mirror of
https://github.com/OpenDriver2/REDRIVER2.git
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143 lines
4.4 KiB
C
143 lines
4.4 KiB
C
#ifndef PEDEST_H
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#define PEDEST_H
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extern MODEL* pmTannerModels[17];;
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extern MODEL* pmJerichoModels[6];
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extern SEATED_PEDESTRIANS *seated_pedestrian;
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extern int bKillTanner;
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extern int bTannerSitting;
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extern void IHaveThePower(); // 0x0006DD34
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extern void ProcessTannerPad(PEDESTRIAN *pPed, unsigned long pad, char PadSteer, char use_analogue); // 0x0006DF54
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extern void InitTanner(); // 0x0006E408
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extern void SetTannerPosition(VECTOR *pVec); // 0x00072478
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extern void InitPedestrians(); // 0x0006E5C4
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extern void DestroyPedestrians(); // 0x00071F54
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extern void DestroyCivPedestrians(); // 0x00072FD0
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extern void DestroyPedestrian(PEDESTRIAN *pPed); // 0x00071FB4
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extern int ActivatePlayerPedestrian(_CAR_DATA *pCar, char *padId, int direction, long (*position)[4], int playerType); // 0x0006E6C4
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extern struct PEDESTRIAN * CreatePedestrian(); // 0x000720AC
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extern void PlaceRoadBlockCops(); // 0x0006EC88
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extern int CreatePedAtLocation(long (*pPos)[4], int pedType); // 0x0006F00C
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extern void DrawAllPedestrians(); // 0x00072290
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extern int TannerActionHappening(); // 0x00072430
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extern void ControlPedestrians(); // 0x0006F16C
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extern void SetupDoNowt(PEDESTRIAN *pPed); // 0x00073038
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extern void SetupWalker(PEDESTRIAN *pPed); // 0x0007307C
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extern void SetupRunner(PEDESTRIAN *pPed); // 0x000730B8
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extern void SetupBack(PEDESTRIAN *pPed); // 0x000730FC
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extern void CivGetIn(PEDESTRIAN *pPed); // 0x00072DFC
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extern void CopStand(PEDESTRIAN *pPed); // 0x00072DA0
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extern void PedDoNothing(PEDESTRIAN *pPed); // 0x0006F2DC
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extern void PedUserRunner(PEDESTRIAN *pPed); // 0x0006F5AC
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extern void PedUserWalker(PEDESTRIAN *pPed); // 0x00072944
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extern void PedCarryOutAnimation(PEDESTRIAN *pPed); // 0x00072A10
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extern void PedGetOutCar(PEDESTRIAN *pPed); // 0x00072BEC
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extern void SetupGetOutCar(PEDESTRIAN *pPed, struct _CAR_DATA *pCar, int side); // 0x0006F80C
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extern void SetupGetInCar(PEDESTRIAN *pPed); // 0x0006FA3C
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extern void PedGetInCar(PEDESTRIAN *pPed); // 0x00072B5C
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extern void SetupPressButton(PEDESTRIAN *pPed); // 0x00072904
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extern void PedPressButton(PEDESTRIAN *pPed); // 0x00072C90
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extern void SetupTannerSitDown(PEDESTRIAN *pPed); // 0x000728C8
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extern void TannerCameraHandler(PEDESTRIAN *pPed); // 0x0006FD08
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extern void TannerSitDown(PEDESTRIAN *pPed); // 0x0006FF48
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extern void AnimatePed(PEDESTRIAN *pPed); // 0x000700D0
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extern void DeActivatePlayerPedestrian(PEDESTRIAN *pPed); // 0x0007216C
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extern void CivPedDoNothing(PEDESTRIAN *pPed); // 0x00072CE0
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extern void SetupCivPedRouteData(VECTOR *pPos); // 0x0007313C
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extern void PingInPedestrians(); // 0x0007047C
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extern void TannerCollision(PEDESTRIAN *pPed); // 0x00072EE4
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extern int FindPointOfCollision(_CAR_DATA *pCar, VECTOR *pPos); // 0x00070878
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extern int TannerCarCollisionCheck(VECTOR *pPos, int dir, int bQuick); // 0x00070A9C
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extern int PingOutPed(PEDESTRIAN *pPed); // 0x000731F8
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extern void SetupCivJump(PEDESTRIAN *pPed, struct _CAR_DATA *cp); // 0x00071054
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extern void CivPedJump(PEDESTRIAN *pPed); // 0x00072CF0
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extern void SetupCivPedWalk(PEDESTRIAN *pPed); // 0x00073270
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extern void CivPedWalk(PEDESTRIAN *pPed); // 0x00071324
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extern void CivPedSit(PEDESTRIAN *pPed); // 0x00072CE8
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extern void HandlePedestrians(); // 0x0007211C
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extern void PedestrianActionInit_WalkToTarget(PEDESTRIAN *pPed); // 0x0007283C
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extern void CorrectPathPosition(PEDESTRIAN *pedestrian, VECTOR *position); // 0x000715FC
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extern int CalcPedestrianDirection(int last_dir, int wx, int wz, VECTOR *target); // 0x00071608
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extern int IsPavement(int x, int y, int z, struct PEDESTRIAN *pPed); // 0x000725B8
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extern void SetPedestrianTurn(PEDESTRIAN *pedestrian, int turn); // 0x00072500
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extern struct SEATED_PEDESTRIANS * FindSeated(); // 0x00072644
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extern struct SEATED_PEDESTRIANS * FindTannerASeat(PEDESTRIAN *pPed); // 0x000717AC
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extern void add_seated(SEATED_PEDESTRIANS *seatedptr, int seat_index); // 0x000718C8
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extern void set_coll_box(int index, _CAR_DATA *cp, int offset); // 0x00071A5C
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extern void BuildCarCollisionBox(); // 0x00071B7C
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extern struct _CAR_DATA * CheckForCar(PEDESTRIAN *pedestrian); // 0x00072738
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extern int CheckForPlayerCar(PEDESTRIAN *pedestrian, CAR_COLLISION_BOX *collision_box); // 0x000732C0
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extern void CalculatePedestrianInterest(PEDESTRIAN *pPed); // 0x00071E0C
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extern int PedSurfaceType(VECTOR *ped_pos); // 0x00072584
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extern void ProcessChairLump(char *lump_file, int lump_size); // 0x00073328
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#endif
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