REDRIVER2/src_rebuild/EMULATOR/LIBGTE.H
2020-05-23 20:35:16 +06:00

217 lines
5.4 KiB
C

#ifndef LIBGTE_H
#define LIBGTE_H
#include "TYPES.H"
#ifdef PGXP
#include "GTE/half_float.h"
typedef half VERTTYPE;
#define PGXP_LOOKUP_VALUE(x, y) (x.sh | (y.sh << 16))
struct PGXPVector3D
{
float px, py, pz; // 32 bit values
VERTTYPE x, y, z; // 16 bit values (for lookup and backwards compat if not found in cache)
};
extern PGXPVector3D g_FP_SXYZ0; // direct access PGXP without table lookup
extern PGXPVector3D g_FP_SXYZ1;
extern PGXPVector3D g_FP_SXYZ2;
struct PGXPVData
{
uint lookup;
float px;
float py;
float pz;
};
extern int g_pgxpVertexIndex;
void PGXP_ClearCache();
bool PGXP_GetCacheData(PGXPVData& out, uint lookup, ushort indexhint);
ushort PGXP_GetIndex();
#else
typedef short VERTTYPE;
#endif
extern short rcossin_tbl[8192];
typedef struct {
short m[3][3]; /* 3x3 rotation matrix */
long t[3]; /* transfer vector */
} MATRIX;
typedef struct { /* long word type 3D vector */
long vx, vy;
long vz, pad;
} VECTOR;
struct SVECTOR { /* short word type 3D vector */
short vx, vy;
short vz, pad;
};
struct CVECTOR { /* color type vector */
unsigned char r, g, b, cd;
};
typedef struct { /* 2D short vector */
short vx, vy;
} DVECTOR;
extern void InitGeom();
extern void SetGeomOffset(int ofx, int ofy);
extern void SetGeomScreen(int h);
typedef union
{
struct { unsigned char l, h, h2, h3; } b;
struct { unsigned short l, h; } w;
struct { char l, h, h2, h3; } sb;
struct { short l, h; } sw;
unsigned int d;
int sd;
} PAIR;
typedef struct {
unsigned char r, g, b, c;
} CBGR;
typedef struct {
short x, y, z, pad;
} SVector3D;
typedef struct {
short x, y;
} SVector2D;
typedef struct {
short z, pad;
} SVector2Dz;
typedef struct {
short m11, m12, m13, m21, m22, m23, m31, m32, m33, pad;
} SMatrix3D;
typedef union
{
struct
{
SVector3D v0, v1, v2;
CBGR rgb;
int otz;
int ir0, ir1, ir2, ir3;
SVector2D sxy0, sxy1, sxy2, sxyp;
SVector2Dz sz0, sz1, sz2, sz3;
CBGR rgb0, rgb1, rgb2;
int reserved;
int mac0, mac1, mac2, mac3;
unsigned int irgb, orgb;
int lzcs, lzcr;
} n;
unsigned int r[32];
PAIR p[32];
} psxCP2Data;
typedef union
{
struct {
SMatrix3D rMatrix;
int trX, trY, trZ;
SMatrix3D lMatrix;
int rbk, gbk, bbk;
SMatrix3D cMatrix;
int rfc, gfc, bfc;
int ofx, ofy;
int h;
int dqa, dqb;
int zsf3, zsf4;
int flag;
} n;
unsigned int r[32];
PAIR p[32];
} psxCP2Ctrl;
typedef union {
struct {
unsigned int Index, Random, EntryLo0, BPC,
Context, BDA, PIDMask, DCIC,
BadVAddr, BDAM, EntryHi, BPCM,
Status, Cause, EPC, PRid,
Config, LLAddr, WatchLO, WatchHI,
XContext, Reserved1, Reserved2, Reserved3,
Reserved4, Reserved5, ECC, CacheErr,
TagLo, TagHi, ErrorEPC, Reserved6;
} n;
unsigned int r[32];
} psxCP0Regs;
typedef struct
{
psxCP0Regs CP0; /* Coprocessor0 Registers */
psxCP2Data CP2D; /* Cop2 data registers */
psxCP2Ctrl CP2C; /* Cop2 control registers */
} GTERegisters;
extern GTERegisters gteRegs;
extern unsigned int gte_leadingzerocount(unsigned int lzcs);
// sets Cop2 data register value. LWC2 is the same kind
void MTC2(unsigned int value, int reg);
void MTC2_S(int value, int reg);
// sets Cop2 control register value
void CTC2(unsigned int value, int reg);
void CTC2_S(int value, int reg);
// returns Cop2 register value. SWC2 is the same kind
unsigned int MFC2(int reg);
int MFC2_S(int reg);
// returns Cop2 control register value
unsigned int CFC2(int reg);
int CFC2_S(int reg);
extern void SetRotMatrix(MATRIX* m);
extern void SetLightMatrix(MATRIX* m);
extern void SetColorMatrix(MATRIX* m);
extern void SetTransMatrix(MATRIX* m);
extern void PushMatrix();
extern void PopMatrix();
VECTOR *ApplyMatrix(MATRIX *m, SVECTOR *v0, VECTOR *v1);
VECTOR *ApplyRotMatrix(SVECTOR *v0, VECTOR *v1);
VECTOR *ApplyRotMatrixLV(VECTOR *v0, VECTOR *v1);
SVECTOR *ApplyMatrixSV(MATRIX *m, SVECTOR *v0, SVECTOR *v1);
VECTOR *ApplyMatrixLV(MATRIX *m, VECTOR *v0, VECTOR *v1);
extern long RotTransPers(struct SVECTOR* v0, long* sxy, long* p, long* flag);
extern void RotTrans(struct SVECTOR* v0, VECTOR* v1, long* flag);
extern void NormalColorDpq(struct SVECTOR* v0, struct CVECTOR* v1, long p, struct CVECTOR* v2);
extern void NormalColorCol(struct SVECTOR* v0, struct CVECTOR* v1, struct CVECTOR* v2);
extern long RotAverageNclip4(struct SVECTOR* v0, struct SVECTOR* v1, struct SVECTOR* v2, struct SVECTOR* v3, long* sxy0/*arg_10*/, long* sxy1/*arg_14*/, long* sxy2/*arg_18*/, long* sxy3/*arg_1C*/, long* p/*arg_20*/, long* otz/*arg_24*/, long* flag/*arg_28*/);
extern MATRIX* MulMatrix0(MATRIX* m0, MATRIX* m1, MATRIX* m2);
extern MATRIX* MulMatrix(MATRIX* m0, MATRIX* m1);
extern MATRIX* MulMatrix2(MATRIX* m0, MATRIX* m1);
extern void SetBackColor(long rbk, long gbk, long bbk);
extern void SetFarColor(long rfc, long gfc, long bfc);
extern MATRIX* RotMatrix(struct SVECTOR* r, MATRIX* m);
extern MATRIX* RotMatrixYXZ(struct SVECTOR* r, MATRIX* m);
extern MATRIX* RotMatrixX(long r, MATRIX *m);
extern MATRIX* RotMatrixY(long r, MATRIX *m);
extern MATRIX* RotMatrixZ(long r, MATRIX *m);
extern MATRIX* TransMatrix(MATRIX* m, VECTOR* v);
extern MATRIX* ScaleMatrix(MATRIX* m, VECTOR* v);
extern void SetDQA(int iDQA);
extern void SetDQB(int iDQB);
extern void SetFogNear(long a, long h);
extern long SquareRoot0(long a);
extern int rsin(int a);
extern int rcos(int a);
extern long ratan2(long y, long x);
#endif