REDRIVER2/src_rebuild/GAME/C
Ilya Shurumov a477cd853c - refactor AI.C
- fix MAP.C refactoring
2020-09-03 23:10:07 +06:00
..
AI.C - refactor AI.C 2020-09-03 23:10:07 +06:00
AI.H
BCOLL3D.C - refactor BCOLL3D.C 2020-09-03 22:26:55 +06:00
BCOLL3D.H
BCOLLIDE.C - replace all docop2(*) with proper macros 2020-09-03 11:32:12 +06:00
BCOLLIDE.H - fix Vegas train collision (again) 2020-08-31 17:14:47 +06:00
BOMBERMAN.C - more bug fixes with ASan 2020-08-11 22:08:07 +06:00
BOMBERMAN.H
CAMERA.C - replace all docop2(*) with proper macros 2020-09-03 11:32:12 +06:00
CAMERA.H - apply aspect on DrawSmashedCone 2020-06-21 07:10:30 +06:00
CARS.C - replace all docop2(*) with proper macros 2020-09-03 11:32:12 +06:00
CARS.H
CD_ICON.H
CELL.C - pretty HanfleMissionThreads, GetFirstPackedCop 2020-08-20 17:19:37 +06:00
CELL.H
CIV_AI.C - replace all docop2(*) with proper macros 2020-09-03 11:32:12 +06:00
CIV_AI.H - implement CheckPlayerMissFelonies 2020-06-17 16:28:40 +06:00
CONVERT.C
CONVERT.H
COP_AI.C - post-fix fix 2020-08-24 21:01:57 +06:00
COP_AI.H - implement getInterpolatedDistance 2020-08-22 16:00:42 +06:00
COSMETIC.C - implement DrawTyreTracks, fix GetTyreTrackPositions 2020-07-07 23:43:45 +06:00
COSMETIC.H - restored exhaust smoke 2020-07-07 20:49:33 +06:00
CUTSCENE.C - all fade screens to support widescreen 2020-09-03 13:06:23 +06:00
CUTSCENE.H
DEBRIS.C - add_haze widescreen support 2020-09-03 13:17:39 +06:00
DEBRIS.H - implement DrawTyreTracks, fix GetTyreTrackPositions 2020-07-07 23:43:45 +06:00
DENTING.C - subdivision option for RenderModel 2020-08-26 18:32:50 +06:00
DENTING.H - individual hubcap loosing 2020-07-07 19:29:37 +06:00
DIRECTOR.C - fix DoAutoDirect mistake 2020-09-01 10:14:57 +06:00
DIRECTOR.H - implement ShowIcons 2020-08-24 16:49:20 +06:00
DR2ROADS.C - implement getInterpolatedDistance 2020-08-22 16:00:42 +06:00
DR2ROADS.H - implement CheckPlayerMissFelonies 2020-06-17 16:28:40 +06:00
DRAW.C - better DrawSprites lighting fix 2020-08-31 00:28:23 +06:00
DRAW.H - subdivision option for RenderModel 2020-08-26 18:32:50 +06:00
DRIVINGGAMES.C - subdivision option for RenderModel 2020-08-26 18:32:50 +06:00
DRIVINGGAMES.H
E3STUFF.C
E3STUFF.H
ENVIRO.C Refactor: ENVIRO.C 2020-08-26 09:41:47 -07:00
ENVIRO.H
ENVSOUND.C
ENVSOUND.H
EVENT.C - refactored SPOOL.C 2020-09-03 21:03:36 +06:00
EVENT.H
FELONY.C - dirty hack GetNextRoadGetInfo to fix AI stopping 2020-06-19 19:14:47 +06:00
FELONY.H
FMVPLAY.C
FMVPLAY.H
GAMESND.C - implement IdentifyZone, CalcEffPos, CalcEffPos2, UpdateEnvSnd 2020-09-02 00:21:21 +06:00
GAMESND.H - implement SetReverbInGameState, SetReverbChannelState, AllocateReverb 2020-09-02 00:30:42 +06:00
GLAUNCH.C - add_haze widescreen support 2020-09-03 13:17:39 +06:00
GLAUNCH.H
HANDLING.C - replace all docop2(*) with proper macros 2020-09-03 11:32:12 +06:00
HANDLING.H - implement InitTyreTracks, GetTyreTrackPositions, SetTyreTrackOldPositions, AddTyreTrack 2020-07-07 18:53:12 +06:00
JOB_FX.C - implement DrawMultiplayerTarget 2020-06-17 03:02:06 +06:00
JOB_FX.H
LEADAI.C - fix Lead AI FakeMotion not moving car 2020-08-28 01:27:47 +06:00
LEADAI.H
LOADSAVE.C - implement auto-save/auto-load 2020-08-31 13:13:20 +06:00
LOADSAVE.H - implement auto-save/auto-load 2020-08-31 13:13:20 +06:00
