mirror of
https://github.com/OpenDriver2/REDRIVER2.git
synced 2024-11-23 02:42:38 +01:00
1ba93d2ecf
- other misc changes
2508 lines
48 KiB
C
2508 lines
48 KiB
C
#include "driver2.h"
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#ifndef PSX
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#include <stdint.h>
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#include <SDL.h>
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#endif // !PSX
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#include <STRINGS.H>
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#include "LIBETC.H"
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#include "pad.h"
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#include "spool.h"
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#include "map.h"
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#include "system.h"
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#include "main.h"
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#include "xaplay.h"
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#include "director.h"
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#include "sound.h"
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#include "texture.h"
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#include "models.h"
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#include "objanim.h"
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#include "glaunch.h"
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#include "cars.h"
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#include "cosmetic.h"
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#include "denting.h"
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#include "handling.h"
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#include "mission.h"
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#include "civ_ai.h"
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#include "camera.h"
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#include "dr2roads.h"
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int date_date = 0xA11;
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int date_time = 0x27220B;
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int SpecialByRegion[4][20] = {
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{5, 1, 3, 3, 2, 2, 2, 3, 3, 3, 3, 1, 1, 1, 2, 3, 2, 2, 3, 0},
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{2, 4, 1, 1, 4, 4, 3, 3, 3, 3, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0},
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{2, 4, 1, 1, 1, 1, 1, 1, 4, 2, 3, 3, 5, 0, 0, 0, 0, 0, 0, 0},
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{2, 5, 4, 1, 2, 1, 4, 3, 2, 2, 2, 2, 3, 3, 3, 0, 0, 0, 0, 0},
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};
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char* model_spool_buffer = NULL;
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int cell_objects_add[5];
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int cell_slots_add[5];
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typedef void(*spooledFuncPtr)();
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SXYPAIR* Music_And_AmbientOffsets;
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AreaDataStr* AreaData;
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unsigned char* AreaTPages; // 16 per area
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int NumAreas;
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char* RegionSpoolInfo;
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unsigned short *spoolinfo_offsets;
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char* specmallocptr;
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char *specLoadBuffer;
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int doSpooling = 1;
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short loading_region[4];
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int regions_unpacked[4];
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int spool_regioncounter;
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int spoolerror; // UNUSED
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int spool_regionpos;
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volatile int spoolactive; // volatile is required at least for PC
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volatile int quickSpool;
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int models_ready;
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short specspooldata[3] = { 20, 10, 4 };
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int tsetcounter;
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int tsetpos;
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int spoolcounter;
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int spoolseek; // Probably UNUSED
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int loadbank_read;
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int loadbank_write;
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int spoolpos;
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int spoolpos_reading;
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int spoolpos_writing;
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int allowSpecSpooling;
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int startSpecSpool;
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int unpack_roadmap_flag;
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int unpack_cellptr_flag;
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char *packed_cell_pointers;
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SPL_REGIONINFO spool_regioninfo[8];
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static int sectors_this_chunk;
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static volatile int sectors_to_read;
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static char *target_address;
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static int nTPchunks;
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static int nTPchunks_reading;
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static int nTPchunks_writing;
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static int ntpages;
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static int current_sector;
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static int switch_spooltype;
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static int endchunk;
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int send_bank;
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int sample_chunk;
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int chunk_complete;
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int new_area_location;
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int LoadingArea = 0;
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unsigned short *newmodels = NULL;
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SPOOLQ spooldata[48];
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#ifdef _DEBUG
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#define SPOOL_INFO printInfo
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#define SPOOL_WARNING printWarning
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#define SPOOL_ERROR printError
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#else
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#define SPOOL_INFO
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#define SPOOL_WARNING
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#define SPOOL_ERROR
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#endif
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#if !defined(PSX) && !defined(SIMPLE_SPOOL)
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#include <assert.h>
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typedef void(*data_callbackFn)(void);
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typedef void(*ready_callbackFn)(unsigned char intr, unsigned char *result);
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data_callbackFn g_dataCallbackPC = NULL;
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ready_callbackFn g_readyCallbackPC = NULL;
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char g_sectorData[2048] = { 0 };
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bool g_isSectorDataRead = false;
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bool g_spoolDoneFlag = false;
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extern char g_CurrentLevelFileName[64];
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SDL_Thread* levelSpoolerPCThread = NULL;
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SDL_mutex* levelSpoolerPCMutex = NULL;
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volatile int levelSpoolerSeekCmd = 0;
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//-----------------------------------------------------
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// copies read sector data to addr
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//-----------------------------------------------------
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void getLevSectorPC(char* dest, int count)
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{
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count *= 4;
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#ifdef _DEBUG
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SPOOLQ* which = &spooldata[spoolpos_reading];
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sectors_this_chunk;
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current_sector;
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sectors_to_read;
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#endif // _DEBUG
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assert(count <= 2048);
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assert(dest);
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assert(sectors_to_read > 0);
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//SDL_LockMutex(levelSpoolerPCMutex);
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memcpy(dest, g_sectorData, count);
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g_isSectorDataRead = true;
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//SDL_UnlockMutex(levelSpoolerPCMutex);
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}
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void levelSpoolerPCDataCallback(data_callbackFn cb)
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{
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SDL_LockMutex(levelSpoolerPCMutex);
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g_dataCallbackPC = cb;
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SDL_UnlockMutex(levelSpoolerPCMutex);
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}
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void levelSpoolerPCReadyCallback(ready_callbackFn cb)
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{
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SDL_LockMutex(levelSpoolerPCMutex);
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g_readyCallbackPC = cb;
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SDL_UnlockMutex(levelSpoolerPCMutex);
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}
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// Main spooler thread function
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int levelSpoolerPCFunc(void* data)
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{
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//Print incoming data
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SPOOL_WARNING("Running SPOOL thread...\n");
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g_spoolDoneFlag = false;
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g_isSectorDataRead = false;
