.. |
AI.C
|
- refactor AI.C
|
2020-09-03 23:10:07 +06:00 |
AI.H
|
|
|
BCOLL3D.C
|
- refactor BCOLL3D.C
|
2020-09-03 22:26:55 +06:00 |
BCOLL3D.H
|
|
|
BCOLLIDE.C
|
- replace all docop2(*) with proper macros
|
2020-09-03 11:32:12 +06:00 |
BCOLLIDE.H
|
- fix Vegas train collision (again)
|
2020-08-31 17:14:47 +06:00 |
BOMBERMAN.C
|
- more bug fixes with ASan
|
2020-08-11 22:08:07 +06:00 |
BOMBERMAN.H
|
|
|
CAMERA.C
|
- replace all docop2(*) with proper macros
|
2020-09-03 11:32:12 +06:00 |
CAMERA.H
|
- apply aspect on DrawSmashedCone
|
2020-06-21 07:10:30 +06:00 |
CARS.C
|
- replace all docop2(*) with proper macros
|
2020-09-03 11:32:12 +06:00 |
CARS.H
|
|
|
CD_ICON.H
|
|
|
CELL.C
|
- pretty HanfleMissionThreads, GetFirstPackedCop
|
2020-08-20 17:19:37 +06:00 |
CELL.H
|
|
|
CIV_AI.C
|
- replace all docop2(*) with proper macros
|
2020-09-03 11:32:12 +06:00 |
CIV_AI.H
|
- implement CheckPlayerMissFelonies
|
2020-06-17 16:28:40 +06:00 |
CONVERT.C
|
|
|
CONVERT.H
|
|
|
COP_AI.C
|
- post-fix fix
|
2020-08-24 21:01:57 +06:00 |
COP_AI.H
|
- implement getInterpolatedDistance
|
2020-08-22 16:00:42 +06:00 |
COSMETIC.C
|
- implement DrawTyreTracks, fix GetTyreTrackPositions
|
2020-07-07 23:43:45 +06:00 |
COSMETIC.H
|
- restored exhaust smoke
|
2020-07-07 20:49:33 +06:00 |
CUTSCENE.C
|
- all fade screens to support widescreen
|
2020-09-03 13:06:23 +06:00 |
CUTSCENE.H
|
|
|
DEBRIS.C
|
- add_haze widescreen support
|
2020-09-03 13:17:39 +06:00 |
DEBRIS.H
|
- implement DrawTyreTracks, fix GetTyreTrackPositions
|
2020-07-07 23:43:45 +06:00 |
DENTING.C
|
- subdivision option for RenderModel
|
2020-08-26 18:32:50 +06:00 |
DENTING.H
|
- individual hubcap loosing
|
2020-07-07 19:29:37 +06:00 |
DIRECTOR.C
|
- fix DoAutoDirect mistake
|
2020-09-01 10:14:57 +06:00 |
DIRECTOR.H
|
- implement ShowIcons
|
2020-08-24 16:49:20 +06:00 |
DR2ROADS.C
|
- implement getInterpolatedDistance
|
2020-08-22 16:00:42 +06:00 |
DR2ROADS.H
|
- implement CheckPlayerMissFelonies
|
2020-06-17 16:28:40 +06:00 |
DRAW.C
|
- better DrawSprites lighting fix
|
2020-08-31 00:28:23 +06:00 |
DRAW.H
|
- subdivision option for RenderModel
|
2020-08-26 18:32:50 +06:00 |
DRIVINGGAMES.C
|
- subdivision option for RenderModel
|
2020-08-26 18:32:50 +06:00 |
DRIVINGGAMES.H
|
|
|
E3STUFF.C
|
|
|
E3STUFF.H
|
|
|
ENVIRO.C
|
Refactor: ENVIRO.C
|
2020-08-26 09:41:47 -07:00 |
ENVIRO.H
|
|
|
ENVSOUND.C
|
|
|
ENVSOUND.H
|
|
|
EVENT.C
|
- refactored SPOOL.C
|
2020-09-03 21:03:36 +06:00 |
EVENT.H
|
|
|
FELONY.C
|
- dirty hack GetNextRoadGetInfo to fix AI stopping
|
2020-06-19 19:14:47 +06:00 |
FELONY.H
|
|
|
FMVPLAY.C
|
|
|
FMVPLAY.H
|
|
|
GAMESND.C
|
- implement IdentifyZone, CalcEffPos, CalcEffPos2, UpdateEnvSnd
