REDRIVER2/src_rebuild/GAME/C/DIRECTOR.C
Ilya Shurumov bf1dde5d34 - many sources processed and added UNIMPLEMENTED()
- game now goes to loading screen
2020-04-04 10:56:09 +06:00

3078 lines
71 KiB
C

#include "THISDUST.H"
#include "DIRECTOR.H"
TEXTURE_DETAILS addcam; // address 0xC0A50
TEXTURE_DETAILS arm1_texture; // address 0xC1BF8
TEXTURE_DETAILS autocam; // address 0xC1CA0
TEXTURE_DETAILS bird_texture1; // address 0xC1D90
TEXTURE_DETAILS bird_texture2; // address 0xC1DA0
TEXTURE_DETAILS chasecar; // address 0xC1D60
TEXTURE_DETAILS chest1_texture; // address 0xC2A18
TEXTURE_DETAILS choosecar; // address 0xC2A08
TEXTURE_DETAILS clock; // address 0xBF940
TEXTURE_DETAILS collon_texture; // address 0xBF8C8
TEXTURE_DETAILS cop_texture; // address 0xC1B80
TEXTURE_DETAILS cross_texture; // address 0xC2878
TEXTURE_DETAILS cycle_tex[12]; // address 0xAB778
TEXTURE_DETAILS debris_texture; // address 0xC39B0
TEXTURE_DETAILS delcam; // address 0xC0EE0
TEXTURE_DETAILS digit_texture; // address 0xC1F60
TEXTURE_DETAILS drop_texture; // address 0xC1CF0
TEXTURE_DETAILS editcam; // address 0xC1BE8
TEXTURE_DETAILS fixedcam; // address 0xC1D70
TEXTURE_DETAILS flare_texture; // address 0xC1F50
TEXTURE_DETAILS forearm1_texture; // address 0xC1AF8
TEXTURE_DETAILS frameadv; // address 0xC1D80
TEXTURE_DETAILS gTyreTexture; // address 0xC1CC0
TEXTURE_DETAILS head1_texture; // address 0xC1D30
TEXTURE_DETAILS incar; // address 0xBF950
TEXTURE_DETAILS jeans_texture; // address 0xC1F70
TEXTURE_DETAILS joypad_texture; // address 0xBF8B8
TEXTURE_DETAILS lenschan; // address 0xC1DB0
TEXTURE_DETAILS lensflare_texture; // address 0xC1D20
TEXTURE_DETAILS light_pool_texture; // address 0xC29F8
TEXTURE_DETAILS light_texture; // address 0xC1F90
TEXTURE_DETAILS lightref_texture; // address 0xC1BA0
TEXTURE_DETAILS line_texture; // address 0xC1CE0
TEXTURE_DETAILS litter_texture; // address 0xBF960
TEXTURE_DETAILS lookcar; // address 0xC1CB0
TEXTURE_DETAILS moon_texture; // address 0xC1D00
TEXTURE_DETAILS movecam; // address 0xC1C18
TEXTURE_DETAILS movecampos; // address 0xC08C0
TEXTURE_DETAILS ok; // address 0xC1BD8
TEXTURE_DETAILS pad_texture; // address 0xC1B08
TEXTURE_DETAILS paper_texture; // address 0xC1FA0
TEXTURE_DETAILS dir_pause; // address 0xBF970
TEXTURE_DETAILS playcam; // address 0xC1C08
TEXTURE_DETAILS playpause; // address 0xC2A28
TEXTURE_DETAILS pool_texture; // address 0xC1D10
TEXTURE_DETAILS restart; // address 0xC1CD0
TEXTURE_DETAILS save2card; // address 0xC1F40
TEXTURE_DETAILS sea_texture; // address 0xC1B18
TEXTURE_DETAILS smoke_texture; // address 0xC2858
TEXTURE_DETAILS spark_texture; // address 0xC2868
TEXTURE_DETAILS sun_texture; // address 0xC1B90
TEXTURE_DETAILS tannerShadow_texture; // address 0xC0EF0
TEXTURE_DETAILS texturePedHead; // address 0xC29D0
TEXTURE_DETAILS trail_texture; // address 0xC1FB0
TEXTURE_DETAILS watch_texture; // address 0xC1F80
REPLAY_ICON replay_icons[23] =
{
{ 20, 26, &dir_pause, "Pause", 20, 48 },
{ 20, 26, &playpause, "Resume", 20, 48 },
{ 44, 26, &autocam, "Auto director", 44, 48 },
{ 68, 26, &playcam, "Play camera", 68, 48 },
{ 92, 26, &frameadv, "Single frame", 92, 48 },
{ 116, 26, &restart, "Rewind", 116, 48 },
{ 140, 26, &addcam, "Add camera", 140, 48 },
{ 164, 26, &editcam, "Edit camera", 164, 48 },
{ 188, 26, &save2card, "Save replay", 188, 48 },
{ 212, 26, &ok, "OK", 212, 48 },
{ 140, 50, &incar, "Inside car", 164, 48 },
{ 140, 74, &chasecar, "Chase camera", 164, 72 },
{ 140, 98, &fixedcam, "Fixed camera", 164, 96 },
{ 140, 122, &ok, "Accept", 164, 120 },
{ 140, 122, &clock, "Move camera start", 164, 120 },
{ 140, 146, &delcam, "Delete camera", 164, 144 },
{ 140, 170, &ok, "Accept", 164, 168 },
{ 164, 50, &choosecar, "Choose target vehicle", 164, 72 },
{ 164, 74, &movecampos, "Move camera position", 164, 96 },
{ 164, 98, &movecampos, "Move camera position", 164, 120 },
{ 188, 98, &lookcar, "Look at target", 188, 120 },
{ 212, 98, &movecam, "Move camera", 212, 120 },
{ 236, 98, &lenschan, "Lens zoom", 236, 120 }
};
char menu0[] = { 0, 0xFF };
char menu1[] = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 0xFF };
char menu2[] = { 0xA, 0xB, 0xC, 0xD, 0xFF };
char menu3[] = { 0x11, 0xFF };
char menu4[] = { 0x12, 0xFF };
char menu5[] = { 0x13, 0x14, 0x15, 0x16, 0xFF };
char menu6[] = { 0xA, 0xB, 0xC, 0xE, 0xF, 0x10, 0xFF };
// decompiled code
// original method signature:
// void /*$ra*/ InitDirectorVariables()
// line 445, offset 0x0003e79c
/* begin block 1 */
// Start line: 447
// Start offset: 0x0003E79C
// Variables:
// int count; // $a0
/* end block 1 */
// End offset: 0x0003E808
// End Line: 467
/* begin block 2 */
// Start line: 3194
/* end block 2 */
// End Line: 3195
/* begin block 3 */
// Start line: 890
/* end block 3 */
// End Line: 891
/* begin block 4 */
// Start line: 3195
/* end block 4 */
// End Line: 3196
/* begin block 5 */
// Start line: 3199
/* end block 5 */
// End Line: 3200
/* WARNING: Unknown calling convention yet parameter storage is locked */
void InitDirectorVariables(void)
{
UNIMPLEMENTED();
/*
char *pcVar1;
int iVar2;
PlayMode = 0;
CameraChanged = NoPlayerControl != 0;
iVar2 = 0x17;
pcVar1 = &CHAR____000cbe27;
menuactive = 1;
ClearCameras = 0;
EditMode = 0;
AutoDirect = 0;
CursorX = 0;
do {
*pcVar1 = '\0';
iVar2 = iVar2 + -1;
pcVar1 = pcVar1 + -1;
} while (-1 < iVar2);
LastChange = (PLAYBACKCAMERA *)0x0;
FastForwardCameraCnt = 0;
return;*/
}
// decompiled code
// original method signature:
// void /*$ra*/ DeleteCurrentCamera(int CameraCnt /*$a0*/)
// line 476, offset 0x0003e808
/* begin block 1 */
// Start line: 478
// Start offset: 0x0003E808
// Variables:
// int prev; // $a1
// int next; // $a0
/* end block 1 */
// End offset: 0x0003E88C
// End Line: 491
/* begin block 2 */
// Start line: 3255
/* end block 2 */
// End Line: 3256
/* begin block 3 */
// Start line: 3265
/* end block 3 */
// End Line: 3266
/* begin block 4 */
// Start line: 3266
/* end block 4 */
// End Line: 3267
void DeleteCurrentCamera(int CameraCnt)
{
UNIMPLEMENTED();
/*
byte bVar1;
byte bVar2;
PLAYBACKCAMERA *Change;
uint uVar3;
bVar1 = LastChange->prev;
uVar3 = (uint)bVar1;
bVar2 = LastChange->next;
if (bVar1 != 0xff) {
PlaybackCamera[uVar3].next = bVar2;
if (bVar2 != 0xfe) {
PlaybackCamera[bVar2].prev = bVar1;
}
Change = PlaybackCamera + uVar3;
LastChange->FrameCnt = 100000;
setCamera(Change);
LastChange = PlaybackCamera + uVar3;
}
return;*/
}
// decompiled code
// original method signature:
// void /*$ra*/ setCamera(struct PLAYBACKCAMERA *Change /*$a0*/)
// line 493, offset 0x0003e89c
/* begin block 1 */
// Start line: 3304
/* end block 1 */
// End Line: 3305
/* begin block 2 */
// Start line: 3305
/* end block 2 */
// End Line: 3306
void setCamera(PLAYBACKCAMERA *Change)
{
UNIMPLEMENTED();
/*
CameraPos.vy = (int)Change->CameraPosvy;
camera_angle.vx = (Change->angle).vx;
camera_angle.vy = (Change->angle).vy;
camera_angle.vz = (Change->angle).vz;
gCameraDistance = (int)Change->gCameraDistance;
gCameraMaxDistance = (int)Change->gCameraMaxDistance;
gCameraAngle = (int)Change->gCameraAngle;
cameraview = Change->cameraview & 7;
tracking_car = (char)(((uint)(byte)Change->cameraview & 8) >> 3);
player.cameraPos.vx = (Change->position).vx;
player.cameraPos.vy = (Change->position).vy;
player.cameraPos.vz = (Change->position).vz;
player.cameraCarId = *(char *)&(Change->angle).pad;
return;
*/
}
// decompiled code
// original method signature:
// void /*$ra*/ EditCamera(int CameraCnt /*$a0*/)
// line 513, offset 0x0003b2e4
/* begin block 1 */
// Start line: 515
// Start offset: 0x0003B2E4
// Variables:
// int count; // $t0
/* begin block 1.1 */
// Start line: 543
// Start offset: 0x0003B414
// Variables:
// int prev; // $a2
// int next; // $v1
/* end block 1.1 */
// End offset: 0x0003B51C
// End Line: 570
/* end block 1 */
// End offset: 0x0003B548
// End Line: 572
/* begin block 2 */
// Start line: 1026
/* end block 2 */
// End Line: 1027
/* begin block 3 */
// Start line: 1027
/* end block 3 */
// End Line: 1028
/* begin block 4 */
// Start line: 1029
/* end block 4 */
// End Line: 1030
void EditCamera(int CameraCnt)
{
UNIMPLEMENTED();
/*
byte bVar1;
byte bVar2;
short sVar3;
short sVar4;
short sVar5;
char cVar6;
PLAYBACKCAMERA *pPVar7;