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ready_callbackFn readyCb = g_readyCallbackPC;
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data_callbackFn dataCb = g_dataCallbackPC;
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FILE* fp = fopen(g_CurrentLevelFileName, "rb");
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if (!fp)
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{
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char errPrint[1024];
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sprintf(errPrint, "Cannot open '%s'\n", g_CurrentLevelFileName);
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SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "ERROR", errPrint, NULL);
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if (readyCb)
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readyCb(0, { 0x0 });
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return -1;
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}
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do
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{
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SDL_LockMutex(levelSpoolerPCMutex);
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if (levelSpoolerSeekCmd != 0)
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{
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int sector = levelSpoolerSeekCmd;
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if (sector == -1)
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{
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SPOOL_INFO("SPOOL thread recieved 'CdlPause'\n", sector);
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levelSpoolerSeekCmd = 0;
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g_spoolDoneFlag = true;
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}
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else
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{
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SPOOL_INFO("SPOOL thread recieved 'CdlReadS' at %d\n", sector);
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// seek
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fseek(fp, sector * 2048, SEEK_SET);
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levelSpoolerSeekCmd = 0;
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}
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}
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dataCb = g_dataCallbackPC;
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readyCb = g_readyCallbackPC;
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SDL_UnlockMutex(levelSpoolerPCMutex);
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// clear sector before proceed
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ClearMem(g_sectorData, sizeof(g_sectorData));
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fread(g_sectorData, 1, 2048, fp);
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g_isSectorDataRead = false;
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if (readyCb)
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{
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readyCb(1, { 0x0 });
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if (g_isSectorDataRead && dataCb)
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dataCb();
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}
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else
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break;
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} while (!g_spoolDoneFlag);
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SPOOL_INFO("SPOOLER thread work done.\n");
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fclose(fp);
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return 0;
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}
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//-----------------------------------------------------
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// reads sector from LEV file
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//-----------------------------------------------------
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void startReadLevSectorsPC(int sector)
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{
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if (!levelSpoolerPCMutex)
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levelSpoolerPCMutex = SDL_CreateMutex();
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SDL_LockMutex(levelSpoolerPCMutex);
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levelSpoolerSeekCmd = sector;
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SDL_UnlockMutex(levelSpoolerPCMutex);
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if (levelSpoolerPCThread && g_spoolDoneFlag)
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{
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int returnValue;
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SDL_WaitThread(levelSpoolerPCThread, &returnValue);
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levelSpoolerPCThread = NULL;
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}
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if (!levelSpoolerPCThread)
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{
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levelSpoolerPCThread = SDL_CreateThread(levelSpoolerPCFunc, "Spooler", NULL);
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if (NULL == levelSpoolerPCThread)
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{
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SPOOL_ERROR("SDL_CreateThread failed: %s\n", SDL_GetError());
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}
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}
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}
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#endif // !PSX
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// [D] [T]
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int check_regions_present(void)
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{
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int barrel_region;
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int x, z;
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int region_to_unpack;
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int num_regions_to_unpack;
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int leftright_unpack;
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int topbottom_unpack;
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int retval;
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AREA_LOAD_INFO regions_to_unpack[3];
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char textbuf[128];
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leftright_unpack = 0;
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topbottom_unpack = 0;
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num_regions_to_unpack = 0;
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if (current_barrel_region_xcell < 9)
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{
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regions_to_unpack[0].xoffset = -1;
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if (region_x != 0)
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{
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leftright_unpack = 1;
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num_regions_to_unpack = 1;
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regions_to_unpack[0].zoffset = 0;
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}
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}
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else if (current_barrel_region_xcell > 23)
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{
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regions_to_unpack[0].xoffset = 1;
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if (region_x < (cells_across >> 5))
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{
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leftright_unpack = 2;
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num_regions_to_unpack = 1;
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regions_to_unpack[0].zoffset = 0;
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}
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}
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if (current_barrel_region_zcell < 9 && region_z != 0)
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{
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topbottom_unpack = 1;
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regions_to_unpack[num_regions_to_unpack].xoffset = 0;
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regions_to_unpack[num_regions_to_unpack].zoffset = -1;
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num_regions_to_unpack++;
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}
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else if(current_barrel_region_zcell > 23 && region_z != 0)
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{
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topbottom_unpack = 2;
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regions_to_unpack[num_regions_to_unpack].xoffset = 0;
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regions_to_unpack[num_regions_to_unpack].zoffset = 1;
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num_regions_to_unpack++;
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}
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if (num_regions_to_unpack == 2)
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{
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num_regions_to_unpack = 3;
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if (topbottom_unpack == 1)
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{
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if (leftright_unpack == 1)
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{
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regions_to_unpack[2].xoffset = -1;
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regions_to_unpack[2].zoffset = -1;
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}
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else
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{
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regions_to_unpack[2].xoffset = 1;
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regions_to_unpack[2].zoffset = -1;
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}
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}
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else
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{
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if (leftright_unpack == 1)
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regions_to_unpack[2].xoffset = -1;
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else
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regions_to_unpack[2].xoffset = 1;
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regions_to_unpack[2].zoffset = 1;
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}
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}
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retval = 0;
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while (num_regions_to_unpack != 0)
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{
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x = regions_to_unpack[retval].xoffset;
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z = regions_to_unpack[retval].zoffset;
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region_to_unpack = current_region + x + z * (cells_across >> 5);
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if (loading_region[(region_x + x & 1U) + (region_z + z & 1U) * 2] != -1 &&
