REDRIVER2/src_rebuild/GAME/C/MDRAW.H
Ilya Shurumov c40d40bd22 - added sources rebuilt with TDR and partially decompiled intro sequence
- moved necessary data to new sources
- running intro with TOMB5 HLE emulator
2020-03-28 03:25:35 +06:00

31 lines
747 B
C

#ifndef MDRAW_H
#define MDRAW_H
extern void DrawMission(); // 0x0005F2FC
extern void DrawTimer(struct MR_TIMER *timer); // 0x0005FA88
extern void DisplayPlayerPosition(); // 0x0005FB7C
extern void DrawMessage(int y, char *string); // 0x0005FBC4
extern void DrawWorldTargets(); // 0x0005FC3C
extern void DrawOverheadTargets(); // 0x0005FC8C
extern void DrawFullscreenTargets(); // 0x0005FCDC
extern void DrawMultiplayerTargets(); // 0x0005FD2C
extern void DrawOverheadTarget(struct _TARGET *target); // 0x0005FD7C
extern void DrawFullscreenTarget(struct _TARGET *target); // 0x0005FE94
extern void DrawWorldTarget(struct _TARGET *target); // 0x0005F56C
extern void DrawMultiplayerTarget(struct _TARGET *target); // 0x0005F864
#endif