int iVar8;
PLAYBACKCAMERA *pPVar9;
PLAYBACKCAMERA *pPVar10;
long lVar11;
long lVar12;
int count;
undefined4 uVar13;
int iVar14;
int iVar15;
if (LastChange == (PLAYBACKCAMERA *)0x0) {
LastChange = PlaybackCamera;
}
ThisChange = LastChange;
LastChange->cameraview = cameraview & 7 | tracking_car << 3;
pPVar9 = ThisChange;
(ThisChange->position).vx = player.cameraPos.vx;
(pPVar9->position).vy = player.cameraPos.vy;
(pPVar9->position).vz = player.cameraPos.vz;
(pPVar9->angle).vx = camera_angle.vx;
(pPVar9->angle).vy = camera_angle.vy;
sVar3 = (short)gCameraDistance;
(pPVar9->angle).vz = camera_angle.vz;
cVar6 = player.cameraCarId;
sVar5 = (short)gCameraAngle;
sVar4 = (short)gCameraMaxDistance;
pPVar9->gCameraDistance = sVar3;
pPVar9->gCameraMaxDistance = sVar4;
pPVar9->gCameraAngle = sVar5;
(pPVar9->angle).pad = (short)cVar6;
pPVar9->CameraPosvy = (short)CameraPos.vy;
iVar8 = 0;
count = 0;
do {
pPVar9 = (PLAYBACKCAMERA *)(&(PlaybackCamera->position).vx + iVar8 + count);
iVar15 = count + 1;
if ((pPVar9 != ThisChange) && (pPVar9->FrameCnt == ThisChange->FrameCnt)) {
bVar1 = pPVar9->prev;
bVar2 = pPVar9->next;
if (bVar1 == 0xff) {
pPVar10 = (PLAYBACKCAMERA *)&ThisChange->cameraview;
pPVar7 = ThisChange;
do {
lVar11 = (pPVar7->position).vy;
lVar12 = (pPVar7->position).vz;
uVar13 = *(undefined4 *)&pPVar7->angle;
(pPVar9->position).vx = (pPVar7->position).vx;
(pPVar9->position).vy = lVar11;
(pPVar9->position).vz = lVar12;
*(undefined4 *)&pPVar9->angle = uVar13;
pPVar7 = (PLAYBACKCAMERA *)&(pPVar7->angle).vz;
pPVar9 = (PLAYBACKCAMERA *)&(pPVar9->angle).vz;
} while (pPVar7 != pPVar10);
(pPVar9->position).vx = (pPVar7->position).vx;
iVar14 = (iVar8 + count) * 4;
(&PlaybackCamera->idx)[iVar14] = (char)count;
(&PlaybackCamera->prev)[iVar14] = -1;
if (ThisChange->next != 0xfe) {
PlaybackCamera[(byte)ThisChange->next].prev = (char)count;
}
deleteCamera((uint)(byte)ThisChange->idx);
ThisChange = (PLAYBACKCAMERA *)(&(PlaybackCamera->position).vx + iVar8 + count);
LastChange = ThisChange;
}
else {
PlaybackCamera[bVar1].next = bVar2;
if (bVar2 != 0xfe) {
PlaybackCamera[bVar2].prev = bVar1;
}
deleteCamera(count);
}
}
iVar8 = iVar15 * 8;
count = iVar15;
} while (iVar15 < 0x3c);
return;*/
}
// decompiled code
// original method signature:
// void /*$ra*/ RecordCamera(int CameraCnt /*$s0*/)
// line 574, offset 0x0003b548
/* begin block 1 */
// Start line: 575
// Start offset: 0x0003B548
// Variables:
// struct PLAYBACKCAMERA *TempChange; // $a1
/* end block 1 */
// End offset: 0x0003B794
// End Line: 632
/* begin block 2 */
// Start line: 1208
/* end block 2 */
// End Line: 1209
/* begin block 3 */
// Start line: 1211
/* end block 3 */
// End Line: 1212
/* begin block 4 */
// Start line: 1214
/* end block 4 */
// End Line: 1215
void RecordCamera(int CameraCnt)
{
UNIMPLEMENTED();
/*
char cVar1;
PLAYBACKCAMERA *pPVar2;
if (((((((LastChange == (PLAYBACKCAMERA *)0x0) ||
((uint)(byte)LastChange->cameraview !=
((uint)cameraview & 7 | (uint)(byte)tracking_car << 3))) ||
((int)player.cameraCarId != (int)(LastChange->angle).pad)) ||
((cameraview == 1 || (((uint)cameraview & 7) == 5)))) ||
(((int)LastChange->gCameraDistance != gCameraDistance ||
(((int)LastChange->gCameraMaxDistance != gCameraMaxDistance ||
((int)LastChange->gCameraAngle != gCameraAngle)))))) ||
((int)LastChange->CameraPosvy != CameraPos.vy)) &&
(pPVar2 = FindFreeCamera(), pPVar2 != (PLAYBACKCAMERA *)0x0)) {
if (CameraCnt == 0) {
ThisChange = PlaybackCamera;
}
else {
if ((ThisChange == (PLAYBACKCAMERA *)0x0) || (CameraCnt != ThisChange->FrameCnt)) {
pPVar2->next = LastChange->next;
pPVar2->prev = LastChange->idx;
LastChange->next = pPVar2->idx;
ThisChange = pPVar2;
if (pPVar2->next != 0xfe) {
PlaybackCamera[(byte)pPVar2->next].prev = pPVar2->idx;
}
}
}
ThisChange->cameraview = cameraview & 7 | tracking_car << 3;
LastChange = ThisChange;
(ThisChange->position).vx = player.cameraPos.vx;
(LastChange->position).vy = player.cameraPos.vy;
(LastChange->position).vz = player.cameraPos.vz;
(LastChange->angle).vx = camera_angle.vx;
(LastChange->angle).vy = camera_angle.vy;
(LastChange->angle).vz = camera_angle.vz;
cVar1 = player.cameraCarId;
LastChange->gCameraDistance = (short)gCameraDistance;
LastChange->FrameCnt = CameraCnt;
LastChange->gCameraMaxDistance = (short)gCameraMaxDistance;
LastChange->gCameraAngle = (short)gCameraAngle;
(LastChange->angle).pad = (short)cVar1;
LastChange->CameraPosvy = (short)CameraPos.vy;
}
FindNextChange(CameraCnt);
return;
*/
}
// decompiled code
// original method signature:
// void /*$ra*/ FindNextChange(int CameraCnt /*$a0*/)
// line 634, offset 0x0003e94c
/* begin block 1 */
// Start line: 635
// Start offset: 0x0003E94C
// Variables:
// int count; // $a3
// int nextframe; // $a2
// int found; // $t0
// struct PLAYBACKCAMERA *RestoreChange; // $t1
/* end block 1 */
// End offset: 0x0003E9B8
// End Line: 655
/* begin block 2 */
// Start line: 3594
/* end block 2 */
// End Line: 3595
/* begin block 3 */
// Start line: 3595
/* end block 3 */
// End Line: 3596
void FindNextChange(int CameraCnt)
{
UNIMPLEMENTED();
/*
bool bVar1;
PLAYBACKCAMERA *pPVar2;
int iVar3;
PLAYBACKCAMERA *pPVar4;
int iVar5;
int iVar6;
pPVar2 = NextChange;
iVar5 = 0x186a1;
bVar1 = false;
iVar6 = 0x3b;
NextChange = PlaybackCamera;
pPVar4 = PlaybackCamera;
do {
iVar3 = pPVar4->FrameCnt;
if ((CameraCnt <= iVar3) && (iVar3 < iVar5)) {
bVar1 = true;
iVar5 = iVar3;
NextChange = pPVar4;
}
iVar6 = iVar6 + -1;
pPVar4 = pPVar4 + 1;
} while (-1 < iVar6);
if (!bVar1) {
NextChange = pPVar2;
pPVar2->next = -2;
}
return;*/
}
// decompiled code
// original method signature:
// int /*$ra*/ CheckCameraChange(int CameraCnt /*$s0*/)
// line 658, offset 0x0003b794
/* begin block 1 */
// Start line: 1371
/* end block 1 */
// End Line: 1372
/* begin block 2 */
// Start line: 1398
/* end block 2 */
// End Line: 1399
/* begin block 3 */
// Start line: 1400
/* end block 3 */
// End Line: 1401
int CheckCameraChange(int CameraCnt)
{
UNIMPLEMENTED();
return 0;
/*
int iVar1;
if (JustReturnedFromCutscene != 0) {
JustReturnedFromCutscene = 0;
SetCameraReturnedFromCutscene(CameraCnt);
}
if (((CameraCnt != -1) && (DoAutoDirect(), gStopPadReads == 0)) &&
(iVar1 = InvalidCamera((int)player.cameraCarId), iVar1 != 0)) {
RecordCamera(CameraCnt);
return 0;
}
if (NextChange->FrameCnt != CameraCnt) {
if (CameraCnt < NextChange->FrameCnt) {
IsMovingCamera(LastChange, NextChange, CameraCnt);
return 0;
}
if (NextChange->next == -2) {
return 0;
}
}
SetPlaybackCamera(NextChange);
iVar1 = InvalidCamera((int)player.cameraCarId);
if (iVar1 == 0) {
LastChange = NextChange;
FindNextChange(CameraCnt + 1);
}
if ((PlayMode == 1) && (CameraCnt != FastForwardCameraCnt)) {
SetFastForward = 0;
FastForward = 0;
pauseflag = PlayMode;
}
return 1;*/
}
// decompiled code
// original method signature:
// void /*$ra*/ SetPlaybackCamera(struct PLAYBACKCAMERA *camera /*$a0*/)
// line 710, offset 0x0003ec0c
/* begin block 1 */
// Start line: 5354
/* end block 1 */
// End Line: 5355
/* begin block 2 */
// Start line: 1420
/* end block 2 */
// End Line: 1421
/* begin block 3 */
// Start line: 5355
/* end block 3 */
// End Line: 5356
void SetPlaybackCamera(PLAYBACKCAMERA *camera)
{
UNIMPLEMENTED();
/*
CameraPos.vy = (int)camera->CameraPosvy;
camera_angle.vx = (camera->angle).vx;
camera_angle.vy = (camera->angle).vy;
camera_angle.vz = (camera->angle).vz;
gCameraDistance = (int)camera->gCameraDistance;
gCameraMaxDistance = (int)camera->gCameraMaxDistance;
gCameraAngle = (int)camera->gCameraAngle;
cameraview = camera->cameraview & 7;
tracking_car = (char)(((uint)(byte)camera->cameraview & 8) >> 3);
CameraChanged = '\x01';
player.cameraPos.vx = (camera->position).vx;
player.cameraPos.vy = (camera->position).vy;
player.cameraPos.vz = (camera->position).vz;
player.cameraCarId = *(char *)&(camera->angle).pad;
return;*/
}
// decompiled code
// original method signature:
// int /*$ra*/ IsMovingCamera(struct PLAYBACKCAMERA *lastcam /*$t3*/, struct PLAYBACKCAMERA *nextcam /*$t0*/, int cameracnt /*$a2*/)
// line 731, offset 0x0003b8c8
/* begin block 1 */
// Start line: 732
// Start offset: 0x0003B8C8
// Variables:
// struct PLAYBACKCAMERA cam; // stack offset -56
// long xdist; // $t5
// long ydist; // $t6