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spoolinfo_offsets[region_to_unpack] != 0xffff &&
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loading_region[(region_x + x & 1U) + (region_z + z & 1U) * 2] == region_to_unpack)
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{
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retval++;
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}
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num_regions_to_unpack--;
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}
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if (LoadingArea != 0)
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{
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if (new_area_location == 1)
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{
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if (current_barrel_region_xcell > 26)
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{
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retval++;
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}
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}
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else
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{
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if (new_area_location < 2)
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{
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if (new_area_location == 0 && current_barrel_region_zcell > 26)
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{
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retval++;
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}
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}
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else
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{
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barrel_region = current_barrel_region_zcell;
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if ((new_area_location == 2 ||
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(barrel_region = current_barrel_region_xcell, new_area_location == 3)) &&
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barrel_region < 6)
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{
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retval++;
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}
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}
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}
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}
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return retval;
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}
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// [D] [T]
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void stopgame(void)
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{
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StopPadVibration(0);
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StopPadVibration(1);
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PauseSFX();
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DrawSync(0);
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PutDrawEnv(&last->draw);
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}
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// [D] [T]
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void startgame(void)
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{
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PutDrawEnv(¤t->draw);
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UnPauseSFX();
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}
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extern POLY_FT4 cd_sprite;
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extern unsigned short cd_icon[288];
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// [D] [T]
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void DrawCDicon(void)
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{
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ushort *palette;
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RECT16 dest;
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cd_icon[23] = cd_icon[11];
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palette = &cd_icon[10];
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for (int i = 0; i < 12; i++)
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{
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palette[1] = palette[2];
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palette++;
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}
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setRECT(&dest, 960, 433, 16, 1);
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LoadImage(&dest, (u_long *)palette);
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DrawPrim(&cd_sprite);
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DrawSync(0);
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}
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// [D] [T]
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#ifdef _DEBUG
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void _RequestSpool(int type, int data, int offset, int loadsize, char *address, spooledFuncPtr func, const char* requestby, int line)
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#define RequestSpool(type, data, offset, loadsize, loadaddr, func) _RequestSpool(type, data, offset, loadsize, loadaddr, func, __FUNCTION__, __LINE__)
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#else
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void RequestSpool(int type, int data, int offset, int loadsize, char *address, spooledFuncPtr func)
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#endif _DEBUG
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{
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if (!(spoolcounter < 48))
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trap(0x400);
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SPOOLQ *next;
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next = &spooldata[spoolcounter];
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next->type = type;
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next->data = data;
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next->sector = (citylumps[GameLevel][CITYLUMP_SPOOL].x / 2048) + offset;
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next->nsectors = loadsize;
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next->addr = address;
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next->func = func;
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#ifdef _DEBUG
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next->requestby = requestby;
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next->requestbyline = line;
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#endif // _DEBUG
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spoolcounter++;
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}
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// [D] [T]
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void InitSpooling(void)
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{
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for (int i = 0; i < 4; i++)
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{
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loading_region[i] = -1;
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ClearRegion(i);
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}
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CleanSpooledModelSlots();
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newmodels = NULL;
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spool_regioncounter = 0;
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spoolerror = 0;
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spool_regionpos = 0;
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spoolactive = 0;
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tsetcounter = 0;
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models_ready = 0;
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tsetpos = 0;
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spoolcounter = 0;
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loadbank_read = 0;
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spoolpos = 0;
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unpack_roadmap_flag = 0;
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loadbank_write = 0;
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spoolseek = 0;
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unpack_cellptr_flag = 0;
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}
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int tsetinfo[32];
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// [D] [T]
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void SendTPage(void)
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{
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unsigned char old;
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uint*clutptr;
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int slot;
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int npalettes;
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int tpage2send;
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int i;
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RECT16 cluts;
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tpage2send = tsetinfo[tsetpos * 2];
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slot = tsetinfo[tsetpos * 2 + 1];
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if (tpage2send == 0xFF || slot == 0xFF) // [A] bug fix
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return;
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if (nTPchunks == 0)
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{
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if (slot != tpageloaded[tpage2send] - 1)
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{
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npalettes = *(int *)(model_spool_buffer + 0xE000);
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tpage.w = 64;
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tpage.h = 64;
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cluts.w = 64;
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tpage.x = slot_tpagepos[slot].vx;
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tpage.y = slot_tpagepos[slot].vy;
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cluts.y = slot_clutpos[slot].vy;
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cluts.x = slot_clutpos[slot].vx;
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|
|
|
cluts.h = npalettes / 4 + 1;
|
|
|
|
LoadImage(&cluts, (u_long *)(model_spool_buffer + 0xE000 + 4));
|
|
|
|
clutptr = (uint*)(texture_cluts[tpage2send]);
|
|
i = 0;
|
|
|
|
while (i < npalettes)
|
|
{
|
|
clutptr[0] = getClut(cluts.x + 16, cluts.y) << 0x10 | getClut(cluts.x, cluts.y);
|
|
clutptr[1] = getClut(cluts.x + 48, cluts.y) << 0x10 | getClut(cluts.x + 32, cluts.y);
|
|
|
|
clutptr += 2;
|
|
|
|
cluts.y++;
|
|
|
|
i += 4;
|
|
}
|
|
|
|
texture_pages[tpage2send] = getTPage(0, 0, tpage.x, tpage.y);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (slot != tpageloaded[tpage2send] - 1)
|
|
{
|
|
LoadImage(&tpage, (u_long *)(model_spool_buffer + 0xA000 + (loadbank_write % 2) * 256 * 32));
|
|
tpage.y = tpage.y + tpage.h;
|
|
}
|
|
|
|
if (nTPchunks == 4)
|
|
{
|
|
old = tpageslots[slot];
|
|
tpageslots[slot] = tpage2send;
|
|
|
|
if(old != 0xFF) // [A] bug fix
|
|
tpageloaded[old] = 0;
|
|
|
|
tpageloaded[tpage2send] = slot + 1;
|
|
|
|
tsetpos++;
|
|
|
|
if (tsetpos == tsetcounter)
|
|
{
|
|
tsetcounter = 0;
|
|
tsetpos = 0;
|
|
}
|
|
|
|
#ifndef PSX
|
|
// [A] try override
|
|
LoadTPageFromTIMs(tpage2send);
