REDRIVER2/src_rebuild/Game/ASM/rndrasm.h
2020-12-28 14:51:40 +06:00

18 lines
460 B
C

#ifndef RNDRASM_H
#define RNDRASM_H
extern void SetCameraVector(); // 0x0001BCD4
extern void Apply_Inv_CameraMatrix(VECTOR* v); // 0x0001BCFC
extern int Apply_InvCameraMatrixSetTrans(VECTOR_NOPAD* pos);
extern int Apply_InvCameraMatrixAndSetMatrix(VECTOR_NOPAD* pos, MATRIX2* mtx);
extern int FrustrumCheck16(PACKED_CELL_OBJECT* pcop, int bounding_sphere); // 0x0001BD30
extern int FrustrumCheck(VECTOR* pos, int bounding_sphere); // 0x0001BDEC
#endif