// long zdist; // $t4
// long xangle; // $a3
// long yangle; // $t1
// long zangle; // $t2
// int s; // $a0
// int e; // $v1
// int f; // $t8
// int t; // $a2
// int nextcview; // $a0
/* end block 1 */
// End offset: 0x0003BBA8
// End Line: 792
/* begin block 2 */
// Start line: 1546
/* end block 2 */
// End Line: 1547
int IsMovingCamera(PLAYBACKCAMERA *lastcam, PLAYBACKCAMERA *nextcam, int cameracnt)
{
UNIMPLEMENTED();
return 0;
/*
int iVar1;
PLAYBACKCAMERA *pPVar2;
int iVar3;
int iVar4;
byte bVar5;
int iVar6;
int iVar7;
int iVar8;
long *plVar9;
int iVar10;
int iVar11;
int iVar12;
int iVar13;
int iVar14;
long lVar15;
long lVar16;
long lVar17;
uint uVar18;
long local_38;
long local_34;
long local_30;
short local_2c;
short sStack42;
short local_28;
if (lastcam != (PLAYBACKCAMERA *)0x0) {
if ((cameraview != 5) && (cameraview != 1)) {
return 0;
}
bVar5 = nextcam->cameraview & 0x87;
if ((bVar5 == 0x85) || (bVar5 == 0x81)) {
cameracnt = cameracnt - lastcam->FrameCnt;
iVar14 = nextcam->FrameCnt - lastcam->FrameCnt;
uVar18 = (cameracnt * 0x800) / iVar14;
if (iVar14 == 0) {
trap(7);
}
iVar7 = (nextcam->position).vx;
iVar6 = (nextcam->position).vy;
iVar10 = ((int)rcossin_tbl[(uVar18 * 3 & 0xfff) * 2 + 1] +
(int)rcossin_tbl[(uVar18 & 0xfff) * 2 + 1] * -9 >> 4) + 0x800;
iVar3 = (lastcam->position).vx;
iVar1 = (lastcam->position).vy;
iVar8 = (nextcam->position).vz;
iVar4 = (lastcam->position).vz;
iVar11 = (int)(nextcam->angle).vx - (int)(lastcam->angle).vx;
iVar12 = (int)(nextcam->angle).vy - (int)(lastcam->angle).vy;
iVar13 = (int)(nextcam->angle).vz - (int)(lastcam->angle).vz;
if (iVar11 < -0x800) {
iVar11 = iVar11 + 0x1000;
}
if (0x800 < iVar11) {
iVar11 = iVar11 + -0x1000;
}
if (iVar12 < -0x800) {
iVar12 = iVar12 + 0x1000;
}
if (0x800 < iVar12) {
iVar12 = iVar12 + -0x1000;
}
if (iVar13 < -0x800) {
iVar13 = iVar13 + 0x1000;
}
if (0x800 < iVar13) {
iVar13 = iVar13 + -0x1000;
}
plVar9 = (long *)&local_38;
pPVar2 = lastcam;
do {
lVar15 = (pPVar2->position).vy;
lVar16 = (pPVar2->position).vz;
lVar17 = *(long *)&pPVar2->angle;
*plVar9 = (pPVar2->position).vx;
plVar9[1] = lVar15;
plVar9[2] = lVar16;
plVar9[3] = lVar17;
pPVar2 = (PLAYBACKCAMERA *)&(pPVar2->angle).vz;
plVar9 = plVar9 + 4;
} while (pPVar2 != (PLAYBACKCAMERA *)&lastcam->cameraview);
*plVar9 = (pPVar2->position).vx;
local_38 = (lastcam->position).vx + ((iVar7 - iVar3) * 0x40 * iVar10 + 0x20000 >> 0x12);
local_34 = (lastcam->position).vy + ((iVar6 - iVar1) * 0x40 * iVar10 + 0x20000 >> 0x12);
local_30 = (lastcam->position).vz + ((iVar8 - iVar4) * 0x40 * iVar10 + 0x20000 >> 0x12);
if (iVar14 == 0) {
trap(7);
}
local_2c = (lastcam->angle).vx + (short)(((iVar11 << 6) / iVar14) * cameracnt >> 6);
if (iVar14 == 0) {
trap(7);
}
sStack42 = (lastcam->angle).vy + (short)(((iVar12 << 6) / iVar14) * cameracnt >> 6);
if (iVar14 == 0) {
trap(7);
}
local_28 = (lastcam->angle).vz + (short)(((iVar13 << 6) / iVar14) * cameracnt >> 6);
SetPlaybackCamera((PLAYBACKCAMERA *)&local_38);
return 1;
}
}
return 0;*/
}
// decompiled code
// original method signature:
// void /*$ra*/ CameraBar(int CameraCnt /*stack 0*/)
// line 794, offset 0x0003bba8
/* begin block 1 */
// Start line: 795
// Start offset: 0x0003BBA8
// Variables:
// struct POLY_G4 *camera; // $a2
// struct LINE_F2 *bar; // $t2
// int x; // $a2
// int min_x; // $t1
// int max_x; // $t0
// int min_y; // $s3
// char red; // $s0
// char green; // $s4
// char blue; // $fp
// int bar_x; // $s1
// int first; // stack offset -48
// int last; // $s7
// unsigned long idx; // $t9
/* end block 1 */
// End offset: 0x0003C184
// End Line: 927
/* begin block 2 */
// Start line: 1690
/* end block 2 */
// End Line: 1691
/* begin block 3 */
// Start line: 1693
/* end block 3 */
// End Line: 1694
/* begin block 4 */
// Start line: 1697
/* end block 4 */
// End Line: 1698
void CameraBar(int CameraCnt)
{
UNIMPLEMENTED();
/*
byte bVar1;
bool bVar2;
DB *pDVar3;
char cVar4;
short sVar5;
int iVar6;
byte bVar7;
long *plVar8;
int iVar9;
char cVar10;
int iVar11;
PLAYBACKCAMERA *pPVar12;
short sVar13;
int iVar14;
undefined2 uVar15;
uint uVar16;
uint *puVar17;
uint uVar18;
uint uVar19;
int iVar20;
uint uVar21;
uint uVar22;
uVar18 = 0;
uVar19 = 0;
uVar22 = 0;
iVar20 = 1;
uVar21 = 0;
bVar2 = true;
puVar17 = (uint *)current->primptr;
*(char *)((int)puVar17 + 3) = '\x03';
*(char *)((int)puVar17 + 7) = '@';
*(char *)(puVar17 + 1) = '\0';
*(char *)((int)puVar17 + 5) = '\0';
*(char *)((int)puVar17 + 6) = '\0';
pDVar3 = current;
*(undefined2 *)((int)puVar17 + 10) = 0xc;
*(undefined2 *)(puVar17 + 2) = 0xa0;
*(undefined2 *)(puVar17 + 3) = 0xa0;
*(undefined2 *)((int)puVar17 + 0xe) = 0x16;
*puVar17 = *puVar17 & 0xff000000 | *pDVar3->ot & 0xffffff;
*pDVar3->ot = *pDVar3->ot & 0xff000000 | (uint)puVar17 & 0xffffff;
pPVar12 = PlaybackCamera;
pDVar3->primptr = pDVar3->primptr + 0x10;
if (pPVar12->FrameCnt == 100000) {
return;
}
iVar6 = 0;
do {
plVar8 = &(pPVar12->position).vx + iVar6 + uVar21;
if (*(byte *)((int)plVar8 + 0x21) < 0x3c) {
iVar14 = pPVar12[*(byte *)((int)plVar8 + 0x21)].FrameCnt;
}
else {
iVar14 = 200000;
}
iVar9 = ReplayParameterPtr->RecordingEnd + 1;
if (iVar9 < iVar14) {
iVar20 = 2;
iVar14 = iVar9;
}
uVar16 = plVar8[5] + 0xa0;
_uVar15 = uVar16 - CameraCnt;
uVar15 = (undefined2)_uVar15;
iVar9 = (uVar16 - (uVar16 & 0x1f)) - CameraCnt;
iVar14 = (iVar14 + 0xa0) - CameraCnt;
sVar13 = (short)iVar14;
if (((bVar2) && (0x1e < _uVar15)) && (_uVar15 < 0x122)) {
puVar17 = (uint *)current->primptr;
*(char *)((int)puVar17 + 3) = '\x03';
*(char *)((int)puVar17 + 7) = '@';
*(char *)(puVar17 + 1) = '\0';
*(char *)((int)puVar17 + 5) = '\0';
*(char *)((int)puVar17 + 6) = '\0';
pDVar3 = current;
*(undefined2 *)(puVar17 + 2) = uVar15;
*(undefined2 *)((int)puVar17 + 10) = 0xf;
*(undefined2 *)(puVar17 + 3) = uVar15;
*(undefined2 *)((int)puVar17 + 0xe) = 0x13;
*puVar17 = *puVar17 & 0xff000000 | *pDVar3->ot & 0xffffff;
*pDVar3->ot = *pDVar3->ot & 0xff000000 | (uint)puVar17 & 0xffffff;
pDVar3->primptr = pDVar3->primptr + 0x10;
}
iVar11 = 0;
if (iVar20 != 0) {
do {
if (iVar14 - 0x1fU < 0x103) {
puVar17 = (uint *)current->primptr;
*(char *)((int)puVar17 + 3) = '\x03';
*(char *)((int)puVar17 + 7) = '@';
*(char *)(puVar17 + 1) = '\0';
*(char *)((int)puVar17 + 5) = '\0';
*(char *)((int)puVar17 + 6) = '\0';
pDVar3 = current;
sVar5 = sVar13 + (short)iVar11;
*(short *)(puVar17 + 2) = sVar5;
*(undefined2 *)((int)puVar17 + 10) = 0xf;
*(short *)(puVar17 + 3) = sVar5;
*(undefined2 *)((int)puVar17 + 0xe) = 0x13;
*puVar17 = *puVar17 & 0xff000000 | *pDVar3->ot & 0xffffff;
*pDVar3->ot = *pDVar3->ot & 0xff000000 | (uint)puVar17 & 0xffffff;
pDVar3->primptr = pDVar3->primptr + 0x10;
}
iVar11 = iVar11 + 1;
} while (iVar11 < iVar20);
}
while (iVar9 < iVar14) {
if (iVar9 - 0x1fU < 0x103) {
puVar17 = (uint *)current->primptr;
*(char *)((int)puVar17 + 3) = '\x03';
*(char *)((int)puVar17 + 7) = '@';
*(char *)(puVar17 + 1) = '\0';
*(char *)((int)puVar17 + 5) = '\0';
*(char *)((int)puVar17 + 6) = '\0';
pDVar3 = current;
*(short *)(puVar17 + 2) = (short)iVar9;
*(undefined2 *)((int)puVar17 + 10) = 0x11;
*(short *)(puVar17 + 3) = (short)iVar9;
*(undefined2 *)((int)puVar17 + 0xe) = 0x13;
*puVar17 = *puVar17 & 0xff000000 | *pDVar3->ot & 0xffffff;
*pDVar3->ot = *pDVar3->ot & 0xff000000 | (uint)puVar17 & 0xffffff;
pDVar3->primptr = pDVar3->primptr + 0x10;
}
iVar9 = iVar9 + 0x20;
}
plVar8 = &(PlaybackCamera->position).vx + iVar6 + uVar21;
bVar1 = *(byte *)(plVar8 + 8);
bVar7 = bVar1 & 7;
if (bVar7 == 1) {
uVar18 = 0;
LAB_0003c030:
uVar19 = 0xff;
LAB_0003c034:
uVar22 = 0;
}
else {
if (bVar7 < 2) {
if ((bVar1 & 7) == 0) {
uVar18 = 0xff;
uVar19 = 0;
goto LAB_0003c034;
}
}
else {
if (bVar7 == 2) {
uVar18 = 0x46;
if (*(short *)((int)plVar8 + 0x12) == 0) {
uVar19 = 0x46;
uVar22 = 0xff;
}
else {
uVar19 = 0xff;
uVar22 = 0xff;
}
}
else {
if (bVar7 == 5) {
uVar18 = 0xff;
goto LAB_0003c030;
}
}
}
}
puVar17 = (uint *)current->primptr;
*(char *)((int)puVar17 + 7) = '8';
*(char *)((int)puVar17 + 3) = '\b';
*(char *)(puVar17 + 3) = (char)(uVar18 >> 1);
*(char *)((int)puVar17 + 0xe) = (char)(uVar22 >> 1);
*(char *)((int)puVar17 + 0xd) = (char)(uVar19 >> 1);
cVar4 = (char)(uVar19 >> 2);
*(char *)((int)puVar17 + 0x15) = cVar4;
*(char *)((int)puVar17 + 0x1d) = cVar4;