|
|
#endif
|
|
}
|
|
}
|
|
|
|
//extern void Emulator_SaveVRAM(const char* outputFileName, int x, int y, int width, int height, int bReadFromFrameBuffer);
|
|
//Emulator_SaveVRAM("VRAM_CLUTS_TPAGES.TGA", 0, 0, 1024, 512, 1);
|
|
}
|
|
|
|
// [D] [T]
|
|
void SpoolSYNC(void)
|
|
{
|
|
do {
|
|
} while (spoolactive != 0);
|
|
}
|
|
|
|
// [D] [T]
|
|
void LoadInAreaTSets(int area)
|
|
{
|
|
int offset;
|
|
int i;
|
|
|
|
int slot;
|
|
|
|
unsigned char *tpages;
|
|
int ntpages_to_load;
|
|
int navailable;
|
|
|
|
char *loadaddr;
|
|
int availableslots[16];
|
|
|
|
tpages = AreaTPages + area * 16;
|
|
ntpages_to_load = AreaData[area].num_tpages;
|
|
|
|
if (!ntpages_to_load)
|
|
return;
|
|
|
|
loadaddr = model_spool_buffer + 0xA000;
|
|
navailable = 0;
|
|
|
|
slot = slotsused;
|
|
|
|
// get available slots
|
|
for (slot = slotsused; slot < 19; slot++)
|
|
{
|
|
// use free slot immediately
|
|
if (tpageslots[slot] == 0xff)
|
|
{
|
|
availableslots[navailable++] = slot;
|
|
continue;
|
|
}
|
|
|
|
for (i = 0; i < ntpages_to_load; i++)
|
|
{
|
|
// check if needed tpages are not already loaded
|
|
if (tpageslots[slot] != tpages[i])
|
|
{
|
|
availableslots[navailable++] = slot;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
offset = AreaData[area].gfx_offset;
|
|
|
|
i = 0;
|
|
for (slot = 0; slot < navailable; slot++)
|
|
{
|
|
if (i < ntpages_to_load)
|
|
{
|
|
tsetinfo[tsetcounter * 2 + 1] = availableslots[slot];
|
|
tsetinfo[tsetcounter * 2] = tpages[i];
|
|
|
|
RequestSpool(1, 0, offset, 17, loadaddr, SendTPage);
|
|
offset += 17;
|
|
|
|
tsetcounter++;
|
|
i++;
|
|
}
|
|
else
|
|
break;
|
|
}
|
|
}
|
|
|
|
// [D] [T]
|
|
void init_spooled_models(void)
|
|
{
|
|
int nmodels;
|
|
ushort lod;
|
|
int model_number;
|
|
MODEL *parentmodel;
|
|
char *addr;
|
|
MODEL *model;
|
|
int i;
|
|
int size;
|
|
|
|
addr = model_spool_buffer;
|
|
models_ready = 0;
|
|
|
|
nmodels = *newmodels;
|
|
|
|
SPOOL_INFO("loading %d model slots\n", nmodels);
|
|
|
|
unsigned short* new_model_numbers = newmodels + 1;
|
|
|
|
for (i = 0; i < nmodels; i++)
|
|
{
|
|
model_number = new_model_numbers[i];
|
|
|
|
size = *(int *)addr;
|
|
model = (MODEL *)(addr + 4);
|
|
|
|
lod = Low2LowerDetailTable[model_number];
|
|
|
|
if (lod != 0xffff && lod != model_number)
|
|
pLodModels[model_number] = modelpointers[lod];
|
|
|
|
if (model->instance_number == -1)
|
|
{
|
|
if (model->collision_block != 0)
|
|
model->collision_block += (int)model;
|
|
|
|
model->vertices += (int)model;
|
|
model->normals += (int)model;
|
|
model->point_normals += (int)model;
|
|
|
|
InitSpooledAnimObj(model_number);
|
|
}
|
|
else
|
|
{
|
|
parentmodel = modelpointers[model->instance_number];
|
|
|
|
if (parentmodel->collision_block != 0)
|
|
model->collision_block = parentmodel->collision_block;
|
|
|
|
model->vertices = parentmodel->vertices;
|
|
model->normals = parentmodel->normals;
|
|
model->point_normals = parentmodel->point_normals;
|
|
|
|
InitSpooledAnimObj(parentmodel->instance_number);
|
|
}
|
|
|
|
model->poly_block += (int)model;
|
|
|
|
modelpointers[model_number] = model;
|
|
pLodModels[model_number] = model;
|
|
|
|
addr += size + 4;
|
|
}
|
|
|
|
LoadingArea = 0;
|
|
}
|
|
|
|
// [D] [T]
|
|
void SetupModels(void)
|
|
{
|
|
if (old_region == -1)
|
|
init_spooled_models();
|
|
else
|
|
models_ready = 1;
|
|
}
|
|
|
|
// [D] [T]
|
|
void CheckValidSpoolData(void)
|
|
{
|
|
if (models_ready)
|
|
init_spooled_models();
|
|
|
|
if (spoolactive)
|
|
{
|
|
if (check_regions_present())
|
|
{
|
|
stopgame();
|
|
|
|
while (spoolactive)
|
|
{
|
|
DrawCDicon();
|
|
VSync(0);
|
|
}
|
|
|
|
startgame();
|
|
}
|
|
}
|
|
}
|
|
|
|
// [D] [T]
|
|
void LoadInAreaModels(int area)
|
|
{
|
|
int num_freed;
|
|
|
|
// [A] invalidate previously used spooled slots
|
|
num_freed = CleanSpooledModelSlots();
|
|
|
|
SPOOL_INFO("freed %d model slots\n", num_freed);
|
|
|
|
int length = AreaData[area].model_size;
|
|
newmodels = (ushort *)(model_spool_buffer + (length-1) * 2048);
|
|
|
|
RequestSpool(3, 0, AreaData[area].model_offset, length, model_spool_buffer, SetupModels);
|
|
}
|
|
|
|
// [D] [T]
|
|
void CheckLoadAreaData(int cellx, int cellz)
|
|
{
|
|
int nAreas;
|
|
int load;
|
|
int force_load_boundary;
|
|
int i;
|
|
Spool *spoolptr;
|
|
|
|
if (spoolinfo_offsets[current_region] == 0xffff)
|
|
return;
|
|
|
|
spoolptr = (Spool *)(RegionSpoolInfo + spoolinfo_offsets[current_region]);
|
|
|
|
#ifndef PSX
|
|
// [A] this fixes spooling not activated bug (reversing bug?)
|
|
if (LoadedArea != spoolptr->super_region && spoolptr->super_region != 0xFF && old_region != -1)
|
|
{
|
|
LoadedArea = spoolptr->super_region;
|
|
}
|
|
else
|
|
#endif
|
|
if (old_region == -1 && spoolptr->super_region != 0xFF)
|
|
{
|
|
// just load the area if no
|
|
LoadedArea = spoolptr->super_region;
|
|
}
|
|
else
|
|
{
|
|
nAreas = spoolptr->num_connected_areas;
|
|
|
|
if (old_region == -1)
|
|
LoadedArea = -1;
|
|
else if (/*spoolptr->super_region == 0xFF ||*/ nAreas == 0)
|
|
return;
|
|
|
|
// [A] Rev 1.1 patch
|
|
#define BOUNDARY_MIN 15
|
|
#define BOUNDARY_MAX 17
|
|
|
|
// check area bounds
|
|
for (i = 0; i < nAreas; i++)
|
|
{
|
|
load = spoolptr->connected_areas[i] >> 6;
|
|
|
|
if (LoadedArea != (spoolptr->connected_areas[i] & 0x3f))
|
|
{
|
|
new_area_location = load;
|
|
|
|
// [A] bounds?
|
|
if (load == 0 && (cellz > BOUNDARY_MAX))
|
|
{
|
|
break;
|
|
}
|
|
else if (load == 1 && (cellx > BOUNDARY_MAX))
|
|
{
|
|
break;
|
|
}
|
|
else if (load == 2 && (cellz < BOUNDARY_MIN))
|
|
{
|
|
break;
|
|
}
|
|
else if (load == 3 && (cellx < BOUNDARY_MIN))
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (nAreas == i)
|
|
{
|
|
if (LoadedArea != -1)
|
|
return;
|
|
|
|
LoadedArea = initarea;
|
|
|
|
if (initarea == -1)
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
LoadedArea = spoolptr->connected_areas[i] & 0x3f;
|
|
}
|
|
}
|
|
|
|
LoadingArea = 1;
|
|
|
|
LoadInAreaTSets(LoadedArea);
|
|
LoadInAreaModels(LoadedArea);
|
|
}
|
|
|
|
// [D] [T]
|
|
void ClearRegion(int target_region)
|
|
{
|
|
int *pvsptr;
|
|
ushort *cell_ptrs_s;
|
|
int loop;
|
|
|
|
loop = 1024;
|
|
cell_ptrs_s = cell_ptrs + target_region * 1024;
|
|
pvsptr = (int *)PVS_Buffers[target_region];
|
|
|
|
do {
|
|
*cell_ptrs_s++ = 0xffff;
|
|
*pvsptr++ = 0;
|
|
} while (--loop != 0);
|
|
|
|
ClearMem(PVS_Buffers[target_region]-4, pvsSize[target_region]);
|
|
|
|
RoadMapDataRegions[target_region] = (short*)PVS_Buffers[0];
|
|
}
|
|
|
|
inline int _getIntAdv(char** ptr)
|
|
{
|
|
int value = *(int*)*ptr;
|
|
*ptr += 4;
|
|
return value;
|
|
}
|
|
|
|
#define getIntAdv(ptr) _getIntAdv(&ptr)
|
|
|
|
// [D] [T]
|
|
void ProcessSpoolInfoLump(char *lump_ptr, int lump_size)
|
|
{
|
|
int i;
|
|
int size;
|
|
char *alloclist;
|
|
|
|
pvsSize[0] = 0;
|
|
pvsSize[1] = 0;
|
|
pvsSize[2] = 0;
|
|
pvsSize[3] = 0;
|
|
|
|
char* ptr = lump_ptr;
|
|
|
|
size = getIntAdv(ptr) * 2048;
|
|
|
|
if (size < 0x10000)
|
|
size = 0x10000; // smaller still should be fixed to 64k
|
|
|
|
MALLOC_BEGIN();
|
|
model_spool_buffer = D_MALLOC(size);
|
|
MALLOC_END();
|
|
|
|
cell_slots_add[4] = 0;
|
|
cell_objects_add[4] = 0;
|
|
|
|
int music_and_ambients_size = getIntAdv(ptr);
|
|
Music_And_AmbientOffsets = (SXYPAIR *)ptr; // [A] seems to be UNUSED
|
|
ptr += music_and_ambients_size;
|
|
|
|
NumAreas = getIntAdv(ptr);
|
|
AreaData = (AreaDataStr *)ptr;
|
|
ptr += sizeof(AreaDataStr) * NumAreas;
|
|
|
|
AreaTPages = (unsigned char *)ptr;
|
|
ptr += NumAreas * 16;
|
|
|
|
// get the pointers
|
|
int* slots_add = (int *)ptr;
|
|
ptr += sizeof(int) * 4;
|
|
|
|
int* objects_add = (int *)ptr;
|
|
ptr += sizeof(int) * 4;
|
|
|
|
int* pvsSizes = (int *)ptr;
|
|
ptr += sizeof(int) * 4;
|
|
|
|
for (i = 0; i < 4; i++)
|
|
{
|
|
int slots_count = slots_add[i];
|
|
int objects_count = objects_add[i];
|
|
|
|
// set last totals
|
|
cell_objects_add[i] = cell_objects_add[4];
|
|
cell_slots_add[i] = cell_slots_add[4];
|
|
|
|
// increment totals
|
|
cell_slots_add[4] += slots_count;
|
|
cell_objects_add[4] += objects_count;
|
|
|
|
// by the fact it's a roadmap size + pvs size
|
|
pvsSize[i] = pvsSizes[i] + 0x7ffU & 0xfffff800;
|
|
|
|
MALLOC_BEGIN();
|
|
alloclist = D_MALLOC(pvsSize[i]);
|
|
MALLOC_END();
|
|
|
|
PVS_Buffers[i] = alloclist + 4; // +4 for -1 cases
|
|
}
|
|
|
|
int num_of_regions = getIntAdv(ptr);
|
|
spoolinfo_offsets = (ushort*)ptr;
|
|
ptr += sizeof(ushort) * num_of_regions;
|
|
|
|
int spoolinfo_size = getIntAdv(ptr);
|
|
RegionSpoolInfo = ptr;
|
|
}
|
|
|
|
// [D] [T]
|
|
void WaitCloseLid(void)
|
|
{
|
|
#ifdef PSX
|
|
void (*old)();
|
|
int loop;
|
|
|
|
old = (void(*)())CdReadyCallback(0);
|
|
stopgame();
|
|
|
|
while (loop = CdDiskReady(1), loop != 2)
|
|
{
|
|
DrawCDicon();
|
|
VSync(0);
|
|
}
|
|
|
|
startgame();
|
|
|
|
CdReadyCallback((CdlCB)old);
|
|
#endif // PSX
|
|
}
|
|
|
|
// [D] [T]
|
|
void FoundError(char *name, unsigned char intr, unsigned char *result)
|
|
{
|
|
#ifndef SIMPLE_SPOOL
|
|
CdlLOC p;
|
|
|
|
#ifdef PSX
|
|
if ((*result & 0x10) != 0)
|
|
{
|
|
WaitCloseLid();
|
|
}
|
|
#endif // PSX
|
|
|
|
|
|
#ifdef _DEBUG
|
|
SPOOL_ERROR("FoundError: %s, intr: %d\n", name, intr);
|
|
#endif // _DEBUG
|
|
|
|
spoolerror = 0x3c;
|
|
#ifdef PSX
|
|
CdIntToPos(current_sector, &p);
|
|
CdControlF(CdlReadS, (u_char*)&p);
|
|
#else
|
|
UNIMPLEMENTED();
|
|
#endif
|
|
#endif // SIMPLE_SPOOL
|
|
}
|
|
|
|
void test_changemode(void);
|
|
void changemode(SPOOLQ *current);
|
|
|
|
// [D] [T]
|
|
void data_cb_textures(void)
|
|
{
|
|
#ifndef SIMPLE_SPOOL
|
|
//printf("data_cb_textures remaining: %d\n", sectors_to_read);
|
|
|
|
if (chunk_complete != 0)
|
|
{
|
|
chunk_complete = 0;
|
|
nTPchunks = nTPchunks_writing;
|
|
|
|
SendTPage();
|
|
|
|
if (nTPchunks != 0)
|
|
loadbank_write++;
|
|
|
|
nTPchunks_writing++;
|
|
|
|
if (nTPchunks_writing == 5)
|
|
{
|
|
nTPchunks_writing = 0;
|
|
spoolpos_writing++;
|
|
|
|
if (ntpages == 0)
|
|
{
|
|
if (switch_spooltype == 0)
|
|
{
|
|
#ifdef PSX
|
|
CdDataCallback(0);
|
|
#else
|
|
levelSpoolerPCDataCallback(NULL);
|
|
#endif // PSX
|
|
|
|
if (spoolpos_writing == spoolcounter)
|
|
{
|
|
SPOOL_WARNING("All SPOOL requests (%d) completed successfully on TEXTURES\n", spoolcounter); // [A]
|
|
|
|
spoolcounter = 0;
|
|
spoolpos_writing = 0;
|
|
spoolpos_reading = 0;
|
|
spoolactive = 0;
|
|
}
|
|
else
|
|
{
|
|
UpdateSpool();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
changemode(spooldata + spoolpos_writing);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#endif // SIMPLE_SPOOL
|
|
}
|
|
|
|
// [D] [T]
|
|
void ready_cb_textures(unsigned char intr, unsigned char *result)
|
|
{
|
|
#ifndef SIMPLE_SPOOL
|
|
if (intr == 1)
|
|
{
|
|
#ifdef PSX
|
|
CdGetSector(target_address, 0x200);
|
|
#else
|
|
getLevSectorPC(target_address, 0x200);
|
|
#endif // PSX
|
|
|
|
target_address = target_address + 0x800;
|
|
sectors_this_chunk--;
|
|
current_sector++;
|
|
sectors_to_read--;
|
|
|
|
if (sectors_this_chunk == 0)
|
|
{
|
|
if (nTPchunks_reading != 0)
|
|
loadbank_read++;
|
|
|
|
nTPchunks_reading++;
|
|
chunk_complete = intr;
|
|
|
|
if (sectors_to_read == 0)
|
|
{
|
|
ntpages--;
|
|
|
|
if (ntpages == 0)
|
|
{
|
|
spoolpos_reading++;
|
|
test_changemode();
|
|
}
|
|
else
|
|
{
|
|
nTPchunks_reading = 0;
|
|
sectors_to_read = 17;
|
|
|
|
target_address = spooldata[spoolpos_reading].addr + 0x4000;
|
|
spoolpos_reading++;
|
|
|
|
sectors_this_chunk = intr;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
sectors_this_chunk = 4;
|
|
target_address = spooldata[spoolpos_reading].addr + (loadbank_read & 1U) * 0x2000;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
FoundError("ready_cb_textures", intr, result);
|
|
#endif // SIMPLE_SPOOL
|
|
}
|
|
|
|
// [D] [T]
|
|
void ready_cb_regions(unsigned char intr, unsigned char *result)
|
|
{
|
|
#ifndef SIMPLE_SPOOL
|
|
if (intr == 1)
|
|
{
|
|
#ifdef PSX
|
|
CdGetSector(target_address, 0x200);
|
|
#else
|
|
getLevSectorPC(target_address, 0x200);
|
|
#endif // PSX
|
|
|
|
target_address = target_address + 0x800;
|
|
sectors_this_chunk--;
|
|