|
2020-09-02 00:21:21 +06:00 |
GAMESND.H
|
- implement SetReverbInGameState, SetReverbChannelState, AllocateReverb
|
2020-09-02 00:30:42 +06:00 |
GLAUNCH.C
|
- add_haze widescreen support
|
2020-09-03 13:17:39 +06:00 |
GLAUNCH.H
|
|
|
HANDLING.C
|
- replace all docop2(*) with proper macros
|
2020-09-03 11:32:12 +06:00 |
HANDLING.H
|
- implement InitTyreTracks, GetTyreTrackPositions, SetTyreTrackOldPositions, AddTyreTrack
|
2020-07-07 18:53:12 +06:00 |
JOB_FX.C
|
- implement DrawMultiplayerTarget
|
2020-06-17 03:02:06 +06:00 |
JOB_FX.H
|
|
|
LEADAI.C
|
- fix Lead AI FakeMotion not moving car
|
2020-08-28 01:27:47 +06:00 |
LEADAI.H
|
|
|
LOADSAVE.C
|
- implement auto-save/auto-load
|
2020-08-31 13:13:20 +06:00 |
LOADSAVE.H
|
- implement auto-save/auto-load
|
2020-08-31 13:13:20 +06:00 |
LOADVIEW.C
|
- all fade screens to support widescreen
|
2020-09-03 13:06:23 +06:00 |
LOADVIEW.H
|
|
|
MAIN.C
|
- all fade screens to support widescreen
|
2020-09-03 13:06:23 +06:00 |
MAIN.H
|
- implement DrawEvents
|
2020-08-29 18:58:09 +06:00 |
MAP.C
|
- refactor AI.C
|
2020-09-03 23:10:07 +06:00 |
MAP.H
|
|
|
MC_SND.C
|
- implement DoMissionSound
|
2020-08-28 21:22:27 +06:00 |
MC_SND.H
|
- implement DrawEvents
|
2020-08-29 18:58:09 +06:00 |
MDRAW.C
|
Refactor: DrawMission
|
2020-08-26 09:52:27 -07:00 |
MDRAW.H
|
|
|
MGENERIC.C
|
|
|
MGENERIC.H
|
|
|
MISSION.C
|
- implement auto-save/auto-load
|
2020-08-31 13:13:20 +06:00 |
MISSION.H
|
- implement DetonatorTimer
|
2020-08-25 19:27:47 +06:00 |
MODELS.C
|
|
|
MODELS.H
|
|
|
MOTION_C.C
|
- replace all docop2(*) with proper macros
|
2020-09-03 11:32:12 +06:00 |
MOTION_C.H
|
- implement TannerShadow
|
2020-09-02 23:03:58 +06:00 |
OBJANIM.C
|
- fix primitive buffer size
|
2020-08-26 19:50:03 +06:00 |
OBJANIM.H
|
|
|
OBJCOLL.C
|
- fix Tanner death handling
|
2020-08-31 17:16:03 +06:00 |
OBJCOLL.H
|
|
|
OVERLAY.C
|
- fix bug in DrawDrivingGameOverlays
|
2020-08-29 02:07:39 +06:00 |
OVERLAY.H
|
|
|
OVERMAP.C
|
- fix DrawOverheadMap, pretty and fix InitOverheadMap
|
2020-08-21 21:47:08 +06:00 |
OVERMAP.H
|
|
|
PAD.C
|
- implement HandleDualShock
|
2020-08-29 00:58:02 +06:00 |
PAD.H
|
|
|
PATHFIND.C
|
- pathfinding obstacle map debugged
|
2020-09-02 23:04:40 +06:00 |
PATHFIND.H
|
|
|
PAUSE.C
|
- correct menu texts
|
2020-08-31 17:15:40 +06:00 |
PAUSE.H
|
- implement HandlePadVibration
|
2020-08-29 00:38:01 +06:00 |
PEDEST.C
|
- fix Tanner death handling
|
2020-08-31 17:16:03 +06:00 |
PEDEST.H
|
- improve pedestrians to support two players
|
2020-06-22 23:50:29 +06:00 |
PLAYERS.C
|
- more bug fixes with ASan
|
2020-08-11 22:08:07 +06:00 |
PLAYERS.H
|
|
|
PRES.C
|
Fix PrintStringBoxed bugs due to bad merge.