*(char *)(puVar17 + 1) = (char)uVar18;
*(char *)((int)puVar17 + 5) = (char)uVar19;
*(char *)((int)puVar17 + 6) = (char)uVar22;
cVar10 = (char)(uVar18 >> 2);
*(char *)(puVar17 + 5) = cVar10;
cVar4 = (char)(uVar22 >> 2);
*(char *)((int)puVar17 + 0x16) = cVar4;
*(char *)(puVar17 + 7) = cVar10;
*(char *)((int)puVar17 + 0x1e) = cVar4;
pDVar3 = current;
bVar1 = (&PlaybackCamera->next)[(iVar6 + uVar21) * 4];
uVar21 = (uint)bVar1;
if (0x122 < _uVar15) {
return;
}
if (0x122 < iVar14) {
sVar13 = 0x122;
}
if (0x1d < iVar14) {
if (_uVar15 < 0x1e) {
uVar15 = 0x1e;
}
*(undefined2 *)(puVar17 + 2) = uVar15;
*(undefined2 *)((int)puVar17 + 10) = 0xf;
*(short *)(puVar17 + 4) = sVar13;
*(undefined2 *)((int)puVar17 + 0x12) = 0xf;
*(undefined2 *)(puVar17 + 6) = uVar15;
*(undefined2 *)((int)puVar17 + 0x1a) = 0x14;
*(short *)(puVar17 + 8) = sVar13;
*(undefined2 *)((int)puVar17 + 0x22) = 0x14;
*puVar17 = *puVar17 & 0xff000000 | *pDVar3->ot & 0xffffff;
*pDVar3->ot = *pDVar3->ot & 0xff000000 | (uint)puVar17 & 0xffffff;
bVar2 = false;
pDVar3->primptr = pDVar3->primptr + 0x24;
}
if (PlaybackCamera[uVar21].FrameCnt == 100000) {
return;
}
iVar6 = uVar21 << 3;
pPVar12 = PlaybackCamera;
if (0x3b < bVar1) {
return;
}
} while (true);*/
}
// decompiled code
// original method signature:
// struct PLAYBACKCAMERA * /*$ra*/ FindFreeCamera()
// line 929, offset 0x0003e9b8
/* begin block 1 */
// Start line: 931
// Start offset: 0x0003E9B8
// Variables:
// int count; // $a1
/* end block 1 */
// End offset: 0x0003E9F8
// End Line: 941
/* begin block 2 */
// Start line: 3920
/* end block 2 */
// End Line: 3921
/* begin block 3 */
// Start line: 4195
/* end block 3 */
// End Line: 4196
/* begin block 4 */
// Start line: 4196
/* end block 4 */
// End Line: 4197
/* begin block 5 */
// Start line: 4198
/* end block 5 */
// End Line: 4199
/* WARNING: Unknown calling convention yet parameter storage is locked */
PLAYBACKCAMERA * FindFreeCamera(void)
{
UNIMPLEMENTED();
return 0;
/*
PLAYBACKCAMERA *pPVar1;
int iVar2;
iVar2 = 0;
pPVar1 = PlaybackCamera;
do {
iVar2 = iVar2 + 1;
if (pPVar1->FrameCnt == 100000) {
return pPVar1;
}
pPVar1 = pPVar1 + 1;
} while (iVar2 < 0x3c);
return (PLAYBACKCAMERA *)0x0;
*/
}
// decompiled code
// original method signature:
// void /*$ra*/ deleteCamera(int count /*$a0*/)
// line 943, offset 0x0003e9f8
/* begin block 1 */
// Start line: 4224
/* end block 1 */
// End Line: 4225
/* begin block 2 */
// Start line: 4227
/* end block 2 */
// End Line: 4228
/* begin block 3 */
// Start line: 4228
/* end block 3 */
// End Line: 4229
void deleteCamera(int count)
{
UNIMPLEMENTED();
/*
PLAYBACKCAMERA *pPVar1;
PLAYBACKCAMERA *pPVar2;
PlaybackCamera[count].idx = (char)count;
pPVar2 = PlaybackCamera + count;
pPVar2->prev = -1;
pPVar1 = PlaybackCamera;
pPVar2->FrameCnt = 100000;
pPVar1[count].next = -2;
return;*/
}
// decompiled code
// original method signature:
// void /*$ra*/ DeleteAllCameras()
// line 951, offset 0x0003ea40
/* begin block 1 */
// Start line: 953
// Start offset: 0x0003EA40
// Variables:
// struct PLAYBACKCAMERA nextcamera; // stack offset -48
// int count; // $s0
/* end block 1 */
// End offset: 0x0003EAA4
// End Line: 964
/* begin block 2 */
// Start line: 4248
/* end block 2 */
// End Line: 4249
/* begin block 3 */
// Start line: 4249
/* end block 3 */
// End Line: 4250
/* begin block 4 */
// Start line: 4252
/* end block 4 */
// End Line: 4253
/* WARNING: Unknown calling convention yet parameter storage is locked */
void DeleteAllCameras(void)
{
UNIMPLEMENTED();
/*
int count;
count = 0;
do {
deleteCamera(count);
count = count + 1;
} while (count < 0x3c);
LastChange = (PLAYBACKCAMERA *)0x0;
RecordCamera(0);
CheckCameraChange(-1);
LastChange->prev = -1;
LastChange->next = -2;
return;
*/
}
// decompiled code
// original method signature:
// void /*$ra*/ ShowIcons(char *menu /*$s3*/, int selected /*stack 4*/, int x_offset /*$s7*/)
// line 966, offset 0x0003c1b0
/* begin block 1 */
// Start line: 967
// Start offset: 0x0003C1B0
// Variables:
// static int FlashCnt; // offset 0x0
// struct REPLAY_ICON *IconPtr; // $s0
// struct SPRT *icon; // $a2
// int count; // $s6
/* begin block 1.1 */
// Start line: 1027
// Start offset: 0x0003C340
// Variables:
// struct TEXTURE_DETAILS *Icon_texture; // $s1
// int min_x; // $v1
// int min_y; // $a0
/* begin block 1.1.1 */
// Start line: 1035
// Start offset: 0x0003C364
/* end block 1.1.1 */
// End offset: 0x0003C384
// End Line: 1037
/* begin block 1.1.2 */
// Start line: 1048
// Start offset: 0x0003C3E4
// Variables:
// int ramp; // $a0
/* end block 1.1.2 */
// End offset: 0x0003C448
// End Line: 1059
/* end block 1.1 */
// End offset: 0x0003C470
// End Line: 1066
/* end block 1 */
// End offset: 0x0003C5BC
// End Line: 1096
/* begin block 2 */
// Start line: 2127
/* end block 2 */
// End Line: 2128
/* begin block 3 */
// Start line: 2136
/* end block 3 */
// End Line: 2137
void ShowIcons(char *menu, int selected, int x_offset)
{
UNIMPLEMENTED();
/*
byte bVar1;
short sVar2;
short sVar3;
DB *pDVar4;
int iVar5;
char cVar6;
uint uVar7;
uint *puVar8;
char *pcVar9;
TEXTURE_DETAILS *pTVar10;
int iVar11;
iVar11 = 0;
if (CameraCnt < ReplayParameterPtr->RecordingEnd) {
CHAR____000cbe11 = '\0';
CHAR_ARRAY_000cbe14[0] = '\0';
CHAR____000cbe17 = '\0';
CHAR____000cbe12 = '\0';
iVar5 = NoMoreCamerasErrorMessage();
if (iVar5 == 0) {
CHAR____000cbe16 = '\0';
}
else {
CHAR____000cbe16 = '\x01';
}
}
else {
ReleaseInGameCutscene();
if (time_taken == 0) {
time_taken = vblcounter;
}
SetFastForward = 0;
FastForward = 0;
CHAR____000cbe11 = '\x01';
CHAR____000cbe13 = '\x01';
CHAR_ARRAY_000cbe14[0] = '\x01';
CHAR____000cbe16 = '\x01';
CHAR____000cbe17 = '\x01';
CHAR____000cbe12 = '\x01';
}
CHAR_ARRAY_000cbe18[0] = gNoReplaySaveAllowed != '\0';
if ((tracking_car == '\0') || (iVar5 = OK_To_Zoom(), iVar5 == 0)) {
CHAR____000cbe26 = '\x01';
}
else {
CHAR____000cbe26 = '\0';
}
iVar5 = FirstCamera();
CHAR____000cbe1e = iVar5 != 0;
bVar1 = *menu;
CHAR_ARRAY_000cbe1f[0] = CHAR____000cbe1e;
while (bVar1 != 0xff) {
uVar7 = (uint)(byte)*menu;
pTVar10 = replay_icons[uVar7].texture;
if (selected == iVar11) {
SetTextColour(-0x80, -0x80, '@');
PrintStringBoxed(replay_icons[uVar7].TextPtr, (int)replay_icons[uVar7].tx + x_offset + 1,
(int)replay_icons[uVar7].ty);
}
puVar8 = (uint *)current->primptr;
*(char *)((int)puVar8 + 3) = '\x04';
*(char *)((int)puVar8 + 7) = 'd';
if ((&GreyIcons)[(byte)*menu] == '\0') {
if (selected == iVar11) {
cVar6 = (char)(FlashCnt_42 & 0xf);
if ((FlashCnt_42 & 0xf) < 8) {
cVar6 = '\a' - cVar6;
}
else {
cVar6 = cVar6 + -7;
}
if (EditMode == 0) {
*(char *)(puVar8 + 1) = -1;
*(char *)((int)puVar8 + 5) = -1;
*(char *)((int)puVar8 + 6) = -1;
FlashCnt_42 = 0;
}
else {
cVar6 = cVar6 * '\x1c' + '\x1e';
*(char *)(puVar8 + 1) = cVar6;
*(char *)((int)puVar8 + 5) = cVar6;
*(char *)((int)puVar8 + 6) = cVar6;
FlashCnt_42 = FlashCnt_42 + 1;
}
}
else {
*(char *)(puVar8 + 1) = 'd';
*(char *)((int)puVar8 + 5) = 'd';
*(char *)((int)puVar8 + 6) = 'd';
}
}
else {
*(char *)((int)puVar8 + 7) = 'f';
*(char *)(puVar8 + 1) = ' ';
*(char *)((int)puVar8 + 5) = ' ';
*(char *)((int)puVar8 + 6) = ' ';
}
sVar2 = replay_icons[uVar7].x;
sVar3 = replay_icons[uVar7].y;
*(undefined2 *)(puVar8 + 4) = 0x14;
*(undefined2 *)((int)puVar8 + 0x12) = 0x14;
*(short *)(puVar8 + 2) = sVar2 + (short)(x_offset + 1);
*(short *)((int)puVar8 + 10) = sVar3;
*(uchar *)(puVar8 + 3) = (pTVar10->coords).u0;
*(uchar *)((int)puVar8 + 0xd) = (pTVar10->coords).v0;
pDVar4 = current;
*(ushort *)((int)puVar8 + 0xe) = pTVar10->clutid;
*puVar8 = *puVar8 & 0xff000000 | *pDVar4->ot & 0xffffff;
*pDVar4->ot = *pDVar4->ot & 0xff000000 | (uint)puVar8 & 0xffffff;
pcVar9 = pDVar4->primptr;
pDVar4->primptr = pcVar9 + 0x14;
pcVar9[0x17] = '\a';
pcVar9[0x1b] = '$';
*(undefined2 *)(pcVar9 + 0x1c) = 0xffff;
*(undefined2 *)(pcVar9 + 0x1e) = 0xffff;
*(undefined2 *)(pcVar9 + 0x24) = 0xffff;
*(undefined2 *)(pcVar9 + 0x26) = 0xffff;
*(undefined2 *)(pcVar9 + 0x2c) = 0xffff;
*(undefined2 *)(pcVar9 + 0x2e) = 0xffff;
pDVar4 = current;
*(ushort *)(pcVar9 + 0x2a) = pTVar10->tpageid;
*(uint *)(pcVar9 + 0x14) = *(uint *)(pcVar9 + 0x14) & 0xff000000 | *pDVar4->ot & 0xffffff;
*pDVar4->ot = *pDVar4->ot & 0xff000000 | (uint)(pcVar9 + 0x14) & 0xffffff;