current_sector++;
|
|
sectors_to_read--;
|
|
|
|
if (sectors_this_chunk == 0)
|
|
{
|
|
spoolpos_reading++;
|
|
chunk_complete = intr;
|
|
|
|
if (sectors_to_read == 0)
|
|
{
|
|
endchunk = intr;
|
|
test_changemode();
|
|
}
|
|
else
|
|
{
|
|
target_address = spooldata[spoolpos_reading].addr;
|
|
sectors_this_chunk = (spooldata[spoolpos_reading].nsectors);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
FoundError("ready_cb_regions", intr, result);
|
|
#endif // SIMPLE_SPOOL
|
|
}
|
|
|
|
// [D] [T]
|
|
void data_cb_regions(void)
|
|
{
|
|
#ifndef SIMPLE_SPOOL
|
|
//printf("data_cb_regions remaining: %d\n", sectors_to_read);
|
|
|
|
SPOOLQ* current = &spooldata[spoolpos_writing];
|
|
|
|
if (chunk_complete != 0)
|
|
{
|
|
chunk_complete = 0;
|
|
|
|
if (current->func != NULL)
|
|
(current->func)();
|
|
|
|
spoolpos_writing++;
|
|
|
|
if (endchunk != 0)
|
|
{
|
|
if (switch_spooltype == 0)
|
|
{
|
|
#ifdef PSX
|
|
CdDataCallback(0);
|
|
#else
|
|
levelSpoolerPCDataCallback(NULL);
|
|
#endif // PSX
|
|
|
|
if (spoolpos_writing == spoolcounter)
|
|
{
|
|
SPOOL_WARNING("All SPOOL requests (%d) completed successfully on REGIONS\n", spoolcounter); // [A]
|
|
|
|
spoolcounter = 0;
|
|
spoolpos_writing = 0;
|
|
spoolpos_reading = 0;
|
|
spoolactive = 0;
|
|
}
|
|
else
|
|
{
|
|
UpdateSpool();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
changemode(&spooldata[spoolpos_writing]);
|
|
}
|
|
}
|
|
}
|
|
#endif // SIMPLE_SPOOL
|
|
}
|
|
|
|
|
|
// [D] [T]
|
|
void data_cb_misc(void)
|
|
{
|
|
#ifndef SIMPLE_SPOOL
|
|
//printf("data_cb_misc remaining: %d\n", sectors_to_read);
|
|
|
|
SPOOLQ *current = &spooldata[spoolpos_writing];
|
|
|
|
if (chunk_complete != 0)
|
|
{
|
|
chunk_complete = 0;
|
|
|
|
if (current->func != NULL)
|
|
(*current->func)();
|
|
|
|
spoolpos_writing++;
|
|
|
|
if (switch_spooltype == 0)
|
|
{
|
|
#ifdef PSX
|
|
CdDataCallback(0);
|
|
#else
|
|
levelSpoolerPCDataCallback(NULL);
|
|
#endif // PSX
|
|
if (spoolpos_writing == spoolcounter)
|
|
{
|
|
SPOOL_WARNING("All SPOOL requests (%d) completed successfully on MISC\n", spoolcounter); // [A]
|
|
|
|
spoolcounter = 0;
|
|
spoolpos_writing = 0;
|
|
spoolpos_reading = 0;
|
|
spoolactive = 0;
|
|
}
|
|
else
|
|
{
|
|
UpdateSpool();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
changemode(spooldata + spoolpos_writing);
|
|
}
|
|
}
|
|
#endif // SIMPLE_SPOOL
|
|
}
|
|
|
|
// [D] [T]
|
|
void ready_cb_misc(unsigned char intr, unsigned char *result)
|
|
{
|
|
#ifndef SIMPLE_SPOOL
|
|
if (intr == 1)
|
|
{
|
|
#ifdef PSX
|
|
CdGetSector(target_address, 0x200);
|
|
#else
|
|
getLevSectorPC(target_address, 0x200);
|
|
#endif // PSX
|
|
|
|
target_address += 0x800;
|
|
sectors_to_read--;
|
|
current_sector++;
|
|
|
|
if (sectors_to_read == 0)
|
|
{
|
|
spoolpos_reading++;
|
|
chunk_complete = intr;
|
|
test_changemode();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
FoundError("ready_cb_misc", intr, result);
|
|
}
|
|
#endif // SIMPLE_SPOOL
|
|
}
|
|
|
|
// [D] [T]
|
|
void test_changemode(void)
|
|
{
|
|
#ifndef SIMPLE_SPOOL
|
|
SPOOLQ *current = &spooldata[spoolpos_reading];
|
|
|
|
if (spoolpos_reading == spoolcounter)
|
|
{
|
|
switch_spooltype = 0;
|
|
|
|
#ifdef PSX
|
|
CdReadyCallback(0);
|
|
CdControlF(CdlPause, 0);
|
|
#else
|
|
levelSpoolerPCReadyCallback(NULL);
|
|
levelSpoolerSeekCmd = -1;
|
|
#endif // PSX
|
|
}
|
|
else if (current_sector == current->sector)
|
|
{
|
|
target_address = current->addr;
|
|
switch_spooltype = 1;
|
|
|
|
if (current->type == 0)
|
|
{
|
|
sectors_to_read = spool_regioninfo[spool_regionpos + 1].nsectors;
|
|
sectors_this_chunk = (current->nsectors);
|
|
#ifdef PSX
|
|
CdReadyCallback(ready_cb_regions);
|
|
#else
|
|
levelSpoolerPCReadyCallback(ready_cb_regions);
|
|
#endif // PSX
|
|
}
|
|
else if (current->type == 1)
|
|
{
|
|
sectors_to_read = 17;
|
|
target_address += 0x4000;
|
|
nTPchunks_reading = 0;
|
|
nTPchunks_writing = 0;
|
|
ntpages = tsetcounter;
|
|
sectors_this_chunk = 1;
|
|
#ifdef PSX
|
|
CdReadyCallback(ready_cb_textures);
|
|
#else
|
|
levelSpoolerPCReadyCallback(ready_cb_textures);
|
|
#endif // PSX
|
|
}
|
|
else if (current->type == 3)
|
|
{
|
|
sectors_to_read = (current->nsectors);
|
|
#ifdef PSX
|
|
CdReadyCallback(ready_cb_misc);
|
|
#else
|
|
levelSpoolerPCReadyCallback(ready_cb_misc);
|
|
#endif // PSX
|
|
}
|
|
}
|
|
else
|
|
{
|
|
switch_spooltype = 0;
|
|
|
|
#ifdef PSX
|
|
CdReadyCallback(0);
|
|
#else
|
|
levelSpoolerPCReadyCallback(NULL);
|
|
#endif // PSX
|
|
}
|
|
#endif // SIMPLE_SPOOL
|
|
}
|
|
|
|
// [D] [T]
|
|
void changemode(SPOOLQ *current)
|
|
{
|
|
#ifndef SIMPLE_SPOOL
|
|
switch_spooltype = 0;
|
|
endchunk = 0;
|
|
|
|
switch (current->type)
|
|
{
|
|
case 0:
|
|
{
|
|
#ifdef PSX
|
|
CdDataCallback(data_cb_regions);
|
|
#else
|
|
levelSpoolerPCDataCallback(data_cb_regions);
|
|
#endif // PSX
|
|
break;
|
|
}
|
|
case 1:
|
|
{
|
|
#ifdef PSX
|
|
CdDataCallback(data_cb_textures);
|
|
#else
|
|
levelSpoolerPCDataCallback(data_cb_textures);
|
|
#endif // PSX
|
|
break;
|
|
}
|
|
case 3:
|
|
{
|
|
#ifdef PSX
|
|
CdDataCallback(data_cb_misc);
|
|
#else
|
|
levelSpoolerPCDataCallback(data_cb_misc);
|
|
#endif // PSX
|
|
break;
|
|
}
|
|
}
|
|
#endif // SIMPLE_SPOOL
|
|
}
|
|
|
|
// [D] [T]
|
|
void StartSpooling(void)
|
|
{
|
|
if (spoolcounter == 0 || spoolactive)
|
|
return;
|
|
|
|
if (XAPrepared())
|
|
return;
|
|
|
|
#ifdef PSX
|
|
static unsigned char param[8];
|
|
static unsigned char result[8];
|
|
|
|
param[0] = CdlModeSize0 | CdlModeSize1 | CdlModeSpeed;
|
|
CdControlB(CdlSetmode, param, result);
|
|
|
|
if ((result[0] & (CdlStatError | CdlStatShellOpen)) != 0)
|
|
{
|
|
WaitCloseLid();
|
|
}
|
|
#endif // PSX
|
|
spoolactive = 1;
|
|
UpdateSpool();
|
|
|
|
if (FastForward)
|
|
SpoolSYNC();
|
|
}
|
|
|
|
// [D] [T] [A] - altered declaration
|
|
void unpack_cellpointers(int region_to_unpack, int target_barrel_region, char* cell_addr)
|
|
{
|
|
ushort cell;
|
|
ushort* short_ptr;
|
|
ushort* source_packed_data;
|
|
int loop;
|
|
uint bitpos;
|
|
uint pcode;
|
|
|
|
int packtype;
|
|
|
|
unpack_cellptr_flag = 0;
|
|
packtype = *(int *)(cell_addr + 4);
|
|
source_packed_data = (ushort *)(cell_addr + 8);
|
|
|
|
if (packtype == 0)
|
|
{
|
|
short_ptr = cell_ptrs + target_barrel_region * 1024;
|
|
|
|
for (loop = 0; loop < 1024; loop++)
|
|
*short_ptr++ = 0xffff;
|
|
}
|
|
else if (packtype == 1)
|
|
{
|
|
short_ptr = cell_ptrs + target_barrel_region * 1024;
|
|
|
|
for (loop = 0; loop < 1024; loop++)
|
|
{
|
|
cell = *source_packed_data++;
|
|
|
|
if (cell != 0xffff)
|
|
cell += cell_slots_add[target_barrel_region];
|
|
|
|
*short_ptr++ = cell;
|
|
}
|
|
}
|
|
else if (packtype == 2)
|
|
{
|
|
bitpos = 0x8000;
|
|
pcode = (uint)*source_packed_data;
|
|
source_packed_data++;
|
|
short_ptr = cell_ptrs + target_barrel_region * 1024;
|
|
|
|
for (loop = 0; loop < 1024; loop++)
|
|
{
|
|
if (pcode & bitpos)
|
|
{
|
|
cell = *source_packed_data++;
|
|
cell += cell_slots_add[target_barrel_region];
|
|
|
|
}
|
|
else
|
|
cell = 0xffff;
|
|
|
|
bitpos >>= 1;
|
|
*short_ptr++ = cell;
|
|
|
|
if (bitpos == 0)
|
|
{
|
|
bitpos = 0x8000;
|
|
pcode = *source_packed_data++;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
printError("BAD PACKED CELL POINTER DATA, region = %d\n", region_to_unpack);
|
|
|
|
do {
|
|
trap(0x400);
|
|
} while (FrameCnt != 0x78654321);
|
|
|
|
unpack_cellptr_flag = 0;
|
|
}
|
|
}
|
|
|
|
// [D] [T] [A] altered unpack_cellpointers
|
|
void Unpack_CellPtrs(void)
|
|
{
|
|
SPL_REGIONINFO* spool = &spool_regioninfo[spool_regionpos];
|
|
|
|
unpack_cellpointers(spool->region_to_unpack, spool->target_barrel_region, spool->cell_addr);
|
|
}
|
|
|
|
// [D] [T]
|
|
void GotRegion(void)
|
|
{
|
|
uint target_barrel_reg;
|
|
|
|
Unpack_CellPtrs();
|
|
|
|
target_barrel_reg = spool_regioninfo[spool_regionpos].target_barrel_region;
|
|
spool_regionpos++;
|
|
|
|
char* pvs = PVS_Buffers[target_barrel_reg];
|
|
|
|
loading_region[target_barrel_reg] = -1;
|
|
|
|
int cbr = *(int *)(pvs - 4);
|
|
RoadMapDataRegions[target_barrel_reg] = (short*)(pvs + cbr);
|
|
|
|
if (spool_regionpos == spool_regioncounter)
|
|
{
|
|
spool_regioncounter = 0;
|
|
spool_regionpos = 0;
|
|
}
|
|
}
|
|
|
|
// [D] [T]
|
|
void UpdateSpool(void)
|
|
{
|
|
#ifdef SIMPLE_SPOOL
|
|
extern char g_CurrentLevelFileName[64];
|
|
|
|
FILE* fp = fopen(g_CurrentLevelFileName, "rb");
|
|
|
|
if (!fp)
|
|
{
|
|
char errPrint[1024];
|
|
sprintf(errPrint, "Cannot open '%s'\n", g_CurrentLevelFileName);
|
|
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "ERROR", errPrint, NULL);
|
|
return;
|
|
}
|
|
|
|
for (; spoolpos_reading < spoolcounter; spoolpos_reading++)
|
|
{
|
|
SPOOLQ *current = &spooldata[spoolpos_reading];
|
|
|
|
#ifdef _DEBUG
|
|
char* nameType;
|
|
switch (current->type)
|
|
{
|
|
case 0: // regions
|
|
nameType = "REGION";
|
|
break;
|
|
case 1: // textures
|
|
nameType = "TPAGE";
|
|
break;
|
|
case 2: // sbk
|
|
nameType = "SBK";
|
|
break;
|
|
case 3: // misc
|
|
nameType = "MISC";
|
|
break;
|
|
}
|
|
|
|
SPOOL_WARNING("spool type=%s cb=%d sec=%d cnt=%d id=%d\n", nameType, current->func ? 1 : 0, current->sector, current->nsectors, spoolpos_reading);
|
|
#endif // _DEBUG
|
|
|
|
// seek to required sector
|
|
fseek(fp, current->sector * 2048, SEEK_SET);
|
|
|
|
switch (current->type)
|
|
{
|
|
case 0: // regions
|
|
fread(current->addr, 2048, current->nsectors, fp);
|
|
|
|
if (current->func)
|
|
current->func();
|
|
|
|
break;
|
|
case 1: // textures
|
|
|
|
// read cluts
|
|
nTPchunks = 0;
|
|
fread(current->addr + 0x4000, 2048, 1, fp);
|
|
SendTPage();
|
|
|
|
nTPchunks++;
|
|
|
|
// read tpage (4 sectors 4 times = 16)
|
|
for (int i = 0; i < 4; i++)
|
|
{
|
|
fread(current->addr + (loadbank_write & 1U) * 256 * 32, 2048, 4, fp);
|
|
SendTPage();
|
|
|
|
nTPchunks++;
|
|
}
|
|
|
|
break;
|
|
case 2: // sbk
|
|
// nothing to do with this
|
|
break;
|
|
case 3: // misc
|
|
fread(current->addr, 2048, current->nsectors, fp);
|
|
|
|
if (current->func)
|
|
current->func();
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
spoolcounter = 0;
|
|
spoolpos_reading = 0;
|
|
spoolactive = 0;
|
|
|
|
fclose(fp);
|
|
|
|
#else
|
|
char bVar1;
|
|
CdlLOC pos;
|
|
|
|
SPOOLQ *current = &spooldata[spoolpos_reading];
|
|
|
|
if (!XAPrepared())
|
|
{
|
|
target_address = current->addr;
|
|
bVar1 = current->type;
|
|
|
|
if (bVar1 == 0) // SPOOLTYPE_REGIONS
|
|
{
|
|
sectors_this_chunk = (current->nsectors);
|
|
sectors_to_read = spool_regioninfo[spool_regionpos].nsectors;
|
|
|
|
spoolseek = 5;
|
|
#ifdef PSX
|
|
CdDataCallback(data_cb_regions);
|
|
CdReadyCallback(ready_cb_regions);
|
|
#else
|
|
levelSpoolerPCDataCallback(data_cb_regions);
|
|
levelSpoolerPCReadyCallback(ready_cb_regions);
|
|
#endif // PSX
|
|
}
|
|
else if (bVar1 == 1) // SPOOLTYPE_TEXTURES
|
|
{
|
|
spoolseek = 5;
|
|
|
|
nTPchunks_reading = 0;
|
|
nTPchunks_writing = 0;
|
|
sectors_to_read = 17;
|
|
ntpages = tsetcounter;
|
|
sectors_this_chunk = 1;
|
|
|
|
#ifdef PSX
|
|
CdDataCallback(data_cb_textures);
|
|
CdReadyCallback(ready_cb_textures);
|
|
#else
|
|
levelSpoolerPCDataCallback(data_cb_textures);
|
|
levelSpoolerPCReadyCallback(ready_cb_textures);
|
|
#endif // PSX
|
|
|
|
target_address = target_address + 0x4000;
|
|
}
|
|
else if (bVar1 == 3) // SPOOLTYPE_MISC
|
|
{
|
|
sectors_to_read = (current->nsectors);
|
|
|
|
spoolseek = 5;
|
|
#ifdef PSX
|
|
CdDataCallback(data_cb_misc);
|
|
CdReadyCallback(ready_cb_misc);
|
|
#else
|
|
levelSpoolerPCDataCallback(data_cb_misc);
|
|
levelSpoolerPCReadyCallback(ready_cb_misc);
|
|
#endif // PSX
|
|
}
|
|
|
|
current_sector = current->sector;
|
|
endchunk = 0;
|
|
switch_spooltype = 0;
|
|
|
|
// run sector reading
|
|
#ifdef PSX
|
|
CdIntToPos(current_sector, &pos);
|
|
CdControlF(CdlReadS, (u_char*)&pos);
|
|
#else
|
|
startReadLevSectorsPC(current_sector);
|
|
#endif // PSX
|
|
}
|
|
#endif
|
|
}
|
|
|
|
// [D] [T]
|
|
int LoadRegionData(int region, int target_region)
|
|
{
|
|
char *cell_buffer;
|
|
ushort *spofs;
|
|
int offset;
|
|
Spool *spoolptr;
|
|
char *roadmap_buffer; // D1 leftover?
