REDRIVER2/src_rebuild/GAME/C/MODELS.H
Ilya Shurumov da176025ac - implement loadsectorsPC
- implement LoadGameLevel
- implement ProcessLumps
- implement SetCityType, ResetCityType
- implement sdGetBSP, FindRoadInBSP
- implement LoadCosmetics, ProcessCosmeticsLump
- fix wantedCar finally
2020-04-05 19:53:08 +06:00

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349 B
C

#ifndef MODELS_H
#define MODELS_H
extern char* modelname_buffer;
extern char *car_models_lump;
extern void ProcessMDSLump(char *lump_file, int lump_size); // 0x00064CFC
extern int ProcessCarModelLump(char *lump_ptr, int lump_size); // 0x00064E6C
extern struct MODEL * GetCarModel(char *src, char **dest, int KeepNormals); // 0x00065134
#endif