menu = (char *)((byte *)menu + 1);
pDVar4->primptr = pDVar4->primptr + 0x20;
bVar1 = *menu;
iVar11 = iVar11 + 1;
}
return;*/
}
// decompiled code
// original method signature:
// void /*$ra*/ ShowReplayOptions()
// line 1098, offset 0x0003eaa4
/* begin block 1 */
// Start line: 1100
// Start offset: 0x0003EAA4
// Variables:
// static int toggle_icons; // offset 0x6c
/* end block 1 */
// End offset: 0x0003EAE0
// End Line: 1133
/* begin block 2 */
// Start line: 4409
/* end block 2 */
// End Line: 4410
/* begin block 3 */
// Start line: 4544
/* end block 3 */
// End Line: 4545
/* begin block 4 */
// Start line: 4545
/* end block 4 */
// End Line: 4546
/* begin block 5 */
// Start line: 4550
/* end block 5 */
// End Line: 4551
/* WARNING: Unknown calling convention yet parameter storage is locked */
void ShowReplayOptions(void)
{
UNIMPLEMENTED();
/*
if ((gInGameCutsceneActive == 0) && (quick_replay == 0)) {
ShowReplayMenu();
CameraBar(CameraCnt);
}
return;*/
}
// decompiled code
// original method signature:
// void /*$ra*/ ShowReplayMenu()
// line 1135, offset 0x0003c5bc
/* begin block 1 */
// Start line: 1137
// Start offset: 0x0003C5BC
/* begin block 1.1 */
// Start line: 1139
// Start offset: 0x0003C5E4
/* end block 1.1 */
// End offset: 0x0003C608
// End Line: 1143
/* begin block 1.2 */
// Start line: 1147
// Start offset: 0x0003C620
/* end block 1.2 */
// End offset: 0x0003C63C
// End Line: 1151
/* begin block 1.3 */
// Start line: 1178
// Start offset: 0x0003C750
// Variables:
// int strobe; // $v0
/* end block 1.3 */
// End offset: 0x0003C798
// End Line: 1182
/* end block 1 */
// End offset: 0x0003C7A8
// End Line: 1184
/* begin block 2 */
// Start line: 2486
/* end block 2 */
// End Line: 2487
/* begin block 3 */
// Start line: 2526
/* end block 3 */
// End Line: 2527
/* begin block 4 */
// Start line: 2527
/* end block 4 */
// End Line: 2528
/* WARNING: Unknown calling convention yet parameter storage is locked */
void ShowReplayMenu(void)
{
UNIMPLEMENTED();
/*
char *menu;
uint uVar1;
int selected;
if (((menuactive < 1) && (PlayMode != 2)) && (PlayMode != 3)) {
UnPauseSound();
ShowIcons(menu0, 0, 0);
}
else {
PauseSound();
selected = CursorX;
if (menuactive != 1) {
selected = 99;
}
ShowIcons(menu1, selected, 0);
}
if (1 < menuactive) {
if (MenuOffset == 0) {
if (menuactive != 2) {
ShowIcons(menu2, 99, 0);
goto LAB_0003c6c4;
}
menu = menu2;
selected = 0;
}
else {
if (menuactive != 2) {
ShowIcons(menu6, 99, MenuOffset);
goto LAB_0003c6c4;
}
menu = menu6;
selected = MenuOffset;
}
ShowIcons(menu, CursorY + -1, selected);
}
LAB_0003c6c4:
if (menuactive == 3) {
ShowIcons(menu3, CursorX + -6, MenuOffset);
}
if (menuactive == 4) {
ShowIcons(menu4, CursorX + -6, MenuOffset);
}
if (menuactive == 5) {
ShowIcons(menu5, CursorX + -6, MenuOffset);
}
if ((AutoDirect != 0) && (pauseflag == 0)) {
uVar1 = CameraCnt & 0x1f;
if (0xf < uVar1) {
uVar1 = 0x20 - uVar1;
}
SetTextColour((uchar)(uVar1 << 3), '\0', '\0');
PrintString(s_Regia_automatica_0001077c, 100, 0x1e);
}
return;
*/
}
// decompiled code
// original method signature:
// void /*$ra*/ ControlReplay()
// line 1186, offset 0x0003c7a8
/* begin block 1 */
// Start line: 1188
// Start offset: 0x0003C7A8
// Variables:
// static int debounce; // offset 0x70
// static int first_time; // offset 0x74
// int move; // $s0
/* begin block 1.1 */
// Start line: 1271
// Start offset: 0x0003CA00
// Variables:
// int speed; // $s2
/* begin block 1.1.1 */
// Start line: 1281
// Start offset: 0x0003CA68
/* end block 1.1.1 */
// End offset: 0x0003CA8C
// End Line: 1285
/* begin block 1.1.2 */
// Start line: 1288
// Start offset: 0x0003CAA4
// Variables:
// int prev; // $v1
/* end block 1.1.2 */
// End offset: 0x0003CADC
// End Line: 1291
/* begin block 1.1.3 */
// Start line: 1327
// Start offset: 0x0003CC34
// Variables:
// struct ROUTE_DATA routeData; // stack offset -96
// int road_height; // $s1
/* end block 1.1.3 */
// End offset: 0x0003CCB0
// End Line: 1338
/* begin block 1.1.4 */
// Start line: 1347
// Start offset: 0x0003CCBC
// Variables:
// struct VECTOR old_camera; // stack offset -88
// int x; // $s5
// int z; // $s4
// int d; // $s3
// int angle; // $s1
// char cameraCar; // $a0
// int dx; // $s1
// int dz; // $s0
// struct VECTOR basePos; // stack offset -72
// struct VECTOR tmpPos; // stack offset -56
/* begin block 1.1.4.1 */
// Start line: 1372
// Start offset: 0x0003CD38
// Variables:
// struct _EVENT *event; // $a1
/* end block 1.1.4.1 */
// End offset: 0x0003CD68
// End Line: 1376
/* begin block 1.1.4.2 */
// Start line: 1410
// Start offset: 0x0003CE64
// Variables:
// int temp; // $v0
/* end block 1.1.4.2 */
// End offset: 0x0003CE70
// End Line: 1414
/* begin block 1.1.4.3 */
// Start line: 1431
// Start offset: 0x0003CF28
/* end block 1.1.4.3 */
// End offset: 0x0003CF74
// End Line: 1450
/* begin block 1.1.4.4 */
// Start line: 1454
// Start offset: 0x0003CF74
// Variables:
// struct ROUTE_DATA routeData; // stack offset -40
// int road_height; // $s1
/* end block 1.1.4.4 */
// End offset: 0x0003D064
// End Line: 1475
/* end block 1.1.4 */
// End offset: 0x0003D088
// End Line: 1477
/* end block 1.1 */
// End offset: 0x0003D1C8
// End Line: 1506
/* begin block 1.2 */
// Start line: 1560
// Start offset: 0x0003D50C
/* begin block 1.2.1 */
// Start line: 1682
// Start offset: 0x0003D808
/* end block 1.2.1 */
// End offset: 0x0003D808
// End Line: 1682
/* begin block 1.2.2 */
// Start line: 1791
// Start offset: 0x0003DA6C
// Variables:
// int prev1; // $a1
/* end block 1.2.2 */
// End offset: 0x0003DAAC
// End Line: 1801
/* end block 1.2 */
// End offset: 0x0003DE0C
// End Line: 1975
/* end block 1 */
// End offset: 0x0003DE38
// End Line: 1988
/* begin block 2 */
// Start line: 2625
/* end block 2 */
// End Line: 2626
/* begin block 3 */
// Start line: 2628
/* end block 3 */
// End Line: 2629
/* begin block 4 */
// Start line: 2629
/* end block 4 */
// End Line: 2630
/* begin block 5 */
// Start line: 2636
/* end block 5 */
// End Line: 2637
/* WARNING: Type propagation algorithm not settling */
/* WARNING: Unknown calling convention yet parameter storage is locked */
void ControlReplay(void)
{
UNIMPLEMENTED();
/*
byte bVar1;
byte bVar2;
int iVar3;
PLAYBACKCAMERA *pPVar4;
GAMEMODE mode;
int iVar5;
uint dir;
int iVar6;
int iVar7;
int iVar8;
int iVar9;
ROUTE_DATA local_60;
long local_58;
long local_54;
long local_50;
long local_48;
long local_40;
VECTOR local_38;
ROUTE_DATA local_28;
dir = 0;
if (gInGameCutsceneActive != 0) {
return;
}
if ((quick_replay != 0) || (AttractMode != 0)) {
if (((padd != 0) || (ReplayParameterPtr->RecordingEnd <= CameraCnt)) && (2 < CameraCnt)) {
ReleaseInGameCutscene();
if (AttractMode == 0) {
EnablePause(gMissionCompletionState);
}
else {
EndGame(GAMEMODE_QUIT);
}
time_taken = vblcounter;
return;
}
pauseflag = 0;
return;
}
if ((((int)padd & 0x8000U) != 0) && (DAT_000aa414 == 0)) {
dir = 2;
DAT_000aa414 = 1;
}
if (((padd & 0x2000U) != 0) && (DAT_000aa414 == 0)) {
dir = 1;
DAT_000aa414 = 1;
}
if (((padd & 0x1000U) != 0) && (DAT_000aa414 == 0)) {
dir = 3;
DAT_000aa414 = 1;
}
if (((padd & 0x4000U) != 0) && (DAT_000aa414 == 0)) {
dir = 4;
DAT_000aa414 = 1;
}
if (((padd & 0x40U) != 0) && (DAT_000aa414 == 0)) {
if (menuactive == 0) {
pauseflag = 1;
}
else {
dir = 5;
}
FastForward = 0;
SetFastForward = 0;
DAT_000aa414 = 1;
}
if ((((int)padd & 0x8000U) == 0) && ((padd & 0x7040U) == 0)) {
DAT_000aa414 = 0;
}
if ((EditMode != 0) && (dir != 5)) {
iVar8 = 1;
if ((padd & 8U) != 0) {
iVar8 = 8;
}
if (EditMode == 2) {
if (((padd & 0x1000U) != 0) && (1000 < gCameraDistance)) {
gCameraDistance = gCameraDistance + iVar8 * -0x10;
gCameraMaxDistance = gCameraMaxDistance + iVar8 * -0x10;
}
if (((padd & 0x4000U) != 0) && (gCameraDistance < 4000)) {
gCameraDistance = gCameraDistance + iVar8 * 0x10;
gCameraMaxDistance = gCameraMaxDistance + iVar8 * 0x10;
}
if (((int)padd & 0x8000U) != 0) {
gCameraAngle = gCameraAngle + iVar8 * 0x10;
}
if ((padd & 0x2000U) != 0) {
gCameraAngle = gCameraAngle + iVar8 * -0x10;
}
if (((padd & 4U) != 0) && (-0x348 < CameraPos.vy)) {
CameraPos.vy = CameraPos.vy + iVar8 * -0x10;
}
if (((padd & 1U) != 0) && (CameraPos.vy < -0x38)) {
CameraPos.vy = CameraPos.vy + iVar8 * 0x10;