|
|
|
|
roadmap_buffer = NULL; // [A]
|
|
|
|
spofs = (spoolinfo_offsets + region);
|
|
|
|
if (*spofs == 0xFFFF) // has region offset?
|
|
return 0;
|
|
|
|
loading_region[target_region] = region;
|
|
cell_buffer = packed_cell_pointers;
|
|
spoolptr = (Spool *)(RegionSpoolInfo + *spofs);
|
|
|
|
offset = spoolptr->offset;
|
|
|
|
#ifndef PSX
|
|
if (gDemoLevel)
|
|
{
|
|
RequestSpool(0, 0, offset, spoolptr->roadm_size, PVS_Buffers[target_region], NULL);
|
|
offset += spoolptr->roadm_size;
|
|
|
|
RequestSpool(0, 0, offset, spoolptr->cell_data_size[1], packed_cell_pointers, NULL);
|
|
offset += spoolptr->cell_data_size[1];
|
|
|
|
RequestSpool(0, 0, offset, spoolptr->cell_data_size[0], (char *)(cells + cell_slots_add[target_region]), NULL);
|
|
offset += spoolptr->cell_data_size[0];
|
|
|
|
RequestSpool(0, 0, offset, spoolptr->cell_data_size[2], (char *)(cell_objects + num_straddlers + cell_objects_add[target_region]), GotRegion);
|
|
offset += spoolptr->cell_data_size[2];
|
|
|
|
//offset -= spoolptr->roadm_size; // [A] if PVS_Buffers loading temporarily disabled this should be uncommented
|
|
}
|
|
else if (gDriver1Level)
|
|
{
|
|
// TODO: ....
|
|
|
|
RequestSpool(0, 0, offset, spoolptr->cell_data_size[0], (char *)(cell_objects + num_straddlers + cell_objects_add[target_region]), NULL);
|
|
offset += spoolptr->cell_data_size[0];
|
|
|
|
RequestSpool(0, 0, offset, spoolptr->cell_data_size[1], (char *)(cells + cell_slots_add[target_region]), NULL);
|
|
offset += spoolptr->cell_data_size[1];
|
|
|
|
RequestSpool(0, 0, offset, spoolptr->cell_data_size[2], packed_cell_pointers, GotRegion);
|
|
offset += spoolptr->cell_data_size[2];
|
|
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
RequestSpool(0, 0, offset, spoolptr->cell_data_size[1], packed_cell_pointers, NULL);
|
|
offset += spoolptr->cell_data_size[1];
|
|
|
|
RequestSpool(0, 0, offset, spoolptr->cell_data_size[0], (char *)(cells + cell_slots_add[target_region]), NULL);
|
|
offset += spoolptr->cell_data_size[0];
|
|
|
|
RequestSpool(0, 0, offset, spoolptr->cell_data_size[2], (char *)(cell_objects + num_straddlers + cell_objects_add[target_region]), NULL);
|
|
offset += spoolptr->cell_data_size[2];
|
|
|
|
RequestSpool(0, 0, offset, spoolptr->roadm_size, PVS_Buffers[target_region] - 4, GotRegion);
|
|
offset += spoolptr->roadm_size;
|
|
}
|
|
|
|
spool_regioninfo[spool_regioncounter].nsectors = offset - spoolptr->offset;
|
|
|
|
spool_regioninfo[spool_regioncounter].region_to_unpack = region;
|
|
spool_regioninfo[spool_regioncounter].target_barrel_region = target_region;
|
|
spool_regioninfo[spool_regioncounter].cell_addr = cell_buffer;
|
|
spool_regioninfo[spool_regioncounter].roadm_addr = roadmap_buffer;
|
|
|
|
return 1;
|
|
}
|
|
|
|
int RoadMapRegions[4];
|
|
|
|
// [D] [T]
|
|
void UnpackRegion(int region_to_unpack, int target_barrel_region)
|
|
{
|
|
if (loading_region[target_barrel_region] == -1)
|
|
{
|
|
if (LoadRegionData(region_to_unpack, target_barrel_region))
|
|
spool_regioncounter++;
|
|
|
|
regions_unpacked[target_barrel_region] = region_to_unpack;
|
|
RoadMapRegions[target_barrel_region] = region_to_unpack;
|
|
}
|
|
}
|
|
|
|
|
|
//---------------------------------------------------------------------
|
|
|
|
void SpecialStartNextBlock(void);
|
|
|
|
// [D] [T] [A]
|
|
void SpecClutsSpooled(void)
|
|
{
|
|
char *loadaddr;
|
|
RECT16 specCluts;
|
|
|
|
specCluts.x = slot_clutpos[specialSlot].vx;
|
|
specCluts.y = slot_clutpos[specialSlot].vy;
|
|
specCluts.w = 16;
|
|
specCluts.h = 1;
|
|
|
|
loadaddr = specLoadBuffer;
|
|
|
|
for (int i = 0; i < 2; i++)
|
|
{
|
|
int index = specialSlot + i;
|
|
int tpage = specTpages[GameLevel][(specspooldata[2]-1) * 2 + i];
|
|
|
|
carTpages[GameLevel][i + 6] = tpageslots[index] = tpage;
|
|
tpageloaded[tpage] = specialSlot + i + 1;
|
|
|
|
slot_tpagepos[index].vx = tpagepos[index].x;
|
|
slot_tpagepos[index].vy = tpagepos[index].y;
|
|
|
|
texture_pages[tpage] = GetTPage(0, 0, slot_tpagepos[index].vx, slot_tpagepos[index].vy);
|
|
|
|
for (int j = 0; j < tpage_texamts[tpage]; j++)
|
|
{
|
|
LoadImage2(&specCluts, (u_long*)loadaddr);
|
|
loadaddr += 32;
|
|
|
|
texture_cluts[tpage][j] = GetClut(specCluts.x, specCluts.y);
|
|
IncrementClutNum(&specCluts);
|
|
}
|
|
|
|
#ifndef PSX
|
|
// [A] try override
|
|
LoadTPageFromTIMs(tpage);
|
|
#endif
|
|
}
|
|
|
|
if (quickSpool != 1)
|
|
DrawSyncCallback(SpecialStartNextBlock);
|
|
}
|
|
|
|
int *modelMemory;
|
|
|
|
int lengthLowBlock;
|
|
int lastCleanBlock;
|
|
int lengthDamBlock;
|
|
|
|
int firstLowBlock;
|
|
int firstDamBlock;
|
|
|
|
int specBlocksToLoad = 0;
|
|
int specialState = 0;
|
|
char specModelValid = 1;
|
|
int specSpoolComplete;
|
|
|
|
// [D] [T]
|
|
void CleanModelSpooled(void)
|
|
{
|
|
int *loadaddr;
|
|
int *mem;
|
|
|
|
loadaddr = (int *)specLoadBuffer;
|
|
|
|
if (specBlocksToLoad == lastCleanBlock-1)
|
|
{
|
|
loadaddr = (int *)(specLoadBuffer + 12);
|
|
|
|
modelMemory = (int *)specmallocptr;
|
|
gCarCleanModelPtr[4] = (MODEL *)modelMemory;
|
|
}
|
|
|
|
// memcpy
|
|
while (loadaddr < (int*)(specLoadBuffer + 2048))
|
|
*modelMemory++ = *loadaddr++;
|
|
|
|
mem = (int*)((int)gCarCleanModelPtr[4] + gCarCleanModelPtr[4]->poly_block); // [A] pls check, might be invalid
|
|
|
|
if (specBlocksToLoad == 0 || mem < modelMemory)
|
|
{
|
|
#ifndef PSX
|
|
// [A] vertices
|
|
LoadCarModelFromFile((char*)gCarCleanModelPtr[4], MissionHeader->residentModels[4], CAR_MODEL_CLEAN);
|
|
#endif
|
|
|
|
specBlocksToLoad = 0;
|
|
modelMemory = mem;
|
|
|
|
gCarCleanModelPtr[4]->vertices += (int)gCarCleanModelPtr[4];
|
|
gCarCleanModelPtr[4]->normals += (int)gCarCleanModelPtr[4];
|
|
gCarCleanModelPtr[4]->point_normals += (int)gCarCleanModelPtr[4];
|
|
gCarCleanModelPtr[4]->poly_block += (int)gCarCleanModelPtr[4];
|
|
|
|
NewCarModel[4].nlist = (SVECTOR *)gCarCleanModelPtr[4]->point_normals;
|
|
NewCarModel[4].vlist = (SVECTOR *)gCarCleanModelPtr[4]->vertices;