|
2020-08-26 10:33:44 -07:00 |
PRES.H
|
|
|
REPLAYS.C
|
- cutscene recorder subreplay selection
|
2020-08-31 15:14:48 +06:00 |
REPLAYS.H
|
- implement DoAutoDirect
|
2020-08-29 12:24:35 +06:00 |
ROADBITS.C
|
|
|
ROADBITS.H
|
|
|
SCORES.C
|
- fix AddScoreToTable and PrintScoreTableTime bugs
|
2020-08-29 01:50:43 +06:00 |
SCORES.H
|
|
|
SEARCH.C
|
Refactor: SEARCH.C
|
2020-08-26 09:41:47 -07:00 |
SEARCH.H
|
|
|
SHADOW.C
|
- custom makeMesh/drawMesh subdivision
|
2020-08-21 00:34:36 +06:00 |
SHADOW.H
|
|
|
SKY.C
|
- all fade screens to support widescreen
|
2020-09-03 13:06:23 +06:00 |
SKY.H
|
|
|
SOUND.C
|
- implement SetReverbInGameState, SetReverbChannelState, AllocateReverb
|
2020-09-02 00:30:42 +06:00 |
SOUND.H
|
- implement CalcReplayDataSize, SaveReplayData, LoadReplayData, CalcGameDataSize, SaveGameData, LoadGameData, CalcConfigDataSize, SaveConfigData, LoadConfigData
|
2020-08-26 20:56:22 +06:00 |
SPOOL.C
|
- refactored SPOOL.C
|
2020-09-03 21:03:36 +06:00 |
SPOOL.H
|
- implement LeadUpdateState
|
2020-08-26 23:08:22 +06:00 |
SYSTEM.C
|
- implement PSX LoadFile and LoadfileSeg
|
2020-08-25 21:40:39 +06:00 |
SYSTEM.H
|
- pretty DrawAllBuildings
|
2020-08-30 01:26:36 +06:00 |
TARGETS.C
|
- implement DrawStopZone
|
2020-08-27 23:53:09 +06:00 |
TARGETS.H
|
|
|
TEXTURE.C
|
Clean: ReloadIcons
|
2020-08-20 13:00:11 -07:00 |
TEXTURE.H
|
|
|
TILE.C
|
- fix primitive buffer size
|
2020-08-26 19:50:03 +06:00 |
TILE.H
|
|
|
TIME.C
|
- implement DrawMultiplayerTarget
|
2020-06-17 03:02:06 +06:00 |
TIME.H
|
|
|
WHEELFORCES.C
|
- replace all docop2(*) with proper macros
|
2020-09-03 11:32:12 +06:00 |
WHEELFORCES.H
|
|
|
XAPLAY.C
|
Refactor: XAPLAY.C
|
2020-08-26 09:41:47 -07:00 |
XAPLAY.H
|
|
|
XMCALLS.H
|
|
|
XMPLAY.C
|
- [XMPLAY] disable temporary fix
|
2020-08-10 13:30:54 +06:00 |
XMPLAY.H
|
|
|