}
iVar8 = MapHeight(&player.cameraPos);
ROADS_GetRouteData(player.cameraPos.vx, player.cameraPos.vz, &local_60);
if ((modelpointers1536[local_60.type]->flags2 & 0x100) != 0) {
iVar8 = -0x1c2 - iVar8;
player.cameraPos.vy = CameraPos.vy - player.pos[1];
if (CameraPos.vy - player.pos[1] < iVar8) {
CameraPos.vy = iVar8 + player.pos[1];
player.cameraPos.vy = iVar8;
}
}
LAB_0003d1c4:
dir = 0;
}
else {
if (EditMode < 3) {
dir = 0;
if (EditMode == 1) {
if (((padd & 0x2000U) != 0) && (LastChange->FrameCnt < CameraCnt)) {
LastChange->FrameCnt = LastChange->FrameCnt + 1;
}
dir = 0;
if ((((int)padd & 0x8000U) != 0) &&
(PlaybackCamera[(byte)LastChange->prev].FrameCnt < LastChange->FrameCnt)) {
LastChange->FrameCnt = LastChange->FrameCnt + -1;
}
}
}
else {
if (EditMode == 3) {
iVar9 = 0;
iVar3 = 0;
iVar5 = (int)player.cameraCarId;
if (iVar5 < 0) {
if (iVar5 == -1) {
local_48 = player.pos[0];
local_40 = player.pos[2];
}
else {
local_48 = (events.track[iVar5 * 0x3fffffff + -2]->position).vx;
local_40 = (events.track[iVar5 * 0x3fffffff + -2]->position).vz;
}
}
else {
local_48 = car_data[iVar5].hd.where.t[0];
local_40 = car_data[iVar5].hd.where.t[2];
}
iVar7 = local_48 - player.cameraPos.vx;
iVar6 = local_40 - player.cameraPos.vz;
local_58 = player.cameraPos.vx;
local_50 = player.cameraPos.vz;
local_54 = player.cameraPos.vy;
iVar5 = SquareRoot0(iVar7 * iVar7 + iVar6 * iVar6);
if (tracking_car == '\0') {
dir = SEXT24(camera_angle.vy);
}
else {
dir = ratan2(iVar6, iVar7);
}
if (((padd & 0x1000U) != 0) && ((tracking_car == '\0' || (500 < iVar5)))) {
iVar9 = iVar8 * -0x10;
}
if ((padd & 0x4000U) != 0) {
iVar9 = iVar8 << 4;
}
if (((padd & 0x8000U) != 0) && ((tracking_car == '\0' || (500 < iVar5)))) {
iVar3 = iVar8 * -0x10;
}
if ((padd & 0x2000U) != 0) {
iVar3 = iVar8 << 4;
}
iVar5 = iVar9;
if (tracking_car == '\0') {
iVar5 = -iVar3;
iVar3 = iVar9;
}
player.cameraPos.vx =
(player.cameraPos.vx + (iVar3 * rcossin_tbl[(dir & 0xfff) * 2] >> 0xc)) -
(iVar5 * rcossin_tbl[(dir & 0xfff) * 2 + 1] >> 0xc);
player.cameraPos.vz =
(player.cameraPos.vz - (iVar3 * rcossin_tbl[(dir & 0xfff) * 2 + 1] >> 0xc)) -
(iVar5 * rcossin_tbl[(dir & 0xfff) * 2] >> 0xc);
iVar3 = dist(player.spoolXZ, &player.cameraPos);
if (iVar3 < 0x4801) {
local_38.vx = player.cameraPos.vx;
local_38.vy = -player.cameraPos.vy;
local_38.vz = player.cameraPos.vz;
iVar3 = QuickBuildingCollisionCheck(&local_38, dir, 10, 10, 10);
if (iVar3 != 0) goto LAB_0003cf74;
}
else {
player.cameraPos.vy = local_54;
LAB_0003cf74:
player.cameraPos.vx = local_58;
player.cameraPos.vz = local_50;
}
iVar3 = MapHeight(&player.cameraPos);
iVar3 = -iVar3;
if ((padd & 4U) != 0) {
player.cameraPos.vy = player.cameraPos.vy + iVar8 * -0x10;
}
if ((padd & 1U) != 0) {
player.cameraPos.vy = player.cameraPos.vy + iVar8 * 0x10;
}
if (iVar3 - MIN_TRIPOD_CAMERA_HEIGHT < player.cameraPos.vy) {
player.cameraPos.vy = iVar3 - MIN_TRIPOD_CAMERA_HEIGHT;
}
if (player.cameraPos.vy < iVar3 + -0x41a) {
player.cameraPos.vy = iVar3 + -0x41a;
}
ROADS_GetRouteData(player.cameraPos.vx, player.cameraPos.vz, &local_28);
if (((modelpointers1536[local_28.type]->flags2 & 0x100) != 0) &&
(player.cameraPos.vy < iVar3 + -0x1c2)) {
player.cameraPos.vy = iVar3 + -0x1c2;
}
dir = 0;
if ((cameraview == 1) && (iVar8 = OK_To_Zoom(), iVar8 == 0)) {
cameraview = 5;
}
}
else {
dir = 0;
if (EditMode == 4) {
if (((padd & 0x1000U) != 0) &&
(iVar3 = (uint)(ushort)camera_angle.vx + iVar8 * 4, camera_angle.vx = (short)iVar3,
(iVar3 - 300U & 0xffff) < 0x6d5)) {
camera_angle.vx = 300;
}
if (((padd & 0x4000U) != 0) &&
(iVar3 = (uint)(ushort)camera_angle.vx + iVar8 * -4, camera_angle.vx = (short)iVar3,
(iVar3 - 0x800U & 0xffff) < 0x73d)) {
camera_angle.vx = 0xf3c;
}
if (((int)padd & 0x8000U) != 0) {
camera_angle.vy = camera_angle.vy + (short)iVar8 * 4;
}
if ((padd & 0x2000U) != 0) {
camera_angle.vy = camera_angle.vy + (short)iVar8 * -4;
}
camera_angle.vx = camera_angle.vx & 0xfff;
camera_angle.vy = camera_angle.vy & 0xfff;
camera_angle.vz = camera_angle.vz & 0xfff;
goto LAB_0003d1c4;
}
}
}
}
}
if (dir == 2) {
CursorX = CursorX + -1;
if (((CursorX == 7) && (menuactive == 1)) && (gNoReplaySaveAllowed != '\0')) {
CursorX = 6;
}
if ((((ReplayParameterPtr->RecordingEnd <= CameraCnt) && (menuactive == 1)) && (CursorX == 6))
|| (((pPVar4 = FindFreeCamera(), pPVar4 == (PLAYBACKCAMERA *)0x0 && (menuactive == 1)) &&
(CursorX == 5)))) {
CursorX = 4;
}
}
else {
if (dir < 3) {
if (dir == 1) {
CursorX = CursorX + 1;
if ((((CameraCnt < ReplayParameterPtr->RecordingEnd) || (menuactive != 1)) ||
(iVar8 = 7, CursorX != 5)) &&
(((pPVar4 = FindFreeCamera(), iVar8 = CursorX, pPVar4 == (PLAYBACKCAMERA *)0x0 &&
(menuactive == 1)) && (CursorX == 5)))) {
iVar8 = 6;
}
CursorX = iVar8;
if (((CursorX == 7) && (menuactive == 1)) && (gNoReplaySaveAllowed != '\0')) {
CursorX = 8;
}
}
}
else {
if (dir == 3) {
CursorY = CursorY + -1;
iVar8 = FirstCamera();
if ((((iVar8 != 0) && (menuactive == 2)) && (MenuOffset != 0)) && (CursorY == 5)) {
CursorY = dir;
}
}
else {
if (dir == 4) {
CursorY = CursorY + 1;
iVar8 = FirstCamera();
if (((iVar8 != 0) && (menuactive == 2)) && ((MenuOffset != 0 && (CursorY == 4)))) {
CursorY = 6;
}
}
}
}
}
if ((DAT_000aa414 == 0) && (PlayMode == 3)) {
pauseflag = 1;
}
if (pauseflag == 0) {
if (PlayMode == 2) {
DAT_000aa418 = 1;
pauseflag = 1;
menuactive = 0;
return;
}
DAT_000aa418 = 1;
menuactive = 0;
return;
}
if (DAT_000aa418 != 0) {
if ((ReplayParameterPtr->RecordingEnd <= CameraCnt) && ((CursorX < 4 || (CursorX == 5)))) {
CursorX = 4;
}
menuactive = 1;
}
DAT_000aa418 = 0;
ReplayContinue = 0;
switch (menuactive) {
case 1:
CursorY = 0;
if (CameraCnt < ReplayParameterPtr->RecordingEnd) {
if (CursorX < 0) {
CursorX = 8;
}
if (8 < CursorX) {
CursorX = 0;
}
}
else {
if (CursorX < 4) {
CursorX = 4;
}
if (8 < CursorX) {
CursorX = 4;
}
}
switch (CursorX) {
case 0:
if (dir != 5) {
DAT_000aa418 = 0;
CursorY = 0;
ReplayContinue = 0;
return;
}
if (CameraCnt < ReplayParameterPtr->RecordingEnd) {
DAT_000aa418 = 0;
pauseflag = 0;
CursorY = 0;
PlayMode = 0;
ReplayContinue = 1;
AutoDirect = 0;
vblcounter = 0;
return;
}
DAT_000aa418 = 0;
CursorY = 0;
ReplayContinue = 0;
return;
case 1:
if (dir != 5) {
DAT_000aa418 = 0;
CursorY = 0;
ReplayContinue = 0;
return;
}
if (CameraCnt < ReplayParameterPtr->RecordingEnd) {
DAT_000aa418 = 0;
pauseflag = 0;
CursorY = 0;
PlayMode = 0;
ReplayContinue = 1;
AutoDirect = 1;
return;
}
DAT_000aa418 = 0;
CursorY = 0;
ReplayContinue = 0;
return;
case 2:
if (dir != 5) {
DAT_000aa418 = 0;
CursorY = 0;
ReplayContinue = 0;
return;
}
if (CameraCnt < ReplayParameterPtr->RecordingEnd) {
FastForward = 1;
FastForwardCameraCnt = CameraCnt;
DAT_000aa418 = 0;
pauseflag = 0;
CursorY = 0;
PlayMode = 1;
ReplayContinue = 1;
AutoDirect = 0;
return;
}
DAT_000aa418 = 0;
CursorY = 0;
ReplayContinue = 0;
return;
case 3:
if (ReplayParameterPtr->RecordingEnd <= CameraCnt) {
DAT_000aa418 = 0;
CursorY = 0;
ReplayContinue = 0;
return;
}
if (dir == 5) {
DAT_000aa418 = 0;
pauseflag = 0;
CursorY = 0;
PlayMode = 2;
ReplayContinue = 0;
frame_advance_count = 10;
AutoDirect = 0;
return;
}
if ((padd & 0x40U) == 0) {
DAT_000aa418 = 0;
CursorY = 0;
ReplayContinue = 0;
return;
}
if (frame_advance_count == 0) {
DAT_000aa418 = 0;
pauseflag = 0;
CursorY = 0;
PlayMode = 3;
ReplayContinue = 1;
return;
}
DAT_000aa418 = 0;
CursorY = 0;
ReplayContinue = 0;
frame_advance_count = frame_advance_count + -1;
return;
case 4:
mode = GAMEMODE_DIRECTOR;
if (dir != 5) {
DAT_000aa418 = 0;
CursorY = 0;
ReplayContinue = 0;
return;
}
break;
case 5:
if (ReplayParameterPtr->RecordingEnd <= CameraCnt) {
DAT_000aa418 = 0;
CursorY = 0;
ReplayContinue = 0;
return;
}
if (dir == 5) {
editing_existing_camera = 0;
DAT_000aa418 = 0;
MenuOffset = 0;
menuactive = 2;
CursorY = 1;
ReplayContinue = 0;
return;
}
DAT_000aa418 = 0;
CursorY = 0;
ReplayContinue = 0;
return;
case 6:
if (dir == 5) {
editing_existing_camera = 1;
DAT_000aa418 = 0;
MenuOffset = 0x18;
menuactive = 2;
CursorY = 1;
ReplayContinue = 0;
return;
}
DAT_000aa418 = 0;
CursorY = 0;
ReplayContinue = 0;
return;
case 7:
if (dir == 5) {
SetDispMask(0);
SpoolSYNC();
CallMemoryCard(0x10, 1);
return;
}
DAT_000aa418 = 0;
CursorY = 0;
ReplayContinue = 0;
return;
case 8:
if (dir != 5) {
DAT_000aa418 = 0;