|
|
}
|
|
|
|
if (quickSpool != 1)
|
|
DrawSyncCallback(SpecialStartNextBlock);
|
|
}
|
|
|
|
int damOffset;
|
|
|
|
// [D] [T]
|
|
void DamagedModelSpooled(void)
|
|
{
|
|
int *loadaddr;
|
|
int *mem;
|
|
|
|
loadaddr = (int *)specLoadBuffer;
|
|
|
|
if (specBlocksToLoad == lengthDamBlock-1)
|
|
{
|
|
loadaddr = (int *)(specLoadBuffer + damOffset);
|
|
|
|
gCarDamModelPtr[4] = (MODEL *)modelMemory;
|
|
}
|
|
|
|
// memcpy
|
|
while (loadaddr < (int*)(specLoadBuffer + 2048))
|
|
*modelMemory++ = *loadaddr++;
|
|
|
|
mem = (int*)((int)gCarDamModelPtr[4] + gCarDamModelPtr[4]->poly_block); // [A] pls check, might be invalid
|
|
|
|
if (specBlocksToLoad == 0 || mem < modelMemory)
|
|
{
|
|
#ifndef PSX
|
|
// [A] vertices
|
|
LoadCarModelFromFile((char*)gCarDamModelPtr[4], MissionHeader->residentModels[4], CAR_MODEL_DAMAGED);
|
|
#endif
|
|
|
|
specBlocksToLoad = 0;
|
|
modelMemory = mem;
|
|
|
|
gCarDamModelPtr[4]->vertices += (int)gCarDamModelPtr[4];
|
|
gCarDamModelPtr[4]->normals += (int)gCarDamModelPtr[4];
|
|
gCarDamModelPtr[4]->poly_block += (int)gCarDamModelPtr[4];
|
|
gCarDamModelPtr[4]->point_normals += (int)gCarDamModelPtr[4];
|
|
}
|
|
|
|
if (quickSpool != 1)
|
|
DrawSyncCallback(SpecialStartNextBlock);
|
|
|
|
}
|
|
|
|
int lowOffset;
|
|
|
|
// [D] [T]
|
|
void LowModelSpooled(void)
|
|
{
|
|
int *loadaddr;
|
|
int *mem;
|
|
|
|
loadaddr = (int *)specLoadBuffer;
|
|
|
|
if (specBlocksToLoad == lengthLowBlock - 1)
|
|
{
|
|
loadaddr = (int *)(specLoadBuffer + lowOffset);
|
|
|
|
gCarLowModelPtr[4] = (MODEL *)modelMemory;
|
|
}
|
|
|
|
// memcpy
|
|
while (loadaddr < (int*)(specLoadBuffer + 2048))
|
|
*modelMemory++ = *loadaddr++;
|
|
|
|
mem = (int*)((int)gCarLowModelPtr[4] + gCarLowModelPtr[4]->poly_block); // [A] pls check, might be invalid
|
|
|
|
if (specBlocksToLoad == 0 || mem < modelMemory)
|
|
{
|
|
#ifndef PSX
|
|
// [A] vertices
|
|
LoadCarModelFromFile((char*)gCarLowModelPtr[4], MissionHeader->residentModels[4], CAR_MODEL_LOWDETAIL);
|
|
#endif
|
|
|
|
specBlocksToLoad = 0;
|
|
modelMemory = mem;
|
|
|
|
gCarLowModelPtr[4]->vertices += (int)gCarLowModelPtr[4];
|
|
gCarLowModelPtr[4]->normals += (int)gCarLowModelPtr[4];
|
|
gCarLowModelPtr[4]->poly_block += (int)gCarLowModelPtr[4];
|
|
gCarLowModelPtr[4]->point_normals += (int)gCarLowModelPtr[4];
|
|
|
|
NewLowCarModel[4].nlist = (SVECTOR *)gCarLowModelPtr[4]->point_normals;
|
|
NewLowCarModel[4].vlist = (SVECTOR *)gCarLowModelPtr[4]->vertices;
|
|
}
|
|
|
|
if (quickSpool != 1)
|
|
DrawSyncCallback(SpecialStartNextBlock);
|
|
}
|
|
|
|
|
|
// [D] [T] [A]
|
|
void CleanSpooled(void)
|
|
{
|
|
MODEL *model;
|
|
|
|
if (specBlocksToLoad == 6)
|
|
{
|
|
// [A] for readability sake
|
|
int size_1 = ((int *)specmallocptr)[0];
|
|
int size_2 = ((int *)specmallocptr)[1];
|
|
int size_3 = ((int *)specmallocptr)[2];
|
|
|
|
lastCleanBlock = size_1 + 2048 + 11;
|
|
lastCleanBlock >>= 11;
|
|
|
|
firstDamBlock = size_1 + 12;
|
|
firstDamBlock >>= 11;
|
|
|
|
firstLowBlock = size_1 + size_2 + 12;
|
|
firstLowBlock >>= 11;
|
|
|
|
int lastDamBlock = size_1 + size_2 + 2048 + 11;
|
|
lastDamBlock >>= 11;
|
|
|
|
lengthDamBlock = lastDamBlock - firstDamBlock;
|
|
damOffset = size_1 - (firstDamBlock * 2048 - 12);
|
|
|
|
int lastLowBlock = size_1 + size_2 + size_3 + 2048 + 11;
|
|
lastLowBlock >>= 11;
|
|
|
|
lengthLowBlock = lastLowBlock - firstLowBlock;
|
|
lowOffset = size_1 + size_2 - (firstLowBlock * 2048 - 12);
|
|
}
|
|
|
|
model = (MODEL *)(specmallocptr + 12);
|
|
|
|
if (specBlocksToLoad == 7-lastCleanBlock)
|
|
{
|
|
#ifndef PSX
|
|
// [A] polygons
|
|
LoadCarModelFromFile((char*)model, MissionHeader->residentModels[4], CAR_MODEL_CLEAN);
|
|
#endif
|
|
|
|
model->vertices += (int)model;
|
|
model->poly_block += (int)model;
|
|
model->normals += (int)model;
|
|
model->point_normals += (int)model;
|
|
|
|
whichCP = baseSpecCP;
|
|
|
|
buildNewCarFromModel(&NewCarModel[4], model, 0);
|
|
specBlocksToLoad = 0;
|
|
}
|
|
|
|
if (quickSpool != 1)
|
|
DrawSyncCallback(SpecialStartNextBlock);
|
|
}
|
|
|
|
|
|
// [D] [T]
|
|
void LowSpooled(void)
|
|
{
|
|
MODEL *model;
|
|
|
|
if (specBlocksToLoad == 0)
|
|
{
|
|
model = (MODEL *)(specmallocptr + lowOffset);
|
|
|
|
#ifndef PSX
|
|
// [A] loads car model from file
|
|
LoadCarModelFromFile((char*)model, MissionHeader->residentModels[4], CAR_MODEL_LOWDETAIL);
|
|
#endif
|
|
|
|
model->vertices += (int)model;
|
|
model->normals += (int)model;
|
|
model->poly_block += (int)model;
|
|
model->point_normals += (int)model;
|
|
|
|
buildNewCarFromModel(&NewLowCarModel[4], model, 0);
|
|
}
|
|
|
|
if (quickSpool != 1)
|
|
DrawSyncCallback(SpecialStartNextBlock);
|
|
}
|
|
|
|
|
|
// [D] [T]
|
|
void Tada(void)
|
|
{
|
|
int spec_tpage;
|
|
RECT16 tpagerect;
|
|
|
|
if (specialState == 2)
|
|
{
|
|
tpagerect.w = 64;
|
|
tpagerect.h = 16;
|
|
|
|
spec_tpage = specialSlot + 1;
|
|
tpagerect.x = tpagepos[spec_tpage].x;
|
|
tpagerect.y = tpagepos[spec_tpage].y + (15 - specBlocksToLoad) * 16;
|
|
|
|
if (specBlocksToLoad == 15)
|
|
update_slotinfo(specTpages[GameLevel][specspooldata[2]-1], specialSlot, &tpagerect);
|
|
|
|
LoadImage(&tpagerect, (u_long *)specLoadBuffer);
|
|
}
|
|
else
|
|
{
|
|
if (specialState > 2)
|
|
{
|
|
if (specialState != 4)
|
|
return;
|
|
|
|
SetupSpecCosmetics(specLoadBuffer);
|
|
SetupSpecDenting(specLoadBuffer + sizeof(CAR_COSMETICS));
|
|
|
|
if (quickSpool == 1)
|
|
return;
|
|
|
|
DrawSyncCallback(SpecialStartNextBlock);
|
|
return;
|
|
}
|
|
|
|
if (specialState != 1)
|
|
return;
|
|
|
|
spec_tpage = specialSlot;
|
|
tpagerect.w = 64;
|
|
tpagerect.h = 16;
|
|
|
|
tpagerect.x = tpagepos[spec_tpage].x;
|
|
tpagerect.y = tpagepos[spec_tpage].y + (15 - specBlocksToLoad) * 16;
|
|
|
|
if (specBlocksToLoad == 15)
|
|
update_slotinfo(specTpages[GameLevel][specspooldata[2]-1], spec_tpage, &tpagerect);
|
|
|
|
LoadImage(&tpagerect, (u_long *)specLoadBuffer);
|
|
}
|
|
|
|
if (quickSpool != 1)
|
|
