVar5;
int iVar6;
int iVar7;
int iVar8;
unsigned short *psVar9;
int *piVar10;
pcVar2 = texturename_buffer;
iVar7 = 0;
if (0 < tpage_amount)
{
ppTVar5 = tpage_ids;
piVar10 = tpage_texamts;
psVar9 = texture_pages;
do {
iVar8 = *piVar10;
pTVar4 = *ppTVar5;
iVar6 = 0;
if (0 < iVar8)
{
do {
iVar3 = strcmp(pcVar2 + pTVar4->nameoffset, name);
if ((iVar3 == 0) && ((texture_is_icon == 0 || (iVar7 == environmenttpage))))
{
info->tpageid = *psVar9;
uVar1 = texture_cluts[iVar7][iVar6];
info->texture_number = (char)iVar6;
info->texture_page = (char)iVar7;
info->clutid = uVar1;
(info->coords).u0 = pTVar4->x;
(info->coords).v0 = pTVar4->y;
(info->coords).u1 = pTVar4->x + pTVar4->width + -1;
(info->coords).v1 = pTVar4->y;
(info->coords).u2 = pTVar4->x;
(info->coords).v2 = pTVar4->y + pTVar4->height + -1;
(info->coords).u3 = pTVar4->x + pTVar4->width + -1;
(info->coords).v3 = pTVar4->y + pTVar4->height + -1;
return;
}
iVar6 = iVar6 + 1;
pTVar4 = pTVar4 + 1;
} while (iVar6 < iVar8);
}
ppTVar5 = ppTVar5 + 1;
piVar10 = piVar10 + 1;
iVar7 = iVar7 + 1;
psVar9++;
} while (iVar7 < tpage_amount);
}
texture_is_icon = 0;
GetTextureDetails("SEA", info); // weird but ok, ok...
}