CursorY = 0;
ReplayContinue = 0;
return;
}
mode = GAMEMODE_QUIT;
if (gLoadedReplay == 0) {
NoPlayerControl = 0;
EnablePause(gMissionCompletionState);
NoPlayerControl = 1;
PlayMode = 0;
return;
}
break;
default:
DAT_000aa418 = 0;
CursorY = 0;
ReplayContinue = 0;
return;
}
EndGame(mode);
PlayMode = 0;
return;
case 2:
CursorX = 5;
switch (CursorY) {
case 0:
menuactive = 1;
if (MenuOffset != 0) {
CursorX = 6;
}
if (LastChange == (PLAYBACKCAMERA *)0x0) {
setCamera(PlaybackCamera);
}
else {
setCamera(LastChange);
}
break;
case 1:
if (dir != 5) break;
menuactive = 3;
cameraview = 2;
goto LAB_0003d980;
case 2:
if (dir != 5) break;
menuactive = 4;
gCameraAngle = 0x800;
CameraPos.vx = -0x2d;
gCameraDistance = 0x640;
gCameraMaxDistance = 0x640;
cameraview = 0;
CameraPos.vy = -0xdc;
CameraPos.vz = -0x7d;
LAB_0003d980:
CursorX = 6;
break;
case 3:
if (dir == 5) {
if (cameraview == 2) {
cameraview = 0;
InitCamera(&player);
}
if ((cameraview != 5) && (cameraview != 1)) {
cameraview = 1;
}
menuactive = 5;
CursorX = CursorX + 1;
}
break;
case 4:
if (MenuOffset != 0) {
if ((LastChange->prev != -1) && (dir == 5)) {
if (EditMode == 0) {
EditMode = 1;
}
else {
bVar1 = LastChange->prev;
pPVar4 = PlaybackCamera + bVar1;
if (LastChange->FrameCnt == pPVar4->FrameCnt) {
bVar2 = pPVar4->prev;
if (bVar2 != 0xff) {
PlaybackCamera[bVar2].next = pPVar4->next;
LastChange->prev = bVar2;
PlaybackCamera[bVar1].FrameCnt = 100000;
}
}
EditMode = 0;
}
}
break;
}
if (dir != 5) break;
menuactive = 1;
if (editing_existing_camera == 0) {
RecordCamera(CameraCnt);
iVar8 = NoMoreCamerasErrorMessage();
if (iVar8 != 0) {
CursorX = 6;
}
break;
}
goto LAB_0003db6c;
case 5:
if (dir == 5) {
CursorX = 6;
DeleteCurrentCamera(CameraCnt);
iVar8 = FirstCamera();
if (iVar8 != 0) {
CursorY = 6;
}
}
break;
case 6:
if (dir != 5) break;
menuactive = 1;
CursorX = 6;
if (editing_existing_camera == 0) {
RecordCamera(CameraCnt);
break;
}
LAB_0003db6c:
menuactive = 1;
EditCamera(CameraCnt);
}
if (MenuOffset == 0) {
if (4 < CursorY) {
CursorY = 4;
return;
}
return;
}
if (6 < CursorY) {
CursorY = 6;
return;
}
return;
case 3:
CursorY = 1;
if (CursorX == 5) {
menuactive = 2;
}
else {
if ((CursorX == 6) && (dir == 5)) {
iVar8 = SelectCameraCar((int)player.cameraCarId);
player.cameraCarId = (char)iVar8;
}
}
break;
case 4:
CursorY = 2;
if (CursorX == 5) {
menuactive = 2;
}
else {
if ((CursorX == 6) && (dir == 5)) {
if (EditMode == 0) {
EditMode = 2;
}
else {
EditMode = 0;
}
}
}
break;
case 5:
CursorY = 3;
switch (CursorX) {
case 5:
menuactive = 2;
break;
case 6:
if (dir == 5) {
if (EditMode == 0) {
EditMode = 3;
}
else {
LAB_0003dd5c:
EditMode = 0;
}
}
break;
case 7:
if (dir == 5) {
tracking_car = '\x01';
}
break;
case 8:
if (dir == 5) {
tracking_car = '\0';
if (EditMode != 0) goto LAB_0003dd5c;
EditMode = 4;
}
break;
case 9:
if (tracking_car != '\0') {
if (dir == 5) {
if (cameraview == 1) {
cameraview = 5;
}
else {
cameraview = 1;
}
}
break;
}
goto LAB_0003ddf8;
}
if ((tracking_car == '\0') || (iVar8 = OK_To_Zoom(), iVar8 == 0)) {
LAB_0003ddf8:
if (7 < CursorX) {
CursorX = 8;
}
}
else {
if (8 < CursorX) {
CursorX = 9;
}
}
default:
goto switchD_0003d504_caseD_5;
}
if (6 < CursorX) {
CursorX = 6;
}
switchD_0003d504_caseD_5:
return;*/
}
// decompiled code
// original method signature:
// void /*$ra*/ DoAutoDirect()
// line 1990, offset 0x0003de60
/* begin block 1 */
// Start line: 1992
// Start offset: 0x0003DE60
// Variables:
// struct VECTOR pos; // stack offset -40
/* begin block 1.1 */
// Start line: 1998
// Start offset: 0x0003DEFC
// Variables:
// int new_view; // $v1
/* begin block 1.1.1 */
// Start line: 2015
// Start offset: 0x0003DF94
/* end block 1.1.1 */
// End offset: 0x0003DF9C
// End Line: 2025
/* begin block 1.1.2 */
// Start line: 2048
// Start offset: 0x0003E058
// Variables:
// int tmp; // $v0
/* end block 1.1.2 */
// End offset: 0x0003E0D0
// End Line: 2057
/* begin block 1.1.3 */
// Start line: 2059
// Start offset: 0x0003E0D0
// Variables:
// int tmp; // $v0
/* end block 1.1.3 */
// End offset: 0x0003E0F4
// End Line: 2065
/* end block 1.1 */
// End offset: 0x0003E2C4
// End Line: 2095
/* end block 1 */
// End offset: 0x0003E328
// End Line: 2106
/* begin block 2 */
// Start line: 4340
/* end block 2 */
// End Line: 4341
/* begin block 3 */
// Start line: 4341
/* end block 3 */
// End Line: 4342
/* begin block 4 */
// Start line: 4342
/* end block 4 */
// End Line: 4343
/* WARNING: Unknown calling convention yet parameter storage is locked */
void DoAutoDirect(void)
{
UNIMPLEMENTED();
/*
bool bVar1;
SXYPAIR *pSVar2;
uint uVar3;
int iVar4;
if (((((quick_replay != 0) || (AutoDirect != 0)) && (gStopPadReads == 0)) &&
((tracking_car = '\x01', TimeToWay == way_distance / 2 + 0xf &&
(PlayerWayRecordPtr->x != 0x7fff)))) && (PlayerWayRecordPtr->y != 0x7fff)) {
uVar3 = rand();
switch (uVar3 & 7) {
case 0:
cameraview = 0;
uVar3 = rand();
gCameraAngle = uVar3 & 0xfff;
uVar3 = rand();
CameraPos.vy = -((uVar3 & 0xff) + 100);
uVar3 = rand();
gCameraDistance = (uVar3 & 0x7e7) + 1000;
gCameraMaxDistance = gCameraDistance;
break;
case 1:
case 2:
cameraview = 1;
break;
case 3:
case 4:
cameraview = 1;
break;
case 5:
cameraview = 2;
player.cameraCarId = player.playerCarId;
break;
case 6:
case 7:
cameraview = 5;
}
if (ReplayParameterPtr->RecordingEnd < CameraCnt + way_distance) {
cameraview = 0;
player.cameraCarId = -1;
if (player.playerType != '\x02') {
player.cameraCarId = player.playerCarId;
}
}
else {
player.cameraPos.vx = (int)PlayerWayRecordPtr->x << 10;
player.cameraPos.vz = (int)PlayerWayRecordPtr->y << 10;
}
iVar4 = MapHeight(&player.cameraPos);
uVar3 = rand();
player.cameraPos.vy = (-0x46 - iVar4) - (uVar3 & 0x3ff);
iVar4 = MapHeight((VECTOR *)car_data[player.cameraCarId].hd.where.t);
if (-iVar4 < player.cameraPos.vy) {
player.cameraPos.vy = -iVar4 + -100;
}
cammapht2 = MapHeight(&player.cameraPos);
cammapht2 = -cammapht2;
if (cammapht2 < player.cameraPos.vy) {
player.cameraPos.vy = cammapht2 + -100;
}
MapHeight(&player.cameraPos);
if (savemapinfo != (long *)0x0) {
mapstuff = *savemapinfo;
}
iVar4 = valid_region((int)PlayerWayRecordPtr->x << 10, (int)PlayerWayRecordPtr->y << 10);
test555 = ZEXT14(iVar4 == 0);
if ((iVar4 == 0) ||
((((cameraview != 2 && (cameraview != 0)) &&
((savemapinfo != (long *)0x0 && ((*savemapinfo & 0x3c000000U) == 0x3c000000)))) ||
(test42 = CameraCollisionCheck(), test42 != 0)))) {
uVar3 = rand();
cameraview = (byte)(uVar3 & 2);
if ((uVar3 & 2) == 0) {
uVar3 = rand();
gCameraAngle = uVar3 & 0xfff;
uVar3 = rand();
CameraPos.vy = -((uVar3 & 0xff) + 100);
uVar3 = rand();
gCameraDistance = (uVar3 & 0x7e7) + 1000;
gCameraMaxDistance = gCameraDistance;
}
player.cameraCarId = -1;
if (player.playerType != '\x02') {
player.cameraCarId = player.playerCarId;
}
}
iVar4 = NoMoreCamerasErrorMessage();
if (iVar4 == 0) {
RecordCamera(CameraCnt);
}
else {
cameraview = 0;
uVar3 = rand();
gCameraAngle = uVar3 & 0xfff;
uVar3 = rand();
CameraPos.vy = -((uVar3 & 0xff) + 100);
uVar3 = rand();
gCameraDistance = (uVar3 & 0x7e7) + 1000;
gCameraMaxDistance = gCameraDistance;
}
pSVar2 = PlayerWayRecordPtr;
PlayerWayRecordPtr->x = 0x7fff;
pSVar2->y = 0x7fff;
}
bVar1 = TimeToWay == 0;
TimeToWay = TimeToWay + -1;
if (bVar1) {
PlayerWayRecordPtr = PlayerWayRecordPtr + 1;
TimeToWay = way_distance;
}
return;*/
}
// decompiled code
// original method signature:
// int /*$ra*/ SelectCameraCar(int current /*$t1*/)
// line 2108, offset 0x0003e328
/* begin block 1 */
// Start line: 2109
// Start offset: 0x0003E328
// Variables:
// int count; // $a2
/* begin block 1.1 */
// Start line: 2123
// Start offset: 0x0003E3A0
// Variables:
// struct _EVENT *event; // $a0
// struct _CAR_DATA *car; // $a3
// struct XZPAIR pos; // stack offset -16
/* begin block 1.1.1 */
// Start line: 2168
// Start offset: 0x0003E484
// Variables:
// int dist; // $v0
// int dx; // $a1
// int dz; // $a0
/* end block 1.1.1 */
// End offset: 0x0003E50C
// End Line: 2180
/* end block 1.1 */
// End offset: 0x0003E50C
// End Line: 2181
/* end block 1 */
// End offset: 0x0003E53C
// End Line: 2184
/* begin block 2 */
// Start line: 4589
/* end block 2 */
// End Line: 4590
/* begin block 3 */
// Start line: 4592
/* end block 3 */
// End Line: 4593
int SelectCameraCar(int current)
