REDRIVER2/src_rebuild/GAME/C/BCOLL3D.H
2020-04-22 22:28:10 +06:00

13 lines
364 B
C

#ifndef BCOLL3D_H
#define BCOLL3D_H
extern void PointFaceCheck(_CAR_DATA *cp0, _CAR_DATA *cp1, int i, TestResult *least, int nSign); // 0x0001C160
extern int collided3d(_CAR_DATA *cp0, _CAR_DATA *cp1, TestResult *least); // 0x0001C408
extern int CarCarCollision3(_CAR_DATA *c0, _CAR_DATA *c1, int *depth, VECTOR *where, VECTOR *normal); // 0x0001C380
#endif