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da176025ac
- implement LoadGameLevel - implement ProcessLumps - implement SetCityType, ResetCityType - implement sdGetBSP, FindRoadInBSP - implement LoadCosmetics, ProcessCosmeticsLump - fix wantedCar finally
15 lines
349 B
C
15 lines
349 B
C
#ifndef MODELS_H
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#define MODELS_H
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extern char* modelname_buffer;
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extern char *car_models_lump;
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extern void ProcessMDSLump(char *lump_file, int lump_size); // 0x00064CFC
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extern int ProcessCarModelLump(char *lump_ptr, int lump_size); // 0x00064E6C
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extern struct MODEL * GetCarModel(char *src, char **dest, int KeepNormals); // 0x00065134
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#endif
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