{
UNIMPLEMENTED();
return 0;
/*
int iVar1;
int iVar2;
_EVENT *p_Var3;
int iVar4;
int iVar5;
int iVar6;
int iVar7;
long local_10;
long local_c;
if (current < 0x14) {
if (current < -1) {
current = 0x12 - current;
}
iVar1 = current + 1;
if (iVar1 != current) {
iVar7 = iVar1 * 0x29c;
do {
p_Var3 = (_EVENT *)0x0;
iVar6 = 0;
if (iVar1 < 0x14) {
iVar6 = (int)car_data[0].hd.where.m + iVar7;
if ((&car_data[0].controlType)[iVar7] == '\x03') {
local_10 = *(int *)((int)car_data[0].hd.where.t + iVar7);
local_c = *(int *)((int)car_data[0].hd.where.t + iVar7 + 8);
}
else {
if ((&car_data[0].controlType)[iVar7] == '\x01') {
if ((int)_PLAYER_ARRAY_000d979c[0].playerCarId == (uint)(byte)(&car_data[0].id)[iVar7]
) {
return (int)_PLAYER_ARRAY_000d979c[0].playerCarId;
}
return (int)player.playerCarId;
}
iVar6 = 0;
if ((iVar1 == -1) && (player.playerType == '\x02')) {
return -1;
}
}
}
else {
p_Var3 = events.track[iVar1 + -0x14];
if (p_Var3 == (_EVENT *)0x0) {
iVar7 = -0x29c;
iVar1 = -1;
if (player.playerType == '\x02') {
iVar7 = -0x538;
iVar1 = -2;
}
}
else {
local_10 = (p_Var3->position).vx;
local_c = (p_Var3->position).vz;
}
}
if ((iVar6 != 0) || (p_Var3 != (_EVENT *)0x0)) {
iVar5 = player.pos[0] - local_10;
iVar2 = iVar5;
if (iVar5 < 0) {
iVar2 = -iVar5;
}
iVar4 = player.pos[2] - local_c;
if (iVar2 < 15000) {
iVar2 = iVar4;
if (iVar4 < 0) {
iVar2 = -iVar4;
}
if ((iVar2 < 15000) && (iVar5 * iVar5 + iVar4 * iVar4 < 225000000)) {
if (iVar6 != 0) {
return (uint)*(byte *)(iVar6 + 0x18b);
}
return 0x12 - iVar1;
}
}
}
iVar1 = iVar1 + 1;
iVar7 = iVar7 + 0x29c;
} while (iVar1 != current);
}
printf(s_ERROR__SelectCameraCar_00010790);
iVar1 = (int)player.playerCarId;
}
else {
iVar1 = 0;
}
return iVar1;*/
}
// decompiled code
// original method signature:
// int /*$ra*/ InvalidCamera(int car_num /*$a2*/)
// line 2186, offset 0x0003e53c
/* begin block 1 */
// Start line: 2187
// Start offset: 0x0003E53C
/* begin block 1.1 */
// Start line: 2193
// Start offset: 0x0003E568
// Variables:
// char invalidCamera; // $a3
/* begin block 1.1.1 */
// Start line: 2200
// Start offset: 0x0003E5D0
// Variables:
// char numEventModels; // $a0
// struct _EVENT *event; // $v1
// struct XZPAIR pos; // stack offset -24
/* begin block 1.1.1.1 */
// Start line: 2208
// Start offset: 0x0003E628
// Variables:
// int dist; // $v0
// int dx; // $v1
// int dz; // $a0
/* end block 1.1.1.1 */
// End offset: 0x0003E6C0
// End Line: 2224
/* end block 1.1.1 */
// End offset: 0x0003E6C0
// End Line: 2225
/* end block 1.1 */
// End offset: 0x0003E6F8
// End Line: 2236
/* end block 1 */
// End offset: 0x0003E79C
// End Line: 2260
/* begin block 2 */
// Start line: 4846
/* end block 2 */
// End Line: 4847
/* begin block 3 */
// Start line: 4849
/* end block 3 */
// End Line: 4850
/* begin block 4 */
// Start line: 4851
/* end block 4 */
// End Line: 4852
int InvalidCamera(int car_num)
{
UNIMPLEMENTED();
return 0;
/*
bool bVar1;
uint uVar2;
ulong uVar3;
int iVar4;
int iVar5;
uint uVar6;
int iVar7;
if (cameraview != 0) {
if (cameraview != 2) {
uVar3 = Long2DDistance(player.spoolXZ, &player.cameraPos);
if (11000 < (int)uVar3) {
player.cameraCarId = -1;
if (player.playerType != '\x02') {
player.cameraCarId = player.playerCarId;
}
CameraPos.vy = -300;
cameraview = 0;
return 1;
}
iVar4 = valid_region(player.cameraPos.vx, player.cameraPos.vz);
if (iVar4 != 0) {
return 0;
}
player.cameraCarId = -1;
if (player.playerType != '\x02') {
player.cameraCarId = player.playerCarId;
}
cameraview = 2;
return 1;
}
bVar1 = false;
if (-1 < car_num) {
bVar1 = car_data[car_num].controlType == '\0';
}
if ((car_num == -1) && (player.playerType != '\x02')) {
bVar1 = true;
}
uVar6 = 0;
if (car_num < -1) {
if (*events.track != (_EVENT *)0x0) {
uVar2 = 1;
do {
uVar6 = uVar2 & 0xff;
uVar2 = uVar6 + 1;
} while (events.track[uVar6] != (_EVENT *)0x0);
}
if (-2 - car_num < (int)uVar6) {
bVar1 = true;
}
iVar5 = player.pos[0] - (events.track[car_num * 0x3fffffff + -2]->position).vx;
iVar4 = iVar5;
if (iVar5 < 0) {
iVar4 = -iVar5;
}
iVar7 = player.pos[2] - (events.track[car_num * 0x3fffffff + -2]->position).vz;
if (iVar4 < 15000) {
iVar4 = iVar7;
if (iVar7 < 0) {
iVar4 = -iVar7;
}
if ((iVar4 < 15000) && (iVar5 * iVar5 + iVar7 * iVar7 < 225000000)) {
bVar1 = true;
}
}
}
if (bVar1) {
player.cameraCarId = -1;
if (player.playerType != '\x02') {
player.cameraCarId = player.playerCarId;
}
CameraPos.vy = -300;
return 1;
}
}
return 0;
*/
}
// decompiled code
// original method signature:
// int /*$ra*/ NoMoreCamerasErrorMessage()
// line 2263, offset 0x0003eaf0
/* begin block 1 */
// Start line: 2265
// Start offset: 0x0003EAF0
/* begin block 1.1 */
// Start line: 2267
// Start offset: 0x0003EB08
// Variables:
// int strobe; // $v0
/* end block 1.1 */
// End offset: 0x0003EB5C
// End Line: 2272
/* end block 1 */
// End offset: 0x0003EB6C
// End Line: 2275
/* begin block 2 */
// Start line: 6874
/* end block 2 */
// End Line: 6875
/* begin block 3 */
// Start line: 6875
/* end block 3 */
// End Line: 6876
/* WARNING: Unknown calling convention yet parameter storage is locked */
int NoMoreCamerasErrorMessage(void)
{
UNIMPLEMENTED();
return 0;
/*
PLAYBACKCAMERA *pPVar1;
int iVar2;
uint uVar3;
pPVar1 = FindFreeCamera();
iVar2 = 0;
if (pPVar1 == (PLAYBACKCAMERA *)0x0) {
if ((FrameCnt & 0x1fU) < 0x10) {
uVar3 = FrameCnt & 0x1f;
}
else {
uVar3 = 0x20 - (FrameCnt & 0x1fU);
}
SetTextColour((uchar)(uVar3 << 3), '\0', '\0');
iVar2 = 1;
}
return iVar2;
*/
}
// decompiled code
// original method signature:
// int /*$ra*/ FirstCamera()
// line 2279, offset 0x0003eb6c
/* begin block 1 */
// Start line: 2281
// Start offset: 0x0003EB6C
/* end block 1 */
// End offset: 0x0003EB9C
// End Line: 2287
/* begin block 2 */
// Start line: 6901
/* end block 2 */
// End Line: 6902
/* begin block 3 */
// Start line: 6906
/* end block 3 */
// End Line: 6907
/* begin block 4 */
// Start line: 6907
/* end block 4 */
// End Line: 6908
/* begin block 5 */
// Start line: 6909
/* end block 5 */
// End Line: 6910
/* WARNING: Unknown calling convention yet parameter storage is locked */
int FirstCamera(void)
{
UNIMPLEMENTED();
return 0;
/*
if ((LastChange != (PLAYBACKCAMERA *)0x0) && (LastChange->prev != -1)) {
return 0;
}
return 1;*/
}
// decompiled code
// original method signature:
// int /*$ra*/ dist(struct VECTOR *pos1 /*$a0*/, struct VECTOR *pos2 /*$a1*/)
// line 2289, offset 0x0003eb9c
/* begin block 1 */
// Start line: 2290
// Start offset: 0x0003EB9C
// Variables:
// int dx; // $v0
// int dz; // $a0
/* end block 1 */
// End offset: 0x0003EC0C
// End Line: 2296
/* begin block 2 */
// Start line: 6923
/* end block 2 */
// End Line: 6924
/* begin block 3 */
// Start line: 6926
/* end block 3 */
// End Line: 6927
/* begin block 4 */
// Start line: 6928
/* end block 4 */
// End Line: 6929
int dist(VECTOR *pos1, VECTOR *pos2)
{
UNIMPLEMENTED();
return 0;
/*
int iVar1;
int iVar2;
iVar2 = pos1->vx - pos2->vx;
if (iVar2 < 0) {
iVar2 = iVar2 + 0xf;
}
iVar1 = pos1->vz - pos2->vz;
if (iVar1 < 0) {
iVar1 = iVar1 + 0xf;
}
iVar2 = SquareRoot0((iVar2 >> 4) * (iVar2 >> 4) + (iVar1 >> 4) * (iVar1 >> 4));
return iVar2 << 4;
*/
}
// decompiled code
// original method signature:
// void /*$ra*/ SetCameraReturnedFromCutscene(int CameraCnt /*$s0*/)
// line 2303, offset 0x0003ecc4
/* begin block 1 */
// Start line: 2304
// Start offset: 0x0003ECC4
// Variables:
// struct PLAYBACKCAMERA *next; // $a1
// int count; // $a2
/* end block 1 */
// End offset: 0x0003ED7C
// End Line: 2331
/* begin block 2 */
// Start line: 6966
/* end block 2 */
// End Line: 6967
/* begin block 3 */
// Start line: 8545
/* end block 3 */
// End Line: 8546
/* begin block 4 */
// Start line: 8546
/* end block 4 */
// End Line: 8547
void SetCameraReturnedFromCutscene(int CameraCnt)
{
UNIMPLEMENTED();
/*
PLAYBACKCAMERA *pPVar1;
int iVar2;
iVar2 = 0;
pPVar1 = PlaybackCamera;
while ((NextChange = pPVar1, iVar2 < 0x3c &&
((NextChange = PlaybackCamera + iVar2, CameraCnt < NextChange->FrameCnt ||
((NextChange->next != -2 &&
(pPVar1 = PlaybackCamera + (byte)NextChange->next, pPVar1->FrameCnt <= CameraCnt))))))) {
iVar2 = iVar2 + 1;
}
LastChange = NextChange;
SetPlaybackCamera(NextChange);
FindNextChange(CameraCnt + 1);
return;*/
}