LOADVIEW.C - all fade screens to support widescreen 2020-09-03 13:06:23 +06:00
LOADVIEW.H
MAIN.C - all fade screens to support widescreen 2020-09-03 13:06:23 +06:00
MAIN.H - implement DrawEvents 2020-08-29 18:58:09 +06:00
MAP.C - refactor AI.C 2020-09-03 23:10:07 +06:00
MAP.H
MC_SND.C - implement DoMissionSound 2020-08-28 21:22:27 +06:00
MC_SND.H - implement DrawEvents 2020-08-29 18:58:09 +06:00
MDRAW.C Refactor: DrawMission 2020-08-26 09:52:27 -07:00
MDRAW.H
MGENERIC.C
MGENERIC.H
MISSION.C - implement auto-save/auto-load 2020-08-31 13:13:20 +06:00
MISSION.H - implement DetonatorTimer 2020-08-25 19:27:47 +06:00
MODELS.C
MODELS.H
MOTION_C.C - replace all docop2(*) with proper macros 2020-09-03 11:32:12 +06:00
MOTION_C.H - implement TannerShadow 2020-09-02 23:03:58 +06:00
OBJANIM.C - fix primitive buffer size 2020-08-26 19:50:03 +06:00
OBJANIM.H
OBJCOLL.C - fix Tanner death handling 2020-08-31 17:16:03 +06:00
OBJCOLL.H
OVERLAY.C - fix bug in DrawDrivingGameOverlays 2020-08-29 02:07:39 +06:00
OVERLAY.H
OVERMAP.C - fix DrawOverheadMap, pretty and fix InitOverheadMap 2020-08-21 21:47:08 +06:00
OVERMAP.H
PAD.C - implement HandleDualShock 2020-08-29 00:58:02 +06:00
PAD.H
PATHFIND.C - pathfinding obstacle map debugged 2020-09-02 23:04:40 +06:00
PATHFIND.H
PAUSE.C - correct menu texts 2020-08-31 17:15:40 +06:00
PAUSE.H - implement HandlePadVibration 2020-08-29 00:38:01 +06:00
PEDEST.C - fix Tanner death handling 2020-08-31 17:16:03 +06:00
PEDEST.H - improve pedestrians to support two players 2020-06-22 23:50:29 +06:00
PLAYERS.C - more bug fixes with ASan 2020-08-11 22:08:07 +06:00
PLAYERS.H
PRES.C Fix PrintStringBoxed bugs due to bad merge. 2020-08-26 10:33:44 -07:00
PRES.H
REPLAYS.C - cutscene recorder subreplay selection 2020-08-31 15:14:48 +06:00
REPLAYS.H - implement DoAutoDirect 2020-08-29 12:24:35 +06:00
ROADBITS.C
ROADBITS.H
SCORES.C - fix AddScoreToTable and PrintScoreTableTime bugs 2020-08-29 01:50:43 +06:00
SCORES.H
SEARCH.C Refactor: SEARCH.C 2020-08-26 09:41:47 -07:00
SEARCH.H
SHADOW.C - custom makeMesh/drawMesh subdivision 2020-08-21 00:34:36 +06:00
SHADOW.H
SKY.C - all fade screens to support widescreen 2020-09-03 13:06:23 +06:00
SKY.H
SOUND.C - implement SetReverbInGameState, SetReverbChannelState, AllocateReverb 2020-09-02 00:30:42 +06:00
SOUND.H - implement CalcReplayDataSize, SaveReplayData, LoadReplayData, CalcGameDataSize, SaveGameData, LoadGameData, CalcConfigDataSize, SaveConfigData, LoadConfigData 2020-08-26 20:56:22 +06:00
SPOOL.C - refactored SPOOL.C 2020-09-03 21:03:36 +06:00
SPOOL.H - implement LeadUpdateState 2020-08-26 23:08:22 +06:00
SYSTEM.C - implement PSX LoadFile and LoadfileSeg 2020-08-25 21:40:39 +06:00
SYSTEM.H - pretty DrawAllBuildings 2020-08-30 01:26:36 +06:00
TARGETS.C - implement DrawStopZone 2020-08-27 23:53:09 +06:00
TARGETS.H
TEXTURE.C Clean: ReloadIcons 2020-08-20 13:00:11 -07:00
TEXTURE.H
TILE.C - fix primitive buffer size 2020-08-26 19:50:03 +06:00
TILE.H
TIME.C - implement DrawMultiplayerTarget 2020-06-17 03:02:06 +06:00
TIME.H
WHEELFORCES.C - replace all docop2(*) with proper macros 2020-09-03 11:32:12 +06:00
WHEELFORCES.H
XAPLAY.C Refactor: XAPLAY.C 2020-08-26 09:41:47 -07:00
XAPLAY.H
XMCALLS.H
XMPLAY.C - [XMPLAY] disable temporary fix 2020-08-10 13:30:54 +06:00
XMPLAY.H