DrawSyncCallback(SpecialStartNextBlock);
|
|
}
|
|
|
|
// [D] [T]
|
|
void SpecialStartNextBlock(void)
|
|
{
|
|
char *loadaddr;
|
|
int fileSector;
|
|
spooledFuncPtr spoolFunc;
|
|
|
|
loadaddr = specLoadBuffer;
|
|
DrawSyncCallback(0);
|
|
|
|
// if previous state blocks are fully loaded, start next state
|
|
if (specBlocksToLoad == 0)
|
|
{
|
|
switch (specialState)
|
|
{
|
|
case 0:
|
|
case 1:
|
|
specBlocksToLoad = 16;
|
|
break;
|
|
case 2:
|
|
case 3:
|
|
specBlocksToLoad = 1;
|
|
break;
|
|
case 4:
|
|
specBlocksToLoad = 7;
|
|
break;
|
|
case 5:
|
|
case 8:
|
|
specBlocksToLoad = lengthLowBlock;
|
|
break;
|
|
case 6:
|
|
specBlocksToLoad = lastCleanBlock;
|
|
break;
|
|
case 7:
|
|
specBlocksToLoad = lengthDamBlock;
|
|
break;
|
|
default:
|
|
specBlocksToLoad = 0;
|
|
}
|
|
|
|
specialState++;
|
|
}
|
|
|
|
fileSector = 0x1400 + (citystart[GameLevel] - citylumps[GameLevel][CITYLUMP_SPOOL].x / 2048) + (specspooldata[2]-1) * 42;
|
|
|
|
switch (specialState)
|
|
{
|
|
case 1:
|
|
spoolFunc = Tada;
|
|
fileSector += (17 - specBlocksToLoad);
|
|
break;
|
|
case 2:
|
|
spoolFunc = Tada;
|
|
fileSector += (33 - specBlocksToLoad);
|
|
break;
|
|
case 3:
|
|
spoolFunc = SpecClutsSpooled;
|
|
break;
|
|
case 4:
|
|
fileSector += 33;
|
|
spoolFunc = Tada;
|
|
break;
|
|
case 5:
|
|
spoolFunc = CleanSpooled;
|
|
fileSector += (41 - specBlocksToLoad);
|
|
loadaddr = specmallocptr + (7 - specBlocksToLoad) * 2048;
|
|
break;
|
|
case 6:
|
|
spoolFunc = LowSpooled;
|
|
fileSector += ((firstLowBlock + lengthLowBlock) - specBlocksToLoad) + 34;
|
|
loadaddr = specmallocptr + (lengthLowBlock - specBlocksToLoad) * 2048;
|
|
break;
|
|
case 7:
|
|
spoolFunc = CleanModelSpooled;
|
|
fileSector += (lastCleanBlock - specBlocksToLoad) + 34;
|
|
break;
|
|
case 8:
|
|
spoolFunc = DamagedModelSpooled;
|
|
fileSector += ((firstDamBlock + lengthDamBlock) - specBlocksToLoad) + 34;
|
|
break;
|
|
case 9:
|
|
spoolFunc = LowModelSpooled;
|
|
fileSector += ((firstLowBlock + lengthLowBlock) - specBlocksToLoad) + 34;
|
|
break;
|
|
default:
|
|
if (quickSpool == 1)
|
|
{
|
|
specModelValid = 1;
|
|
specialState = 0;
|
|
quickSpool = 0;
|
|
specSpoolComplete = 0;
|
|
return;
|
|
}
|
|
|
|
specSpoolComplete = 1;
|
|
return;
|
|
}
|
|
|
|
RequestSpool(3, 0, fileSector, 1, loadaddr, spoolFunc);
|
|
specBlocksToLoad--;
|
|
}
|
|
|
|
// [D] [T]
|
|
void CheckSpecialSpool(void)
|
|
{
|
|
int ret;
|
|
int iVar2;
|
|
CAR_DATA *lcp;
|
|
|
|
if (startSpecSpool != -1 && startSpecSpool+400 < CameraCnt)
|
|
{
|
|
while (specSpoolComplete == 0)
|
|
{
|
|
SpoolSYNC();
|
|
|
|
if (DrawSync(1) == 0)
|
|
SpecialStartNextBlock();
|
|
|
|
StartSpooling();
|
|
}
|
|
|
|
specModelValid = 1;
|
|
specialState = 0;
|
|
specBlocksToLoad = 0;
|
|
specSpoolComplete = 0;
|
|
startSpecSpool = -1;
|
|
}
|
|
|
|
if (allowSpecSpooling &&
|
|
specSpoolComplete != 1 &&
|
|
GameType != GAME_PURSUIT &&
|
|
LoadedArea != -1 &&
|
|
SpecialByRegion[GameLevel][LoadedArea] != MissionHeader->residentModels[4]-7)
|
|
{
|
|
lcp = car_data;
|
|
|
|
// if there are cars that still using special models, deny spooling
|
|
do // [A]
|
|
{
|
|
if (MissionHeader->residentModels[lcp->ap.model] > 4)
|
|
return;
|
|
|
|
lcp++;
|
|
} while (lcp < &car_data[MAX_CARS]);
|
|
|
|
|
|
specModelValid = 0;
|
|
startSpecSpool = CameraCnt;
|
|
|
|
gCarDamModelPtr[4] = NULL;
|
|
gCarCleanModelPtr[4] = NULL;
|
|
gCarLowModelPtr[4] = NULL;
|
|
|
|
specspooldata[2] = SpecialByRegion[GameLevel][LoadedArea];
|
|
MissionHeader->residentModels[4] = SpecialByRegion[GameLevel][LoadedArea] + 7;
|
|
|
|
if (specialState == 0)
|
|
SpecialStartNextBlock();
|
|
}
|
|
}
|
|
|
|
// [D] [T]
|
|
void QuickSpoolSpecial(void)
|
|
{
|
|
quickSpool = 1;
|
|
specialState = 0;
|
|
specBlocksToLoad = 0;
|
|
|
|
gCarCleanModelPtr[4] = NULL;
|
|
gCarDamModelPtr[4] = NULL;
|
|
gCarLowModelPtr[4] = NULL;
|
|
|
|
specspooldata[2] = MissionHeader->residentModels[4]-7;
|
|
|
|
do {
|
|
SpoolSYNC();
|
|
DrawSync(0);
|
|
SpecialStartNextBlock();
|
|
StartSpooling();
|
|
} while (quickSpool == 1);
|
|
}
|
|
|
|
// [D] [T]
|
|
void PrepareSecretCar(void)
|
|
{
|
|
allowSpecSpooling = 0;
|
|
PingOutAllSpecialCivCars();
|
|
|
|
gCarDamModelPtr[4] = NULL;
|
|
gCarCleanModelPtr[4] = NULL;
|
|
gCarLowModelPtr[4] = NULL;
|
|
|
|
specspooldata[2] = 5;
|
|
specModelValid = 0;
|
|
startSpecSpool = CameraCnt;
|
|
MissionHeader->residentModels[4] = 12;
|
|
specialState = 0;
|
|
specBlocksToLoad = 0;
|
|
SpecialStartNextBlock();
|
|
}
|
|
|
|
// [D] [T]
|
|
void InitSpecSpool(void)
|
|
{
|
|
switch (gCurrentMissionNumber)
|
|
{
|
|
case 2:
|
|
case 4:
|
|
case 6:
|
|
case 7:
|
|
case 10:
|
|
case 11:
|
|
case 12:
|
|
case 13:
|
|
case 16:
|
|
case 18:
|
|
case 19:
|
|
case 20:
|
|
case 24:
|
|
case 26:
|
|
case 27:
|
|
case 29:
|
|
case 30:
|
|
case 31:
|
|
case 33:
|
|
case 35:
|
|
case 38:
|
|
case 39:
|
|
case 40:
|
|
case 58:
|
|
case 59:
|
|
case 60:
|
|
case 61:
|
|
case 62:
|
|
case 63:
|
|
case 64:
|
|
case 65:
|
|
case 70:
|
|
case 78:
|
|
case 86:
|
|
case 94:
|
|
case 228:
|
|
case 229:
|
|
case 236:
|
|
case 237:
|
|
case 244:
|
|
case 245:
|
|
case 252:
|
|
case 253:
|
|
case 352:
|
|
case 353:
|
|
case 360:
|
|
case 169:
|
|
case 368:
|
|
case 369:
|
|
case 376:
|
|
case 377:
|
|
case 420:
|
|
case 421:
|
|
case 428:
|
|
case 429:
|
|
case 436:
|
|
case 437:
|
|
case 444:
|
|
case 445:
|
|
case 480:
|
|
case 481:
|
|
case 482:
|
|
case 483:
|
|
case 484:
|
|
case 485:
|
|
case 486:
|
|
case 487:
|
|
case 498:
|
|
case 499:
|
|
case 500:
|
|
case 501:
|
|
case 502:
|
|
case 503:
|
|
case 504:
|
|
case 505:
|
|
allowSpecSpooling = 0;
|
|
break;
|
|
default:
|
|
allowSpecSpooling = 1;
|
|
}
|
|
|
|
#ifndef PSX
|
|
if(gDemoLevel || gDriver1Level)
|
|
allowSpecSpooling = 0;
|
|
#endif
|
|
|
|
specModelValid = 1;
|
|
specialState = 0;
|
|
specBlocksToLoad = 0;
|
|
quickSpool = 0;
|
|
specSpoolComplete = 0;
|
|
startSpecSpool = -1;
|
|
}
|
|
|
|
|
|
|
|
|
|
|